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/******************************************************************************
MQ2Main.dll: MacroQuest2's extension DLL for EverQuest
Copyright (C) 2002-2003 Plazmic, 2003-2005 Lax
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License, version 2, as published by
the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
******************************************************************************/
#ifdef PRIVATE
#include "eqgame-private.h"
#endif
#define __ClientName "eqgame"
#define __ExpectedVersionDate "Oct 10 2005"
#define __ExpectedVersionTime "17:02:52"
#define __ActualVersionDate 0x64C7AC
#define __ActualVersionTime 0x64C7B8
#define __ClientOverride 0
#define __MacroQuestWinClassName "__MacroQuestTray"
#define __MacroQuestWinName "MacroQuest"
// Memory Protection
#define __MemChecker0 0x4B71B7
#define __MemChecker2 0x4CCEBB
#define __MemChecker3 0x4CCF48
#define __MemChecker4 0x6063C0
#define __EncryptPad0 0x78B380
#define __EncryptPad2 0x78D498
#define __EncryptPad3 0x78D898
#define __EncryptPad4 0x7986D0
// Direct Input
#define DI8__Main 0x986A7C
#define DI8__Keyboard 0x986A80
#define DI8__Mouse 0x986A84
#define __AltTimerReady 0x9224AA
#define __Attack 0x9836F3
#define __BindList 0x786900
#define __Clicks 0x9216AC
#define __CommandList 0x7870B0
#define __CurrentMapLabel 0x98FAFC
#define __CurrentSocial 0x691D98
#define __DoAbilityAvailable 0x922444
#define __DoAbilityList 0x95B240
#define __DrawHandler 0x99C004
#define __EQP_IDArray 0x8FED88
#define __FriendsList 0x957FE0
#define __GroupCount 0x902080
#define __GroupLeader 0x9021DC
#define __Guilds 0x903B70
#define __gWorld 0x903AD8
#define __HotkeyPage 0x98262C
#define __HWnd 0x9215A8
#define __IgnoreList 0x9598E0
#define __InChatMode 0x9215E8
#define __LastTell 0x92374C
#define __Mouse 0x986A88
#define __MouseLook 0x92167A
#define __NetStatusToggle 0x92167C
#define __PCNames 0x9227A4
#define __RangeAttackReady 0x9224A8
#define __RunWalkState 0x9215EC
#define __ScreenMode 0x84E344
#define __ScreenX 0x9215B0
#define __ScreenY 0x9215B4
#define __ServerHost 0x901F3C
#define __ServerName 0x95B200
#define __ShowNames 0x922698
#define __SkillDict 0x84F038
#define __Socials 0x95B300
////
//Section 1: Vital Offsets
////
#define instCRaid 0x91B540
#define instEQZoneInfo 0x921818
#define instKeypressHandler 0x9837C8
#define pinstActiveBanker 0x903B4C
#define pinstActiveCorpse 0x903B50
#define pinstActiveGMaster 0x903B54
#define pinstActiveMerchant 0x903B48
#define pinstAltAdvManager 0x84F010
#define pinstCDisplay 0x903B5C
#define pinstCEverQuest 0x986BF0
#define pinstCharData 0x903B38
#define pinstCharSpawn 0x903B30
#define pinstControlledPlayer 0x903B30
#define pinstCSidlManager 0x99B1DC
#define pinstCXWndManager 0x99B1D4
#define pinstEQItemList 0x903B00
#define instGroup 0x902080
#define pinstLocalPlayer 0x903B1C
#define pinstPCData 0x903B38
#define pinstSelectedItem 0x98F954
#define pinstSpawnList 0x903AFC
#define pinstSpellManager 0x983AC8
#define pinstSpellSets 0x982630
#define pinstStringTable 0x903AE8
#define pinstSwitchManager 0x901CBC
#define pinstTarget 0x903B3C
#define pinstTargetSwitch 0x903B44
#define pinstTradeTarget 0x903B18
#define instTributeActive 0x84E1BD
#define pinstWorldData 0x903AF8
////
//Section 2: UI Related Offsets
////
#define pinstCTextOverlay 0x799FC4
#define pinstCharacterSelect 0x84E9D4
#define pinstCFacePick 0x84E9D8
#define pinstCNoteWnd 0x84E9DC
#define pinstCHelpWnd 0x9906A8
#define pinstCBookWnd 0x84E9E0
#define pinstCPetInfoWnd 0x84E9E4
#define pinstCTrainWnd 0x84E9E8
#define pinstCSkillsWnd 0x84E9EC
#define pinstCSkillsSelectWnd 0x84E9F0
#define pinstCCombatSkillSelectWnd 0x84E9F4
#define pinstCFriendsWnd 0x84E9F8
#define pinstCAAWnd 0x84EA08
#define pinstCGroupSearchFiltersWnd 0x84EA0C
#define pinstCLoadskinWnd 0x84EA10
#define pinstCAlarmWnd 0x84EA14
#define pinstCMusicPlayerWnd 0x84EA18
#define pinstCRaidWnd 0x84EA28
#define pinstCRaidOptionsWnd 0x84EA2C
#define pinstCBreathWnd 0x84EA30
#define pinstCMapViewWnd 0x84EA34
#define pinstCMapToolbarWnd 0x84EA38
#define pinstCEditLabelWnd 0x84EA3C
#define pinstCTargetWnd 0x84EA40
#define pinstCHotButtonWnd 0x98F8E4
#define pinstCColorPickerWnd 0x84EA44
#define pinstCPlayerWnd 0x84EA48
#define pinstCOptionsWnd 0x84EA4C
#define pinstCBuffWindowNORMAL 0x84EA50
#define pinstCBuffWindowSHORT 0x84EA54
#define pinstCharacterCreation 0x84EA58
#define pinstCCursorAttachment 0x84EA5C
#define pinstCCastingWnd 0x84EA60
#define pinstCCastSpellWnd 0x84EA64
#define pinstCSpellBookWnd 0x84EA68
#define pinstCInventoryWnd 0x84EA6C
#define pinstCBankWnd 0x84EA70
#define pinstCQuantityWnd 0x84EA74
#define pinstCLootWnd 0x84EA78
#define pinstCActionsWnd 0x84EA7C
#define pinstCCombatAbilityWnd 0x84EA80
#define pinstCMerchantWnd 0x84EA84
#define pinstCTradeWnd 0x84EA88
#define pinstCSelectorWnd 0x84EA8C
#define pinstCBazaarWnd 0x84EA90
#define pinstCBazaarSearchWnd 0x84EA94
#define pinstCGiveWnd 0x84EA98
#define pinstCTrackingWnd 0x84EA9C
#define pinstCInspectWnd 0x84EAA0
#define pinstCSocialEditWnd 0x84EAA4
#define pinstCFeedbackWnd 0x84EAA8
#define pinstCBugReportWnd 0x84EAAC
#define pinstCVideoModesWnd 0x84EAB0
#define pinstCTextEntryWnd 0x84EAB8
#define pinstCFileSelectionWnd 0x84EABC
#define pinstCCompassWnd 0x84EAC0
#define pinstCPlayerNotesWnd 0x84EAC4
#define pinstCGemsGameWnd 0x84EAC8
#define pinstCTimeLeftWnd 0x84EACC
#define pinstCPetitionQWnd 0x84EAD0
#define pinstCSoulmarkWnd 0x84EAD4
#define pinstCStoryWnd 0x84EAD8
#define pinstCJournalTextWnd 0x84EADC
#define pinstCJournalCatWnd 0x84EAE0
#define pinstCBodyTintWnd 0x84EAE4
#define pinstCInvSlotMgr 0x84EAF0
#define pinstCContainerMgr 0x84EAF4
#define pinstCAdventureLeaderboardWnd 0x98F1B8
#define pinstCAdventureMerchantWnd 0x799F84
#define pinstCAdventureRequestWnd 0x98F1D4
#define pinstCAdventureStatsWnd 0x98F1F0
#define pinstCChatManager 0x98F5E4
#define pinstCDynamicZoneWnd 0x98F6C0
#define pinstCFindLocationWnd 0x98F7C4
#define pinstCGroupSearchWnd 0x98F858
#define pinstCGroupWnd 0x98F874
#define pinstCGuildMgmtWnd 0x98F8AC
#define pinstCItemDisplayManager 0x98F988
#define pinstCLeadershipWnd 0x98FA24
#define pinstCPopupWndManager 0x98FC44
#define pinstCSystemInfoDialogBox 0x9905D0
#define pinstCTargetOfTargetWnd 0x9905EC
#define pinstCTipWndOFDAY 0x9906DC
#define pinstCTipWndCONTEXT 0x9906E0
#define pinstCTradeskillWnd 0x990740
#define pinstCTributeBenefitWnd 0x99078C
#define pinstCTributeMasterWnd 0x9907A8
#define pinstCContextMenuManager 0x99B1FC
// unknown window added 4-14 exe 0x79A234
////
// Section 3: Miscellaneous Offsets
////
#define __CastRay 0x475152
#define __ConvertItemTags 0x46C731
#define __ExecuteCmd 0x45F7A2
#define __get_melee_range 0x463726
#define __GetGaugeValueFromEQ 0x5594AE
#define __GetLabelFromEQ 0x559BA5
#define __LoadSplashScreen 0x60DC90
#define __NewUIINI 0x559137
#define __ProcessGameEvents 0x4AA1F8
#define __SendMessage 0x48FF34
#define CrashDetected 0x4CCB77
#define DrawNetStatus 0x4B93BC
////
// Section 4: Function Offsets
////
// AltAdvManager
#define AltAdvManager__GetCalculatedTimer 0x445953
#define AltAdvManager__IsAbilityReady 0x445987
#define AltAdvManager__GetAltAbility 0x445A3F
// CBankWnd
#define CBankWnd__GetNumBankSlots 0x4DC6C9
// CBazaarSearchWnd
#define CBazaarSearchWnd__HandleBazaarMsg 0x4E4406
// CButtonWnd
#define CButtonWnd__SetCheck 0x5BA180
// CChatManager
#define CChatManager__GetRGBAFromIndex 0x4F2A13
#define CChatManager__InitContextMenu 0x4F2F60
// CChatWindow
#define CChatWindow__CChatWindow 0x4F66F3
// CComboWnd
#define CComboWnd__DeleteAll 0x5BBC30
#define CComboWnd__Draw 0x5BBE20
#define CComboWnd__GetButtonRect 0x5BBC60
#define CComboWnd__GetCurChoice 0x5BBBF0
#define CComboWnd__GetListRect 0x5BC0C0
#define CComboWnd__GetTextRect 0x5BBCB0
#define CComboWnd__InsertChoice 0x5BC120
#define CComboWnd__SetColors 0x5BBB80
#define CComboWnd__SetChoice 0x5BBBB0
// CContainerWnd
#define CContainerWnd__HandleCombine 0x4FC041
#define CContainerWnd__vftable 0x652750
// CDisplay
#define CDisplay__CleanGameUI 0x4389A8
#define CDisplay__GetClickedActor 0x436FF7
#define CDisplay__GetUserDefinedColor 0x43654B
#define CDisplay__GetWorldFilePath 0x435CFB
#define CDisplay__ReloadUI 0x4434DD
#define CDisplay__WriteTextHD2 0x439E2C
// CEditBaseWnd
#define CEditBaseWnd__SetMaxChars 0x4D80D2
#define CEditBaseWnd__SetSel 0x5B91E0
// CEditWnd
#define CEditWnd__DrawCaret 0x5B6990
#define CEditWnd__GetCharIndexPt 0x5B7780
#define CEditWnd__GetDisplayString 0x5B6B20
#define CEditWnd__GetHorzOffset 0x5B6D90
#define CEditWnd__GetLineForPrintableChar 0x5B7260
#define CEditWnd__GetSelStartPt 0x5B79C0
#define CEditWnd__GetSTMLSafeText 0x5B6F20
#define CEditWnd__PointFromPrintableChar 0x5B7370
#define CEditWnd__SelectableCharFromPoint 0x5B74E0
#define CEditWnd__SetEditable 0x5B6EF0
// CEverQuest
#define CEverQuest__ClickedPlayer 0x49512E
#define CEverQuest__DropHeldItemOnGround 0x498140
#define CEverQuest__dsp_chat 0x498912
#define CEverQuest__EnterZone 0x4A8C5E
#define CEverQuest__GetBodyTypeDesc 0x4910B8
#define CEverQuest__GetClassDesc 0x490ADB
#define CEverQuest__GetClassThreeLetterCode 0x490F55
#define CEverQuest__GetDeityDesc 0x492DB1
#define CEverQuest__GetRaceDesc 0x4913BD
#define CEverQuest__InterpretCmd 0x4991C4
#define CEverQuest__LeftClickedOnPlayer 0x4A754F
#define CEverQuest__RightClickedOnPlayer 0x4A7997
#define CEverQuest__SetGameState 0x4951A6
// CGaugeWnd
#define CGaugeWnd__CalcFillRect 0x50462A
#define CGaugeWnd__CalcLinesFillRect 0x504686
#define CGaugeWnd__Draw 0x504986
// CHotButtonWnd
#define CHotButtonWnd__DoHotButton 0x513E10
// CInvSlotMgr
#define CInvSlotMgr__FindInvSlot 0x51A4B3
#define CInvSlotMgr__MoveItem 0x51A60E
// CItemDisplayWnd
#define CItemDisplayWnd__SetItem 0x52166F
#define CItemDisplayWnd__SetSpell 0x51D67A
// CLabel
#define CLabel__Draw 0x525D0E
// CListWnd
#define CListWnd__AddColumn 0x5ABBD0
#define CListWnd__AddColumn1 0x5AB6F0
#define CListWnd__AddLine 0x5AB280
#define CListWnd__AddString 0x5AB450
#define CListWnd__CalculateFirstVisibleLine 0x5A8870
#define CListWnd__CalculateVSBRange 0x5AA3B0
#define CListWnd__ClearAllSel 0x5A80B0
#define CListWnd__CloseAndUpdateEditWindow 0x5A8E90
#define CListWnd__Compare 0x5A9200
#define CListWnd__Draw 0x5AA0C0
#define CListWnd__DrawColumnSeparators 0x5A9F40
#define CListWnd__DrawHeader 0x5A8280
#define CListWnd__DrawItem 0x5A9910
#define CListWnd__DrawLine 0x5A9C80
#define CListWnd__DrawSeparator 0x5A9FE0
#define CListWnd__EnsureVisible 0x5A88C0
#define CListWnd__ExtendSel 0x5A9840
#define CListWnd__GetColumnFlags 0x5A7C50
#define CListWnd__GetColumnJustification 0x5A7DC0
#define CListWnd__GetColumnMinWidth 0x5A7D60
#define CListWnd__GetColumnWidth 0x5A7CA0
#define CListWnd__GetCurSel 0x5A7720
#define CListWnd__GetHeaderRect 0x5A7830
#define CListWnd__GetItemAtPoint 0x5A8BA0
#define CListWnd__GetItemAtPoint1 0x5A8C10
#define CListWnd__GetItemData 0x5A7A00
#define CListWnd__GetItemHeight 0x5A8610
#define CListWnd__GetItemIcon 0x5A7B90
#define CListWnd__GetItemRect 0x5A8990
#define CListWnd__GetItemText 0x5A7A40
#define CListWnd__GetSelList 0x5AB5D0
#define CListWnd__GetSeparatorRect 0x5A9150
#define CListWnd__IsLineEnabled 0x5A8190
#define CListWnd__RemoveLine 0x5AB580
#define CListWnd__SetColors 0x5A77A0
#define CListWnd__SetColumnJustification 0x5A7E10
#define CListWnd__SetColumnWidth 0x5A7D20
#define CListWnd__SetCurSel 0x5A7760
#define CListWnd__SetItemColor 0x5AAEB0
#define CListWnd__SetItemData 0x5A8150
#define CListWnd__SetItemText 0x5AAE30
#define CListWnd__ShiftColumnSeparator 0x5A97B0
#define CListWnd__Sort 0x5ABC00
#define CListWnd__ToggleSel 0x5A8020
// CMapViewWnd
#define CMapViewWnd__CMapViewWnd 0x535B2F
// CMerchantWnd
#define CMerchantWnd__DisplayBuyOrSellPrice 0x53715D
#define CMerchantWnd__RequestBuyItem 0x5380EF
#define CMerchantWnd__RequestSellItem 0x53735C
#define CMerchantWnd__SelectBuySellSlot 0x537E53
// CSidlManager
#define CSidlManager__FindScreenPieceTemplate1 0x5B4CE0
// CSidlScreenWnd
#define CSidlScreenWnd__CalculateHSBRange 0x597640
#define CSidlScreenWnd__CalculateVSBRange 0x597580
#define CSidlScreenWnd__ConvertToRes 0x597D80
#define CSidlScreenWnd__CreateChildrenFromSidl 0x5985A0
#define CSidlScreenWnd__CSidlScreenWnd1 0x599860
#define CSidlScreenWnd__CSidlScreenWnd2 0x599910
#define CSidlScreenWnd__dCSidlScreenWnd 0x5990C0
#define CSidlScreenWnd__DrawSidlPiece 0x5982C0
#define CSidlScreenWnd__EnableIniStorage 0x597D30
#define CSidlScreenWnd__GetSidlPiece 0x598480
#define CSidlScreenWnd__Init1 0x599680
#define CSidlScreenWnd__LoadIniInfo 0x598650
#define CSidlScreenWnd__LoadIniListWnd 0x597EE0
#define CSidlScreenWnd__LoadSidlScreen 0x598120
#define CSidlScreenWnd__SetScreen 0x5991D0
#define CSidlScreenWnd__StoreIniInfo 0x597880
#define CSidlScreenWnd__WndNotification 0x598220
// CSliderWnd
#define CSliderWnd__GetValue 0x5BC440
#define CSliderWnd__SetValue 0x5BC5C0
#define CSliderWnd__UpdateThumb 0x5BC400
// CSpellBookWnd
#define CSpellBookWnd__MemorizeSet 0x5578D3
// CStmlWnd
#define CStmlWnd__AppendSTML 0x5A6BF0
#define CStmlWnd__CalculateHSBRange 0x59F560
#define CStmlWnd__CalculateVSBRange 0x59F500
#define CStmlWnd__CanBreakAtCharacter 0x59F6A0
#define CStmlWnd__CanGoBackward 0x59F780
#define CStmlWnd__FastForwardToEndOfTag 0x5D9A90
#define CStmlWnd__GetNextChar 0x591270
#define CStmlWnd__GetNextTagPiece 0x5A0150
#define CStmlWnd__GetSTMLText 0x4F66D5
#define CStmlWnd__GetThisChar 0x5D9260
#define CStmlWnd__GetVisiableText 0x5A1640
#define CStmlWnd__InitializeWindowVariables 0x5A3330
#define CStmlWnd__MakeStmlColorTag 0x59EBA0
#define CStmlWnd__MakeWndNotificationTag 0x59EC40
#define CStmlWnd__StripFirstSTMLLines 0x5A6980
#define CStmlWnd__UpdateHistoryString 0x5A1A90
// CTabWnd
#define CTabWnd__Draw 0x5BB680
#define CTabWnd__DrawCurrentPage 0x5BB140
#define CTabWnd__DrawTab 0x5BAF40
#define CTabWnd__GetCurrentPage 0x5BB3D0
#define CTabWnd__GetCurrentTabIndex 0x5BAC00
#define CTabWnd__GetNumTabs 0x5BABF0
#define CTabWnd__GetPageClientRect 0x5BAC10
#define CTabWnd__GetPageFromTabIndex 0x5BAE90
#define CTabWnd__GetPageInnerRect 0x5BAC70
#define CTabWnd__GetTabInnerRect 0x5BAE10
#define CTabWnd__GetTabRect 0x5BAD20
#define CTabWnd__IndexInBounds 0x5BAD00
#define CTabWnd__InsertPage 0x5BB880
#define CTabWnd__SetPage 0x5BB3E0
#define CTabWnd__SetPageRect 0x5BB5D0
#define CTabWnd__UpdatePage 0x5BB800
// CTextOverlay
#define CTextOverlay__DisplayText 0x40588F
// CTextureFont
#define CTextureFont__DrawWrappedText 0x59E730
// CXMLDataManager
#define CXMLDataManager__GetXMLData 0x5C29A0
// CXMLSOMDocumentBase
#define CXMLSOMDocumentBase__XMLRead 0x597340
// CXRect
#define CXRect__CenterPoint 0x4DBEC5
// CXStr
// WARNING: Be sure that none of these offsets are identical!
//
// Note: dCXStr, CXStr1, & CXStr3 can be found in the 'BookWindow' constructor.
#define CXStr__CXStr 0x4054C8
#define CXStr__CXStr1 0x53AB5E
#define CXStr__CXStr3 0x571880
#define CXStr__dCXStr 0x4013E2
#define CXStr__operator_equal1 0x571A40
#define CXStr__operator_plus_equal1 0x572880
// CXWnd
#define CXWnd__BringToTop 0x599F50
#define CXWnd__Center 0x59D3F0
#define CXWnd__ClrFocus 0x599CA0
#define CXWnd__DoAllDrawing 0x59DFE0
#define CXWnd__DrawChildren 0x59E110
#define CXWnd__DrawColoredRect 0x59A170
#define CXWnd__DrawTooltipAtPoint 0x59D260
#define CXWnd__GetBorderFrame 0x59A5D0
#define CXWnd__GetChildWndAt 0x59CDC0
#define CXWnd__GetClientClipRect 0x59A500
#define CXWnd__GetFirstChildWnd 0x599FE0
#define CXWnd__GetNextChildWnd 0x59CDA0
#define CXWnd__GetNextSib 0x59A000
#define CXWnd__GetScreenClipRect 0x59D680
#define CXWnd__GetScreenRect 0x59A7A0
#define CXWnd__GetTooltipRect 0x59D1B0
#define CXWnd__GetWindowTextA 0x4D24ED
#define CXWnd__IsActive 0x59A570
#define CXWnd__IsDescendantOf 0x59A580
#define CXWnd__IsReallyVisible 0x59CD80
#define CXWnd__IsType 0x59DF80
#define CXWnd__Move 0x59C930
#define CXWnd__Move1 0x59C9C0
#define CXWnd__ProcessTransition 0x599F10
#define CXWnd__Refade 0x599D40
#define CXWnd__Resize 0x59D7C0
#define CXWnd__Right 0x59D560
#define CXWnd__SetFirstChildPointer 0x59A9F0
#define CXWnd__SetFocus 0x59BCB0
#define CXWnd__SetKeyTooltip 0x59AA30
#define CXWnd__SetMouseOver 0x59AA10
#define CXWnd__SetNextSibPointer 0x59AA00
#define CXWnd__StartFade 0x599F70
// CXWndManager
#define CXWndManager__DrawCursor 0x5AE430
#define CXWndManager__DrawWindows 0x5AE100
#define CXWndManager__GetFirstChildWnd 0x5ADA40
#define CXWndManager__GetKeyboardFlags 0x5ACE50
#define CXWndManager__HandleKeyboardMsg 0x5AD320
#define CXWndManager__RemoveWnd 0x5AD230
// EQ_Character
#define EQ_Character__CastSpell 0x40F750
#define EQ_Character__Cur_HP 0x4155F1
#define EQ_Character__GetAACastingTimeModifier 0x40BAC7
#define EQ_Character__GetFocusCastingTimeModifier 0x40AE58
#define EQ_Character__Max_Endurance 0x414243
#define EQ_Character__Max_HP 0x414166
#define EQ_Character__Max_Mana 0x4BC8A5
#define EQ_Character__doCombatAbility 0x4BB7EE
// EQ_Item
#define EQ_Item__CanDrop 0x4B24F6
#define EQ_Item__GetItemLinkHash 0x5E2FD0
#define EQ_Item__IsStackable 0x5E4430
// EQ_LoadingS
#define EQ_LoadingS__WriteTextHD 0x44607D
// EQ_PC
#define EQ_PC__DestroyHeldItemOrMoney 0x4BEA6D
// EQItemList
#define EQItemList__dEQItemList 0x4624EF
#define EQItemList__EQItemList 0x462473
// EQPlayer
#define EQPlayer__ChangeBoneStringSprite 0x479981
#define EQPlayer__dEQPlayer 0x48380C
#define EQPlayer__DoAttack 0x482528
#define EQPlayer__EQPlayer 0x483E10
#define EQPlayer__SetNameSpriteState 0x47BF06
#define EQPlayer__SetNameSpriteTint 0x4799ED
// KeyPressHandler
#define KeypressHandler__AttachAltKeyToEqCommand 0x4B3CE9
#define KeypressHandler__AttachKeyToEqCommand 0x4B3CB6
#define KeypressHandler__ClearCommandStateArray 0x4B3AFF
#define KeypressHandler__HandleKeyDown 0x4B295A
#define KeypressHandler__HandleKeyUp 0x4B2BD1
#define KeypressHandler__SaveKeymapping 0x4B3B86
// MapViewMap
#define MapViewMap__Clear 0x532295
#define MapViewMap__SaveEx 0x532A52
// StringTable
#define StringTable__getString 0x5DF1F0
#define pinstCDBStr 0x84E1E0
#define CDBStr__GetString 0x432DAF


