• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver
MQ2BerZerker

Plugin - MQ2BerZerker (26 Viewers) 3.1.52471.11

I have a sub and bought Zerker plugin am trying to make it work ,Zerker dont do squat LOl and someone is going ask for the ini file ,I dont know how to do that I follow kissassist beginners steps and open MQ@ thingy .open in notes and ITS nothing like what guide shows,Im 65 and NO computer skills anyone have the patiance toexplaoin how to make my zwrker auto attack and my cleric to heal ,used MMOBUGS for a long time its was ok but my guys ran around in circles until I opened window,so got yired athat and trying this out EVEN more difficult ???
thanks if anyone responds
Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<


Definitely please check out the sticky info. I have vids and guides for all the plugins
 
Question: Berserker Epic 2.0

I was wondering when my berserker addclicky 2.0 burn why he keeps firing although burnalways and burnall named is set to off. Thanks

1666248974975.png
 
It is part of the routine.

It isn't an addclicky, it is automatically used
Thank you Sic for your reply. So should i remove this addclicky epic from the addclicky burn? also is this normal for any and all class epics to be utalized on a normal routine? Once again, Thanks
 
Thank you Sic for your reply. So should i remove this addclicky epic from the addclicky burn? also is this normal for any and all class epics to be utalized on a normal routine? Once again, Thanks
yes you should remove it

if the plugin says something about an item, it means we use it.

also, all the plugin's FAQ says if they use the epic or not - no it isn't "standardized" each class is different.

should let the plugins do the things they do :)

Q. Epic 1.5/2.0?
A. We automatically use your 1.5/2.0.
 
Last edited:
I have been using mq2berserker and for the most part it works great, but i was messing around the other day on my zerker's screen and realized that it is not using destroyer's volley at all so im missing out on a lot of dps. Any ideas or advice would be appreciated, i know we are on emu so if i can't figure something out i will just have to use like kissassist or something, but i really like mq2berserker so i hope its just something i did / didn't do or theres an easy work around lol.
 
I have been using mq2berserker and for the most part it works great, but i was messing around the other day on my zerker's screen and realized that it is not using destroyer's volley at all so im missing out on a lot of dps. Any ideas or advice would be appreciated, i know we are on emu so if i can't figure something out i will just have to use like kissassist or something, but i really like mq2berserker so i hope its just something i did / didn't do or theres an easy work around lol.
please make sure to post in the correct location.

all the cwtn plugins have a discussion thread, faq, and commands page, including videos and guides

the cwtn section has a several stickies including a "Check here first" sticky.

you posted in the emu section - currently there are no cwtn plugins for MQ for emu, if you're using the legacy mq2 for emu they're "as-is" as there will be 0 changes to the legacy mq2 builds of them.

you are probably ignoring the messages that you need the axe components for them - or something is different with your emu/server and what components are required.
 
please make sure to post in the correct location.

all the cwtn plugins have a discussion thread, faq, and commands page, including videos and guides

the cwtn section has a several stickies including a "Check here first" sticky.

you posted in the emu section - currently there are no cwtn plugins for MQ for emu, if you're using the legacy mq2 for emu they're "as-is" as there will be 0 changes to the legacy mq2 builds of them.

you are probably ignoring the messages that you need the axe components for them - or something is different with your emu/server and what components are required.
hey thanks for the super fast reply as always sic, love the plugins and how awesome you guys. I posted it on the emu forums instead of here since i know there isn't a ton of support for emu stuff and i thought maybe someone else had run into the same issue is all. I looked the only thing i see in the plugin output is it spamming overpowering frenzy. it doesn't say anything about axes, when i load it up it shows destroyer's axe as the axe summon, but no errors or missing stuff showing in the output while running.
 
hey thanks for the super fast reply as always sic, love the plugins and how awesome you guys. I posted it on the emu forums instead of here since i know there isn't a ton of support for emu stuff and i thought maybe someone else had run into the same issue is all. I looked the only thing i see in the plugin output is it spamming overpowering frenzy. it doesn't say anything about axes, when i load it up it shows destroyer's axe as the axe summon, but no errors or missing stuff showing in the output while running.
nah, you should post in the mq2berzerker section for mq2berzerker questions.

dfrenzy has nothing to do with dvolley ability, other than dfrenzy happening before dvolley.

if dfrenzy says it is available, we're going to use it - so if you have something weird/whacky with your emu, where dfrenzy says you have the ability, says it is ready, and we try and use it but it doesn't fire - it would likely never get to trying to fire dvolley - there would not be a work around for this, and again, mq2 legacy stuff is less-than-unsupported and less-than-as-is
 
nah, you should post in the mq2berzerker section for mq2berzerker questions.

dfrenzy has nothing to do with dvolley ability, other than dfrenzy happening before dvolley.

if dfrenzy says it is available, we're going to use it - so if you have something weird/whacky with your emu, where dfrenzy says you have the ability, says it is ready, and we try and use it but it doesn't fire - it would likely never get to trying to fire dvolley - there would not be a work around for this, and again, mq2 legacy stuff is less-than-unsupported and less-than-as-is
yea i can only assume its something with the emu stuff. really appreciate you taking the time regardless though.
 
any willing to share their "addclicky" list for mq2zerker, would be much appreciated
Best Familiar, best mount, janns veil - downtime
Modern BP - offensive
Heroic or old timey BP - burn


if you are #BigDickin you really don't want anything burn or offensive, and want to slap your epic in bank, as it can be too "expensive" to waste combat time clicking non instant stuff
 
Best Familiar, best mount, janns veil - downtime
Modern BP - offensive
Heroic or old timey BP - burn


if you are #BigDickin you really don't want anything burn or offensive, and want to slap your epic in bank, as it can be too "expensive" to waste combat time clicking non instant stuff
thanks Sic, but was also hoping for exactly how they are set out in the ini file, as mine dont seem to be working, eg I have the following but none seem to cast.


Clicky0=Miniature Horn of Unity|offensive
Clicky1=Cloak of the Undertow|Downtime
Clicky2=Velium Threaded Charm of Security|Downtime
Clicky3=Jann's Veil|Downtime
Clicky4=Ice Bound Ullthork|Downtime
 
thanks Sic, but was also hoping for exactly how they are set out in the ini file, as mine dont seem to be working, eg I have the following but none seem to cast.


Clicky0=Miniature Horn of Unity|offensive
Clicky1=Cloak of the Undertow|Downtime
Clicky2=Velium Threaded Charm of Security|Downtime
Clicky3=Jann's Veil|Downtime
Clicky4=Ice Bound Ullthork|Downtime
You should avoid editing the ini directly using them in game with the/commands but those all look correct above
 
Hi, I just noticed a problem with my zerkers not using their Composite Rage ability. They have always used it fine in the past, but something seems to be off now. I have all the components and can manually press it and use it fine.

They don't have NoS yet, so they're still just using Composite Rage. Has anyone else experienced this?
 
Hi, I just noticed a problem with my zerkers not using their Composite Rage ability. They have always used it fine in the past, but something seems to be off now. I have all the components and can manually press it and use it fine.

They don't have NoS yet, so they're still just using Composite Rage. Has anyone else experienced this?
when you load the plugin, does it say what your ability is, as in it says composite rage?

when you load the plugin, does it say what your ability is, as in it says composite rage?


here is a non NoS having berzerker using composite rage as expected

1670775220926.png
 
when you load the plugin, does it say what your ability is, as in it says composite rage?




here is a non NoS having berzerker using composite rage as expected

View attachment 44191
I have no DRage listing when I load the plugin on the toon. Everything else appears to be in order. So it appears that is the issue. Is there a way to get it to recognize that I have Composite Rage memorized again?

1670796277933.png

Here is my plugin output upon loading, if it helps. Everything is updated, as well.
 
I have no DRage listing when I load the plugin on the toon. Everything else appears to be in order. So it appears that is the issue. Is there a way to get it to recognize that I have Composite Rage memorized again?

View attachment 44208

Here is my plugin output upon loading, if it helps. Everything is updated, as well.
can you confirm what level you are? I'm going to guess you're 115?, i'll fix
 
I use my zerker and merc healer to just kill and clear old world zones to farm tradeskill items etc. For some reason the merc no longer follows the zerker and heals him. Was using the zerk mode hunter tank. Any reason this stopped working? Or is there a specific zerk mode I can use to just run around and kill everything in the radius?
 
I use my zerker and merc healer to just kill and clear old world zones to farm tradeskill items etc. For some reason the merc no longer follows the zerker and heals him. Was using the zerk mode hunter tank. Any reason this stopped working? Or is there a specific zerk mode I can use to just run around and kill everything in the radius?
Plz patch.

There was an update a few days ago that would put you as puller in Hunter tank - that was removed and no longer happens.


edit: turns out i can't r34d - i removed it from pullertank, and not huntertank - updating and rebuilding now

make sure to patch afterwards
 
Last edited:
If my toon is ungrouped, with just a healer merc up, how do I get it to stop auto-making me MA/MT/Puller when in Hunter Mode? I am trying to farm TS components, with a merc up, and the merc won't follow me because it keeps making me puller.

I don't recall this happening in the past.
 
If my toon is ungrouped, with just a healer merc up, how do I get it to stop auto-making me MA/MT/Puller when in Hunter Mode? I am trying to farm TS components, with a merc up, and the merc won't follow me because it keeps making me puller.

I don't recall this happening in the past.
> here <

/ber setgrouproles off

if it is setting puller in huntertank then that means you are not patched as that was removed

if you don't want ma/mt, then you're going to have to use the setgrouproles off, which is a temporary toggle (does not save)
 
if it is setting puller in huntertank then that means you are not patched as that was removed
Is there something other than MQ2BerZerker that needs to be patched? I have the following version:

1672954965302.png

Thank you for the "/ber setgrouproles off" command. I can use that for now, but would like to be patched with the latest update.
 
Is there something other than MQ2BerZerker that needs to be patched? I have the following version:

View attachment 44936

Thank you for the "/ber setgrouproles off" command. I can use that for now, but would like to be patched with the latest update.
no, that isn't the latest version, there have been several rebuilds since then
1672955369062.png

would suggest restarting your launcher/computer, and/or double checking your license is still valid
 
Is there a way to make mq2berzerker use Ritual Scarification?
Q. What is the deal with limited health?
A. Zerkers have a bunch of abilities that require them to be injured to use.
Once you get lvl/aa/abilities that value will end up being 89% health.

Open Wound Rk. I maxes out at 117k or 89% whichever is lower.
Open Wound Rk. II maxes out at 122k or 89% whichever is lower.
Open Wound Rk. III maxes out at 127k or 89% whichever is lower.

Ritual Scarification Rk. I maxes at 324k or 89% whichever is lower.
Ritual Scarification Rk. II maxes out at 340k or 89% whichever is lower.
Ritual Scaritifaction Rk. III maxes at 357k or 89% whichever is lower.

- UseBloodFury is now available even if you have a limiter.
-- (Check your settings! Remember, to save your settings you need to type in the command, not use the window!)
-- It's only used for abilities that require your health be dropped to fire.


It does? if itsnt, more details on why/when/how its not, and i can maybe help :toot:
 
TLP request if I may:

Have a toggle to use Cleaving Rage instead of the other timer 4 discs if possible. Cleaving Rage is far superior burn DPS in conjunction with activated AA's than the berserking disc or other timer 4's until way later in EQ's life. Once you get the AA's/BP focus to reduce the cooldown on berserking those become more viable but the AA's arent until VOA.
 
TLP request if I may:

Have a toggle to use Cleaving Rage instead of the other timer 4 discs if possible. Cleaving Rage is far superior burn DPS in conjunction with activated AA's than the berserking disc or other timer 4's until way later in EQ's life. Once you get the AA's/BP focus to reduce the cooldown on berserking those become more viable but the AA's arent until VOA.
this would be nice i tried blocking Berserking disc so they would use cleaving but when they use it they just cancel disc directly after and move to burn 2.
 
TLP request if I may:

Have a toggle to use Cleaving Rage instead of the other timer 4 discs if possible. Cleaving Rage is far superior burn DPS in conjunction with activated AA's than the berserking disc or other timer 4's until way later in EQ's life. Once you get the AA's/BP focus to reduce the cooldown on berserking those become more viable but the AA's arent until VOA.
Will take a look
 
Plugin - MQ2BerZerker

Users who are viewing this thread

  • B
  • N
Back
Top
Cart