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    Frostreaver

Problem - Kissassist stops after ~10 mins of running

Joined
Nov 1, 2018
RedCents
130¢
Version of KissAssist.mac?
12.002
When did your problem start?
Week ago
Character Role?
  1. PullerTank
What class is having this issue?
  1. Shadow Knight
How often does this issue occur?
Always
Can you reproduce the issue?
Yes, if I run kissassist for some time, it stops and does nothing
Hi,

I am running Kissassist in emu server, and it worked just fine until it started act wierd.

For pullertank, my SK - it works normal for about 10 mins, and after that it just stops and does nothing.

If I endmac and re run it, it starts adding corpses to xtarget.

My Ini is per below;

INI
[General]
XTSlot=0
KissAssistVer=12.002
Role=PullerTank
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=20
MedStop=100
MedCombat=0
LootOn=0
RezAcceptOn=1|0
AcceptInvitesOn=1
GroupWatchOn=0
GroupWatchCheck=FALSE
CorpseRecoveryOn=0
EQBCOn=0
DanNetOn=1
DanNetDelay=20
IRCOn=0
CampfireOn=0
CharInfo=Shadow Knight|45|GOLD
DefaultUI=TRUE
DPSMeter=0
ScatterOn=0
LOSBeforeCombat=0
UseSpawnMaster=0
[SpellS]
MiscGem=8
MiscGemLW=0
MiscGemRemem=1
LoadSpellSet=0
SpellSetName=KissAssist
CastingInterruptOn=1
CheckStuckGem=1
Gem1=Siphon Strength
Gem2=Lifedraw
Gem3=Heat Blood
Gem4=Engulfing Darkness
Gem5=Gather Shadows
Gem6=Vampiric Embrace
Gem7=Feign Death
Gem8=Grim Aura
Gem9=NULL
[Buffs]
BuffsOn=1
BuffsSize=20
Buffs1=Grim Aura
Buffs2=Vampiric Embrace
Buffs3=NULL
Buffs4=NULL
Buffs5=NULL
Buffs6=NULL
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
[Melee]
AssistAt=95
MeleeOn=1
FaceMobOn=1
MeleeDistance=30
StickHow=front
AutoFireOn=0
UseMQ2Melee=0
TargetSwitchingOn=0
PetTauntOverride=0
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSize=3
GoMSpell1=NULL
GoMSpell2=NULL
GoMSpell3=NULL
[AE]
AEOn=0
AESize=10
AERadius=50
AE1=NULL
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
AE6=NULL
AE7=NULL
AE8=NULL
AE9=NULL
AE10=NULL
[DPS]
DPSOn=1
DPSSize=20
DPSSkip=20
DPSInterval=2
DPS1=Kick|99|Mash
DPS2=NULL
DPS3=NULL
DPS4=NULL
DPS5=NULL
DPS6=NULL
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
DPS16=NULL
DPS17=NULL
DPS18=NULL
DPS19=NULL
DPS20=NULL
DebuffAllOn=0
[Aggro]
AggroOn=1
AggroSize=10
Aggro1=Taunt|99|<
Aggro2=NULL
Aggro3=NULL
Aggro4=NULL
Aggro5=NULL
Aggro6=NULL
Aggro7=NULL
Aggro8=NULL
Aggro9=NULL
Aggro10=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
HealInterval=0
AutoRezOn=0
HealsSize=5
Heals1=Celestial Regeneration|39
Heals2=Ancestral Aid|38
Heals3=Spirit of the wood|36
Heals4=NULL
Heals5=NULL
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
HealGroupPetsOn=0
RezMeLast=0
[Cures]
CuresOn=1
CuresSize=5
Cures1=Purify Body
Cures2=Radiant Cure
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Pet]
PetOn=0
PetSpell=YourPetSpell
PetFocus=NULL
PetShrinkOn=0
PetShrinkSpell=Tiny Companion
PetBuffsOn=0
PetBuffsSize=8
PetBuffs1=NULL
PetBuffs2=NULL
PetBuffs3=NULL
PetBuffs4=NULL
PetBuffs5=NULL
PetBuffs6=NULL
PetBuffs7=NULL
PetBuffs8=NULL
PetCombatOn=1
PetAssistAt=95
PetAttackDistance=115
PetToysSize=6
PetBreakMezSpell=NULL
PetRampPullWait=0
PetSuspend=0
MoveWhenHit=0
PetHoldOn=1
PetForceHealOnMed=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[Burn]
BurnAllNamed=0
UseTribute=0
BurnSize=15
Burn1=NULL
Burn2=NULL
Burn3=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
[Pull]
PullWith=Melee
PullMeleeStick=0
MaxRadius=1600
MaxZRange=150
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
PullPause=30|2
PullLevel=0|0
PullArcWidth=0
PullOnReturn=0
[PullAdvanced]
PullLocsOn=0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0
[KConditions]
ConOn=0
CondSize=5
Cond1=TRUE
Cond2=TRUE
Cond3=TRUE
Cond4=TRUE

Logs are per below ;

[2026/03/27 18:05:36] [ -->(all) ] [18:05:36] Add(s) in camp detected
[2026/03/27 18:05:36] DEBUG-039 L:2368 T:790 CheckForAdds: Leave
[2026/03/27 18:05:36] DEBUG-039 L:7145 T:790 MobRadar 30 Enter CheckForCombat los
[2026/03/27 18:05:36] DEBUG-039 L:7177 T:790 MobRadar CheckForCombat los 3 0 1 119 Corpse
[2026/03/27 18:05:36] DEBUG-039 L:7185 T:790 MobRadar Leave 3
[2026/03/27 18:05:37] COMBAT-039 L:494 T:791 CheckForCombat: Assist/Combat Begin MainLoop2
[2026/03/27 18:05:37] COMBAT-039 L:824 T:791 GetCombatTarget Enter
[2026/03/27 18:05:37] DEBUG-039 L:7145 T:791 MobRadar 30 Enter GetCombatTarget los
[2026/03/27 18:05:37] DEBUG-039 L:7177 T:791 MobRadar GetCombatTarget los 3 0 1 119 Corpse
[2026/03/27 18:05:37] DEBUG-039 L:7185 T:791 MobRadar Leave 3
[2026/03/27 18:05:37] COMBAT-039 L:836 T:791 GetCombatTarget0: Char1 Char1 0.00 3 119 119 0 FALSE
[2026/03/27 18:05:37] COMBAT-039 L:838 T:791 GetCombatTarget2: MainAssist.Equal[Char1] is 1 OR my role is pullertank MobCount = 3
[2026/03/27 18:05:37] COMBAT-039 L:893 T:791 ClasestMobID: 326 Distance: 8.32 XTarget[2] ID: 118 Distance: 8.16 AggroTargetID: 119 MostHurtID: 119
[2026/03/27 18:05:37] COMBAT-039 L:918 T:791 GetCombatTarget: validatetarget ID: 119
[2026/03/27 18:05:37] COMBAT-039 L:949 T:791 ValidateTarget Enter Target Name:froglok jin shaman`s corpse ID:119 Spawn Name: NULL ID:0
[2026/03/27 18:05:37] COMBAT-039 L:968 T:791 ValidateTarget Validate 1
[2026/03/27 18:05:37] COMBAT-039 L:926 T:791 GetCombatTarget Target:froglok jin shaman`s corpse ValidTarget:0 Marco Return:BadTargetType
[2026/03/27 18:05:37] COMBAT-039 L:942 T:791 GetCombatTarget MyTargetName: ID:0 ValidTarget: 0
[2026/03/27 18:05:37] COMBAT-039 L:943 T:791 GetCombatTarget Leave
[2026/03/27 18:05:37] COMBAT-039 L:1038 T:791 Role: pullertank Camp Distance: 10.64 30 Pulling: 0 0 119 TRUE 0
[2026/03/27 18:05:37] COMBAT-039 L:539 T:791 CheckForCombat: Assist/Combat End MainLoop2
[2026/03/27 18:05:37] DEBUG-039 L:2334 T:791 CheckForAdds: Enter from CheckForCombat
[2026/03/27 18:05:37] DEBUG-039 L:7145 T:791 MobRadar 30 Enter CheckForAdds los
[2026/03/27 18:05:37] DEBUG-039 L:7177 T:791 MobRadar CheckForAdds los 3 0 1 119 Corpse
[2026/03/27 18:05:37] DEBUG-039 L:7185 T:791 MobRadar Leave 3
[2026/03/27 18:05:37] DEBUG-039 L:2336 T:791 MobCount:3
[2026/03/27 18:05:37] DEBUG-039 L:2368 T:791 CheckForAdds: Leave
[2026/03/27 18:05:37] DEBUG-039 L:7145 T:791 MobRadar 30 Enter CheckForCombat los
[2026/03/27 18:05:37] DEBUG-039 L:7177 T:791 MobRadar CheckForCombat los 3 0 1 119 Corpse
[2026/03/27 18:05:37] DEBUG-039 L:7185 T:791 MobRadar Leave 3
[2026/03/27 18:05:37] COMBAT-039 L:494 T:791 CheckForCombat: Assist/Combat Begin MainLoop2
[2026/03/27 18:05:37] COMBAT-039 L:824 T:791 GetCombatTarget Enter
[2026/03/27 18:05:37] DEBUG-039 L:7145 T:791 MobRadar 30 Enter GetCombatTarget los
[2026/03/27 18:05:37] DEBUG-039 L:7177 T:791 MobRadar GetCombatTarget los 3 0 1 119 Corpse
[2026/03/27 18:05:37] DEBUG-039 L:7185 T:791 MobRadar Leave 3
[2026/03/27 18:05:37] COMBAT-039 L:836 T:791 GetCombatTarget0: Char1 Char1 0.00 3 119 119 0 FALSE
[2026/03/27 18:05:37] COMBAT-039 L:838 T:791 GetCombatTarget2: MainAssist.Equal[Char1] is 1 OR my role is pullertank MobCount = 3
[2026/03/27 18:05:37] COMBAT-039 L:893 T:791 ClasestMobID: 326 Distance: 8.32 XTarget[2] ID: 118 Distance: 8.16 AggroTargetID: 119 MostHurtID: 119
[2026/03/27 18:05:37] COMBAT-039 L:918 T:791 GetCombatTarget: validatetarget ID: 119
[2026/03/27 18:05:37] COMBAT-039 L:949 T:791 ValidateTarget Enter Target Name:froglok jin shaman`s corpse ID:119 Spawn Name: NULL ID:0
[2026/03/27 18:05:37] COMBAT-039 L:968 T:791 ValidateTarget Validate 1
[2026/03/27 18:05:37] COMBAT-039 L:926 T:791 GetCombatTarget Target:froglok jin shaman`s corpse ValidTarget:0 Marco Return:BadTargetType
[2026/03/27 18:05:37] COMBAT-039 L:942 T:791 GetCombatTarget MyTargetName: ID:0 ValidTarget: 0
[2026/03/27 18:05:37] COMBAT-039 L:943 T:791 GetCombatTarget Leave
[2026/03/27 18:05:37] COMBAT-039 L:1038 T:791 Role: pullertank Camp Distance: 10.64 30 Pulling: 0 0 119 TRUE 0
[2026/03/27 18:05:37] COMBAT-039 L:539 T:791 CheckForCombat: Assist/Combat End MainLoop2
[2026/03/27 18:05:37] DEBUG-039 L:2334 T:791 CheckForAdds: Enter from CheckForCombat
[2026/03/27 18:05:37] DEBUG-039 L:7145 T:791 MobRadar 30 Enter CheckForAdds los
[2026/03/27 18:05:37] DEBUG-039 L:7177 T:791 MobRadar CheckForAdds los 3 0 1 119 Corpse
[2026/03/27 18:05:37] DEBUG-039 L:7185 T:791 MobRadar Leave 3
[2026/03/27 18:05:37] DEBUG-039 L:2336 T:791 MobCount:3
[2026/03/27 18:05:37] DEBUG-039 L:2368 T:791 CheckForAdds: Leave
[2026/03/27 18:05:37] DEBUG-039 L:7145 T:791 MobRadar 30 Enter CheckForCombat los
[2026/03/27 18:05:37] DEBUG-039 L:7177 T:791 MobRadar CheckForCombat los 3 0 1 119 Corpse
[2026/03/27 18:05:37] DEBUG-039 L:7185 T:791 MobRadar Leave 3
[2026/03/27 18:05:38] COMBAT-039 L:494 T:792 CheckForCombat: Assist/Combat Begin MainLoop2
[2026/03/27 18:05:38] COMBAT-039 L:824 T:792 GetCombatTarget Enter
[2026/03/27 18:05:38] DEBUG-039 L:7145 T:792 MobRadar 30 Enter GetCombatTarget los
[2026/03/27 18:05:38] DEBUG-039 L:7177 T:792 MobRadar GetCombatTarget los 3 0 1 119 Corpse
[2026/03/27 18:05:38] DEBUG-039 L:7185 T:792 MobRadar Leave 3
[2026/03/27 18:05:38] COMBAT-039 L:836 T:792 GetCombatTarget0: Char1 Char1 0.00 3 119 119 0 FALSE
[2026/03/27 18:05:38] COMBAT-039 L:838 T:792 GetCombatTarget2: MainAssist.Equal[Char1] is 1 OR my role is pullertank MobCount = 3
[2026/03/27 18:05:38] COMBAT-039 L:893 T:792 ClasestMobID: 326 Distance: 8.32 XTarget[2] ID: 118 Distance: 8.16 AggroTargetID: 119 MostHurtID: 119
[2026/03/27 18:05:38] COMBAT-039 L:918 T:792 GetCombatTarget: validatetarget ID: 119
[2026/03/27 18:05:38] COMBAT-039 L:949 T:792 ValidateTarget Enter Target Name:froglok jin shaman`s corpse ID:119 Spawn Name: NULL ID:0
[2026/03/27 18:05:38] COMBAT-039 L:968 T:792 ValidateTarget Validate 1
[2026/03/27 18:05:38] COMBAT-039 L:926 T:792 GetCombatTarget Target:froglok jin shaman`s corpse ValidTarget:0 Marco Return:BadTargetType
[2026/03/27 18:05:38] COMBAT-039 L:942 T:792 GetCombatTarget MyTargetName: ID:0 ValidTarget: 0
[2026/03/27 18:05:38] COMBAT-039 L:943 T:792 GetCombatTarget Leave
[2026/03/27 18:05:38] COMBAT-039 L:1038 T:792 Role: pullertank Camp Distance: 10.64 30 Pulling: 0 0 119 TRUE 0
[2026/03/27 18:05:38] COMBAT-039 L:539 T:792 CheckForCombat: Assist/Combat End MainLoop2
[2026/03/27 18:05:38] DEBUG-039 L:2334 T:792 CheckForAdds: Enter from CheckForCombat
[2026/03/27 18:05:38] DEBUG-039 L:7145 T:792 MobRadar 30 Enter CheckForAdds los
[2026/03/27 18:05:38] DEBUG-039 L:7177 T:792 MobRadar CheckForAdds los 3 0 1 119 Corpse
[2026/03/27 18:05:38] DEBUG-039 L:7185 T:792 MobRadar Leave 3
[2026/03/27 18:05:38] DEBUG-039 L:2336 T:792 MobCount:3
[2026/03/27 18:05:38] DEBUG-039 L:2368 T:792 CheckForAdds: Leave
[2026/03/27 18:05:38] DEBUG-039 L:7145 T:792 MobRadar 30 Enter CheckForCombat los
[2026/03/27 18:05:38] DEBUG-039 L:7177 T:792 MobRadar CheckForCombat los 3 0 1 119 Corpse
[2026/03/27 18:05:38] DEBUG-039 L:7185 T:792 MobRadar Leave 3
[2026/03/27 18:05:38] COMBAT-039 L:494 T:792 CheckForCombat: Assist/Combat Begin MainLoop2
[2026/03/27 18:05:38] COMBAT-039 L:824 T:792 GetCombatTarget Enter
[2026/03/27 18:05:38] DEBUG-039 L:7145 T:792 MobRadar 30 Enter GetCombatTarget los
[2026/03/27 18:05:38] DEBUG-039 L:7177 T:792 MobRadar GetCombatTarget los 3 0 1 119 Corpse
[2026/03/27 18:05:38] DEBUG-039 L:7185 T:792 MobRadar Leave 3
[2026/03/27 18:05:38] COMBAT-039 L:836 T:792 GetCombatTarget0: Char1 Char1 0.00 3 119 119 0 FALSE
[2026/03/27 18:05:38] COMBAT-039 L:838 T:792 GetCombatTarget2: MainAssist.Equal[Char1] is 1 OR my role is pullertank MobCount = 3
[2026/03/27 18:05:38] COMBAT-039 L:893 T:792 ClasestMobID: 326 Distance: 8.32 XTarget[2] ID: 118 Distance: 8.16 AggroTargetID: 119 MostHurtID: 119
[2026/03/27 18:05:38] COMBAT-039 L:918 T:792 GetCombatTarget: validatetarget ID: 119
[2026/03/27 18:05:38] COMBAT-039 L:949 T:792 ValidateTarget Enter Target Name:froglok jin shaman`s corpse ID:119 Spawn Name: NULL ID:0
[2026/03/27 18:05:38] COMBAT-039 L:968 T:792 ValidateTarget Validate 1
[2026/03/27 18:05:38] COMBAT-039 L:926 T:792 GetCombatTarget Target:froglok jin shaman`s corpse ValidTarget:0 Marco Return:BadTargetType
[2026/03/27 18:05:38] COMBAT-039 L:942 T:792 GetCombatTarget MyTargetName: ID:0 ValidTarget: 0
[2026/03/27 18:05:38] COMBAT-039 L:943 T:792 GetCombatTarget Leave
[2026/03/27 18:05:38] COMBAT-039 L:1038 T:792 Role: pullertank Camp Distance: 10.64 30 Pulling: 0 0 119 TRUE 0
[2026/03/27 18:05:38] COMBAT-039 L:539 T:792 CheckForCombat: Assist/Combat End MainLoop2
[2026/03/27 18:05:38] DEBUG-039 L:2334 T:792 CheckForAdds: Enter from CheckForCombat
[2026/03/27 18:05:38] DEBUG-039 L:7145 T:792 MobRadar 30 Enter CheckForAdds los
[2026/03/27 18:05:38] DEBUG-039 L:7177 T:792 MobRadar CheckForAdds los 3 0 1 119 Corpse
[2026/03/27 18:05:38] DEBUG-039 L:7185 T:792 MobRadar Leave 3
[2026/03/27 18:05:38] DEBUG-039 L:2336 T:792 MobCount:3
[2026/03/27 18:05:38] DEBUG-039 L:2368 T:792 CheckForAdds: Leave
[2026/03/27 18:05:38] DEBUG-039 L:7145 T:792 MobRadar 30 Enter CheckForCombat los
[2026/03/27 18:05:38] DEBUG-039 L:7177 T:792 MobRadar CheckForCombat los 3 0 1 119 Corpse
[2026/03/27 18:05:38] DEBUG-039 L:7185 T:792 MobRadar Leave 3
[2026/03/27 18:05:39] COMBAT-039 L:494 T:793 CheckForCombat: Assist/Combat Begin MainLoop2
[2026/03/27 18:05:39] COMBAT-039 L:824 T:793 GetCombatTarget Enter
[2026/03/27 18:05:39] DEBUG-039 L:7145 T:793 MobRadar 30 Enter GetCombatTarget los
[2026/03/27 18:05:39] DEBUG-039 L:7177 T:793 MobRadar GetCombatTarget los 3 0 1 119 Corpse
[2026/03/27 18:05:39] DEBUG-039 L:7185 T:793 MobRadar Leave 3
[2026/03/27 18:05:39] COMBAT-039 L:836 T:793 GetCombatTarget0: Char1 Char1 0.00 3 119 119 0 FALSE
[2026/03/27 18:05:39] COMBAT-039 L:838 T:793 GetCombatTarget2: MainAssist.Equal[Char1] is 1 OR my role is pullertank MobCount = 3
[2026/03/27 18:05:39] COMBAT-039 L:893 T:793 ClasestMobID: 326 Distance: 8.32 XTarget[2] ID: 118 Distance: 8.16 AggroTargetID: 119 MostHurtID: 119
[2026/03/27 18:05:39] COMBAT-039 L:918 T:793 GetCombatTarget: validatetarget ID: 119
[2026/03/27 18:05:39] COMBAT-039 L:949 T:793 ValidateTarget Enter Target Name:froglok jin shaman`s corpse ID:119 Spawn Name: NULL ID:0
[2026/03/27 18:05:39] COMBAT-039 L:968 T:793 ValidateTarget Validate 1
[2026/03/27 18:05:39] COMBAT-039 L:926 T:793 GetCombatTarget Target:froglok jin shaman`s corpse ValidTarget:0 Marco Return:BadTargetType
[2026/03/27 18:05:39] COMBAT-039 L:942 T:793 GetCombatTarget MyTargetName: ID:0 ValidTarget: 0
[2026/03/27 18:05:39] COMBAT-039 L:943 T:793 GetCombatTarget Leave
[2026/03/27 18:05:39] COMBAT-039 L:1038 T:793 Role: pullertank Camp Distance: 10.64 30 Pulling: 0 0 119 TRUE 0
[2026/03/27 18:05:39] COMBAT-039 L:539 T:793 CheckForCombat: Assist/Combat End MainLoop2
[2026/03/27 18:05:39] DEBUG-039 L:2334 T:793 CheckForAdds: Enter from CheckForCombat
[2026/03/27 18:05:39] DEBUG-039 L:7145 T:793 MobRadar 30 Enter CheckForAdds los
[2026/03/27 18:05:39] DEBUG-039 L:7177 T:793 MobRadar CheckForAdds los 3 0 1 119 Corpse
[2026/03/27 18:05:39] DEBUG-039 L:7185 T:793 MobRadar Leave 3
[2026/03/27 18:05:39] DEBUG-039 L:2336 T:793 MobCount:3
[2026/03/27 18:05:39] DEBUG-039 L:2368 T:793 CheckForAdds: Leave

Logs after turn-off and 2nd attempt

[2026/03/27 19:28:22] MQ2Log :: Logging is ON
[2026/03/27 19:28:27] Resetting Aliases this can take up to 1 min
[2026/03/27 19:28:27] Loading INI Info from all Section(s).
[2026/03/27 19:28:28] Burn
[2026/03/27 19:28:28] Pull Ranking is set to be turned Off
[2026/03/27 19:28:28] Checking your ini file for errors.
[2026/03/27 19:28:28] ---------------->> Scanning Buffs <<----------------
[2026/03/27 19:28:28] -- No Spelling Errors or Missing Items Detected
[2026/03/27 19:28:28] ---------------->> Scanning DPS <<----------------
[2026/03/27 19:28:28] -- No Spelling Errors or Missing Items Detected
[2026/03/27 19:28:28] ---------------->> Scanning Burn <<----------------
[2026/03/27 19:28:28] -- Nothing defined in this section
[2026/03/27 19:28:28] ---------------->> Scanning Heals <<----------------
[2026/03/27 19:28:28] -- No Spelling Errors or Missing Items Detected
[2026/03/27 19:28:28] ---------------->> Scanning AE <<----------------
[2026/03/27 19:28:28] -- Nothing defined in this section
[2026/03/27 19:28:28] ---------------->> Scanning Cures <<----------------
[2026/03/27 19:28:28] -- No Spelling Errors or Missing Items Detected
[2026/03/27 19:28:28] ---------------->> Scanning Pet <<----------------
[2026/03/27 19:28:28] ...ERROR: Pet1=YourPetSpell unable to find as a AA, Combat Ability, Item, Skill, or Spell
[2026/03/27 19:28:28] ...ERROR: Pet2=Tiny Companion unable to find as a AA, Combat Ability, Item, Skill, or Spell
[2026/03/27 19:28:28] ---------------->> Scanning PetBuffs <<----------------
[2026/03/27 19:28:28] -- Nothing defined in this section
[2026/03/27 19:28:28] ---------------->> Scanning GoM <<----------------
[2026/03/27 19:28:28] -- Nothing defined in this section
[2026/03/27 19:28:28] ---------------->> Scanning Mez <<----------------
[2026/03/27 19:28:28] -- Nothing defined in this section
[2026/03/27 19:28:28] ---------------->> Scanning Aggro <<----------------
[2026/03/27 19:28:28] -- No Spelling Errors or Missing Items Detected
[2026/03/27 19:28:28] ---------------->> Scanning Pull <<----------------
[2026/03/27 19:28:28] -- No Spelling Errors or Missing Items Detected
[2026/03/27 19:28:28] MQ2DanNet: Turning Full Names to off.
[2026/03/27 19:28:28] I see 3 clients connected to DanNet and 3 clients in same Zone.
[2026/03/27 19:28:28] MQ2Posse :: Radius is 500
[2026/03/27 19:28:28] MQ2Posse :: Friend notfications are OFF
[2026/03/27 19:28:28] MQ2Posse :: Stranger notfications are ON
[2026/03/27 19:28:28] MQ2Posse :: Enabled
[2026/03/27 19:28:28] MQ2Posse :: v1.09 :: by Sym for RedGuides.com
[2026/03/27 19:28:28] MQ2Posse :: DISABLED
[2026/03/27 19:28:28] MQ2Posse :: Radius is 300
[2026/03/27 19:28:28] MQ2Posse :: ZRadius is 30
[2026/03/27 19:28:28] MQ2Posse :: Ignore people in fellowship is OFF
[2026/03/27 19:28:28] MQ2Posse :: Ignore guildmates is OFF
[2026/03/27 19:28:28] MQ2Posse :: Notfications are ON
[2026/03/27 19:28:28] MQ2Posse :: Friend notfications are ON
[2026/03/27 19:28:28] MQ2Posse :: Stranger notfications are ON
[2026/03/27 19:28:28] MQ2Posse :: Audio alerts are OFF
[2026/03/27 19:28:28] MQ2Posse :: Zones to skip: poknowledge,guildhall,guildlobby,bazaar,neighborhood
[2026/03/27 19:28:28] SetupAdvLootVars: Reading from Loot.ini
[2026/03/27 19:28:28] NINJADVLOOT: AutoHater set to Xtarget1
[2026/03/27 19:28:28] NINJADVLOOT: Variables are set. Using Loot.ini file.
[2026/03/27 19:28:28] ================================
[2026/03/27 19:28:28] Redguides presents
[2026/03/27 19:28:28] KissAssist Created by Maskoi
[2026/03/27 19:28:28] KissAssist v.12.002.039
[2026/03/27 19:28:28] Maintained for RedGuides by Ctaylor22
[2026/03/27 19:28:28] ================================
[2026/03/27 19:28:28] Using DanNet for Everything.
[2026/03/27 19:28:28] ================================
[2026/03/27 19:28:28] I am Puller & Tank.
[2026/03/27 19:28:28] [ -->(all) ] [19:28:28] PULL: The MQ2Nav mesh for The Ruins of Sebilis is loaded
[2026/03/27 19:28:28] [ -->(all) ] [19:28:28] PULL: Using MQ2Nav to Pull with Melee
[2026/03/27 19:28:30] DebugAll On
[2026/03/27 19:28:30] MQ2Log :: Logging is ON
[2026/03/27 19:28:30] Using UI: Default
[2026/03/27 19:28:30] KissAssist Info: KissAssist 12.002-039
[2026/03/27 19:28:30] MQ Build: Next - 4 - 20260325
[2026/03/27 19:28:30] Active Plugins
[2026/03/27 19:28:30] -----------------------------
[2026/03/27 19:28:30] MQ2Posse
[2026/03/27 19:28:30] MQ2Exchange
[2026/03/27 19:28:30] MQ2log
[2026/03/27 19:28:30] mq2xtarinfo
[2026/03/27 19:28:30] mq2targetinfo
[2026/03/27 19:28:30] mq2status
[2026/03/27 19:28:30] mqsearchitem
[2026/03/27 19:28:30] mq2rez
[2026/03/27 19:28:30] mq2relocate
[2026/03/27 19:28:30] mq2portalsetter
[2026/03/27 19:28:30] mqnearby
[2026/03/27 19:28:30] mq2nav
[2026/03/27 19:28:30] mqmountclassicmodels
[2026/03/27 19:28:30] mq2moveutils
[2026/03/27 19:28:30] mqitemcolor
[2026/03/27 19:28:30] mq2groupinfo
[2026/03/27 19:28:30] mq2dannet
[2026/03/27 19:28:30] mq2camera
[2026/03/27 19:28:30] mq2buffme
[2026/03/27 19:28:30] mq2autobank
[2026/03/27 19:28:30] mq2autoaccept
[2026/03/27 19:28:30] mq2aaspend
[2026/03/27 19:28:30] mq2advpath
[2026/03/27 19:28:30] mq2map
[2026/03/27 19:28:30] mq2lua
[2026/03/27 19:28:30] mq2itemdisplay
[2026/03/27 19:28:30] mq2eqbugfix
[2026/03/27 19:28:30] mq2custombinds
[2026/03/27 19:28:30] mq2chatwnd
[2026/03/27 19:28:30] mq2autologin
[2026/03/27 19:28:30] 30 Plugins displayed.
[2026/03/27 19:28:30] ============================================================
[2026/03/27 19:28:30] 1 - pullertank 1 0 30 30 89 89
[2026/03/27 19:28:30] 2 - 0.93 0.00
[2026/03/27 19:28:30] 3 - 1 1 0 "front" 1
[2026/03/27 19:28:30] 4 - 1 313 2 313
[2026/03/27 19:28:30] 5 - 1 0 1 1 1 1 0 0 0
[2026/03/27 19:28:30] 6 - 8 0 1
[2026/03/27 19:28:30] 7 - Shadow Knight 45 nav TRUE
[2026/03/27 19:28:30] 8 - Melee 1600 150 90 0 90 30|2 off 0 0
[2026/03/27 19:28:30] ============================================================
[2026/03/27 19:28:30] DEBUG-039 L:7145 T:2 MobRadar 30 Enter CheckForCombat los
[2026/03/27 19:28:30] DEBUG-039 L:7177 T:2 MobRadar CheckForCombat los 0 0 1 119 NULL
[2026/03/27 19:28:30] DEBUG-039 L:7185 T:2 MobRadar Leave 0
[2026/03/27 19:28:30] COMBAT-039 L:604 T:2 CheckForCombat MobCount: 0 AggroTargetID: 119 ChainPull: 0 0 0
[2026/03/27 19:28:30] DEBUG-039 L:7145 T:2 MobRadar 30 Enter CheckForCombat los
[2026/03/27 19:28:30] DEBUG-039 L:7177 T:2 MobRadar CheckForCombat los 0 0 1 119 NULL
[2026/03/27 19:28:30] DEBUG-039 L:7185 T:2 MobRadar Leave 0
[2026/03/27 19:28:30] COMBAT-039 L:494 T:3 CheckForCombat: Assist/Combat Begin MainLoop1
[2026/03/27 19:28:30] COMBAT-039 L:824 T:3 GetCombatTarget Enter
[2026/03/27 19:28:30] DEBUG-039 L:7145 T:3 MobRadar 30 Enter GetCombatTarget los
[2026/03/27 19:28:30] DEBUG-039 L:7177 T:3 MobRadar GetCombatTarget los 0 0 1 119 NULL
[2026/03/27 19:28:30] DEBUG-039 L:7185 T:3 MobRadar Leave 0
[2026/03/27 19:28:30] COMBAT-039 L:836 T:3 GetCombatTarget0: Lucilen Lucilen 0.00 0 119 0 0 FALSE
[2026/03/27 19:28:30] COMBAT-039 L:838 T:3 GetCombatTarget2: MainAssist.Equal[Lucilen] is 1 OR my role is pullertank MobCount = 0
[2026/03/27 19:28:30] COMBAT-039 L:893 T:3 ClasestMobID: 0 Distance: 0.93 XTarget[2] ID: 326 Distance: 0.93 AggroTargetID: 119 MostHurtID: 0
[2026/03/27 19:28:30] COMBAT-039 L:918 T:3 GetCombatTarget: validatetarget ID: 0
[2026/03/27 19:28:30] COMBAT-039 L:920 T:3 GetCombatTarget: Validate Target - No target return
[2026/03/27 19:28:30] COMBAT-039 L:1038 T:3 Role: pullertank Camp Distance: 0.93 30 Pulling: 0 0 0 NULL 0
[2026/03/27 19:28:30] COMBAT-039 L:539 T:3 CheckForCombat: Assist/Combat End MainLoop1
[2026/03/27 19:28:30] DEBUG-039 L:2334 T:3 CheckForAdds: Enter from CheckForCombat
[2026/03/27 19:28:30] DEBUG-039 L:7145 T:3 MobRadar 30 Enter CheckForAdds los
[2026/03/27 19:28:30] DEBUG-039 L:7177 T:3 MobRadar CheckForAdds los 0 0 1 119 NULL
[2026/03/27 19:28:30] DEBUG-039 L:7185 T:3 MobRadar Leave 0
[2026/03/27 19:28:30] DEBUG-039 L:2336 T:3 MobCount:0
[2026/03/27 19:28:30] COMBAT-039 L:598 T:3 CheckForCombat MobCount: 0 AggroTargetID: 119 ChainPull: 0 0
[2026/03/27 19:28:30] DEBUG-039 L:7145 T:3 MobRadar 30 Enter CheckForCombat los
[2026/03/27 19:28:30] DEBUG-039 L:7177 T:3 MobRadar CheckForCombat los 0 0 1 119 NULL
[2026/03/27 19:28:30] DEBUG-039 L:7185 T:3 MobRadar Leave 0
[2026/03/27 19:28:30] COMBAT-039 L:604 T:3 CheckForCombat MobCount: 0 AggroTargetID: 119 ChainPull: 0 0 0
[2026/03/27 19:28:30] DEBUG-039 L:7145 T:3 MobRadar 30 Enter CheckForCombat los
[2026/03/27 19:28:30] DEBUG-039 L:7177 T:3 MobRadar CheckForCombat los 0 0 1 119 NULL
[2026/03/27 19:28:30] DEBUG-039 L:7185 T:3 MobRadar Leave 0
[2026/03/27 19:28:31] COMBAT-039 L:494 T:3 CheckForCombat: Assist/Combat Begin MainLoop1
[2026/03/27 19:28:31] COMBAT-039 L:824 T:3 GetCombatTarget Enter
[2026/03/27 19:28:31] DEBUG-039 L:7145 T:3 MobRadar 30 Enter GetCombatTarget los
[2026/03/27 19:28:31] DEBUG-039 L:7177 T:3 MobRadar GetCombatTarget los 0 0 1 119 NULL
[2026/03/27 19:28:31] DEBUG-039 L:7185 T:3 MobRadar Leave 0
[2026/03/27 19:28:31] COMBAT-039 L:836 T:3 GetCombatTarget0: Lucilen Lucilen 0.00 0 119 0 0 FALSE
[2026/03/27 19:28:31] COMBAT-039 L:838 T:3 GetCombatTarget2: MainAssist.Equal[Lucilen] is 1 OR my role is pullertank MobCount = 0
[2026/03/27 19:28:31] COMBAT-039 L:893 T:3 ClasestMobID: 0 Distance: 0.93 XTarget[2] ID: 326 Distance: 0.93 AggroTargetID: 119 MostHurtID: 0
[2026/03/27 19:28:31] COMBAT-039 L:918 T:3 GetCombatTarget: validatetarget ID: 0
[2026/03/27 19:28:31] COMBAT-039 L:920 T:3 GetCombatTarget: Validate Target - No target return
[2026/03/27 19:28:31] COMBAT-039 L:1038 T:3 Role: pullertank Camp Distance: 0.93 30 Pulling: 0 0 0 NULL 0
[2026/03/27 19:28:31] COMBAT-039 L:539 T:3 CheckForCombat: Assist/Combat End MainLoop1
[2026/03/27 19:28:31] DEBUG-039 L:2334 T:3 CheckForAdds: Enter from CheckForCombat
[2026/03/27 19:28:31] DEBUG-039 L:7145 T:3 MobRadar 30 Enter CheckForAdds los
[2026/03/27 19:28:31] DEBUG-039 L:7177 T:3 MobRadar CheckForAdds los 0 0 1 119 NULL
[2026/03/27 19:28:31] DEBUG-039 L:7185 T:3 MobRadar Leave 0
[2026/03/27 19:28:31] DEBUG-039 L:2336 T:3 MobCount:0
[2026/03/27 19:28:31] COMBAT-039 L:598 T:3 CheckForCombat MobCount: 0 AggroTargetID: 119 ChainPull: 0 0
[2026/03/27 19:28:31] DEBUG-039 L:7145 T:3 MobRadar 30 Enter CheckForCombat los
[2026/03/27 19:28:31] DEBUG-039 L:7177 T:3 MobRadar CheckForCombat los 0 0 1 119 NULL
[2026/03/27 19:28:31] DEBUG-039 L:7185 T:3 MobRadar Leave 0
[2026/03/27 19:28:31] COMBAT-039 L:604 T:3 CheckForCombat MobCount: 0 AggroTargetID: 119 ChainPull: 0 0 0
[2026/03/27 19:28:31] DEBUG-039 L:7145 T:3 MobRadar 30 Enter CheckForCombat los
[2026/03/27 19:28:31] DEBUG-039 L:7177 T:3 MobRadar CheckForCombat los 0 0 1 119 NULL
[2026/03/27 19:28:31] DEBUG-039 L:7185 T:3 MobRadar Leave 0
[2026/03/27 19:28:31] COMBAT-039 L:494 T:4 CheckForCombat: Assist/Combat Begin MainLoop1
[2026/03/27 19:28:31] COMBAT-039 L:824 T:4 GetCombatTarget Enter
[2026/03/27 19:28:31] DEBUG-039 L:7145 T:4 MobRadar 30 Enter GetCombatTarget los
[2026/03/27 19:28:31] DEBUG-039 L:7177 T:4 MobRadar GetCombatTarget los 0 0 1 119 NULL
[2026/03/27 19:28:31] DEBUG-039 L:7185 T:4 MobRadar Leave 0
[2026/03/27 19:28:31] COMBAT-039 L:836 T:4 GetCombatTarget0: Lucilen Lucilen 0.00 0 119 0 0 FALSE
[2026/03/27 19:28:31] COMBAT-039 L:838 T:4 GetCombatTarget2: MainAssist.Equal[Lucilen] is 1 OR my role is pullertank MobCount = 0
[2026/03/27 19:28:31] COMBAT-039 L:893 T:4 ClasestMobID: 0 Distance: 0.93 XTarget[2] ID: 326 Distance: 0.93 AggroTargetID: 119 MostHurtID: 0
[2026/03/27 19:28:31] COMBAT-039 L:918 T:4 GetCombatTarget: validatetarget ID: 0
[2026/03/27 19:28:31] COMBAT-039 L:920 T:4 GetCombatTarget: Validate Target - No target return
[2026/03/27 19:28:31] COMBAT-039 L:1038 T:4 Role: pullertank Camp Distance: 0.93 30 Pulling: 0 0 0 NULL 0
[2026/03/27 19:28:31] COMBAT-039 L:539 T:4 CheckForCombat: Assist/Combat End MainLoop1
[2026/03/27 19:28:31] DEBUG-039 L:2334 T:4 CheckForAdds: Enter from CheckForCombat
[2026/03/27 19:28:31] DEBUG-039 L:7145 T:4 MobRadar 30 Enter CheckForAdds los
[2026/03/27 19:28:31] DEBUG-039 L:7177 T:4 MobRadar CheckForAdds los 0 0 1 119 NULL
[2026/03/27 19:28:31] DEBUG-039 L:7185 T:4 MobRadar Leave 0
[2026/03/27 19:28:31] DEBUG-039 L:2336 T:4 MobCount:0
[2026/03/27 19:28:31] COMBAT-039 L:598 T:4 CheckForCombat MobCount: 0 AggroTargetID: 119 ChainPull: 0 0
[2026/03/27 19:28:31] DEBUG-039 L:7145 T:4 MobRadar 30 Enter CheckForCombat los
[2026/03/27 19:28:31] DEBUG-039 L:7177 T:4 MobRadar CheckForCombat los 0 0 1 119 NULL
[2026/03/27 19:28:31] DEBUG-039 L:7185 T:4 MobRadar Leave 0
[2026/03/27 19:28:31] COMBAT-039 L:604 T:4 CheckForCombat MobCount: 0 AggroTargetID: 119 ChainPull: 0 0 0
[2026/03/27 19:28:31] DEBUG-039 L:7145 T:4 MobRadar 30 Enter CheckForCombat los
[2026/03/27 19:28:31] DEBUG-039 L:7177 T:4 MobRadar CheckForCombat los 0 0 1 119 NULL
[2026/03/27 19:28:31] DEBUG-039 L:7185 T:4 MobRadar Leave 0
[2026/03/27 19:28:32] COMBAT-039 L:494 T:4 CheckForCombat: Assist/Combat Begin MainLoop1
[2026/03/27 19:28:32] COMBAT-039 L:824 T:4 GetCombatTarget Enter
[2026/03/27 19:28:32] DEBUG-039 L:7145 T:4 MobRadar 30 Enter GetCombatTarget los
[2026/03/27 19:28:32] DEBUG-039 L:7177 T:4 MobRadar GetCombatTarget los 0 0 1 119 NULL
[2026/03/27 19:28:32] DEBUG-039 L:7185 T:4 MobRadar Leave 0
[2026/03/27 19:28:32] COMBAT-039 L:836 T:4 GetCombatTarget0: Lucilen Lucilen 0.00 0 119 0 0 FALSE
[2026/03/27 19:28:32] COMBAT-039 L:838 T:4 GetCombatTarget2: MainAssist.Equal[Lucilen] is 1 OR my role is pullertank MobCount = 0
[2026/03/27 19:28:32] COMBAT-039 L:893 T:4 ClasestMobID: 0 Distance: 0.93 XTarget[2] ID: 326 Distance: 0.93 AggroTargetID: 119 MostHurtID: 0
[2026/03/27 19:28:32] COMBAT-039 L:918 T:4 GetCombatTarget: validatetarget ID: 0
[2026/03/27 19:28:32] COMBAT-039 L:920 T:4 GetCombatTarget: Validate Target - No target return
[2026/03/27 19:28:32] COMBAT-039 L:1038 T:4 Role: pullertank Camp Distance: 0.93 30 Pulling: 0 0 0 NULL 0
[2026/03/27 19:28:32] COMBAT-039 L:539 T:4 CheckForCombat: Assist/Combat End MainLoop1
[2026/03/27 19:28:32] DEBUG-039 L:2334 T:4 CheckForAdds: Enter from CheckForCombat
[2026/03/27 19:28:32] DEBUG-039 L:7145 T:4 MobRadar 30 Enter CheckForAdds los
[2026/03/27 19:28:32] DEBUG-039 L:7177 T:4 MobRadar CheckForAdds los 0 0 1 119 NULL
[2026/03/27 19:28:32] DEBUG-039 L:7185 T:4 MobRadar Leave 0
[2026/03/27 19:28:32] DEBUG-039 L:2336 T:4 MobCount:0
[2026/03/27 19:28:32] COMBAT-039 L:598 T:4 CheckForCombat MobCount: 0 AggroTargetID: 119 ChainPull: 0 0
[2026/03/27 19:28:32] DEBUG-039 L:7145 T:4 MobRadar 30 Enter CheckForCombat los
[2026/03/27 19:28:32] DEBUG-039 L:7177 T:4 MobRadar CheckForCombat los 0 0 1 119 NULL
[2026/03/27 19:28:32] DEBUG-039 L:7185 T:4 MobRadar Leave 0
[2026/03/27 19:28:32] COMBAT-039 L:604 T:4 CheckForCombat MobCount: 0 AggroTargetID: 119 ChainPull: 0 0 0
[2026/03/27 19:28:32] DEBUG-039 L:7145 T:4 MobRadar 30 Enter CheckForCombat los
[2026/03/27 19:28:32] DEBUG-039 L:7177 T:4 MobRadar CheckForCombat los 0 0 1 119 NULL
[2026/03/27 19:28:32] DEBUG-039 L:7185 T:4 MobRadar Leave 0
[2026/03/27 19:28:32] COMBAT-039 L:494 T:5 CheckForCombat: Assist/Combat Begin MainLoop1
[2026/03/27 19:28:32] COMBAT-039 L:824 T:5 GetCombatTarget Enter
[2026/03/27 19:28:32] DEBUG-039 L:7145 T:5 MobRadar 30 Enter GetCombatTarget los
[2026/03/27 19:28:32] DEBUG-039 L:7177 T:5 MobRadar GetCombatTarget los 0 0 1 119 NULL
[2026/03/27 19:28:32] DEBUG-039 L:7185 T:5 MobRadar Leave 0
[2026/03/27 19:28:32] COMBAT-039 L:836 T:5 GetCombatTarget0: Lucilen Lucilen 0.00 0 119 0 0 FALSE
[2026/03/27 19:28:32] COMBAT-039 L:838 T:5 GetCombatTarget2: MainAssist.Equal[Lucilen] is 1 OR my role is pullertank MobCount = 0
[2026/03/27 19:28:32] COMBAT-039 L:893 T:5 ClasestMobID: 0 Distance: 0.93 XTarget[2] ID: 326 Distance: 0.93 AggroTargetID: 119 MostHurtID: 0
[2026/03/27 19:28:32] COMBAT-039 L:918 T:5 GetCombatTarget: validatetarget ID: 0
[2026/03/27 19:28:32] COMBAT-039 L:920 T:5 GetCombatTarget: Validate Target - No target return
[2026/03/27 19:28:32] COMBAT-039 L:1038 T:5 Role: pullertank Camp Distance: 0.93 30 Pulling: 0 0 0 NULL 0
[2026/03/27 19:28:32] COMBAT-039 L:539 T:5 CheckForCombat: Assist/Combat End MainLoop1
[2026/03/27 19:28:32] DEBUG-039 L:2334 T:5 CheckForAdds: Enter from CheckForCombat
[2026/03/27 19:28:32] DEBUG-039 L:7145 T:5 MobRadar 30 Enter CheckForAdds los
[2026/03/27 19:28:32] DEBUG-039 L:7177 T:5 MobRadar CheckForAdds los 0 0 1 119 NULL
[2026/03/27 19:28:32] DEBUG-039 L:7185 T:5 MobRadar Leave 0
[2026/03/27 19:28:32] DEBUG-039 L:2336 T:5 MobCount:0
[2026/03/27 19:28:32] COMBAT-039 L:598 T:5 CheckForCombat MobCount: 0 AggroTargetID: 119 ChainPull: 0 0
[2026/03/27 19:28:32] DEBUG-039 L:7145 T:5 MobRadar 30 Enter CheckForCombat los
[2026/03/27 19:28:32] DEBUG-039 L:7177 T:5 MobRadar CheckForCombat los 0 0 1 119 NULL
[2026/03/27 19:28:32] DEBUG-039 L:7185 T:5 MobRadar Leave 0
[2026/03/27 19:28:32] COMBAT-039 L:604 T:5 CheckForCombat MobCount: 0 AggroTargetID: 119 ChainPull: 0 0 0
[2026/03/27 19:28:32] DEBUG-039 L:7145 T:5 MobRadar 30 Enter CheckForCombat los
[2026/03/27 19:28:32] DEBUG-039 L:7177 T:5 MobRadar CheckForCombat los 0 0 1 119 NULL
[2026/03/27 19:28:32] DEBUG-039 L:7185 T:5 MobRadar Leave 0
[2026/03/27 19:28:33] COMBAT-039 L:494 T:5 CheckForCombat: Assist/Combat Begin MainLoop1
[2026/03/27 19:28:33] COMBAT-039 L:824 T:5 GetCombatTarget Enter
[2026/03/27 19:28:33] DEBUG-039 L:7145 T:5 MobRadar 30 Enter GetCombatTarget los
[2026/03/27 19:28:33] DEBUG-039 L:7177 T:5 MobRadar GetCombatTarget los 0 0 1 119 NULL
[2026/03/27 19:28:33] DEBUG-039 L:7185 T:5 MobRadar Leave 0
[2026/03/27 19:28:33] COMBAT-039 L:836 T:5 GetCombatTarget0: Lucilen Lucilen 0.00 0 119 0 0 FALSE
[2026/03/27 19:28:33] COMBAT-039 L:838 T:5 GetCombatTarget2: MainAssist.Equal[Lucilen] is 1 OR my role is pullertank MobCount = 0
[2026/03/27 19:28:33] COMBAT-039 L:893 T:5 ClasestMobID: 0 Distance: 0.93 XTarget[2] ID: 326 Distance: 0.93 AggroTargetID: 119 MostHurtID: 0
[2026/03/27 19:28:33] COMBAT-039 L:918 T:5 GetCombatTarget: validatetarget ID: 0
[2026/03/27 19:28:33] COMBAT-039 L:920 T:5 GetCombatTarget: Validate Target - No target return
[2026/03/27 19:28:33] COMBAT-039 L:1038 T:5 Role: pullertank Camp Distance: 0.93 30 Pulling: 0 0 0 NULL 0
[2026/03/27 19:28:33] COMBAT-039 L:539 T:5 CheckForCombat: Assist/Combat End MainLoop1
[2026/03/27 19:28:33] DEBUG-039 L:2334 T:5 CheckForAdds: Enter from CheckForCombat
[2026/03/27 19:28:33] DEBUG-039 L:7145 T:5 MobRadar 30 Enter CheckForAdds los
[2026/03/27 19:28:33] DEBUG-039 L:7177 T:5 MobRadar CheckForAdds los 0 0 1 119 NULL
[2026/03/27 19:28:33] DEBUG-039 L:7185 T:5 MobRadar Leave 0
[2026/03/27 19:28:33] DEBUG-039 L:2336 T:5 MobCount:0
[2026/03/27 19:28:33] COMBAT-039 L:598 T:5 CheckForCombat MobCount: 0 AggroTargetID: 119 ChainPull: 0 0
[2026/03/27 19:28:33] DEBUG-039 L:7145 T:5 MobRadar 30 Enter CheckForCombat los
[2026/03/27 19:28:33] DEBUG-039 L:7177 T:5 MobRadar CheckForCombat los 0 0 1 119 NULL
[2026/03/27 19:28:33] DEBUG-039 L:7185 T:5 MobRadar Leave 0
[2026/03/27 19:28:33] COMBAT-039 L:604 T:5 CheckForCombat MobCount: 0 AggroTargetID: 119 ChainPull: 0 0 0
[2026/03/27 19:28:33] DEBUG-039 L:7145 T:5 MobRadar 30 Enter CheckForCombat los
[2026/03/27 19:28:33] DEBUG-039 L:7177 T:5 MobRadar CheckForCombat los 0 0 1 119 NULL
[2026/03/27 19:28:33] DEBUG-039 L:7185 T:5 MobRadar Leave 0
[2026/03/27 19:28:33] COMBAT-039 L:494 T:6 CheckForCombat: Assist/Combat Begin MainLoop1
[2026/03/27 19:28:33] COMBAT-039 L:824 T:6 GetCombatTarget Enter
[2026/03/27 19:28:33] DEBUG-039 L:13944 T:6 Event_Timer Enter SitToMedTimer
[2026/03/27 19:28:33] DEBUG-039 L:13966 T:6 Event_Timer leave
[2026/03/27 19:28:33] DEBUG-039 L:7145 T:6 MobRadar 30 Enter GetCombatTarget los
[2026/03/27 19:28:33] DEBUG-039 L:7177 T:6 MobRadar GetCombatTarget los 0 0 1 119 NULL
[2026/03/27 19:28:33] DEBUG-039 L:7185 T:6 MobRadar Leave 0
[2026/03/27 19:28:33] COMBAT-039 L:836 T:6 GetCombatTarget0: Lucilen Lucilen 0.00 0 119 0 0 FALSE
[2026/03/27 19:28:33] COMBAT-039 L:838 T:6 GetCombatTarget2: MainAssist.Equal[Lucilen] is 1 OR my role is pullertank MobCount = 0
[2026/03/27 19:28:33] COMBAT-039 L:893 T:6 ClasestMobID: 0 Distance: 0.93 XTarget[2] ID: 326 Distance: 0.93 AggroTargetID: 119 MostHurtID: 0
[2026/03/27 19:28:33] COMBAT-039 L:918 T:6 GetCombatTarget: validatetarget ID: 0
[2026/03/27 19:28:33] COMBAT-039 L:920 T:6 GetCombatTarget: Validate Target - No target return
[2026/03/27 19:28:33] COMBAT-039 L:1038 T:6 Role: pullertank Camp Distance: 0.93 30 Pulling: 0 0 0 NULL 0
[2026/03/27 19:28:33] COMBAT-039 L:539 T:6 CheckForCombat: Assist/Combat End MainLoop1
[2026/03/27 19:28:33] DEBUG-039 L:2334 T:6 CheckForAdds: Enter from CheckForCombat
[2026/03/27 19:28:33] DEBUG-039 L:7145 T:6 MobRadar 30 Enter CheckForAdds los
[2026/03/27 19:28:33] DEBUG-039 L:7177 T:6 MobRadar CheckForAdds los 0 0 1 119 NULL
[2026/03/27 19:28:33] DEBUG-039 L:7185 T:6 MobRadar Leave 0
[2026/03/27 19:28:33] DEBUG-039 L:2336 T:6 MobCount:0
[2026/03/27 19:28:33] COMBAT-039 L:598 T:6 CheckForCombat MobCount: 0 AggroTargetID: 119 ChainPull: 0 0
[2026/03/27 19:28:33] DEBUG-039 L:7145 T:6 MobRadar 30 Enter CheckForCombat los
[2026/03/27 19:28:33] DEBUG-039 L:7177 T:6 MobRadar CheckForCombat los 0 0 1 119 NULL
[2026/03/27 19:28:33] DEBUG-039 L:7185 T:6 MobRadar Leave 0
[2026/03/27 19:28:33] COMBAT-039 L:604 T:6 CheckForCombat MobCount: 0 AggroTargetID: 119 ChainPull: 0 0 0
[2026/03/27 19:28:33] DEBUG-039 L:7145 T:6 MobRadar 30 Enter CheckForCombat los
[2026/03/27 19:28:33] DEBUG-039 L:7177 T:6 MobRadar CheckForCombat los 0 0 1 119 NULL
[2026/03/27 19:28:33] DEBUG-039 L:7185 T:6 MobRadar Leave 0
[2026/03/27 19:28:34] COMBAT-039 L:494 T:6 CheckForCombat: Assist/Combat Begin MainLoop1
[2026/03/27 19:28:34] COMBAT-039 L:824 T:6 GetCombatTarget Enter
[2026/03/27 19:28:34] DEBUG-039 L:7145 T:6 MobRadar 30 Enter GetCombatTarget los
[2026/03/27 19:28:34] DEBUG-039 L:7177 T:6 MobRadar GetCombatTarget los 0 0 1 119 NULL
[2026/03/27 19:28:34] DEBUG-039 L:7185 T:6 MobRadar Leave 0
[2026/03/27 19:28:34] COMBAT-039 L:836 T:6 GetCombatTarget0: Lucilen Lucilen 0.00 0 119 0 0 FALSE
[2026/03/27 19:28:34] COMBAT-039 L:838 T:6 GetCombatTarget2: MainAssist.Equal[Lucilen] is 1 OR my role is pullertank MobCount = 0
[2026/03/27 19:28:34] COMBAT-039 L:893 T:6 ClasestMobID: 0 Distance: 0.93 XTarget[2] ID: 326 Distance: 0.93 AggroTargetID: 119 MostHurtID: 0
[2026/03/27 19:28:34] COMBAT-039 L:918 T:6 GetCombatTarget: validatetarget ID: 0
[2026/03/27 19:28:34] COMBAT-039 L:920 T:6 GetCombatTarget: Validate Target - No target return
[2026/03/27 19:28:34] COMBAT-039 L:1038 T:6 Role: pullertank Camp Distance: 0.93 30 Pulling: 0 0 0 NULL 0
[2026/03/27 19:28:34] COMBAT-039 L:539 T:6 CheckForCombat: Assist/Combat End MainLoop1
[2026/03/27 19:28:34] DEBUG-039 L:2334 T:6 CheckForAdds: Enter from CheckForCombat
[2026/03/27 19:28:34] DEBUG-039 L:7145 T:6 MobRadar 30 Enter CheckForAdds los
[2026/03/27 19:28:34] DEBUG-039 L:7177 T:6 MobRadar CheckForAdds los 0 0 1 119 NULL
[2026/03/27 19:28:34] DEBUG-039 L:7185 T:6 MobRadar Leave 0
[2026/03/27 19:28:34] DEBUG-039 L:2336 T:6 MobCount:0
[2026/03/27 19:28:34] COMBAT-039 L:598 T:6 CheckForCombat MobCount: 0 AggroTargetID: 119 ChainPull: 0 0
[2026/03/27 19:28:34] DEBUG-039 L:7145 T:6 MobRadar 30 Enter CheckForCombat los
[2026/03/27 19:28:34] DEBUG-039 L:7177 T:6 MobRadar CheckForCombat los 0 0 1 119 NULL
[2026/03/27 19:28:34] DEBUG-039 L:7185 T:6 MobRadar Leave 0
[2026/03/27 19:28:34] COMBAT-039 L:604 T:6 CheckForCombat MobCount: 0 AggroTargetID: 119 ChainPull: 0 0 0
[2026/03/27 19:28:34] DEBUG-039 L:7145 T:6 MobRadar 30 Enter CheckForCombat los
[2026/03/27 19:28:34] DEBUG-039 L:7177 T:6 MobRadar CheckForCombat los 0 0 1 119 NULL
[2026/03/27 19:28:34] DEBUG-039 L:7185 T:6 MobRadar Leave 0
[2026/03/27 19:28:34] COMBAT-039 L:494 T:7 CheckForCombat: Assist/Combat Begin MainLoop1
[2026/03/27 19:28:34] COMBAT-039 L:824 T:7 GetCombatTarget Enter
[2026/03/27 19:28:34] DEBUG-039 L:7145 T:7 MobRadar 30 Enter GetCombatTarget los
[2026/03/27 19:28:34] DEBUG-039 L:7177 T:7 MobRadar GetCombatTarget los 0 0 1 119 NULL
[2026/03/27 19:28:34] DEBUG-039 L:7185 T:7 MobRadar Leave 0
[2026/03/27 19:28:34] COMBAT-039 L:836 T:7 GetCombatTarget0: Lucilen Lucilen 0.00 0 119 0 0 FALSE
[2026/03/27 19:28:34] COMBAT-039 L:838 T:7 GetCombatTarget2: MainAssist.Equal[Lucilen] is 1 OR my role is pullertank MobCount = 0
[2026/03/27 19:28:34] COMBAT-039 L:893 T:7 ClasestMobID: 0 Distance: 0.93 XTarget[2] ID: 326 Distance: 0.93 AggroTargetID: 119 MostHurtID: 0
[2026/03/27 19:28:34] COMBAT-039 L:918 T:7 GetCombatTarget: validatetarget ID: 0
[2026/03/27 19:28:34] COMBAT-039 L:920 T:7 GetCombatTarget: Validate Target - No target return
[2026/03/27 19:28:34] COMBAT-039 L:1038 T:7 Role: pullertank Camp Distance: 0.93 30 Pulling: 0 0 0 NULL 0
[2026/03/27 19:28:34] COMBAT-039 L:539 T:7 CheckForCombat: Assist/Combat End MainLoop1
[2026/03/27 19:28:34] DEBUG-039 L:2334 T:7 CheckForAdds: Enter from CheckForCombat
[2026/03/27 19:28:34] DEBUG-039 L:7145 T:7 MobRadar 30 Enter CheckForAdds los
[2026/03/27 19:28:34] DEBUG-039 L:7177 T:7 MobRadar CheckForAdds los 0 0 1 119 NULL
[2026/03/27 19:28:34] DEBUG-039 L:7185 T:7 MobRadar Leave 0
[2026/03/27 19:28:34] DEBUG-039 L:2336 T:7 MobCount:0

I have attached full log - it`s just too long but just in case.

Thanks in advance for your help!
 

Attachments

Since you are are in sebilis i would lower the maxradius, from 1600 to maybe 500

I dont see anything in the log that would tell us why its not finding mobs

how do you start it on your sk? /mac kissassist pullertank would be how i would do it

and on your assists /mac kissassist assist yourSKnamehere 98

i am wondering if you are getting pushed off the mesh and its just looking for line of sight mobs, i believe the rof2 client can still render the mesh in game, you can check that with /nav ui
 
Hi,

Yes - I do run macros that way, as it runs for 10 mins with no issue - I dont think its way of executing the macro.

Also, I tried with max radius of 700 and it was still stopping after 10 mins.

Does pushed off mash expains why its adding corpses to xtarget as well?

Also can you please let me what should I look for in nav ui?

Thanks
 
i have no idea whats going on, and why it would when restarted would start putting corpses on xtarget. seems to be something else interferring
 
I tried again by re building mash and turned rendering on. Can confirm my tank was standing on top of the mash.. is the problem not able to recognise mob to pull? I reduced pull radius to 500 and height to 10 but still no go..
 
I tried again by re building mash and turned rendering on. Can confirm my tank was standing on top of the mash.. is the problem not able to recognise mob to pull? I reduced pull radius to 500 and height to 10 but still no go..
height of 10 is very very very small
 
yeah 10 max z radius is no go for most places, do atleast 50

when you say its stop pulling is it still able to fight if you manually pull something into your camp?
 
No - it stops and does nothing, even though some mobs aggro due to respawn.

I just downloaded very vanilla and added kissassist only, so not sure what`s causing the issue.

after reading the log, it seems to be targeting corpses with 1st run too..

[2026/03/28 10:40:37] COMBAT-039 L:893 T:1343 ClasestMobID: 325 Distance: 7.15 XTarget[2] ID: 339 Distance: 31.14 AggroTargetID: 325 MostHurtID: 325
[2026/03/28 10:40:37] COMBAT-039 L:918 T:1343 GetCombatTarget: validatetarget ID: 325
[2026/03/28 10:40:37] COMBAT-039 L:949 T:1343 ValidateTarget Enter Target Name:froglok jin wizard`s corpse ID:325 Spawn Name: NULL ID:0
[2026/03/28 10:40:37] COMBAT-039 L:968 T:1343 ValidateTarget Validate 1
[2026/03/28 10:40:37] COMBAT-039 L:926 T:1343 GetCombatTarget Target:froglok jin wizard`s corpse ValidTarget:0 Marco Return:BadTargetType
[2026/03/28 10:40:37] COMBAT-039 L:942 T:1343 GetCombatTarget MyTargetName: ID:0 ValidTarget: 0
[2026/03/28 10:40:37] COMBAT-039 L:943 T:1343 GetCombatTarget Leave
[2026/03/28 10:40:37] COMBAT-039 L:1038 T:1343 Role: pullertank Camp Distance: 9.72 30 Pulling: 0 0 325 TRUE 0
[2026/03/28 10:40:37] COMBAT-039 L:539 T:1343 CheckForCombat: Assist/Combat End MainLoop2
[2026/03/28 10:40:37] DEBUG-039 L:2334 T:1343 CheckForAdds: Enter from CheckForCombat
[2026/03/28 10:40:37] DEBUG-039 L:7145 T:1343 MobRadar 30 Enter CheckForAdds los
[2026/03/28 10:40:37] DEBUG-039 L:7177 T:1343 MobRadar CheckForAdds los 2 0 1 325 Corpse
[2026/03/28 10:40:37] DEBUG-039 L:7185 T:1343 MobRadar Leave 2
[2026/03/28 10:40:37] DEBUG-039 L:2336 T:1343 MobCount:2
[2026/03/28 10:40:37] DEBUG-039 L:2368 T:1343 CheckForAdds: Leave
[2026/03/28 10:40:37] DEBUG-039 L:7145 T:1343 MobRadar 30 Enter CheckForCombat los
[2026/03/28 10:40:37] DEBUG-039 L:7177 T:1343 MobRadar CheckForCombat los 2 0 1 325 Corpse
[2026/03/28 10:40:37] DEBUG-039 L:7185 T:1343 MobRadar Leave 2
[2026/03/28 10:40:37] COMBAT-039 L:494 T:1343 CheckForCombat: Assist/Combat Begin MainLoop2
[2026/03/28 10:40:37] COMBAT-039 L:824 T:1343 GetCombatTarget Enter
[2026/03/28 10:40:37] DEBUG-039 L:7145 T:1343 MobRadar 30 Enter GetCombatTarget los
[2026/03/28 10:40:37] DEBUG-039 L:7177 T:1343 MobRadar GetCombatTarget los 2 0 1 325 Corpse
[2026/03/28 10:40:37] DEBUG-039 L:7185 T:1343 MobRadar Leave 2
[2026/03/28 10:40:37] COMBAT-039 L:836 T:1343 GetCombatTarget0: Lucilen Lucilen 0.00 2 325 325 0 FALSE
[2026/03/28 10:40:37] COMBAT-039 L:838 T:1343 GetCombatTarget2: MainAssist.Equal[Lucilen] is 1 OR my role is pullertank MobCount = 2
[2026/03/28 10:40:38] COMBAT-039 L:893 T:1343 ClasestMobID: 325 Distance: 7.15 XTarget[2] ID: 339 Distance: 31.14 AggroTargetID: 325 MostHurtID: 325
[2026/03/28 10:40:38] COMBAT-039 L:918 T:1343 GetCombatTarget: validatetarget ID: 325
[2026/03/28 10:40:38] COMBAT-039 L:949 T:1343 ValidateTarget Enter Target Name:froglok jin wizard`s corpse ID:325 Spawn Name: NULL ID:0
[2026/03/28 10:40:38] COMBAT-039 L:968 T:1343 ValidateTarget Validate 1
[2026/03/28 10:40:38] COMBAT-039 L:926 T:1343 GetCombatTarget Target:froglok jin wizard`s corpse ValidTarget:0 Marco Return:BadTargetType
[2026/03/28 10:40:38] COMBAT-039 L:942 T:1343 GetCombatTarget MyTargetName: ID:0 ValidTarget: 0
[2026/03/28 10:40:38] COMBAT-039 L:943 T:1343 GetCombatTarget Leave
[2026/03/28 10:40:38] COMBAT-039 L:1038 T:1343 Role: pullertank Camp Distance: 9.72 30 Pulling: 0 0 325 TRUE 0

Probably below log is where macro started to stop working.

[2026/03/28 10:47:29] COMBAT-039 L:1874 T:1755 CombatCast: Leave
[2026/03/28 10:47:29] COMBAT-039 L:1201 T:1755 Attack 3
[2026/03/28 10:47:29] HEALS-039 L:12600 T:1755 CheckCures Enter Combat3
[2026/03/28 10:47:29] HEALS-039 L:6370 T:1755 CheckHealth Enter CheckCures1
[2026/03/28 10:47:29] HEALS-039 L:6534 T:1755 CheckHealth leave CheckCures1
[2026/03/28 10:47:29] HEALS-039 L:6370 T:1755 CheckHealth Enter CheckCures3
[2026/03/28 10:47:29] HEALS-039 L:6534 T:1755 CheckHealth leave CheckCures3
[2026/03/28 10:47:29] HEALS-039 L:12786 T:1755 CheckCures Leave Combat3
[2026/03/28 10:47:29] BUFFS-039 L:13894 T:1755 CastMana Enter combat
[2026/03/28 10:47:29] BUFFS-039 L:13936 T:1755 CastMana Leave combat
[2026/03/28 10:47:29] COMBAT-039 L:1339 T:1755 CombatTargetCheck1 340 NPC 0 0
[2026/03/28 10:47:29] COMBAT-039 L:1415 T:1755 CombatTargetCheck2 340 340 NPC 0
[2026/03/28 10:47:29] COMBAT-039 L:1885 T:1755 CheckStick: Enter.
[2026/03/28 10:47:29] COMBAT-039 L:1886 T:1755 CheckStick0: 1:FALSE 2:!1 3:FALSE 4:front 5:FALSE 6:0
[2026/03/28 10:47:29] COMBAT-039 L:1923 T:1755 CheckStick3: 1 0 TRUE STAND 0
[2026/03/28 10:47:29] COMBAT-039 L:1968 T:1755 CheckStick: Leave
[2026/03/28 10:47:29] COMBAT-039 L:1133 T:1755 Attack 1
[2026/03/28 10:47:29] COMBAT-039 L:2376 T:1755 AggroCheck Enter 340
[2026/03/28 10:47:29] COMBAT-039 L:2393 T:1755 AggroCheck 100 < 99 Taunt 0 FALSE
[2026/03/28 10:47:29] COMBAT-039 L:2438 T:1755 AggroCheck Leave
[2026/03/28 10:47:29] HEALS-039 L:12600 T:1755 CheckCures Enter Combat2
[2026/03/28 10:47:29] HEALS-039 L:6370 T:1755 CheckHealth Enter CheckCures1
[2026/03/28 10:47:29] HEALS-039 L:6534 T:1755 CheckHealth leave CheckCures1
[2026/03/28 10:47:29] HEALS-039 L:6370 T:1755 CheckHealth Enter CheckCures3
[2026/03/28 10:47:29] HEALS-039 L:6534 T:1755 CheckHealth leave CheckCures3
[2026/03/28 10:47:29] HEALS-039 L:12786 T:1755 CheckCures Leave Combat2
[2026/03/28 10:47:29] COMBAT-039 L:1617 T:1755 CombatCast Enter
[2026/03/28 10:47:29] COMBAT-039 L:1658 T:1755 CombatCast Kick NULL Kick !FALSE && !FALSE && !FALSE && !FALSE
[2026/03/28 10:47:29] COMBAT-039 L:1859 T:1755 CombatCast Kick DPSTimer1 0
[2026/03/28 10:47:29] COMBAT-039 L:1339 T:1755 CombatTargetCheck1 340 NPC 0 0
[2026/03/28 10:47:30] COMBAT-039 L:1415 T:1755 CombatTargetCheck2 340 340 NPC 0
[2026/03/28 10:47:30] COMBAT-039 L:1874 T:1755 CombatCast: Leave
[2026/03/28 10:47:30] COMBAT-039 L:1201 T:1755 Attack 3
[2026/03/28 10:47:30] HEALS-039 L:12600 T:1755 CheckCures Enter Combat3
[2026/03/28 10:47:30] HEALS-039 L:6370 T:1755 CheckHealth Enter CheckCures1
[2026/03/28 10:47:30] HEALS-039 L:6534 T:1755 CheckHealth leave CheckCures1
[2026/03/28 10:47:30] HEALS-039 L:6370 T:1755 CheckHealth Enter CheckCures3
[2026/03/28 10:47:30] HEALS-039 L:6534 T:1755 CheckHealth leave CheckCures3
[2026/03/28 10:47:30] HEALS-039 L:12786 T:1755 CheckCures Leave Combat3
[2026/03/28 10:47:30] BUFFS-039 L:13894 T:1755 CastMana Enter combat
[2026/03/28 10:47:30] BUFFS-039 L:13936 T:1755 CastMana Leave combat
[2026/03/28 10:47:30] COMBAT-039 L:1339 T:1755 CombatTargetCheck1 340 NPC 0 0
[2026/03/28 10:47:30] COMBAT-039 L:1415 T:1755 CombatTargetCheck2 340 340 NPC 0
[2026/03/28 10:47:30] COMBAT-039 L:1885 T:1755 CheckStick: Enter.
[2026/03/28 10:47:30] COMBAT-039 L:1886 T:1755 CheckStick0: 1:FALSE 2:!1 3:FALSE 4:front 5:FALSE 6:0
[2026/03/28 10:47:30] COMBAT-039 L:1923 T:1755 CheckStick3: 1 0 TRUE STAND 0
[2026/03/28 10:47:30] COMBAT-039 L:1968 T:1755 CheckStick: Leave
[2026/03/28 10:47:30] COMBAT-039 L:1133 T:1755 Attack 1
[2026/03/28 10:47:30] COMBAT-039 L:2376 T:1755 AggroCheck Enter 340
[2026/03/28 10:47:30] COMBAT-039 L:2393 T:1755 AggroCheck 100 < 99 Taunt 0 FALSE
[2026/03/28 10:47:30] COMBAT-039 L:2438 T:1755 AggroCheck Leave
[2026/03/28 10:47:30] HEALS-039 L:12600 T:1756 CheckCures Enter Combat2
[2026/03/28 10:47:30] HEALS-039 L:6370 T:1756 CheckHealth Enter CheckCures1
[2026/03/28 10:47:30] HEALS-039 L:6534 T:1756 CheckHealth leave CheckCures1
[2026/03/28 10:47:30] HEALS-039 L:6370 T:1756 CheckHealth Enter CheckCures3
[2026/03/28 10:47:30] HEALS-039 L:6534 T:1756 CheckHealth leave CheckCures3
[2026/03/28 10:47:30] HEALS-039 L:12786 T:1756 CheckCures Leave Combat2
[2026/03/28 10:47:30] COMBAT-039 L:1617 T:1756 CombatCast Enter
[2026/03/28 10:47:30] COMBAT-039 L:1658 T:1756 CombatCast Kick NULL Kick !FALSE && !FALSE && !FALSE && !FALSE
[2026/03/28 10:47:30] COMBAT-039 L:1859 T:1756 CombatCast Kick DPSTimer1 0
[2026/03/28 10:47:30] COMBAT-039 L:1339 T:1756 CombatTargetCheck1 340 NPC 0 0
[2026/03/28 10:47:30] COMBAT-039 L:1415 T:1756 CombatTargetCheck2 340 340 NPC 0
[2026/03/28 10:47:30] COMBAT-039 L:1874 T:1756 CombatCast: Leave
[2026/03/28 10:47:30] COMBAT-039 L:1201 T:1756 Attack 3
[2026/03/28 10:47:30] HEALS-039 L:12600 T:1756 CheckCures Enter Combat3
[2026/03/28 10:47:30] HEALS-039 L:6370 T:1756 CheckHealth Enter CheckCures1
[2026/03/28 10:47:30] HEALS-039 L:6534 T:1756 CheckHealth leave CheckCures1
[2026/03/28 10:47:30] HEALS-039 L:6370 T:1756 CheckHealth Enter CheckCures3
[2026/03/28 10:47:30] HEALS-039 L:6534 T:1756 CheckHealth leave CheckCures3
[2026/03/28 10:47:30] COMBAT-039 L:1339 T:1756 CombatTargetCheck1 340 Corpse 0 0
[2026/03/28 10:47:30] HEALS-039 L:12786 T:1756 CheckCures Leave Combat3
[2026/03/28 10:47:30] BUFFS-039 L:13894 T:1756 CastMana Enter combat
[2026/03/28 10:47:30] BUFFS-039 L:13936 T:1756 CastMana Leave combat
[2026/03/28 10:47:30] COMBAT-039 L:1339 T:1756 CombatTargetCheck1 0 NULL 0 0
[2026/03/28 10:47:30] COMBAT-039 L:1415 T:1756 CombatTargetCheck2 0 340 NULL 0
[2026/03/28 10:47:30] COMBAT-039 L:2145 T:1756 CombatReset: Enter 0 combat
[2026/03/28 10:47:30] DEBUG-039 L:7145 T:1756 MobRadar 30 Enter CombatReset los
[2026/03/28 10:47:30] DEBUG-039 L:7177 T:1756 MobRadar CombatReset los 0 0 1 325 NULL
[2026/03/28 10:47:30] DEBUG-039 L:7185 T:1756 MobRadar Leave 0
[2026/03/28 10:47:30] PULL-039 L:10565 T:1756 PullReset Enter
[2026/03/28 10:47:30] PULL-039 L:10580 T:1756 PullReset Leave
[2026/03/28 10:47:30] COMBAT-039 L:2251 T:1756 CombatReset In Group Check: 0 !1 1
[2026/03/28 10:47:30] COMBAT-039 L:2313 T:1756 CombatReset: Leave
[2026/03/28 10:47:30] COMBAT-039 L:1332 T:1756 Combat Leave
[2026/03/28 10:47:30] COMBAT-039 L:539 T:1756 CheckForCombat: Assist/Combat End MainLoop2
[2026/03/28 10:47:30] DEBUG-039 L:2334 T:1756 CheckForAdds: Enter from CheckForCombat
[2026/03/28 10:47:30] DEBUG-039 L:7145 T:1756 MobRadar 30 Enter CheckForAdds los
[2026/03/28 10:47:30] DEBUG-039 L:7177 T:1756 MobRadar CheckForAdds los 0 0 1 325 NULL
[2026/03/28 10:47:30] DEBUG-039 L:7185 T:1756 MobRadar Leave 0
[2026/03/28 10:47:30] DEBUG-039 L:2336 T:1756 MobCount:0
[2026/03/28 10:47:30] COMBAT-039 L:598 T:1756 CheckForCombat MobCount: 0 AggroTargetID: 325 ChainPull: 0 0
[2026/03/28 10:47:30] DEBUG-039 L:7145 T:1756 MobRadar 30 Enter CheckForCombat los
[2026/03/28 10:47:30] DEBUG-039 L:7177 T:1756 MobRadar CheckForCombat los 0 0 1 325 NULL
[2026/03/28 10:47:30] DEBUG-039 L:7185 T:1756 MobRadar Leave 0
[2026/03/28 10:47:30] COMBAT-039 L:494 T:1756 CheckForCombat: Assist/Combat Begin MainLoop2
[2026/03/28 10:47:30] COMBAT-039 L:824 T:1756 GetCombatTarget Enter
[2026/03/28 10:47:30] DEBUG-039 L:7145 T:1756 MobRadar 30 Enter GetCombatTarget los
[2026/03/28 10:47:30] DEBUG-039 L:7177 T:1756 MobRadar GetCombatTarget los 0 0 1 325 NULL
[2026/03/28 10:47:30] DEBUG-039 L:7185 T:1756 MobRadar Leave 0
[2026/03/28 10:47:30] COMBAT-039 L:836 T:1756 GetCombatTarget0: Lucilen Lucilen 0.00 0 325 0 0 FALSE
[2026/03/28 10:47:30] COMBAT-039 L:838 T:1756 GetCombatTarget2: MainAssist.Equal[Lucilen] is 1 OR my role is pullertank MobCount = 0
[2026/03/28 10:47:30] COMBAT-039 L:918 T:1756 GetCombatTarget: validatetarget ID: 0
[2026/03/28 10:47:30] COMBAT-039 L:920 T:1756 GetCombatTarget: Validate Target - No target return
[2026/03/28 10:47:30] COMBAT-039 L:1038 T:1756 Role: pullertank Camp Distance: 9.76 30 Pulling: 0 0 0 NULL 0
[2026/03/28 10:47:30] COMBAT-039 L:539 T:1756 CheckForCombat: Assist/Combat End MainLoop2
[2026/03/28 10:47:30] DEBUG-039 L:2334 T:1756 CheckForAdds: Enter from CheckForCombat
[2026/03/28 10:47:30] DEBUG-039 L:7145 T:1756 MobRadar 30 Enter CheckForAdds los
[2026/03/28 10:47:30] DEBUG-039 L:7177 T:1756 MobRadar CheckForAdds los 0 0 1 325 NULL
[2026/03/28 10:47:30] DEBUG-039 L:7185 T:1756 MobRadar Leave 0
[2026/03/28 10:47:30] DEBUG-039 L:2336 T:1756 MobCount:0
[2026/03/28 10:47:30] COMBAT-039 L:598 T:1756 CheckForCombat MobCount: 0 AggroTargetID: 325 ChainPull: 0 0
[2026/03/28 10:47:30] DEBUG-039 L:7145 T:1756 MobRadar 30 Enter CheckForCombat los
[2026/03/28 10:47:30] DEBUG-039 L:7177 T:1756 MobRadar CheckForCombat los 0 0 1 325 NULL
[2026/03/28 10:47:30] DEBUG-039 L:7185 T:1756 MobRadar Leave 0
[2026/03/28 10:47:31] COMBAT-039 L:494 T:1757 CheckForCombat: Assist/Combat Begin MainLoop2
[2026/03/28 10:47:31] COMBAT-039 L:824 T:1757 GetCombatTarget Enter
[2026/03/28 10:47:31] DEBUG-039 L:7145 T:1757 MobRadar 30 Enter GetCombatTarget los
[2026/03/28 10:47:31] DEBUG-039 L:7177 T:1757 MobRadar GetCombatTarget los 0 0 1 325 NULL
[2026/03/28 10:47:31] DEBUG-039 L:7185 T:1757 MobRadar Leave 0
[2026/03/28 10:47:31] COMBAT-039 L:836 T:1757 GetCombatTarget0: Lucilen Lucilen 0.00 0 325 0 0 FALSE
[2026/03/28 10:47:31] COMBAT-039 L:838 T:1757 GetCombatTarget2: MainAssist.Equal[Lucilen] is 1 OR my role is pullertank MobCount = 0
[2026/03/28 10:47:31] COMBAT-039 L:918 T:1757 GetCombatTarget: validatetarget ID: 0
[2026/03/28 10:47:31] COMBAT-039 L:920 T:1757 GetCombatTarget: Validate Target - No target return
[2026/03/28 10:47:31] COMBAT-039 L:1038 T:1757 Role: pullertank Camp Distance: 9.76 30 Pulling: 0 0 0 NULL 0
[2026/03/28 10:47:31] COMBAT-039 L:539 T:1757 CheckForCombat: Assist/Combat End MainLoop2
[2026/03/28 10:47:31] DEBUG-039 L:2334 T:1757 CheckForAdds: Enter from CheckForCombat
[2026/03/28 10:47:31] DEBUG-039 L:7145 T:1757 MobRadar 30 Enter CheckForAdds los
[2026/03/28 10:47:31] DEBUG-039 L:7177 T:1757 MobRadar CheckForAdds los 0 0 1 325 NULL
[2026/03/28 10:47:31] DEBUG-039 L:7185 T:1757 MobRadar Leave 0
[2026/03/28 10:47:31] DEBUG-039 L:2336 T:1757 MobCount:0
[2026/03/28 10:47:31] COMBAT-039 L:598 T:1757 CheckForCombat MobCount: 0 AggroTargetID: 325 ChainPull: 0 0
[2026/03/28 10:47:31] DEBUG-039 L:7145 T:1757 MobRadar 30 Enter CheckForCombat los
[2026/03/28 10:47:31] DEBUG-039 L:7177 T:1757 MobRadar CheckForCombat los 0 0 1 325 NULL
[2026/03/28 10:47:31] DEBUG-039 L:7185 T:1757 MobRadar Leave 0
[2026/03/28 10:47:31] COMBAT-039 L:494 T:1757 CheckForCombat: Assist/Combat Begin MainLoop2
[2026/03/28 10:47:31] COMBAT-039 L:824 T:1757 GetCombatTarget Enter
[2026/03/28 10:47:31] DEBUG-039 L:7145 T:1757 MobRadar 30 Enter GetCombatTarget los
[2026/03/28 10:47:31] DEBUG-039 L:7177 T:1757 MobRadar GetCombatTarget los 0 0 1 325 NULL
[2026/03/28 10:47:31] DEBUG-039 L:7185 T:1757 MobRadar Leave 0
[2026/03/28 10:47:31] COMBAT-039 L:836 T:1757 GetCombatTarget0: Lucilen Lucilen 0.00 0 325 0 0 FALSE
[2026/03/28 10:47:31] COMBAT-039 L:838 T:1757 GetCombatTarget2: MainAssist.Equal[Lucilen] is 1 OR my role is pullertank MobCount = 0
[2026/03/28 10:47:31] COMBAT-039 L:918 T:1757 GetCombatTarget: validatetarget ID: 0
[2026/03/28 10:47:31] COMBAT-039 L:920 T:1757 GetCombatTarget: Validate Target - No target return
[2026/03/28 10:47:31] COMBAT-039 L:1038 T:1757 Role: pullertank Camp Distance: 9.76 30 Pulling: 0 0 0 NULL 0
[2026/03/28 10:47:31] COMBAT-039 L:539 T:1757 CheckForCombat: Assist/Combat End MainLoop2
[2026/03/28 10:47:31] DEBUG-039 L:2334 T:1757 CheckForAdds: Enter from CheckForCombat
[2026/03/28 10:47:31] DEBUG-039 L:7145 T:1757 MobRadar 30 Enter CheckForAdds los
[2026/03/28 10:47:31] DEBUG-039 L:7177 T:1757 MobRadar CheckForAdds los 0 0 1 325 NULL
[2026/03/28 10:47:31] DEBUG-039 L:7185 T:1757 MobRadar Leave 0
[2026/03/28 10:47:31] DEBUG-039 L:2336 T:1757 MobCount:0
[2026/03/28 10:47:31] COMBAT-039 L:598 T:1757 CheckForCombat MobCount: 0 AggroTargetID: 325 ChainPull: 0 0
[2026/03/28 10:47:31] DEBUG-039 L:7145 T:1757 MobRadar 30 Enter CheckForCombat los
[2026/03/28 10:47:31] DEBUG-039 L:7177 T:1757 MobRadar CheckForCombat los 0 0 1 325 NULL
[2026/03/28 10:47:31] DEBUG-039 L:7185 T:1757 MobRadar Leave 0
[2026/03/28 10:47:32] COMBAT-039 L:494 T:1758 CheckForCombat: Assist/Combat Begin MainLoop2
[2026/03/28 10:47:32] COMBAT-039 L:824 T:1758 GetCombatTarget Enter
[2026/03/28 10:47:32] DEBUG-039 L:7145 T:1758 MobRadar 30 Enter GetCombatTarget los
[2026/03/28 10:47:32] DEBUG-039 L:7177 T:1758 MobRadar GetCombatTarget los 0 0 1 325 NULL
[2026/03/28 10:47:32] DEBUG-039 L:7185 T:1758 MobRadar Leave 0
[2026/03/28 10:47:32] COMBAT-039 L:836 T:1758 GetCombatTarget0: Lucilen Lucilen 0.00 0 325 0 0 FALSE
[2026/03/28 10:47:32] COMBAT-039 L:838 T:1758 GetCombatTarget2: MainAssist.Equal[Lucilen] is 1 OR my role is pullertank MobCount = 0
[2026/03/28 10:47:32] COMBAT-039 L:918 T:1758 GetCombatTarget: validatetarget ID: 0
[2026/03/28 10:47:32] COMBAT-039 L:920 T:1758 GetCombatTarget: Validate Target - No target return
[2026/03/28 10:47:32] COMBAT-039 L:1038 T:1758 Role: pullertank Camp Distance: 9.76 30 Pulling: 0 0 0 NULL 0
[2026/03/28 10:47:32] COMBAT-039 L:539 T:1758 CheckForCombat: Assist/Combat End MainLoop2
[2026/03/28 10:47:32] DEBUG-039 L:2334 T:1758 CheckForAdds: Enter from CheckForCombat
[2026/03/28 10:47:32] DEBUG-039 L:7145 T:1758 MobRadar 30 Enter CheckForAdds los
[2026/03/28 10:47:32] DEBUG-039 L:7177 T:1758 MobRadar CheckForAdds los 0 0 1 325 NULL
[2026/03/28 10:47:32] DEBUG-039 L:7185 T:1758 MobRadar Leave 0
[2026/03/28 10:47:32] DEBUG-039 L:2336 T:1758 MobCount:0
[2026/03/28 10:47:32] COMBAT-039 L:598 T:1758 CheckForCombat MobCount: 0 AggroTargetID: 325 ChainPull: 0 0
[2026/03/28 10:47:32] DEBUG-039 L:7145 T:1758 MobRadar 30 Enter CheckForCombat los
[2026/03/28 10:47:32] DEBUG-039 L:7177 T:1758 MobRadar CheckForCombat los 0 0 1 325 NULL
[2026/03/28 10:47:32] DEBUG-039 L:7185 T:1758 MobRadar Leave 0
[2026/03/28 10:47:32] COMBAT-039 L:494 T:1758 CheckForCombat: Assist/Combat Begin MainLoop2
[2026/03/28 10:47:32] COMBAT-039 L:824 T:1758 GetCombatTarget Enter
[2026/03/28 10:47:32] DEBUG-039 L:7145 T:1758 MobRadar 30 Enter GetCombatTarget los
[2026/03/28 10:47:32] DEBUG-039 L:7177 T:1758 MobRadar GetCombatTarget los 0 0 1 325 NULL
[2026/03/28 10:47:32] DEBUG-039 L:7185 T:1758 MobRadar Leave 0
[2026/03/28 10:47:32] COMBAT-039 L:836 T:1758 GetCombatTarget0: Lucilen Lucilen 0.00 0 325 0 0 FALSE
[2026/03/28 10:47:32] COMBAT-039 L:838 T:1758 GetCombatTarget2: MainAssist.Equal[Lucilen] is 1 OR my role is pullertank MobCount = 0
[2026/03/28 10:47:32] COMBAT-039 L:918 T:1758 GetCombatTarget: validatetarget ID: 0
[2026/03/28 10:47:32] COMBAT-039 L:920 T:1758 GetCombatTarget: Validate Target - No target return
[2026/03/28 10:47:32] COMBAT-039 L:1038 T:1758 Role: pullertank Camp Distance: 9.76 30 Pulling: 0 0 0 NULL 0
 
Another update - tried other zones, seems to be working just fine.

I think the issue is kissassist is trying to get the mobs under the sewers - which does not have los - and in the course it just breaks.

Will try Sebilis in other part later where kissassist can`t get to the sewers maybe..
 
Another update - tried other zones, seems to be working just fine.

I think the issue is kissassist is trying to get the mobs under the sewers - which does not have los - and in the course it just breaks.

Will try Sebilis in other part later where kissassist can`t get to the sewers maybe..
If you feel it's trying to pull from floors it can't reach, try lowering your MaxZRange=150 to 25 or 50. Although it shouldn't be "targeting" stuff it can't Nav to.

Oh, I see ZRange has been suggested/tried... the above it still a good range to keep you puller on the current floor
 
If anything is showing up on Xtarget then the macro will not pull, because it thinks the puller has aggro. From what you mentioned there are corpses showing up on the Xtarget. Need to figure out what is causing the corpses to assigned to the xtarget. Another thing you can check is when the macro stops pulling. Don't stop the macro leave it running then go look at the your pullers ini file an see what XTSlot is set to. Then flip back and look at the xtarget and see if the slot, that XTSlot is set to is an type of Auto Hater. One question. Is your Puller in the same group as your MA?
 
Tried again in Seb, still same issue - even with no mobs underground. Xts slot is set to 0, and it`s 3 man group so puller is same group.

Seems to be have something to do with Seb...
 
I was wrong - same issue happened in Hole as well.

Asked AI and it did magic for me.. adding Losfailon=1 in the [pull] part solved all problem, now working fine in Seb!
 
Problem - Kissassist stops after ~10 mins of running

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