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Problem - MeshGenerator not generating after certain height.

battlenet

Well-known member
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Jan 19, 2021
RedCents
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I'm not sure if this is user ignorance or if it's a bug in MeshGenerator, but I cannot get the top level of Grelleth to generate. The mesh provided through the updater also didn't have this upper floor generated.
  • It's within the bounding box extents.
  • I unchecked "Apply max extents to zones with far away geometry" in Settings.
I've attached a screenshot of what I'm seeing. Everything in purple is what is not being generated.
 

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  • MeshGenerator_2024-03-01_07-20-28a.png
    MeshGenerator_2024-03-01_07-20-28a.png
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I'm not sure if this is user ignorance or if it's a bug in MeshGenerator, but I cannot get the top level of Grelleth to generate. The mesh provided through the updater also didn't have this upper floor generated.
  • It's within the bounding box extents.
  • I unchecked "Apply max extents to zones with far away geometry" in Settings.
I've attached a screenshot of what I'm seeing. Everything in purple is what is not being generated.
the navmesh has limits to how tall its data can be. If the zone is too tall it will not be able to mesh the upper levels. That’s partly why the option you disabled exists. You also may need to bring the bottom floor of the mesh up with the boundary sliders
 
I'm not sure if this is user ignorance or if it's a bug in MeshGenerator, but I cannot get the top level of Grelleth to generate. The mesh provided through the updater also didn't have this upper floor generated.
  • It's within the bounding box extents.
  • I unchecked "Apply max extents to zones with far away geometry" in Settings.
I've attached a screenshot of what I'm seeing. Everything in purple is what is not being generated.
Try this one.
 

Attachments

the navmesh has limits to how tall its data can be. If the zone is too tall it will not be able to mesh the upper levels. That’s partly why the option you disabled exists. You also may need to bring the bottom floor of the mesh up with the boundary sliders

So I shouldn't have disabled that? I guess I read it wrong if that's the case. I had already moved the bottom boundary up in this screenshot. Thanks for the help.


Try this one.

Thanks! I'll give it a shot and try to figure out what I messed up in editor.
 
Following up - your mesh worked great @deified so thanks. I couldn't figure out why mine looked so different or why the bounding box didn't fix it.
 
Problem - MeshGenerator not generating after certain height.

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