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KissAssist Release KissAssist 5.6 Updated 11/13/2012

Cut and paste this into eq and see if returns the correct info about your merc.

/echo ${Group.Member[1].Type} ${Group.Member[1].CleanName} ${Group.Member[1].Class.ShortName}
 
Hi Maskoi,

Thanks. Yes, that code returned the correct information. MQ2 was not run as an administrator and I changed that. I ran it again. It is just me and the merc. The merc went down to 22% mana and there was no delay in pull. All of the other issues including not having MQ come up on 2nd and 3rd boxes seem to be resolved. It is running flawlessly except for medding the merc. On the 2nd incidence on the box which is in a group of 5 PC's it is holding for low mana on all of the casters.


Cut and paste this into eq and see if returns the correct info about your merc.

/echo ${Group.Member[1].Type} ${Group.Member[1].CleanName} ${Group.Member[1].Class.ShortName}
 
This is an update to the previous post. The macro has stopped to med the merc on some occasions. I've noticed that the times it does it also buffs. On the occasions that the merc's mana goes down into the teens there is no stop to buff, just an immediate run to pull.

Hi Maskoi,

Thanks. Yes, that code returned the correct information. MQ2 was not run as an administrator and I changed that. I ran it again. It is just me and the merc. The merc went down to 22% mana and there was no delay in pull. All of the other issues including not having MQ come up on 2nd and 3rd boxes seem to be resolved. It is running flawlessly except for medding the merc. On the 2nd incidence on the box which is in a group of 5 PC's it is holding for low mana on all of the casters.
 
I have just noticed that my casters are no longer sitting down to med. Every now and then they do for no reason, but otherwise they just run oom. Any idea's as to why this would happen? Did something change that I missed?
 
There is a long pause between pulls. Is there a way to adjust that? Once a mob is dead, the puller seems to wait about 7 seconds before he will target the next mob to pull. Can that time be shortened anywhere?

Thanks,
 
What are you using to pull? The macro waits for spells aas etc to refresh before pulling.
 
Re: KissAssist 5.5 Updated 11/12/2012

I heard you were adding chain pulling capability soon, I'd love to see something I could set to have puller leave for another pull when current mob is at 50% or less. Maybe a bit higher if mobs are far apart. Still love the mac the progress you've made is awesome.
 
Are there commands I can say in group for my bots to follow commands. i.e. follow me, stop, invis group, set camp and such.
 
kiss does not communicate in game in anyway. To issue commands you need to use eqbc and commands are listed in the directions. Click the link in the first post to read the commands in the directions.
 
Maskoi, I love this thing in using with my shaman I did have one idea. Currently I have it set to slow, lion, dot, buff and its set to heal for when my cleric merc is slacking. Most of the time it does this very well, but some times it skips the slow to cast a heal. Would there be a way to set some of the stuff in the dps section with a required flag, so as in the case above it will cast slow on the mob before it tried to do anything else.
 
Heal > DPS. DPS always checks if toons need healing first. I will look into adding a tag like |noheal or something to turn it off on certain spells in dps
 
Love the K.I.S.S Assist Mac, been using it for about a year now. Would love to see some kind of Defensive Burn in Kiss if the Tanks HP gets to low to fast for the heals to save the tank or if the tank dies suddenly. Is there a way to add the ability to Clicky your Campfire (Fellowship) token if your cleric goes to bind after your group wipes to Auto Rezz your Team? Is there a way to auto "fetch" the puller's corpse if its OOR of the Rezzer?
There any what to get Pet Pulling to work with KISS? Is Kiss able to Read and Heal multiable PC's in the ETW? Thanks for your time.
 
You could add stuff to the heal section for the first one I would think I don't know if they will work but you could try like
HealsOn=1
Heals1=Defensive|35
Assuming the mq2cast handles the heal casting, I believe it should work as your defensive burn.
 
I get a crash when going to burn mode on my shammy-


BurnText=You hear a dark voice in your mind
Burn1=Ancestral Aid
Burn2=Spirit Call
Burn3=Recondite Spiritskin Coat
 
Yeah updated it and now it works, thanks - just assumed newest kiss would be in the newest compile.
 
It is but the updater doesn't update macros unless you tell it to.
 
Ok I have looked high and low but i cant seem to figure out how to add the new Bane strike ability into my line up of dps spells. I have tried to add it in as
0=Banestrike|90 but it didnt work. what am i missing?
 
Ok I feel alot better now, I figured I was over looking something stupid. Thank you
 
Is there a way to automatically remove certain illusion spells? e.g. the polymorph wand: phantom froglok casts two buffs: Illusion: Phantom Froglok and Froglok Phantom Power. However, i use other illusions which don't stack with the Illusion: Phantom Froglok, so i want that specific part of the polymorph buff removed. Can this be accomplished easily?
 
Block The illusion buff. You can block the illusion part and it will still fire the stat part of the buff.
 
I've noticed for some time now, that my Wizards wont retarget when my tank pulls multiple mobs and switches targets. If the tank targets a mob and tags it, but another mob joins the pull and the tank switches to that target, both my Wizards will stay targeted on the first mob. The wizards are in a different group than the tank if that matters. My mage (in the same group with the wizards) switches targets fine, along with any other class. It just seems to be with the wizards.

Any idea why this is happening?
 
No clue. I am visiting people for the holidays so won't be able to check it out until next week.
 
What I have noticed with some thing like this set up is the out side group works off of the extended target window so what ever mob is first up there they seem to go after. The tank in the main group goes after the top mob on the extended target also...
 
No problem. I'm going on vacation in a couple days so not a big issue. After all it has been happening forever and I have just felt with it.
 
Any thoughts on removing certain illusion buffs? I heard that someone was working on some code for it a while ago, but didn't hear any more about it since then.
 
Can you use AE agro spells on an sk and have it only fire if X number of mobs are in camp?
 
Anyway in the next major release for a follow/stay/setcamp option? I know I could use bc but the option to have follow and setting a new camp with just saying follow/stay in group would be awesome.
 
Any follow options minus bc to get all my bots to follow? I'll be honest I used to have a paid macro and other than the follow option this blows it out of the water with ease of use but being able too say follow and gt your group following with you then making a new camp to leash to was great.And thank you for that option Teichou.
 
KissAssist Release KissAssist 5.6 Updated 11/13/2012

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