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KissAssist Release KissAssist 6 Updated 1/1/2014 v6.8.8

Re: KissAssist 6 Updated 08/12/2013 v6.7.5

Hmm alright, I'll have to experiment with that. No EQBC set up, but I did look into it earlier so I'll have to investigate some more. Thanks!
 
Re: KissAssist 6 Updated 08/04/2013 v6.6

KissAssist tutorial video..

I am making a detailed kissassist tutorial video for everyone new to MQ or for people who just need ideas on how to improve it.
Please submit your kissassist ini if you find one that has worked for you. Need all classes. E-Mail the ini to me.

See my video MQ2 How-to: From Download to Game ready.
 
Re: KissAssist 6 Updated 08/12/2013 v6.7.5

Okay, im having trouble with my shaman only buffing himself, not the other groups that i am using around him. Here is the ini for the shaman

[General]
KissAssistVer=6.7.5
Role=Assist
CampRadius=30
CampRadiusExceed=300
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=20
MedStop=90
LootOn=0
RezAcceptOn=1
AcceptInvitesOn=1
MedCombat=1
EQBCOn=1
GroupWatchOn=1
MiscGem=9
HoTTOn=1
IRCOn=0
CampfireOn=1
[Melee]
AssistAt=98
MeleeOn=0
MeleeDistance=75
StickHow=snaproll
FaceMobOn=1
AutoFireOn=0
[DPS]
DPSOn=1
DPSSkip=10
DPSInterval=5
DPS1=NULL
DPS2=Malosene|99
DPS3=Seedspitter's Bite|95
DPS4=Vilefeaster's Pandemic|90
DPS5=Enalam's Curse|80
DPS6=Ice Floe|65
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
[Buffs]
BuffsOn=1
Buffs1=Talisman of the Courageous Rk. II|Dual|Insistent Focusing Rk. II
Buffs2=Spirit of Bih`li
Buffs3=Pact of the Wolf
Buffs4=Talisman of Celerity
Buffs5=Ancestral Pact|mana|90|20
Buffs6=Cannibalization|mana|60|60
Buffs7=Group Perfected Levitation
Buffs8=Fatigue|MA
Buffs9=Preincarnation
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
Heals1=Blezon's Mending Rk. II|60
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
Heals6=NULL
Heals7=NULL
Heals8=NULL
AutoRezOn=1
AutoRezWith=Call of the Wild
Heals9=NULL
Heals10=NULL
XTarHeal=1
[Pet]
PetOn=1
PetSpell=Hilnaah's Faithful Rk. II
PetShrinkOn=0
PetShrinkSpell=Tiny Companion
DoPetBuffs=0
PetBuffs1=NULL
PetBuffs2=NULL
PetBuffs3=NULL
PetBuffs4=NULL
PetBuffs5=NULL
PetBuffs6=NULL
PetBuffs7=NULL
PetBuffs8=NULL
PetBuffsOn=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=1
MercAssistAt=95
[Pull]
PullWith=Dark Constriction
MaxRadius=350
MaxZRange=50
LoSFailOn=0
PullWait=0
PullMyHPs=25
[AFKTools]
AFKToolsOn=0
AFKGMAction=/quit
AFKPCRadius=50
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
CampOnDeath=0
[Burn]
BurnText=Decepticons Attack
Burn1=NULL
Burn2=NULL
Burn3=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSpell=Gift of Mana Spell
[AE]
AEOn=0
AERadius=50
AE1=NULL
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
[Cures]
CuresOn=0
Cures1=NULL
Cures2=NULL
Cures3=NULL
 
Re: KissAssist 6 Updated 08/12/2013 v6.7.5

Are the other groups on the same computer? Or at least one of the other group members and are they running kiss? Kiss can only see out of group toons from the ini file written. If they are running other macros you can use the kissassistbuffs.inc to allow kiss to see them in the ini file if they are on the same computer.
 
Re: KissAssist 6 Updated 08/12/2013 v6.7.5

they are all on the same computer, and i have the inc included on the sk bot, and the _buff has all of the other 3 groups members included. It doesnt have a problem with fatigue going to MA, it just doesnt seem to want to do the focusing buff
 
Re: KissAssist 6 Updated 08/12/2013 v6.7.5

The out of group buffing may have some weirdness with the dual tag i will have to look into it.
 
Re: KissAssist 6 Updated 08/12/2013 v6.7.5

I have campfire set to 1, am standing in my campfire and start the macro. "Setting Campfire to 0. You are on a hill." is the message.

- - - Updated - - -

I am also noticing that it will go past a group of mobs in the pull list to pull a mob further away with the same name. Crowd control is not a strength. Any thoughts on including the jolt type spells to get rid of an uninvited guest?
 
Re: KissAssist 6 Updated 08/12/2013 v6.7.5

yar lol that's fixed in next version as well. I used /call event_toosteep or whatever its called instead of /doevents event_toosteep
 
Re: KissAssist 6 Updated 08/12/2013 v6.7.5

Is there a way to get it to pull the closer of two mobs? It keeps targeting mobs beyond one with the same name then pulling it back through the one it passed, thereby wiping my group. Most annoying.
 
Re: KissAssist 6 Updated 08/12/2013 v6.7.5

Hmm, just a thought on the out of group constantly checking hte hps of the tank *in my case, a shaman whos meleeing as well* what about the extended target window and able to put the other group members in there? and basically have it cycle look at that window like the group window.

if that makes sense..
 
Re: KissAssist 6 Updated 08/12/2013 v6.7.5

I added that in 6.6 for 1 target but I guess I need to sync it up if its the MA in xtarget so it turns off the main target cycling.

Rich (BB code):
Added Heal Support for 1 XTarget slot 
XTarHeal=0/1-10 - Off/# of XTarget slot to watch for heals.
 
Re: KissAssist 6 Updated 08/12/2013 v6.7.5

ahh I must have missed that, sorry ! But thank you for the great work btw!
 
Re: KissAssist 6 Updated 08/12/2013 v6.7.5

Maskoi, I hope this isn't just me being dumb again - but I'm going to risk it because it's been biting me.

The puller will sometimes go out and aggro a caster mob, and then get a couple of melee-type adds or such.

The problem I run into is the puller comes back, and the melee adds come streaming back with it. The casters, however, are very slow to return. For some reason the tank seems to 'lock' on the top of the auto-hate targets. So he'll sit there with the caster targeted very far away, and won't engage (including the adds) until it arrives.

Fortunately for the most part I'm pulling with a bard, and he comes back and starts mezzing them. It can get problematic though as the adds can wreck some havoc in the time it can take for a caster pull to show up. They really take their time.

I'm trying to get a good debug output to see what it's doing, but haven't had any luck catching it so far - always forget and try to keep people alive.
 
Re: KissAssist 6 Updated 08/12/2013 v6.7.5

is your tank a merc or a pc? if its a actual character just pull with the tank, ive had that same situation before when pulling with my bard and switched to the sk pulling fixed it 100%
 
Re: KissAssist 6 Updated 08/12/2013 v6.7.5

is your tank a merc or a pc? if its a actual character just pull with the tank, ive had that same situation before when pulling with my bard and switched to the sk pulling fixed it 100%

PC, my tank is an SK, my puller is a bard. When I use the SK as a puller, I have worse problems. One is the notorious stops and fights randomly anywhere, and the other is sometimes adds will show up while the tank is out pulling. I've actually still had this exact problem doing pullertank though, if he pulls a caster, he'll run back and behave the same way. He keeps the caster targeted, the melee adds run in, and he waits staring at the caster while they go nuts.

I find it's mostly a distance thing - if you're pulling in a radius >= 300 with casters, I see this. If you're <300, it generally isn't an issue for me.
 
Re: KissAssist 6 Updated 08/12/2013 v6.7.5

Hey guys, not to be a douche or anything, but when posting your ini files, could you please wrap them in the code brackets? Makes it a bit easier to read.
 
Re: KissAssist 6 Updated 08/12/2013 v6.7.5

To esseye

I have noticed this too on occasion. the MA is suppose to tank on proximity not xtarget order. I will have to look at the code that releases the incoming target for a closer one.

The random puller stop and fight has been fixed.
 
Re: KissAssist 6 Updated 08/12/2013 v6.7.5

Just a reminder. I am making a Video tutorial for "Everything Kissassist". It would be very helpful if you guys would send me your class ini's so I can break em all down in detail. I would like to have one for every class. So everyone has their own personal cheat sheet video. Email em to at Kissassist ini email.. Just waiting on those ini's and I can finish up this project. Thanks all.


~~~INSERT THOUGHTFUL QUOTE HERE~~~
 
Re: KissAssist 6 Updated 09/07/2013 v6.8

KissAsssit v6.8 updated 09/07/2013
Fixed a leak in Auto Burn that was randomly activating burn.
Fixed Too Steep Event that was turning off dropping campfires.
Fixed a loop causing looter to stall Kiss randomly with loot window open.
Fixed a puller delay if using spells or AA to pull.
Fixed puller randomly stopping and fighting mobs instead of returning to camp.
Fixed CampOnDeath. Will now camp out after 10 min if not in zone kiss was started in.
Fixed Rez feature casting without rezzing toon.
Fixed a targeting window loop if healing MA out of group and watching MA in Xtarget
Fixed an error with AutoFireOn trying to shoot corpses.
Tweaked DPS=2 Mode

Major Maintenance Release. Tried to fix all the big stuff that causing people to revert to 6.5

kissassistbuffs.inc file update v1.1 updated 09/07/2013
| KissAssist Ultimate Buff System Inc file v 1.1 09/07/2013
| kissassistbuffs.inc
| Redguides Very Vanilla Compile required.
| Add this include file to any macro you want toons using kissassist to buff
| Usage:
| #include kissassistbuffs.inc
| /call WriteBuffs
 
Re: KissAssist 6 Updated 09/07/2013 v6.8

I'll check out the new version and start running it on my 2 groups.

I sent you a donation thanks for the updates :P
 
Re: KissAssist 6 Updated 09/07/2013 v6.8

I started the new version up and it instantly went into I'm dead loop and tried to log out lols :P
 
Re: KissAssist 6 Updated 09/07/2013 v6.8

do you have campondeath=1
 
Re: KissAssist 6 Updated 09/07/2013 v6.8

Give me a min will post a fix
 
Re: KissAssist 6 Updated 09/07/2013 v6.8

Delete line 2360 /if (${CampOnDeath}) /call DoICamp
 
Re: KissAssist 6 Updated 09/07/2013 v6.8

KissAsssit v6.8 updated 09/07/2013
FIXED a camp on death bug. v6.8.1
Fixed a leak in Auto Burn that was randomly activating burn.
Fixed Too Steep Event that was turning off dropping campfires.
Fixed a loop causing looter to stall Kiss randomly with loot window open.
Fixed a puller delay if using spells or AA to pull.
Fixed puller randomly stopping and fighting mobs instead of returning to camp.
Fixed CampOnDeath. Will now camp out after 10 min if not in zone kiss was started in.
Fixed Rez feature casting without rezzing toon.
Fixed a targeting window loop if healing MA out of group and watching MA in Xtarget
Fixed an error with AutoFireOn trying to shoot corpses.
Tweaked DPS=2 Mode
 
Re: KissAssist 6 Updated 09/07/2013 v6.8.1

I wrote a C# service that connects to EQBC and pulls info from my toons as they are running. Part of this was specifically because CampOnDeath was never firing correctly :)
Working on cleaning it up, and making it cloud based. With SMS alerts etc... Prob make an iOS app as well at some point, once I get it solid I'll prob make it public
 
Re: KissAssist 6 Updated 09/07/2013 v6.8.1

There was a typo in the loop that watched it so it never fired. go kill one of your groups and see if it works lol
 
Re: KissAssist 6 Updated 09/07/2013 v6.8.1

Fixing the pulling and looting errors were the main bugs i was working on.
 
Re: KissAssist 6 Updated 09/07/2013 v6.8.1

Hi Mask, started 6.8 and it went into an endless loop with opening and closing the fellowship window.
 
Re: KissAssist 6 Updated 09/07/2013 v6.8.1

were you on a hill?
 
Re: KissAssist 6 Updated 09/07/2013 v6.8

Fixed a loop causing looter to stall Kiss randomly with loot window open.

Still pausing after trying to loot a corpse that was killed by another group. If he tries to loot and gets the message that you can't loot that corpse yet, or whatever it is, the very next corpse he loots will stop with the loot window open.
 
Re: KissAssist 6 Updated 09/07/2013 v6.8.1

yar but eventually he should close it. wont be open for 2 hours like before. Looter should be in group obviously but i am recoding ninjadvloot to try and fix that.
 
Re: KissAssist 6 Updated 09/07/2013 v6.8.1

Loving the new update, along with the ninjadvloot as well, its working great thank you !
 
Re: KissAssist 6 Updated 09/07/2013 v6.8.1

I've been working on a project in my spare time to automate, automating gameplay :)
I added a new Event to my local KissAssist, that I thought I'd share if anyone else is interested.

I needed this as part of my toggling loot chaining. Needed a way to make sure the toon that I was about to set as looter, wasn't already looting.
I guess I could have made an event to Set a variable value, and no need for the check. However, I also wanted to be able to disable looting from toons that shouldn't be set to looting based off my looting order. Also wanted to be able to check things like ReturnToCamp Etc...


Rich (BB code):
#Event  VariableStatus   "[MQ2] status #1#"

Rich (BB code):
| -------------------------------------------------------------------------------------
| SUB: Event_VariableStatus 
| -------------------------------------------------------------------------------------
Sub Event_VariableStatus(string Line, string Command)
	/if (${Defined[${Command}]}) {
		/declare OnOff local
		/if (${${Command}}) {
			/varset OnOff On
		} else {
		   /varset OnOff Off
		}
		/call BroadCast ${IRCOn} ${EQBCOn} y ${Command}:${OnOff}
	}
/return

Sample Alias...
Rich (BB code):
/squelch /alias /lootstatus     /echo status LootOn

BroadCast
Rich (BB code):
 <CharacterName> LootOn:On
 
Last edited:
KissAssist Release KissAssist 6 Updated 1/1/2014 v6.8.8

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