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MQ2Cleric

Plugin - MQ2Cleric (2 Viewers) 3.1.52471.11

I'm pretty new to CWTN Cleric so I'm not sure how to solve this.
I've got two clerics in my group, one at 73 and the other is 76.
The 73 keeps chain casting tenacity until oom even though all the members of the group have Hand of Tenacity from the 76.
Any ideas why or how I can stop them doing it?
 
I'm pretty new to CWTN Cleric so I'm not sure how to solve this.
I've got two clerics in my group, one at 73 and the other is 76.
The 73 keeps chain casting tenacity until oom even though all the members of the group have Hand of Tenacity from the 76.
Any ideas why or how I can stop them doing it?

Each spell should have a separate ID, so you could block the single target version that the lower level cleric is trying to cast.
 
I'm pretty new to CWTN Cleric so I'm not sure how to solve this.
I've got two clerics in my group, one at 73 and the other is 76.
The 73 keeps chain casting tenacity until oom even though all the members of the group have Hand of Tenacity from the 76.
Any ideas why or how I can stop them doing it?
The why: these are out-of-the-box plugins which are pretty robust and adaptable but don't handle every situation in the world. Having two clerics in one group is perhaps a bit of an edge case.

Elbrin mentioned one option which is blocking the ID for one buff.

Another option is BYOS the lower level cleric and just take Tenacity off of his spell lineup. This option is good because a lot of other spells will not stack either: HoT (Elixir line), Promised Renewal, Vie, cleric spell haste, your aura, etc... and you can take those off your spell lineup as well.
 
I'm pretty new to CWTN Cleric so I'm not sure how to solve this.
I've got two clerics in my group, one at 73 and the other is 76.
The 73 keeps chain casting tenacity until oom even though all the members of the group have Hand of Tenacity from the 76.
Any ideas why or how I can stop them doing it?

Hello melwyrm, please make sure to check the sticky, faq, and information available

Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<


your best bet is probably to byos on the lower level cleric so they don't buff, otherwise you'll want to block any spell you don't want as explained in the above info

The why: these are out-of-the-box plugins which are pretty robust and adaptable but don't handle every situation in the world. Having two clerics in one group is perhaps a bit of an edge case.

Elbrin mentioned one option which is blocking the ID for one buff.

Another option is BYOS the lower level cleric and just take Tenacity off of his spell lineup. This option is good because a lot of other spells will not stack either: HoT (Elixir line), Promised Renewal, Vie, cleric spell haste, your aura, etc... and you can take those off your spell lineup as well.
this is not why, it is not an edge case because of two clerics- this is a case where a buff says it stacks and says you are missing it, which could happen with all sorts of classes/toons
 
Good idea Sashimie, I'm doing lotsa undeads in LDoN using the macro and loading up with undead nukes on the lower cleric sounds good, I'll give it a go.
Thanks for the link Sic, it'd probably be handy to have that sent to anyone who buys the plugins, there is just SOOO much reference material on this site it can be a bit overwhelming trying to find stuff on your own when you're pretty new to all this.
 
Good idea Sashimie, I'm doing lotsa undeads in LDoN using the macro and loading up with undead nukes on the lower cleric sounds good, I'll give it a go.
Thanks for the link Sic, it'd probably be handy to have that sent to anyone who buys the plugins, there is just SOOO much reference material on this site it can be a bit overwhelming trying to find stuff on your own when you're pretty new to all this.
It is a giant sticky post that says click here first :)
 
Just curious. Does anyone use the option KeepHoTUp? Was just pondering if that plus my damage absorbers would help lessen the blow of the initial hit on my poor little (he is a gnome) SK tank.

Thanks for the feedback.
 
Just curious. Does anyone use the option KeepHoTUp? Was just pondering if that plus my damage absorbers would help lessen the blow of the initial hit on my poor little (he is a gnome) SK tank.

Thanks for the feedback.
In current game, imo no you shouldn't. You should byos or byos custom and mem it either outside of very niche needs, and I don't think "initial hit" fits that, but try it and see if it helps, that is what it is there for
 
Just curious. Does anyone use the option KeepHoTUp? Was just pondering if that plus my damage absorbers would help lessen the blow of the initial hit on my poor little (he is a gnome) SK tank.

Thanks for the feedback.
What era are you playing? Live, no. Older versions then yeah. Keep Vie and HoT up on your tank if you think they might get popped before you can get a Light off. Throw a DI and Promised on them too. Won’t help with getting truly one-rounded but if they die over 3 rounds while your Light is casting and before slow lands then those things are useful. Edit: if you’re playing at that era and are worried about your tank getting popped anyways then I usually pause the cleric plug-in or BYOS anyways, because it will attempt to chain cast Remedy, which you definitely don’t want if your tank is in danger of getting popped. It’s a half heal and locks you out of casting, so I unload that from my gems.
 
I must have missed it somewhere but does the Mq2cleric plug in have a setting for casting the mark line of spells? I thought it did but could not find it and can’t seem to find it while using it. Thanks.
 
I must have missed it somewhere but does the Mq2cleric plug in have a setting for casting the mark line of spells? I thought it did but could not find it and can’t seem to find it while using it. Thanks.
no, but you can byos or custom byos if you wanted to use damage shield

that is not mark or blood line, that is the retort line, useretort does not do mark or blood line

make sure to be dpsing (probably meleeing) if you want it to use the thing, since we have to be targeting long enough for the mob to actually populate buffs on it, and you wouldn't be targeting the mob otherwise you were already in battlmode, or have some nukes memorized etc.

Your best bet is to turn on melee so you target the mob to check for the damage shield, otherwise if you're not otherwise bring targeting the mob we won't see if they have the buff or not. Non-cleric classes we will stay targeting the mob, for clerics we do not intentionally unless we're trying to do something else like nuking or melee combat.

Also keep in mind, damage shield and dps for the cleric is much lower on priority than healing So if you're busy healing you're going to do that first.

by and large if the plugin doesn't say it uses something (when it loads up and says what spells are in what groups) then we don't use them at all, a few exceptions exist like in the instance of these DS's which will either be utilitybeneficial or damageshield category
 
no, but you can byos or custom byos if you wanted to use damage shield


that is not mark or blood line, that is the retort line, useretort does not do mark or blood line

make sure to be dpsing (probably meleeing) if you want it to use the thing, since we have to be targeting long enough for the mob to actually populate buffs on it, and you wouldn't be targeting the mob otherwise you were already in battlmode, or have some nukes memorized etc.

Your best bet is to turn on melee so you target the mob to check for the damage shield, otherwise if you're not otherwise bring targeting the mob we won't see if they have the buff or not. Non-cleric classes we will stay targeting the mob, for clerics we do not intentionally unless we're trying to do something else like nuking or melee combat.

Also keep in mind, damage shield and dps for the cleric is much lower on priority than healing So if you're busy healing you're going to do that first.

by and large if the plugin doesn't say it uses something (when it loads up and says what spells are in what groups) then we don't use them at all, a few exceptions exist like in the instance of these DS's which will either be utilitybeneficial or damageshield category
I get ya. Was just curious as I am just use to using it in my old ini. I will take the splash line over that any day, man that’s nice, for the shaman as well. Thanks again
 
pardon if this has been asked already, but I have been playing with the mq2clr for a bit now, but was always using the BYOS, so I thought I would see what spells the plugin wants to use as a healer, to make sure I had the best healing spells memorized. I noticed that the standard spell list at 120 has in slot 5 it has ward of righteousness (lvl 112 timer 9 recast 180) and in slot 13 ward of persistence (lvl 117 timer 9 recast 180). I would think this is an error, since the casing of one keeps the other from being cast. Seems like to me that the slot 13 should be moved to slot 5 and then maybe issuance be placed in 13 or something.

love your plugins keep up the good work
 
howdy xakleu, thanks for the nice words

we don't do what you're saying.

for slot 5 we put your second intervention or contraction (depending on battlemode), or if you have nother, grouphot, and if no grouphot, then light, then if none or already memorized, then DDStun.

slot 13 we put ward if you don't have usealliance on

we don't use 2 "ward" spellss, and we only memorize "ward" in slot 13

it is possible to have mangled up your own spell slots manually - i'd suggest /clr byos off - pausing the plugin - unmemorizing your gems - unpause letting mq2cleric does the gloriousness of mq2cleric
 
Ok, I'll see if I have something else checked, I don't use battle mode as I am usually the healer, I don't keep hots up, I have BYOS off and let the program place the spells, but I might have something turned on I am missing that is causing the double up. Thanks again for answering my question.

it is possible to have mangled up your own spell slots manually - i'd suggest /clr byos off - pausing the plugin - unmemorizing your gems - unpause letting mq2cleric does the gloriousness of mq2cleric

ok I tried this, I have nothing being memorized in the slot #6, (I may have had the wrong slot before). If I turn on battle mode it replaces slot 4 and 5, but still nothing in slot 6.
 
ok I tried this, I have nothing being memorized in the slot #6, (I may have had the wrong slot before). If I turn on battle mode it replaces slot 4 and 5, but still nothing in slot 6.
which means you have usedivineintervention turned off, or you manually memorized it elsewhere.

that is where we put divine intervention, or yaulp if you don't have the yaulp aa and don't have DI.

you should let the plugin do the things it wants to do.

if you go around adjusting settings, and manually doing things - yes, things are going to be different.

so if you have the yaulp AA, and you turned off divine intervention for some reason, then no, we would not memorize anything in that slot.

yes, that is intended
 
Is there a way to prevent my cleric from healing my charm pet?

I’m running the cleric, SK, Monk, mage, and berserker plug-ins and they’re amazing, but the only problem is that my sixth is an enchanter and the cleric is constantly running oom trying to heal his pet. It would be much simpler for the cleric to ignore the charm pet and simply manually Cheal to pay in between pullls. I’m hoping there’s a way to have a cleric ignore a pet or character and I just haven’t seen it.

Thanks
 
Is there a way to prevent my cleric from healing my charm pet?

I’m running the cleric, SK, Monk, mage, and berserker plug-ins and they’re amazing, but the only problem is that my sixth is an enchanter and the cleric is constantly running oom trying to heal his pet. It would be much simpler for the cleric to ignore the charm pet and simply manually Cheal to pay in between pullls. I’m hoping there’s a way to have a cleric ignore a pet or character and I just haven’t seen it.

Thanks
you can change your non-ma heal value, but no, nothing to say "heal everyone/thing except this". we heal pets at 20% lower than the heal value for a character is
 
Thanks for the quick reply.

I just came back to Rizlona in TSS after leaving mid Kunark so hopefully this issue will solve itself when I’m not so terribly under geared. Being level 75 with basically just auto grant AAs and defiant gear doesn’t help.
 
How do I get these plugins to save settings? For example I uncheck autodismount. Next time I login autodismount is turned back on.
 
u have to use the slash command to save it.


unchecking the box only disables the option but wont save the settings.

example:

/clr autodismount off
/clr usenuke off

the slash commands saves the setting
 
u have to use the slash command to save it.


unchecking the box only disables the option but wont save the settings.

example:

/clr autodismount off
/clr usenuke off

the slash commands saves the setting
Thank you.
 
Question: Invalid Corpse

Although /hide corpse will hide all corpses with the exception of yours; in this question' would there be a way for any of CWTN Plugins with the ability to rez and has an invalid corpse to ignore it? this seldom happens to me when 2 rezes from 2 rezzers happens at the same time. Just asking. atm my shaman at this camp keeps trying to rez the invalid corpse and is at a standstill not doing nothing. Thanks

1663367645926.png

with mobs in the camp he is trying to rez the invalid corpse and has it on constant target and not assisting the MA regardless.

1663367828256.png
 
Question: Invalid Corpse

Although /hide corpse will hide all corpses with the exception of yours; in this question' would there be a way for any of CWTN Plugins with the ability to rez and has an invalid corpse to ignore it? this seldom happens to me when 2 rezes from 2 rezzers happens at the same time. Just asking. atm my shaman at this camp keeps trying to rez the invalid corpse and is at a standstill not doing nothing. Thanks

View attachment 41927
this is an eq issue.

you need to either a: hide it (for others, eq doesn't allow you to hide yourself) or b: move away from it or c: turn of rezzing.

eq is telling us that there is a corpse that is yours, we're gonna try and rez it if you're set to rez corpses.

the plugin is just trying to do its job.
 
thx sic ill turn off rezzing on the shaman until the patch in which case those invalid corpses will be removed. once again, thanks
 
pets health is 20% less important than their owner.


Owner at 80%? Pet would need to be 60% or lower to get the heal.
I totally love MQ2 cleric, but have a couple of questions.

1. I have a group without a tank and use a mage pet to tank. Are there any plans to add a Pet Tank mode? The plugin heals the pet as it is now, however, if won't cast any of the Tank only stuff like retort or shining or vie on the pet. I have to pause the cleric and change over to manually cast them. (I keep the pet on ETW to make it quicker). A pet tank mode would be awesome. My thought was to have the mage assigned as tank and have the plugin do a smart check if a pet class is marked as tank to default all spells to the pet.

2. I raid a lot on my cleric and will not bother stopping the plugin, i usually hit pause and just run him manually. There are a couple of times where something happens, usually i get hit by a trigger that i need to run from the raid, and I run away and when the trigger ends it turns pause off. Nothing that annoying now that I expect it, I could unload the plugin. Just wondering if you all were aware of this or is it possibly some sort of headbutting with MQ2events. It does seem to happen on raid events that are the same as the mq2events I have for the group content.
 
I totally love MQ2 cleric, but have a couple of questions.

1. I have a group without a tank and use a mage pet to tank. Are there any plans to add a Pet Tank mode? The plugin heals the pet as it is now, however, if won't cast any of the Tank only stuff like retort or shining or vie on the pet. I have to pause the cleric and change over to manually cast them. (I keep the pet on ETW to make it quicker). A pet tank mode would be awesome. My thought was to have the mage assigned as tank and have the plugin do a smart check if a pet class is marked as tank to default all spells to the pet.

2. I raid a lot on my cleric and will not bother stopping the plugin, i usually hit pause and just run him manually. There are a couple of times where something happens, usually i get hit by a trigger that i need to run from the raid, and I run away and when the trigger ends it turns pause off. Nothing that annoying now that I expect it, I could unload the plugin. Just wondering if you all were aware of this or is it possibly some sort of headbutting with MQ2events. It does seem to happen on raid events that are the same as the mq2events I have for the group content.
1. pet tanking would happen on the mq2mage side - in a tanking mode, does tanking things, including what spells it memorizes and such. on the cleric side, no we're not going to have a "pet it the tank" stuff, or "pet is the MA" stuff. i get your ask - and it makes sense on paper, but we have no intention of making that change any time soon, if ever. there are circumstances that don't seem obvious which doesn't make that an easy choice to make. should consider using a tank :p

2. the plugin does not automatically unpause itself if that is what you're asking. Plenty of folks use the plugins for all sorts of raids old to current and use mq2events or LEM to handle things like pausing/moving, etc. the plugin absolutely does not have the ability to unpause itself. if your event is unpausing the plugin, you'd want to correct your event
 
I totally love MQ2 cleric, but have a couple of questions.

1. I have a group without a tank and use a mage pet to tank. Are there any plans to add a Pet Tank mode? The plugin heals the pet as it is now, however, if won't cast any of the Tank only stuff like retort or shining or vie on the pet. I have to pause the cleric and change over to manually cast them. (I keep the pet on ETW to make it quicker). A pet tank mode would be awesome. My thought was to have the mage assigned as tank and have the plugin do a smart check if a pet class is marked as tank to default all spells to the pet.

2. I raid a lot on my cleric and will not bother stopping the plugin, i usually hit pause and just run him manually. There are a couple of times where something happens, usually i get hit by a trigger that i need to run from the raid, and I run away and when the trigger ends it turns pause off. Nothing that annoying now that I expect it, I could unload the plugin. Just wondering if you all were aware of this or is it possibly some sort of headbutting with MQ2events. It does seem to happen on raid events that are the same as the mq2events I have for the group content.
when you are raiding, you can use /events off to disable your mq2events stuff.
 
So I’m not entirely sure it’s the fault of this plugin as opposed to something I don’t have loaded…

With that said, I use to run this plugin with my clear out of group and it would keep the MT healed and buffed. She’ll still heal but recently she stopped buffing and I’ve tried toggling xtarget off and back on but doesn’t seem to do anything.

Is this perhaps a bug or something I’m missing?

Thanks!
 
So I’m not entirely sure it’s the fault of this plugin as opposed to something I don’t have loaded…

With that said, I use to run this plugin with my clear out of group and it would keep the MT healed and buffed. She’ll still heal but recently she stopped buffing and I’ve tried toggling xtarget off and back on but doesn’t seem to do anything.

Is this perhaps a bug or something I’m missing?

Thanks!
howdy ajhram,

nope, no bugs that i know of. working fine here as well

we can only buff local toons (on your computer - not elsewhere) running mq2cwtnbuffs - there's nothing extra magic to it

toon on xtarget
toon has usextargetbuffing on
other toon on mq2cwtnbuffs

it is explained in the mq2cleric vid if that helps

we don't treat out of group characters as "main tank" - so if you're expecting it to do "main tank" style buffing it isn't going to, nor has.
 
Plugin - MQ2Cleric

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