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Problem - Melee running out and attacking mobs during pull

Joined
Aug 6, 2017
RedCents
140¢
Version of KissAssist.mac?
11.002
When did your problem start?
About 3 weeks ago
Character Role?
  1. Assist
What class is having this issue?
  1. Bard
  2. Beastlord
  3. Berserker
  4. Ranger
  5. Rogue
How often does this issue occur?
Sometimes
Been having this issue for awhile now. Ench was randomly sending pet out before mob got to camp. I didn't play any other pet classes at that time. The Ench quit doing this but my rangers, bards, rogues, etc started doing it while in assist. Haven't seen it lately on Enchanters.

I can go awhile without the issue then all of the sudden, they charge out, way out. Tried adjusting assist percentage, melee ranges and camp radius. Doesn't help. They just randomly act like a merc tank does.

Also, randomly, my toons will move to back of the mob even though stick is to the front. Was doing all the time with MQ2Melee on. Turned it off and it only does it randomly now.

I get no errors in MQ window when this happens.
 
Sounds like you're on the right track, but double check these settings in the ini's:
Code:
[General]
CampRadius=30

[Melee]
AssistAt=99
UseMQ2Melee=0

[Pet]
PetAttackDistance=60

The pet attack one can happen because the default engage is like 115 range. Then the pet drops the mob health and the others run in.

Are they engaging the mob before the correct health percentage of AssistAt? If so, it could be a code or plugin issue.
 
Problem - Melee running out and attacking mobs during pull

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