smithers138
New member
- Joined
- May 5, 2006
- RedCents
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If this is Accepted I would like access to the everquest 1 forums
This is a quick guide to memory editing, I will add different uses to this thread as time passes, I hope to use some information in the members forum to help create different uses for this.
Getting Started:
Step 1: You will need this application
http://www.artmoney.ru/e_download_se.htm[/url] it is a memory editor
To install this program follow the prompts, it is fairly straight forward. If cant install it please stop here because this is the easiest step. Or you could plug on and read the support forums on the same site that I linked above.
Step 2: Important settings
The 2 most important settings can be accessed as follows:
- From the top menu click Search
- Select options from this menu
- Click on the additional tab
- In this section you will notice 2 very improtant settings, Refresh Time and Freeze Time.
- Refresh time is how often the program checks the value of a spot in memory, this is not as important as Freeze time
- Freeze time is how often the program updates said segemnt of memory to a specific value.
Example: if you happen to find your Z coordinates in memory and you want to levitate you would want this number (freeze time) to be very low otherwise you may and up falling to the ground before it refreshes(this also has to do with how often your client updates to the server, if your client update happens a couple times in a row where your value isnt in the locked state the server would think your falling and probably 20k you).
Searching and filtering a value:
Step 1: Open Everquest, a few notes
- Have everquest openned and running in a zone where theres not to many people to notice you, also do not have levitate on or move your charachter except where this guide tells you. Levitate could constantly change the value of Z, and if this value changes by even the smallest number while we are searching this will not work, although once you have finished the searching and filtering process i would strongly reccoment some for of levitate. If you dont have levitate and are at a Z location of 1500 and your computer lags for a few seconds that is a really long fall.
Step 2: Selecting the correct process
Open Art Money (the above program) and ensure your freeze time is set to 20ms, and in the Select Process drop down box select everquest.
Step 3: Obtaining the value to search for
on your everquest charachter type /loc and take note of the third value (do not move your charachter from this location or it will not work.
Note: if you are unsure the third value is the virticle location fo your charachter.
Step 4: Executing the search
Back to Art Money Follow these steps
- Click Search
- Search = Exact Value
- Value = the third number from your /loc (must be exact including the decimal and negative sign if there is one)
- Type = Float (Standard)
- Adress Range = All
- Now click ok to begin the search process
Note: This is the longest step especially if you have a sub par computer.
Step 5: Filtering
Now you have noticed this pulls a whole lot of values, we need to filter through these and see which one we actually need. So follow these steps for filtering:
Step 6: Changing a value in memory to obtain a comparison value
- On your everquest screen move your charachter to a location thats is either higher or lower then it was at when you did the last search and type /loc take note of the third value exactly how it appears with decimal and negative sign if there is one, once again dont move your charachter from this location.
Step 7: Applying the value to a filter in Art Money
- Click Filter, the only thing that needs to change here is the value, change it from the previous value to the value we just obtained from the everquest screen (Step 6) and click ok. Now you may think we have alot of of values left but not really, from my experience one of the first 15 values is always the Z co-ordinates.
Step 8: Final filtering
- Double click on the first 15 values in the left segemnt of art money to add them to the right segment. Take note of the F column this is where you will put a check mark on each value to "Freeze" it, do this for all 15 of the values.
- move your charachter to a different spot in that zone that is on a different elevation, you will notice it will start to get a bit bouncy... this is good it means that one of those 15 values is your Z co-ordinate.
- uncheck each of the 15 values individually switching back to the everquest screen after each one to see if your charachter stops "bounching", when it does stop bouncing the value you just unchecked is your Z axis, rename this value to Z in the description field, and remove all the others by right clicking on them and delete.
Step 9: Changing the value
- Freeze the value in the table that we called Z by putting a check mark in the F column.
- Change the value, try increasing it by increments of 50, you will notice your charachter lifting off the ground.
Some important notes:
- Warping from ground level to 500 in front of people would be stupid and get you reported.
- I use a http://everquest.allakhazam.com/db/item.html?item=1039 to make my levitate look much more natural.
- I also dont just change my Z from 50 to 1000, I change it in increments of 50, so that EQ staff dont get the big flag movemnt > the so much
- as you can imagine there are many other uses for this type of stuff, you could try the above listed steps using different values, ie. X or Y coordinates.
- Always unfreeze this value before you zone... if you dont you will get 20k'd, of course if you wanna suicide somewhere unckeck freeze the value when you dont have levitate on and your high in the air..... the outcome is suicide by fall
If you have any questions post here ill try to answer them.
This is a quick guide to memory editing, I will add different uses to this thread as time passes, I hope to use some information in the members forum to help create different uses for this.
Getting Started:
Step 1: You will need this application
http://www.artmoney.ru/e_download_se.htm[/url] it is a memory editor
To install this program follow the prompts, it is fairly straight forward. If cant install it please stop here because this is the easiest step. Or you could plug on and read the support forums on the same site that I linked above.
Step 2: Important settings
The 2 most important settings can be accessed as follows:
- From the top menu click Search
- Select options from this menu
- Click on the additional tab
- In this section you will notice 2 very improtant settings, Refresh Time and Freeze Time.
- Refresh time is how often the program checks the value of a spot in memory, this is not as important as Freeze time
- Freeze time is how often the program updates said segemnt of memory to a specific value.
Example: if you happen to find your Z coordinates in memory and you want to levitate you would want this number (freeze time) to be very low otherwise you may and up falling to the ground before it refreshes(this also has to do with how often your client updates to the server, if your client update happens a couple times in a row where your value isnt in the locked state the server would think your falling and probably 20k you).
Searching and filtering a value:
Step 1: Open Everquest, a few notes
- Have everquest openned and running in a zone where theres not to many people to notice you, also do not have levitate on or move your charachter except where this guide tells you. Levitate could constantly change the value of Z, and if this value changes by even the smallest number while we are searching this will not work, although once you have finished the searching and filtering process i would strongly reccoment some for of levitate. If you dont have levitate and are at a Z location of 1500 and your computer lags for a few seconds that is a really long fall.
Step 2: Selecting the correct process
Open Art Money (the above program) and ensure your freeze time is set to 20ms, and in the Select Process drop down box select everquest.
Step 3: Obtaining the value to search for
on your everquest charachter type /loc and take note of the third value (do not move your charachter from this location or it will not work.
Note: if you are unsure the third value is the virticle location fo your charachter.
Step 4: Executing the search
Back to Art Money Follow these steps
- Click Search
- Search = Exact Value
- Value = the third number from your /loc (must be exact including the decimal and negative sign if there is one)
- Type = Float (Standard)
- Adress Range = All
- Now click ok to begin the search process
Note: This is the longest step especially if you have a sub par computer.
Step 5: Filtering
Now you have noticed this pulls a whole lot of values, we need to filter through these and see which one we actually need. So follow these steps for filtering:
Step 6: Changing a value in memory to obtain a comparison value
- On your everquest screen move your charachter to a location thats is either higher or lower then it was at when you did the last search and type /loc take note of the third value exactly how it appears with decimal and negative sign if there is one, once again dont move your charachter from this location.
Step 7: Applying the value to a filter in Art Money
- Click Filter, the only thing that needs to change here is the value, change it from the previous value to the value we just obtained from the everquest screen (Step 6) and click ok. Now you may think we have alot of of values left but not really, from my experience one of the first 15 values is always the Z co-ordinates.
Step 8: Final filtering
- Double click on the first 15 values in the left segemnt of art money to add them to the right segment. Take note of the F column this is where you will put a check mark on each value to "Freeze" it, do this for all 15 of the values.
- move your charachter to a different spot in that zone that is on a different elevation, you will notice it will start to get a bit bouncy... this is good it means that one of those 15 values is your Z co-ordinate.
- uncheck each of the 15 values individually switching back to the everquest screen after each one to see if your charachter stops "bounching", when it does stop bouncing the value you just unchecked is your Z axis, rename this value to Z in the description field, and remove all the others by right clicking on them and delete.
Step 9: Changing the value
- Freeze the value in the table that we called Z by putting a check mark in the F column.
- Change the value, try increasing it by increments of 50, you will notice your charachter lifting off the ground.
Some important notes:
- Warping from ground level to 500 in front of people would be stupid and get you reported.
- I use a http://everquest.allakhazam.com/db/item.html?item=1039 to make my levitate look much more natural.
- I also dont just change my Z from 50 to 1000, I change it in increments of 50, so that EQ staff dont get the big flag movemnt > the so much
- as you can imagine there are many other uses for this type of stuff, you could try the above listed steps using different values, ie. X or Y coordinates.
- Always unfreeze this value before you zone... if you dont you will get 20k'd, of course if you wanna suicide somewhere unckeck freeze the value when you dont have levitate on and your high in the air..... the outcome is suicide by fall
If you have any questions post here ill try to answer them.
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