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Legacy MacroQuest2 (Test server) (4 Viewers) 2021-12-15

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Redbot updated Very Vanilla MQ2 (Test server) with a new update entry:

20200121

Jan 21 2020 by RedGuides
- MQ2LinkDB (eqmule) multiple items fixed
- MQ2KissBuffs (ChatWithThisName) Now writes anytime updates immediately for changes. Now tracks Disease, Poison, Curse, and Corruption counters.
This includes covering short durations buffs. (Restless Ice for example).
- MQ2AutoClaim (ChatWithThisName) Fixed an issue with parsing dates.

Jan 20 2020
- Misc Fixes to triggers etc - braniac

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Anyone know when VV will update test for the updates on CWTN plugins?
 
Redbot updated Very Vanilla MQ2 (Test server) with a new update entry:

20200126

Jan 26 2020 by RedGuides
- MQ2Status (Sic, Knightly, brainiac) Updated to allow toggling off show plugins and/or specific classes
- MQ2DanNet (dannuic) Updated code, and implemented macro end detection in order to clear out previously used variables so they can be reused.
- MQ2War (ChatWithThisName) Will now use Wars Sheol's in Tank Mode burn, will also use Rampage in "Tank Modes" when UseAoE is on

Jan 25 2020
-// ***************************************************************************...

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Redbot updated Very Vanilla MQ2 (Test server) with a new update entry:

20200130

Jan 30 2020 by RedGuides
- MQ2Relocate (Sic) Updated to ensure we fall to the secondary anchor. Added a check to ensure we don't have the anchor in our inventory
- CWTN Plugins (CWTN, Sic) MQ2Cleric will now use gem slot 8 for "buffing/misc" and will save domelee settings.
MQ2War will kick if you don't have a shield and you have a stunning kick AA.
- Bazaar.mac (kaen01) removed alias

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Redbot updated Very Vanilla MQ2 (Test server) with a new update entry:

20200211

Feb 12 2020 by Redguides
- MQ2Status (Sic, brainiac) Added /status parcel to return if we have any parcels (thanks CWTN)
Added /status invis
- CWTN Plugins - All:
Correct bug in triggers checking.
ShowSettings should now report the correct ZRadius being used for pulling - my bad :-)
MQ2Cleric:
Re-add Shining Defense now that triggers are checking correctly.
Check Restless Ice on Pulse and moved all other cures to after heals.
Adjustments were...

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Redbot updated Very Vanilla MQ2 (Test server) with a new update entry:

20200217

Feb 17 2020 by Redguides
- CWTN Plugins (ChatWithThisName, Sic)
CWTN Plugins - ALL
Backend fixes
QuickHeal fix for self
Chasemode will no longer chase corpses (lul)
Should no longer send in your pet if you are melee pulling until you are back to camp
ValidateTarget should no longer allow you to attack a player's pet.
New autodetection for stuck gems and hard coded autofix for them.
Should no longer spam trying to memorize a spell...

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Saw that EQMule did the patch for Test earlier today, Installer not giving a option to update though?
 
I would think it should go without saying, talking about MQ2 in chat on any server even Test, asking why MQ2 isn't working after an update IS NOT OKAY. Especially the person who asked about it while a Dev was in chat..... Probably not the best place for this but it was sort of relevant.
 
Redbot updated Very Vanilla MQ2 (Test server) with a new update entry:

20200227

Feb 27 2020 by RedGuides
- CWTN Plugins (ChatWithThisName) fixed various crashes, detect unusable abilities, added "/addclicky pullitem" for item-click pulls
Fixed multiple spelling and zone errors, improved SwitchWithMA, improved pet healing with MQ2Cleric.
- MQ2KissBuffs (ChatWithThisName) Update MQ2KissBuffs to also track pet buffs if you have a pet.
- MQ2TSTrophy (Sic, brainiac, Knightly) - Added check if your trophy evolves !Ding. Improved custom UI compatibility. Fixed issues when...

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They brought test down today at 5pm est and it seems they've broke MQ2 again :(

Just for future reference - every time there is a patch, MQ2 will be down until mule makes his update and RB posts it up for download. Best thing to do is ‘watch’ this thread so you get an update when test has been updated and you can run the launcher and get back up on mq2.
 
Just for future reference - every time there is a patch, MQ2 will be down until mule makes his update and RB posts it up for download. Best thing to do is ‘watch’ this thread so you get an update when test has been updated and you can run the launcher and get back up on mq2.
protip:
If you watch the resource rather than the thread, you only get notifications for the update and not random posts :)
 
Redbot updated Very Vanilla MQ2 (Test server) with a new update entry:

20200303

Mar 03 2020 by Redguides
- MQ2TSTrophy (Sic) Added TLO's to TSTrophy as well as a new video explaining the functionality and the available TLOs
- MQ2Relocate (Sic, Knightly) Updated to version 2.0, cleaned up code
- MQ2Status (Sic, brainiac) Will now use Dannet if you have dannet loaded and don't have eqbc loaded, Standardized output color/format
for readability. Fixed some typos and spacing issues, Huge refactoring "under the hood", check the resource for a video of the new features!
-...

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Redbot updated Very Vanilla MQ2 (Test server) with a new update entry:

20200309

Mar 09 2020 by RedGuides
- MQ2Eskay (CWTN) Spire will now fire during burn, not waiting for Guardian
- MQ2Cleric (CWTN) if UseDivineIntervention is on, we will DI ourselves as well as the tank

Mar 08 2020
- Updated for TEST
- Updated for LIVE
- Fixed ${Spell[permanent spell here].Stack} so it actually returns true when they DO stack.

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I really hope they don't but if they go by what they said, they will be patching on Wed as well to sync live and test.
 
Redbot updated Very Vanilla MQ2 (Test server) with a new update entry:

20200316

Mar 16 2020
- Extended the /taskquit command. It now takes an optional argument, "Name of Task" so we can use it to remove solo tasks as well. -Feature Cred: drwhomphd
/taskquit without any argument works like before, i.e it removes the shared task if there is one.
- Usage /taskquit "No Heroism Without Fear"

Mar 15 2020
- Fixed a bug with ${Macro.CurSub} it will now correctly return the sub its used in.
- Fixed a bug where tells you would not be detected in all languages. Thanks Kaen01...

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Is everybody else seeing fellowship info not working?

  1. ${Me.Fellowship.Campfire} returns FALSE whether I have a campfire up or not
  2. ${Me.Fellowship.CampfireZone.ID} returns NULL whether I have a campfire up or not
  3. ${SpawnCount[pc radius 50 fellowship]} returns 0 standing next to multiple members of my fellowship

I mentioned them in this post on KA: https://www.redguides.com/community/threads/fellowship-campfire-appears-broken-on-test.71506/

@Redbot Where in the process would this be fixed? I believe CWTN said it is a problem with the compile?
 
@Redbot Where in the process would this be fixed? I believe CWTN said it is a problem with the compile?
Sounds like an issue in core. Update VV and confirm the issue exists in the newest version, and if so, open an issue on gitlab and someone will confirm:

edit: I was unable to reproduce your issue, so I'd need more details.

1584458430332.png
 
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Redbot updated Very Vanilla MQ2 (Test server) with a new update entry:

20200317

Mar 17 2020
- Updated for TEST
- Fixed the SListWndCell struct

Mar 17 2020 by RedGuides
- CWTN Plugins - ALL
Characters should now cast other spells, even if there is an empty spell slot above the spell needing to be casted.
- MQ2Cleric
Updated the list of spells in the "Ward" group.
Dissident/Undyling life are no longer linked to normal heals.
Normal heals (Category Heal, Subcategory Heal) currently will not function, this means Minor healing, light...

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Legacy MacroQuest2 (Test server)
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