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Kissassist Condition Help

Bruhm

Member
Joined
Oct 23, 2021
RedCents
220¢
So I'm playing on an EMU server that allows KA and Mule. I am wanting to write a condition to make a caster sit ( you know a (${me.target something something ... etc ) if there are less than 2 mobs on xtar. I'm guessing I would write it in the DPS section ( or AE? ). Any advice on how I would write this code or which section I should put this in? Thanks guys!

Again to be clear, I'm just trying to make the caster sit if there is only 1 mob in camp, so he can med while the dps is taking care of the mob, emulating a cleric getting that precious mana back.
 
I think you want to handle it in DPS.
If the cleric is still healing, you might want a /sit command at the start of the DPS

Rest of the DPS entries just need a condition: ${Me.XTarget}

Example KissAassist:
Code:
DPS1=command:/sit|99|Cond1
DPS2=Burst of Fire|98|Cond2

Cond1=${Me.XTarget} < 2 && !${Me.Sitting}
Cond2=${Me.XTarget} > 1

Example MuleAssist:
Code:
DPS1=command:/sit|99
DPSCond1=${Me.XTarget} < 2 && !${Me.Sitting}
DPS2=Burst of Fire|98
DPSCond2=${Me.XTarget} > 1

Also, KA has MedCombat. Doesn't quite do what you want, but might be good enough.
 
This is what I was thinking, I'll try it and no medcombat didn't work, I tried. I'll try this out and get back if it works! Thank you Cheshire!
 
I think you want to handle it in DPS.
If the cleric is still healing, you might want a /sit command at the start of the DPS

Rest of the DPS entries just need a condition: ${Me.XTarget}

Example KissAassist:
Code:
DPS1=command:/sit|99|Cond1
DPS2=Burst of Fire|98|Cond2

Cond1=${Me.XTarget} < 2 && !${Me.Sitting}
Cond2=${Me.XTarget} > 1

Example MuleAssist:
Code:
DPS1=command:/sit|99
DPSCond1=${Me.XTarget} < 2 && !${Me.Sitting}
DPS2=Burst of Fire|98
DPSCond2=${Me.XTarget} > 1

Also, KA has MedCombat. Doesn't quite do what you want, but might be good enough.
Okay, I tried it, I even tried it with the |once command but it just ends the macro due to error. It may have something to do with the xtar we have since this server has 5 xtar, but not the full window. Also is that && line right? Would that be a || instead I wonder ... more testing.
 
Last edited:
Okay, I tried it, I even tried it with the |once command but it just ends the macro due to error. It may have something to do with the xtar we have since this server has 5 xtar, but not the full window.
What was the error message?
I have no experience with emu, so I don't know what things could be modified.
Could do a few /echo to see what MQ sees. Have something(s) on XTar and /echo ${Me.XTarget} . You should get back the number of entities on XTar.


Also is that && line right? Would that be a || instead I wonder ... more testing.
The way I interpreted what you wanted: Sit if only 1 mob. Presumably you are standing, but if already sitting there is no reason to tell the character to sit.
If it was || it would do a /sit command anyone time you were standing OR had 1 mob on xTar

I used NOT sitting, but you could instead use ${Me.Standing}
 
What was the error message?
I have no experience with emu, so I don't know what things could be modified.
Could do a few /echo to see what MQ sees. Have something(s) on XTar and /echo ${Me.XTarget} . You should get back the number of entities on XTar.



The way I interpreted what you wanted: Sit if only 1 mob. Presumably you are standing, but if already sitting there is no reason to tell the character to sit.
If it was || it would do a /sit command anyone time you were standing OR had 1 mob on xTar

I used NOT sitting, but you could instead use ${Me.Standing}
I'll get the error again, and yes you interpreted it correctly. And when mobs show on xtar currently, they auto stand ( so as to not get sitgro ) .. I want the cleric to sit again after the mob is 95% if only 1 mob is showing on xtar. What I don't know for sure is if the xtar is working properly, the mezzers follow the ae conditions. So for example, when I pull 3 or 5 mobs, mobs, 2-whatever get mezzed. But for some reason I can't get the cleric to sit again if < 2 ....
 
What was the error message?
I have no experience with emu, so I don't know what things could be modified.
Could do a few /echo to see what MQ sees. Have something(s) on XTar and /echo ${Me.XTarget} . You should get back the number of entities on XTar.
Okay, that worked, it shows the number of mobs currently on xtar with no error. I'll see if I can get the error again and share it .. thanks for the feedback and help btw ~
 
Kissassist Condition Help

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