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    Frostreaver

Config - Modbot Ini's !! please help fill this out

Thanks Woobs, didn't even get that far on the site reading every inch of instructions.
i want to accomplish:
puller snared cleric or shammy cure.. just example
 
my 110 shammy ini ( woobs base ini) any advice would be great


Rich (BB code):
[Settings]
DoMelee=TRUE
DoHeals=FALSE
DoBuffs=TRUE
DoDebuffs=TRUE
DoEvents=TRUE
DoCures=TRUE
DoPull=FALSE
DoPet=TRUE
DoSit=TRUE
DoLoot=FALSE
DoFW=FALSE
DoForage=FALSE
ForageIni=forage.ini
DoAfk=FALSE
DoMount=FALSE
MasterList=Netbots
Radius=100
ZRadius=20
SitAggroRadiusCheck=30
AfkMessage=no
DeathSlot=FALSE
FollowDistance=20
FollowStick=20 hold uw
PetAggro=TRUE
PetAssist=1
PetShrinkSpell=Tiny Companion|gem10
PetShrink=TRUE
MountCast=
TankName=${Group.MainTank.Name}
PullerName=${Group.Puller.Name}
PullerName=manual
NetworkINI=
TraderName=
PetCast=
PetFoci=
GoMNuke=
SitManaPct=95
SitEndurPct=0
DoRez=TRUE
RezMinPct=96
RezAcceptCall=FALSE
RezGiveUpSeconds=6000
SummonFood=
SummonDrink=
DoAA=FALSE
AAAnnounce=
AAtoNormal=FALSE
AAWarning=90
AABank=0
AAVerbose=FALSE

[Melee]
OffTank=FALSE
ACLeash=100
ACAssistPct=97
ACManaPct=10
ACAnnounce=
ACMeleeCmd=/melee plugin=1 stickmode=1
ACBefore=
ACAfter=
ACPetEnrage=TRUE

[AdvHeal]
AHCount=7
AHCheckTime=0
AHHealOOBC=TRUE
AHHealMode=1|0|12
AHInterruptLevel=2
AHAllowDismount=TRUE
AHClassPriority=enc,clr,war,bst,dru,shm,wiz,mag,nec,pal,shd,rng,ber,rog,brd,mnk,pet
AHNewFormat=1

[AH1]
Gem=alt
Spell=Union of Spirits
DurMod=0
SpellMinMana=0
SpellAlias=union
SpellFoci=
Announce=/bc
TarCnt=1
Class=pc hp20 war shd pal rng mnk rog brd bst ber shm clr dru wiz mag enc nec pet
PreCondition=TRUE

[AH2]
Gem=11
Spell=Prehistoric Intervention
DurMod=0
SpellMinMana=0
SpellAlias=intervention
SpellFoci=
Announce=/bc
TarCnt=1
Class=pc hp35 group war shd pal rng mnk rog brd bst ber shm clr dru wiz mag enc nec
PreCondition=TRUE

[AH3]
Gem=Item
Spell=Cohort's Spiritwalker Coat
DurMod=0
SpellMinMana=0
SpellAlias=bp
SpellFoci=
Announce=/bc
TarCnt=2
Class=pc hp40 group war shd pal rng mnk rog brd bst ber shm clr dru wiz mag enc nec
PreCondition=TRUE

[AH4]
Gem=8
Spell=Reckless Rejuvenation
DurMod=0
SpellMinMana=0
SpellAlias=reckless
SpellFoci=
Announce=/bc
TarCnt=1
Class=pc hp45 war shd pal rng mnk rog brd bst ber shm clr dru wiz mag enc nec 
PreCondition=TRUE

[AH5]
Gem=12
Spell=Eyrzekla's Mending
DurMod=0
SpellMinMana=0
SpellAlias=heal
SpellFoci=
Announce=/bc
TarCnt=1
Class=pc hp60 war90 shd70 pal rng mnk rog brd80 bst80 ber shm clr dru wiz mag enc nec pet
PreCondition=TRUE

[AH6]
Gem=10
Spell=Cloud of Renewal
DurMod=0
SpellMinMana=0
SpellAlias=renewh
SpellFoci=
Announce=/bc
TarCnt=3
Class=pc hp60 war shd pal rng mnk rog brd bst ber shm clr dru wiz mag enc nec pet
PreCondition=TRUE



[AH7]
Gem=alt
Spell=Ancestral Aid
DurMod=0
SpellMinMana=0
SpellAlias=ancestral
SpellFoci=
Announce=/bc
TarCnt=0
Class=pc hp50 war shd pal rng mnk rog brd bst ber shm clr dru wiz mag enc nec pet
PreCondition=TRUE

[AdvDebuff]
ADCount=17
ADMobMax=30
ADCheckTime=0
ADAggroOnly=0
ADHold=0|1|1|   1=on 0=off|Debuff spell #|Time to wait for debuff|
ADNewFormat=1



[AD1]
Gem=alt
Spell=Turgur's Swarm
DurMod=0
SpellAlias=slow
Announce=
SpellMinMana=0
SpellRecast=0
SpellDelay=600
TarCnt=1
TarType=11
TarBegHP=0
TarEndHP=0
UseHoTT=0
SpellFoci=
SpellCastonResist=
IfSpellImmune=
PreCondition=TRUE

[AD2]
Gem=script
Spell=GrowthScript
DurMod=0
SpellAlias=growthscr
SpellFoci=
Announce=
SpellMinMana=0
SpellRecast=0
SpellCastonResist=
IfSpellImmune=
SpellDelay=0
TarCnt=1
TarType=3
TarBegHP=99
TarEndHP=5
UseHoTT=0
PreCondition=TRUE





[AD3]
Gem=script
Spell=LionScript
DurMod=0
SpellAlias=lionscr
SpellMinMana=10
SpellRecast=0
SpellDelay=0
TarCnt=1
TarType=3
TarBegHP=99
TarEndHP=5
UseHoTT=0
SpellFoci=
Announce=
SpellCastonResist=
IfSpellImmune=
PreCondition=TRUE

[AD4]
Gem=script
Spell=SpireScript
DurMod=0
SpellAlias=spirescr
SpellMinMana=10
SpellRecast=0
SpellDelay=120
TarCnt=1
TarType=3
TarBegHP=99
TarEndHP=5
UseHoTT=0
SpellFoci=
Announce=
SpellCastonResist=
IfSpellImmune=
PreCondition=TRUE

[AD5]
Gem=alt
Spell=Focus of Arcanum
DurMod=50
SpellAlias=namedaa
SpellMinMana=0
SpellRecast=0
SpellDelay=120
TarCnt=1
TarType=3
TarBegHP=99
TarEndHP=5
UseHoTT=0
SpellFoci=
Announce=
SpellCastonResist=
IfSpellImmune=
PreCondition=TRUE

[AD6]
Gem=alt
Spell=Ancestral Guard
DurMod=50
SpellAlias=namedaa1
SpellMinMana=0
SpellRecast=0
SpellDelay=120
TarCnt=1
TarType=3
TarBegHP=99
TarEndHP=5
UseHoTT=0
SpellFoci=
Announce=
SpellCastonResist=
IfSpellImmune=
PreCondition=TRUE

[AD7]
Gem=alt
Spell=Dampen Resistance
DurMod=50
SpellAlias=dampen
SpellMinMana=10
SpellRecast=0
SpellDelay=120
TarCnt=1
TarType=3
TarBegHP=99
TarEndHP=5
UseHoTT=0
SpellFoci=
Announce=
SpellCastonResist=
IfSpellImmune=
PreCondition=TRUE

[AD8]
Gem=1
Spell=Rirwech's Malosinata
DurMod=0
SpellAlias=vp
Announce=/bc
SpellMinMana=0
SpellRecast=0
SpellDelay=0
TarCnt=0
TarType=0
TarBegHP=200
TarEndHP=1
UseHoTT=0
SpellFoci=
SpellCastonResist=
IfSpellImmune=
PreCondition=TRUE





[AD9]
Gem=3
Spell=Sephry's Malady
DurMod=50
SpellAlias=dot1
SpellMinMana=10
SpellRecast=1
SpellDelay=60
TarCnt=1
TarType=1
TarBegHP=98
TarEndHP=10
UseHoTT=0
SpellFoci=
Announce=
SpellCastonResist=
IfSpellImmune=
PreCondition=TRUE

[AD10]
Gem=2
Spell=Mawmun's Venom
DurMod=50
SpellAlias=dot2
SpellMinMana=10
SpellRecast=1
SpellDelay=60
TarCnt=1
TarType=1
TarBegHP=98
TarEndHP=10
UseHoTT=0
SpellFoci=
Announce=
SpellCastonResist=
IfSpellImmune=
PreCondition=TRUE

[AD11]
Gem=script
Spell=RenewScript
DurMod=0
SpellAlias=renewscr
SpellMinMana=10
SpellRecast=0
SpellDelay=120
TarCnt=1
TarType=1
TarBegHP=99
TarEndHP=5
UseHoTT=0
SpellFoci=
Announce=
SpellCastonResist=
IfSpellImmune=
PreCondition=TRUE

[AD12]
Gem=5
Spell=Jinx
SpellFoci=
DurMod=0
SpellAlias=
Announce=
SpellMinMana=0
SpellRecast=0
SpellCastonResist=
SpellDelay=60
TarCnt=1
TarType=1
TarBegHP=95
TarEndHP=10
IfSpellImmune=
UseHoTT=0
PreCondition=TRUE


[AD13]
Gem=alt
Spell=Spirit Call
DurMod=0
SpellAlias=namedaa3
SpellMinMana=0
SpellRecast=0
SpellDelay=120
TarCnt=1
TarType=3
TarBegHP=93
TarEndHP=5
UseHoTT=0
SpellFoci=
Announce=
SpellCastonResist=
IfSpellImmune=
PreCondition=TRUE

[AD14]
Gem=alt
Spell=Banestrike
DurMod=0
SpellAlias=aabanestrike
Announce=
SpellMinMana=0
SpellRecast=0
SpellCastonResist=
SpellDelay=0
TarCnt=1
TarType=1
TarBegHP=95
TarEndHP=1
UseHoTT=0
SpellFoci=
IfSpellImmune=
PreCondition=TRUE

[AD15]
Gem=script
Spell=GuardianScript
DurMod=0
SpellAlias=guardianscr
SpellFoci=
Announce=
SpellMinMana=0
SpellRecast=0
SpellCastonResist=
IfSpellImmune=
SpellDelay=0
TarCnt=1
TarType=1
TarBegHP=99
TarEndHP=5
UseHoTT=0
PreCondition=TRUE



[AD16]
Gem=3
Spell=Hoshkar's Malady
SpellFoci=
DurMod=0
SpellAlias=
Announce=
SpellMinMana=0
SpellRecast=0
SpellCastonResist=
SpellDelay=60
TarCnt=1
TarType=1
TarBegHP=97
TarEndHP=10
IfSpellImmune=
UseHoTT=0
PreCondition=TRUE


[AD17]
Gem=4
Spell=Erogo's Curse
SpellFoci=
DurMod=0
SpellAlias=
Announce=
SpellMinMana=0
SpellRecast=0
SpellCastonResist=
SpellDelay=60
TarCnt=1
TarType=1
TarBegHP=97
TarEndHP=10
IfSpellImmune=
UseHoTT=0
PreCondition=TRUE




[AdvBuff]
ABCount=19
ABMobMax=30
ABCheckTime=8
ABNewFormat=1

[AB1]
Gem=10
Spell=Mirtuk's Faithful
DurMod=0
SpellAlias=makepet
Announce=/bc
SpellMinMana=0
TarCnt=1
TarType=petcast
Recast=FALSE
SpellFoci=
SpellIcon=
PreCondition=TRUE

[AB2]
Gem=10
Spell=Talisman of the Wulthan
DurMod=120
SpellAlias=focus
Announce=
SpellMinMana=30
TarCnt=3
TarType=war bst shm clr dru wiz enc mag nec brd pal rng rog shd mnk ber
Recast=TRUE
SpellFoci=
SpellIcon=Wulthan Focusing
PreCondition=TRUE

[AB3]
Gem=alt
Spell=Shrink
DurMod=0
SpellAlias=shrink
Announce=
SpellMinMana=0
TarCnt=0
TarType=self
Recast=FALSE
SpellFoci=
SpellIcon=
PreCondition=TRUE

[AB4]
Gem=10
Spell=Talisman of the Unwavering
DurMod=120
SpellAlias=regen
Announce=
SpellMinMana=10
TarCnt=6
TarType=war bst shm clr dru wiz enc mag nec brd pal rng rog shd mnk ber
Recast=FALSE
SpellFoci=
SpellIcon=
PreCondition=TRUE

[AB5]
Gem=10
Spell=Spirit Bolstering
DurMod=120
SpellAlias=pethaste
SpellMinMana=0
TarCnt=1
TarType=mypet
Recast=FALSE
SpellFoci=
Announce=
SpellIcon=
PreCondition=TRUE

[AB6]
Gem=alt
Spell=Preincarnation
DurMod=120
SpellAlias=selfsave
SpellMinMana=0
TarCnt=1
TarType=self
Recast=FALSE
SpellFoci=
Announce=
SpellIcon=
PreCondition=TRUE

[AB7]
Gem=9
Spell=Savage Growth
DurMod=120
SpellAlias=growth
Announce=
SpellMinMana=0
TarCnt=1
TarType=tank
Recast=FALSE
SpellFoci=
SpellIcon=
PreCondition=TRUE

[AB8]
Gem=9
Spell=Talisman of the Sabretooth
DurMod=550
SpellAlias=lion
Announce=
SpellMinMana=0
TarCnt=0
TarType=tank
Recast=FALSE
SpellFoci=
SpellIcon=
PreCondition=TRUE

[AB9]
Gem=10
Spell=Pack of Mirtuk
DurMod=120
SpellAlias=callpack
Announce=
SpellMinMana=0
TarCnt=1
TarType=self
Recast=FALSE
SpellFoci=
SpellIcon=
PreCondition=TRUE

[AB10]
Gem=7
Spell=Blood of Tevik
DurMod=0
SpellAlias=cure1
Announce=/bc
SpellMinMana=0
TarCnt=0
TarType=tank
Recast=FALSE
SpellFoci=
SpellIcon=
PreCondition=TRUE

[AB11]
Gem=alt
Spell=Pact of the Wolf
DurMod=0
SpellAlias=selfwolf
SpellMinMana=0
TarCnt=1
TarType=self
Recast=FALSE
SpellFoci=
Announce=
SpellIcon=
PreCondition=TRUE

[AB12]
Gem=7
Spell=Incapacity
DurMod=120
SpellAlias=lass
Announce=
SpellMinMana=0
TarCnt=1
TarType=tank
Recast=FALSE
SpellFoci=
SpellIcon=
PreCondition=TRUE

[AB13]
Gem=alt
Spell=Fundament: Third Spire of Ancestors
DurMod=0
SpellAlias=spire
SpellMinMana=0
TarCnt=0
TarType=self
Recast=FALSE
SpellFoci=
Announce=
SpellIcon=
PreCondition=TRUE

[AB14]
Gem=alt
Spell=Spirit Guardian
DurMod=0
SpellAlias=guardian
SpellMinMana=0
TarCnt=0
TarType=tank
Recast=FALSE
SpellFoci=
Announce=
SpellIcon=
PreCondition=TRUE

[AB15]
Gem=alt
Spell=Companion's Aegis
DurMod=0
SpellAlias=petaegis
SpellMinMana=0
TarCnt=1
TarType=mypet
Recast=FALSE
SpellFoci=
Announce=
SpellIcon=
PreCondition=TRUE

[AB16]
Gem=alt
Spell=Group Pact of the Wolf
DurMod=0
SpellAlias=grpwolf
SpellMinMana=0
TarCnt=1
TarType=war clr dru wiz enc mag nec brd pal rng rog shd mnk ber
Recast=FALSE
SpellFoci=
Announce=
SpellIcon=
PreCondition=TRUE



[AB17]
Gem=item
Spell=Familiar of the Hooded Scrykin
DurMod=0
SpellAlias=scrykin
SpellMinMana=0
TarCnt=1
TarType=self
Recast=FALSE
SpellFoci=
Announce=
SpellIcon=
PreCondition=/if (!{Me.Buff[Familiar: Hooded Scrykin].ID}) /return TRUE

[AB18]
Gem=10
Spell=Responsive Spirit
DurMod=120
SpellAlias=rspirit
Announce=
SpellMinMana=0
TarCnt=1
TarType=self
Recast=FALSE
SpellFoci=
SpellIcon=
PreCondition=TRUE

[AB19]
Gem=10
Spell=Spirit of Tala'Tak
DurMod=120
SpellAlias=tala
Announce=
SpellMinMana=10
TarCnt=1
TarType=war bst shm clr dru wiz enc mag nec brd pal rng rog shd mnk ber
Recast=FALSE
SpellFoci=
SpellIcon=
PreCondition=TRUE






[AdvEvent]
AECount=1
AECheckTime=15
AENewFormat=1
AECustom1=
AECustom2=
AECustom3=

[AE1]
Gem=alt
Spell=Cannibalization
DurMod=0 
Delay=0
EventMinMana=1
EventMinHP=80
MinMana=1 
MaxMana=60
MinHP=80
MaxHP=101 
TarType=self
SpellAlias=canni
Announce=/bc
TarCnt=1
SpellFoci=
EventMinEndur=0
MinEndur=0
MaxEndur=101

[AdvPull]
APCheckTime=0
APRadius=40
APMobMax=1
APRetries=1
APScript=
APPath=
APRetPath=
APBefore=
APAfter=
APAnnounce=

[AdvCure]
AQCount=3
AQCheckTime=3
AQNewFormat=1

[AQ1]
Gem=alt
Spell=Purified Spirits
SpellFoci=
SpellCureType=Poisoned Diseased Cursed Corrupted All
SpellMinMana=0
SpellRecast=0
TarCnt=1
TarType=cbt idle self
SpellAlias=rc
Announce=/bc
SpellCntr=0

[AQ2]
Gem=alt
Spell=Radiant Cure
SpellFoci=
SpellCureType=Poisoned Diseased Cursed All
SpellMinMana=0
SpellRecast=0
TarCnt=1
TarType=cbt idle grp
SpellAlias=rc
Announce=/bc
SpellCntr=0

[AQ3]
Gem=7
Spell=Pure Spirit
SpellFoci=
SpellCureType=Mesmerized Silenced
SpellMinMana=0
SpellRecast=0
TarCnt=0
TarType=cbt idle
SpellAlias=ps
Announce=/bc
SpellCntr=0

[Script-LionScript]
Commands=3
c1=/if ({Me.Buff[Talisman of the Sabertooth].ID}) /return
c2=/if (!{Me.SpellReady[6]}) /return
c3=/call CastCall {Me.CleanName} ''qcast lion {TankName}''


[Script-GrowthScript]
Commands=3
c1=/if (!{Me.SpellReady[4]}) /return
c2=/if ({NetBots[{TankName}].Buff.Find[43744]}) /return
c3=/call CastCall {Me.CleanName} ''qcast growth {TankName}''

[Script-GuardianScript]
Commands=5
c1=/if (!{Me.AltAbilityReady[Spirit Guardian]}) /return
c2=/if ({NetBots[{TankName}].ShortBuff.Find[41835]}) /return
c3=/if ({NetBots[{TankName}].ShortBuff.Find[48884]}) /return
c4=/if ({NetBots[{TankName}].ShortBuff.Find[48767]}) /return
c5=/call CastCall {Me.CleanName} ''cast guardian {TankName}''

[Script-RenewScript]
Commands=3
c1=/if (!{Me.SpellReady[11]}) /return
c2=/if ({NetBots[{TankName}].ShortBuff.Find[44325]}) /return
c3=/call CastCall {Me.CleanName} ''qcast renew {TankName}''

[Script-SpireScript]
Commands=2
c1=/if (!{Me.AltAbilityReady[Fundament: Third Spire of Ancestors]}) /return
c2=/call CastCall {Me.CleanName} ''qcast spire {TankName}''
 
I've got some level 70 INIs. Not sure what kind of interest there might be in those though.
 
I have compiled all of my Modbot Ini and Melee Ini's. I intend to move all of my holyshits from MQ2Melee over to modbot eventually just haven't had time. ModBot executes the holyshits faster honestly. Most burn items are in the MQ2Melee holyshits and burn on named mobs after 95%, I toggle the holyflags on and off during raids to ensure they don't get blown on non-raid boss mini named.
 

Attachments

Hit the 10 File limit, continued
 

Attachments

That sounds like a good idea, RB. I can add the ini's from the Wiki, also, so they are all in one place. And others can add theirs. It also takes me out of the loop :)
 
I have compiled all of my Modbot Ini and Melee Ini's. I intend to move all of my holyshits from MQ2Melee over to modbot eventually just haven't had time. ModBot executes the holyshits faster honestly. Most burn items are in the MQ2Melee holyshits and burn on named mobs after 95%, I toggle the holyflags on and off during raids to ensure they don't get blown on non-raid boss mini named.

I'm working on moving over to strictly modbot like you. I had a few comments from a quick scan of your INIs.

Cleric:
Love your rez script. Cannot wait to try it out.

I noticed you have spell haste to cast on pure melees too. I used to play on progression servers, and I'd created downs/holys to click off buffs I didn't want like that on my pure melees since buff block wasn't available. This could get you into a buff cycle.
This is what I setup:
Code:
[AB1]
Gem=8
Spell=Aura of Devotion
SpellFoci=
DurMod=120
SpellAlias=
Announce=/bc
SpellMinMana=20
TarCnt=1
TarType=shd pal rng bst shm clr dru wiz mag enc nec cbt idle
Recast=FALSE
SpellIcon=
PreCondition=TRUE

I noticed you had a druid INI. Why not setup conditionals for cleric to Virt if no druid in raid or to do symbol + ac on tanks if druid is in raid? I've got the below from KISS to check for group stuff, but should be easily modded to work with modbot.
Code:
Buffs4=Balikor's Mark|MA
BuffsCond4=${SpawnCount[pc class druid group]}==1
Buffs5=Ward of Valiance|MA
BuffsCond5=${SpawnCount[pc class druid group]}==1 && !${SpawnCount[pc class paladin group]}==1
Buffs6=Armor of the Pious|Me
BuffsCond6=!${SpawnCount[pc class druid group]}==1
Buffs7=Hand of Conviction|MA
BuffsCond7=!${SpawnCount[pc class druid group]}==1

Shaman - Raid INI:
My debuff section is a little different. I have a few conditionals on the slows because I noticed my shaman kept trying to put balance back on. This conditional fixed it. Thought process is: Shaman opens with Balance to get mob slowed first. If resisted, it triggers Malo. If it lands, next spell is Malo anyway. After Malo, shaman should come back to Balance. Once balance lands, Cripple is next. Then, finally Shaman moves to try to Turgurs the mob for long duration slow.
Code:
[AD1]
Gem=3
Spell=Balance of Discord
SpellFoci=
DurMod=0
SpellAlias=
Announce=/rs
SpellMinMana=05
SpellRecast=0
SpellCastonResist=malo
SpellDelay=0
TarCnt=1
TarType=10
TarBegHP=100
TarEndHP=1
IfSpellImmune=
UseHoTT=101
PreCondition=/if (!{Target.Buff[Turgur's Insects].ID}) /return TRUE

[AD2]
Gem=4
Spell=Malos
SpellFoci=
DurMod=0
SpellAlias=malo
Announce=/rs
SpellMinMana=05
SpellRecast=0
SpellCastonResist=
SpellDelay=0
TarCnt=1
TarType=3
TarBegHP=100
TarEndHP=1
IfSpellImmune=
UseHoTT=101
PreCondition=TRUE

[AD3]
Gem=5
Spell=Crippling Spasm
SpellFoci=
DurMod=0
SpellAlias=
Announce=/rs
SpellMinMana=05
SpellRecast=0
SpellCastonResist=
SpellDelay=0
TarCnt=1
TarType=3
TarBegHP=100
TarEndHP=1
IfSpellImmune=
UseHoTT=101
PreCondition=TRUE

[AD4]
Gem=6
Spell=Turgur's Insects
SpellFoci=
DurMod=0
SpellAlias=
Announce=/rs
SpellMinMana=05
SpellRecast=0
SpellCastonResist=
SpellDelay=0
TarCnt=1
TarType=3
TarBegHP=100
TarEndHP=1
IfSpellImmune=
UseHoTT=101
PreCondition=TRUE

Enchanter:
I was planning on writing some debuff stuff to check for slow on target prior to trying to slow. Another option was to check for a shaman in raid as well.
 
Thanks @bb4, I love the idea for adding more PreConditions to the debuffs, if you make them I would use them, just haven't had time.
 
Finally got a chance to play. I loved your rez script. Works great. I made a few tweaks below to my main cleric and my enchanter.

Cleric Buff Conditionals. Changes buffs based on if there is a druid in the raid or not. I'm also planning on adding additional ones for DI, Vie, etc. where it checks for number of clerics. Basically, my main cleric will do everything, but as I add clerics, I'll spread the buffing load.
Code:
[AB2]
Gem=8
Spell=Balikor's Mark
SpellFoci=
DurMod=120
SpellAlias=
Announce=/rs
SpellMinMana=25
TarCnt=1
TarType=war shd rng bst shm clr dru wiz mag enc nec cbt idle
Recast=FALSE
SpellIcon=
PreCondition=/if (${SpawnCount[pc class druid raid]}>0) /return TRUE

[AB3]
Gem=8
Spell=Ward of Valiance
SpellFoci=
DurMod=120
SpellAlias=
Announce=/rs
SpellMinMana=20
TarCnt=1
TarType=tank war shd cbt idle
Recast=FALSE
SpellIcon=
PreCondition=/if (${SpawnCount[pc class druid raid]}>0) /return TRUE

[AB4]
Gem=8
Spell=Hand of Conviction
SpellFoci=
DurMod=120
SpellAlias=virt
Announce=/rs
SpellMinMana=25
TarCnt=1
TarType=tank war shd pal rng mnk rog brd bst ber shm clr dru wiz mag enc nec idle
Recast=FALSE
SpellIcon=
PreCondition=/if (${SpawnCount[pc class druid raid]}==0) /return TRUE

[AB5]
Gem=8
Spell=Armor of the Pious
SpellFoci=
DurMod=120
SpellAlias=
Announce=/rs
SpellMinMana=10
TarCnt=1
TarType=self
Recast=FALSE
SpellIcon=
PreCondition=/if (${SpawnCount[pc class druid raid]}==0) /return TRUE

Enchanter - If there is a Shaman in the raid, I leave slows/cripple for the Shaman to handle.
Code:
[AD2]
Gem=4
Spell=Desolate Deeds
SpellFoci=
DurMod=100
SpellAlias=
Announce=/rs
SpellMinMana=05
SpellRecast=0
SpellCastonResist=tash
SpellDelay=0
TarCnt=1
TarType=10
TarBegHP=100
TarEndHP=1
IfSpellImmune=
UseHoTT=101
PreCondition=/if (${SpawnCount[pc class shaman raid]}==0) /return TRUE

[AD3]
Gem=3
Spell=Howl of Tashan
SpellFoci=
DurMod=100
SpellAlias=tash
Announce=/rs
SpellMinMana=05
SpellRecast=0
SpellCastonResist=
SpellDelay=0
TarCnt=1
TarType=10
TarBegHP=100
TarEndHP=1
IfSpellImmune=
UseHoTT=101
PreCondition=TRUE

[AD4]
Gem=5
Spell=Synapsis Spasm
SpellFoci=
DurMod=100
SpellAlias=
Announce=/rs
SpellMinMana=05
SpellRecast=0
SpellCastonResist=
SpellDelay=0
TarCnt=1
TarType=3
TarBegHP=100
TarEndHP=0
IfSpellImmune=
UseHoTT=101
PreCondition=/if (${SpawnCount[pc class shaman raid]}==0) /return TRUE
 
ok, working on some issue to make the .ini library less spammy for the rest of the site, then we'll unleash ;)
 
I have compiled all of my Modbot Ini and Melee Ini's. I intend to move all of my holyshits from MQ2Melee over to modbot eventually just haven't had time. ModBot executes the holyshits faster honestly. Most burn items are in the MQ2Melee holyshits and burn on named mobs after 95%, I toggle the holyflags on and off during raids to ensure they don't get blown on non-raid boss mini named.

I think you can use something like: downshit3=/if (${Macro.Name.Equal[macroname.mac]} && blah blah to only use the flags if the macro is running. That is if you don't use the macros in raid settings or create a set of raid macro names.
 
I think you can use something like: downshit3=/if (${Macro.Name.Equal[macroname.mac]} && blah blah to only use the flags if the macro is running. That is if you don't use the macros in raid settings or create a set of raid macro names.

Try ${Macro.RunTime}>0 to check if running a macro

for example:
Code:
/if (${Macro.RunTime}>0 && ${Target.Named})
 
Config - Modbot Ini's !! please help fill this out

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