- Joined
- Jan 29, 2021
- RedCents
- 193¢
To start ... I am playing the Paladin and writing simple macros for Druid, Mage and Enchanter. Basically ..
I have debug statements, so I can see what the Enchanter is targeting (by name) and it looks correct, but my ${Target.Mezzed.Duration.TotalSeconds} has a + value .... when I don't see how it could
The same thing happens with my Druid snare macro.
I believe I have the proper targeting where ${Param0} is the XTarget #
/delay 30s ${Target.ID}==${Me.XTarget[${Param0}].ID}
I thought maybe the Enchanter/Druid XTarget list was different then the Paladins
I thought maybe it had to do with memblur (but that would not affect Druid, right?)
I thought about perhaps NOT having the Paladin tell Enchanter/Druid what XTAR # to target, but get the Target.ID and pass that in the macro, so it wouldn't matter if XTarget lists were different or memblur took a target off Enchanter list.
- tell Enchanter to mez xtar #
- tell Enchanter to tash xtar #
- tell Enchanter to slow xtar #
- tell Druid to snare xtar #
- tell Mage to send pet @ xtar #
- buffing
- tell casters to nuke xtar #
I have debug statements, so I can see what the Enchanter is targeting (by name) and it looks correct, but my ${Target.Mezzed.Duration.TotalSeconds} has a + value .... when I don't see how it could
The same thing happens with my Druid snare macro.
I believe I have the proper targeting where ${Param0} is the XTarget #
/delay 30s ${Target.ID}==${Me.XTarget[${Param0}].ID}
I thought maybe the Enchanter/Druid XTarget list was different then the Paladins
I thought maybe it had to do with memblur (but that would not affect Druid, right?)
I thought about perhaps NOT having the Paladin tell Enchanter/Druid what XTAR # to target, but get the Target.ID and pass that in the macro, so it wouldn't matter if XTarget lists were different or memblur took a target off Enchanter list.

