Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.

It should only be used on whomever is set as group MT (unless using XTarget heals). It should proc a heal before it's applied again.
This has been going on with IHCMercs for months also, but only when the Tank is using KA and the healer is IHC .. it started happening again last night, so if you could let us know what you find Jimbob, might help others.Absolutely love this plugin and have only one issue. When using XTarget heals, if someone dies, my cleric tries to heal the corpse repeatedly instead of rezzing and places the healing of said corpse in a higher priority over healing other group or XTarget members.
So I am about to give this a go. Does it have a chase or a camp here thing?
So works good then Sum1?
Will the plugin handle AA abilities or is it just spells?

The bug of healing corpse on ETW get fixed yet please?![]()
Updated Cleric, Druid, Enchanter, Wizard, Magician, Ranger, Beastlord, Shaman spells!!! Happy Hunting!
Fixed XTarget Rez Problem (as long as spawn->Data.mPlayerPhysicsClient.pSpawn->Type is correct again)
Overall this plugin has been working great for me.
Could you possibly add a setting to disable auto stand when ducking?
In most scenarios, you would want to stand to do a heal when needed. However, attempting to do Icebound Avatar, I lost both my Cleric and my Druid because each of them stood up just a bit too early to heal the tank. This pissed off the Avatar of War who then punished their corpses in untold ways. To be able to disable standing would be very helpful when doing this task, then can turn it back on after.
Usage:
==========Plugin Options/Help==========
/heals -> displays this help
/heals help -> displays this help
/heals settings -> displays settings
/heals on|off -> Enable/Disable plugin
/heals pause|resume -> Pause/Resume plugin action
/heals loadini -> to reload the configuration from the .ini file (in case you manually edit it).
/heals saveini -> to save the configuration to the .ini file (so you can manually edit it).
=============Heal Points================
/heals healpoint # -> Start healing at #% HPs
/heals fasthealpoint # -> Use fast heals at #% HPs
/heals clickhealpoint # -> Use clciky/emergency heals at #% HPs
/heals bighealpoint # -> Use big heals at #% HPs
/heals selfhealpoint # -> Heal self first at #% HPs
/heals grouphealpoint # -> Check group members for group heals at #% HPs
/heals grouphealcount # -> Use group heal when # members get below grouphealpoint HPs
/heals dynamichealpoints on|off -> Dynamically determine heal points
=============Heal Types=================
/heals promised on|off -> Toggle promised heals
/heals patch on|off -> Toggle patch heals
/heals fast on|off -> Toggle fast heals
/heals big on|off -> Toggle big heals
/heals click on|off -> Toggle clicky heals/AA Heals
/heals healnuke on|off -> Toggle heal nukes (Intervention type)
/heals nukeheal on|off -> Toggle nuke heals (Contravention type)
/heals light on|off -> Toggle light heals
/heals group on|off -> Toggle group heals (not healing group members, but group heal spells)
=============Rez Options================
/heals rez on|off -> Toggle Resurrect Spells/AAs while idle
/heals combatrez on|off -> Toggle Resurrect Spells/AAs while in combat (between heals)
/heals campfirerez on|off -> Toggle release hover, click campfire, and rez
/heals revivemerc on|off -> Toggle revive dead mercenary
=============Rez Options================
/heals domed on|off -> Toggle Meditate on/off
/heals medpct on|off -> Toggle Meditate at # percentage mana
/heals domount on|off -> Toggle Using Mounts on/off
/heals mountitem "Name of Mount Item" -> Use this mount item
Buff support is coming (not implemented yet):
/heals buffs on|off -> Toggle Buff Spells while idle
/heals combatbuff on|off -> Toggle buffs while in combat (shining, etc... not Surety/Symbol, except MT if HPs are good > HealPoint)
/heals buffgem # -> Spell gem # for buffs
I posted exactly how to do this with my plugins and MQ2Events on the Icebound Avatar thread I made a while back...Overall this plugin has been working great for me.
Could you possibly add a setting to disable auto stand when ducking?
In most scenarios, you would want to stand to do a heal when needed. However, attempting to do Icebound Avatar, I lost both my Cleric and my Druid because each of them stood up just a bit too early to heal the tank. This pissed off the Avatar of War who then punished their corpses in untold ways. To be able to disable standing would be very helpful when doing this task, then can turn it back on after.
I understand, and I didn't intend to give off the vibe that I'm going to stop supporting MQ2Heals. As long as I play EQ, it will be supported. I use it to run my Cleric, Shaman, and Druid (not usually all at the same time), and have used it for progression on the last 5 or so expansions with tons of success.mine will have a price attached to it eventually and if your intention is for this to remain free I don't see the harm in continuing to have it for those that don't want to spend the money on one of my plugins. Your contributions are appreciated and it's not my intention to
I'm curious... Since MQ2Cleric came out, does anyone use my heal only plugins any more?
When I was doing EoK progression MQ2Heals was the only thing that got me through the fuckin meteor mission.
Ranger is most definitely supported by MQ2AFNuke. It's decent support for close melee, but won't range at the moment, will cast, use burn AAs, and at least one disc (Copsestalker's Discipline). Ranger heals are supported by MQ2Heals, but it's basic support... Set your heal points low, so you only patch heal yourself or team.Your plugins run alongside my kissassist.mac every single day. My wizard/enc/ranger (not sure if ranger is supported lol) run mq2afnuke and my cleric runs mq2heals. When I was doing EoK progression MQ2Heals was the only thing that got me through the fuckin meteor mission.
Because I run it with kissassist, I don't really care so much that buffs aren't supported. I just run my buffs with kiss. I would, though, love to see HoTs and Group HoTs fixed. I don't use them much with my cleric, but I could see scenarios where it would be nice if they were working.

/heals hot on? If so, let me know what's not working, and I'll see what I can do to fix it. Someone else posted a HoT issue in another thread, but it didn't appear that HoTs were on...
