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Melee Assist Macro

edud

Member
Joined
Apr 5, 2006
RedCents
31¢
Here is a macro that should work for any melee charactors and bards.
Basicaly stand at your camp, target your main assist and run the macro.

It has an inifile associated with it that you can change certain variables or you can run certain commands while the macro is running. Commands are

/assloot 1 - to turn looting on (loots everything destroys lore items)
/assfollow 1 - to follow main assist around
/asstaunt 1 - will taunt mobs from main assist
/assreturn 1 - will return to camp after mob dies
/assfade 1 - will fade at low health
/asswarp 1 - will use warp for movement instead of running
/assface 1 - will face mobs fast
/asscamp 1 - will camp if the tank dies or zones
/asstab 1 - designed to allow you to tab out (fast fast)
/assadd 1 - will kill adds

to turn off an option just use a 0 instead of 1 ie
/assloot 0 (or even just /assloot)

If your a bard run the macro once then stop the macro in the ini file set the two twist parts to what you would twist ie
twistcombat=1 3 4
twistmed=2 7

Bits and ideas come from everywhere stuck section comes from robdawgs hunter.mac, enraged part comes from a macro by thez

Feedback, criticism and improvents are welcome. (First real macro ive written so help is appreciated)
 
edud said:
It has an inifile associated with it that you can change certain variables or you can run certain commands while the macro is running.





Does it create it and could you include a sample so we can see what it looks like
 
OK question about the actual code I see these to lines are they supposed to be different on is missing the "!" ..


Rich (BB code):
	/if (${bard}==1 && !${twistcombat}) /echo You should endmacro and setup your twist in the ${ininame} file
	/if (${bard}==1 && ${twistcombat})  /echo You will twist ${twistcombat} during combat and ${twistmed} during med time
 
rawwar said:
OK question about the actual code I see these to lines are they supposed to be different on is missing the "!" ..


Rich (BB code):
	/if (${bard}==1 && !${twistcombat}) /echo You should endmacro and setup your twist in the ${ininame} file
	/if (${bard}==1 && ${twistcombat})  /echo You will twist ${twistcombat} during combat and ${twistmed} during med time

The two lines check to see if the ini file is setup for a bard.
If it isnt then it tell you, otherwise it will tell you what your bard will twist.

Regarding the ini file it creates a section for each charactor in an ini file with the same name as the macro. Sample looks like
Rich (BB code):
[Eqtoonname]
looting=0
campnotank=0
campongm=0
autofollow=0
taunt=1
fade=0
warp=0
facefast=0
returntocamp=1
getbehind=0
killadds=1
twistcombat=
twistmed=
spellagro=Sacred Force
spellstun=Sacred Force
spellquickheal=Burst of Sunlight
dontchange=1
 
if your still looking for a good tank assist macro here you go.
its called lazytank its about 2 years old and still works like a champ.
 
anyone know how to edit this to return to "camp" spot instantly after mob dies? (if there are no adds) right now it seems there is about a 20 second delay on returning to camp spot.
 
I have not run this macro. I don't know much at all about them but this one looks like it warps to get to camp. I do see it has options to run and code in there also but I don't see any camp code. I am clueless,so I'm guessing your useing MQ2Moveutils. I will run this when I get home today.

/makecamp return on

that command makes you return to camp,

/makecamp help

That will show you your camp delay seconds default is 20. I have it set to instant for all toons. You might be stuck in default 20s delay.
 
i haven't done anything to this macro besides turn it on. It runs back to the camp spot. I'll check to see in the /makecamp help to see if i can set the delay to instant.

Thanks for the help!!!!
 
how to get that mac to assist and twist songs, but not to move to targets and real assist?
 
I tried to edit this macro to get the looting down to the way I want it.. but I am a horrible fail at macros. So, I put it out to our macro guru's .. Is there a way to edit this mac, so that when the call for loot is done, it throws the item on the yafm.ini file.. and be able to edit the ini file, so that I keep/destroy items?

Also, maybe add a sub in there for nukes?
 
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Melee Assist Macro

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