There are certain mobs that don't seem to work on the "ignore" when you put them in the KissAssist-info ignore line. In Chardok, "Verrin De'mure" is one of them. Possibly he has another "name" or the " ' " is messing things up.
To address this, for each time I would camp that region (camping cloaks for my toons) I would target him, get his ID, then put an "ignore" line of code in a few places to make him "invisible".
I was thinking of writing up a more general minor bit of generic code for such pesky mobs-- basically for "hard to ignore" mobs the idea is that when in that zone the script periodically scans for that mob name, gets the ID, stores it in a small array along with other such "hard to ignore" mobs (usually only one or two per zone, if any), and then has a parallel "ignore" code like the regular ignore code using names.
I think the ignore code is in the Validate subroutine... so it could go there-- simply check mob names against the ignore IDs that are dynamically determined for the "hard to ignore" mobs/targets.
Just an idea. Happy to code it up later this week if people think it's a good idea. If you can give me names of such pesky mobs and their zone names, I can put together a mini ini file.
JJB
To address this, for each time I would camp that region (camping cloaks for my toons) I would target him, get his ID, then put an "ignore" line of code in a few places to make him "invisible".
I was thinking of writing up a more general minor bit of generic code for such pesky mobs-- basically for "hard to ignore" mobs the idea is that when in that zone the script periodically scans for that mob name, gets the ID, stores it in a small array along with other such "hard to ignore" mobs (usually only one or two per zone, if any), and then has a parallel "ignore" code like the regular ignore code using names.
I think the ignore code is in the Validate subroutine... so it could go there-- simply check mob names against the ignore IDs that are dynamically determined for the "hard to ignore" mobs/targets.
Just an idea. Happy to code it up later this week if people think it's a good idea. If you can give me names of such pesky mobs and their zone names, I can put together a mini ini file.
JJB

