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Question - Mercenary running out of mana

Joined
May 21, 2014
RedCents
994¢
I was using KA to work melee skills on the worry wraiths in Feerott: The Dream. Using hunter mode (/mac kissassist hunter). After a few mobs the merc is out of mana and the enchanter just continues to pull. GroupWatch is on. Am I missing something?



Rich (BB code):
[General]
KissAssistVer=8.4
Role=Assist
CampRadius=50
CampRadiusExceed=400
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=75
MedCombat=0
LootOn=1
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=1
EQBCOn=1
IRCOn=0
MiscGem=12
HoTTOn=0
CampfireOn=0
[Buffs]
BuffsOn=1
Buffs1=Voice of Forethought
Buffs2=Shield of the Void
Buffs3=Aura of Abstract Acumen|Aura
Buffs4=Eldritch Rune
Buffs5=Twincast Aura|Aura
Buffs6=Hastening of Novak
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
ChecKBuffsTimer=20
[Melee]
AssistAt=95
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=behind once
AutoFireOn=0
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSpell=Gift of Mana Spell
GoMSpell1=Gift of Mana Spell
GoMSpell2=Gift of Mana Spell
[AE]
AEOn=0
AERadius=50
AE1=NULL
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
[DPS]
DPSOn=1
DPSSkip=20
DPSInterval=2
DPS1=Clamor of Tashan|98|Once
DPS2=Curtailing Helix|95|Once
DPS3=Banestrike|90
DPS4=Mindblade|80
DPS5=NULL
DPS6=NULL
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
[Aggro]
AggroOn=0
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
Heals1=Companion's Blessing|50|Pet
Heals2=Divine Companion Aura|20|Pet
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
HealsOn=0
[Cures]
CuresOn=0
Cures1=NULL
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Pet]
PetOn=1
PetSpell=Yozan's Animation
PetShrinkOn=0
PetShrinkSpell=Tiny Companion
PetBuffsOn=0
PetBuffs1=NULL
PetBuffs2=NULL
PetBuffs3=NULL
PetBuffs4=NULL
PetBuffs5=NULL
PetBuffs6=NULL
PetBuffs7=NULL
PetBuffs8=NULL
PetToysGave=                  
PetCombatOn=1
PetBreakMezSpell=NULL
PetRampPullWait=0
PetSuspend=0
MoveWhenHit=0
[Mez]
MezOn=1
MezRadius=100
MezMinLevel=50
MezMaxLevel=89
MezStopHPs=80
MezSpell=Befuddle
MezAESpell=Ensorcelling Wave|3

[Burn]
BurnText=Decepticons Attack
Burn1=Acute Focus of Arcanum
Burn2=Polychaotic Assault
Burn3=Polychromatic Assault
Burn4=Multichromatic Assault
Burn5=Fundament: Third Spire of Enchantment
Burn6=NULL
BurnAllNamed=0
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
[Pull]
PullWith=Pet
MaxRadius=175
MaxZRange=50
PullWait=15
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=0
AFKGMAction=1
AFKPCRadius=150
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
 
What does
Rich (BB code):
/echo  ${Group.Member[1].Type} ${Group.Member[1].Type} ${Group.Member[1].CleanName} ${Group.Member[1].Class.ShortName}
return
 
thats correct. Will have to look at that after I get home
 
Also do a /debugall and post what it says when its suppose to be waiting for merc to med.
 
I changed MercOn=0 to MercOn=1 and the merc got better with mana, not using it as fast. I updated KA to KA 8.4.1 and now it is working correctly. Thanks for the help guys.
 
Question - Mercenary running out of mana

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