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KissAssist Release KissAssist 4.0 Updated 09/02/2011

Hi, im on eq live but its a progression server so no Discs might dump the war for a pally instead lol
 
Kiss 4.1 which won't be out for a few weeks will be release to sync up all features with the progression servers. It was not tested at all on the TLP servers so it has some issues.
 
I'm testing kissassist and i'm not sure if it is something I am doing wrong or what. It seems to be healing to slow the MT will be down to 50% or so before it try's to heal. THen it wont usethe nest heal that is set at 40% when he gets to 40%. Here is my INI let me know if it is me which im sure it is. Thanks druid btw.


[General]
KissAssistVer=4.0
Role=Assist
CampRadius=50
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=80
MedCombat=0
LootOn=0
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=1
EQBCOn=1
[Buffs]
BuffsOn=1
Buffs1=Blessing of the Timbercore Rk. II
Buffs2=Brierbloom coat RK. II
Buffs3=Familiar of the Emerald Jungle
Buffs4=Mammoth's Force Rk. II|Group
Buffs5=Second Life Rk. II
Buffs6=Nature's Might|Group
Buffs7=mask of the arboreal Rk. II
Buffs8=Untamed Growth Rk. II|MA
Buffs9=Lucid Orobane Tunic|Dual|Barkguard
Buffs10=An Ancient Text|Dual|Prismatic Ward IV
Buffs11=Transistor Torque|Dual|Myrmidon's Skill IV
Buffs12=Royal Magician's Cloak|Dual|Illusionary Spikes III
Buffs13=Flight of Eagles
Buffs14=Wrath of the Wild|MA
Buffs15=NULL
[Melee]
AssistAt=95
MeleeOn=0
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
[DPS]
DPSOn=0
DPSSkip=8
DPSInterval=10
DPS1=Entrap|95
DPS2=Blessing of Ro|95
DPS3=Summer Prominence Rk. II|80
DPS4=Storm Strike|93
DPS5=Surge of Bonebriars Rk. II|97|MA
DPS6=Untamed Growth Rk. II|98|MA
DPS7=Thornspur Rk. II|98|MA
DPS8=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
Heals1=Benevida Rk. II|95
Heals2=Adrenaline Blast Rk. II|40
Heals3=Promised Replenishment RK. II|97|MA
Heals4=NULL
Heals5=NULL
Heals6=NULL
Heals7=NULL
Heals8=NULL
AutoRezOn=0
AutoRezWith=Your Rez Item/AA/Spell
[Burn]
BurnText=Decepticons Attack
Burn1=NULL
Burn2=NULL
Burn3=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
[Pull]
PullWith=Melee
MaxRadius=350
MaxZRange=50
LoSFailOn=0
[AFKTools]
AFKToolsOn=0
AFKGMAction=/quit
AFKPCRadius=150
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
 
I am getting an error on my end when it buffs, says cannot parse line 1354. that line seems to deal with the mez immune list
 
I am getting an error on my end when it buffs, says cannot parse line 1354. that line seems to deal with the mez immune list

Live or TLP server?
What buff?
Can you include the firat 2 lines of the error message?
 
I'm testing kissassist and i'm not sure if it is something I am doing wrong or what. It seems to be healing to slow the MT will be down to 50% or so before it try's to heal. THen it wont usethe nest heal that is set at 40% when he gets to 40%. Here is my INI let me know if it is me which im sure it is. Thanks druid btw.

Your settings look fine. Spot heal might be a little high in % but thats just me.
First check and make sure your spells are correct. Are all your spells Rk. II?
Try setting AssistAt=98 a little higher 95 to 98
Play with the settings on your heals set the promised to 95 set your spot heal maybe to like 80 or 75 see if it picks up a little better.

Harleyryder posted his druid ini file check it out for some ideas http://forums.notaddicted.com/showpost.php?p=192322&postcount=20
 
they are only high because i've been adjusting them to try to make them work. They are spelled correctly, since they will cast just do it slowly. i will try setting the assist higher.
 
they are only high because i've been adjusting them to try to make them work. They are spelled correctly, since they will cast just do it slowly. i will try setting the assist higher.

Try spreading these out too since you are telling KISS to attack buff at the same % as your heals. KissAssist checks does a heal check between each DPS entry. These are very close together so it just might be whipping through.

Rich (BB code):
DPS5=Surge of Bonebriars Rk. II|97|MA
DPS6=Untamed Growth Rk. II|98|MA
DPS7=Thornspur Rk. II|98|MA

Try maybe 98 95 90
 
thanks I will try that when I was using modbot i was having to use 2 healers to keep up. now I started a cleric and was hoping to use cleric mainly and just use the druid for back up heals and DPS. I will let you know how it goes thanks!
 
also ATM im doing a task as the main healer with DPS turned off that is when i am really getting the slow heals not when i am grouped with the cleric.
 
Is there any way to make a cleric med between pulls? or does it only med when it reaches the set mana?

Looks to me you can emulate this effect by the following settings...

Rich (BB code):
MedStart=95 (or higher)
MedCombat=0

It'll also stand up and start healing when adds are in the camp which is presumably what you'd want from a cleric.
 
yeah ive set it to that now it works good just trying to figure the healing out still seems to be healing slower then it should not sure why. thanks
 
I have couple questions before I start tring to use this macro:

1. I do not have the last two expansions, will this work without the expanded target window?

2. I absolutly hate mq2melee, can this be used to any degree without mq2melee?
 
1. On the live servers no unfortunately its pretty well integrated to determine aggro. Once I update it for the TLP servers you should be able to use it ok with some small hacks.

2. On a non melee class you could get away without using mq2melee. With a melee type no once again all the commands are MQ2Melee /killthiss etc.
 
also ATM im doing a task as the main healer with DPS turned off that is when i am really getting the slow heals not when i am grouped with the cleric.

Try just using the clerics hammer pet with DPS on. I will look at the heals with dps off. That was an issue before where it wouldn't heal at all.
 

Sumon, I'm with Maskoi here, nothing has changed since last compile. Check your settings and figure out what is wrong on your end. Post your KissAssisst ini, and ask nicely and I'm sure there would be lots of people more than glad to help.
 
works fine for me. you messed some thing up. try to re down load mq2 or some thing. I run it on almost every calls and it works fine....so its all u sumon
 
works fine for me, though I would like to see a way to make my druid only cast a DS on the tank rather than the whole group?
 
works fine for me, though I would like to see a way to make my druid only cast a DS on the tank rather than the whole group?

Joman what you need to do is add |MA to the end of your damage shield line. This way when you target the Tank to KissAssist, it will always cast on him.
 
You might try deleting your kissassist.mac in your mac folder and download it again from the 1st post in the thread. Also check your spells and make your versions match. Rk. II etc
 
This .ini file is for my TLP monk. There seems to be an ~4sec delay between when the Celestial Fist buff wears off and it's recast.

Could I get any pointers on how to fix it? I tried changing the DPSinterval= setting to 1,0, even NULL to no effect.

I don't want this buff to go in the normal buff section, who wants their monk to be constantly clicking their epic out of battle?

Rich (BB code):
[General]
KissAssistVer=4.0
Role=Assist
CampRadius=50
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=0
MedStart=20
MedCombat=0
LootOn=0
RezAcceptOn=0
AcceptInvitesOn=1
GroupWatchOn=1
EQBCOn=0
[Buffs]
BuffsOn=1
Buffs1=Velium Coldain Insignia Ring
Buffs2=Journeyman's Boots
Buffs3=NULL
Buffs4=NULL
Buffs5=NULL
Buffs6=NULL
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
[Melee]
AssistAt=99
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
[DPS]
DPSOn=1
DPSSkip=1
DPSInterval=0
DPS1=Celestial Fists
DPS2=NULL
DPS3=NULL
DPS4=NULL
DPS5=NULL
DPS6=NULL
DPS7=NULL
DPS8=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
Heals1=NULL
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
Heals6=NULL
Heals7=NULL
Heals8=NULL
[Burn]
BurnText=Decepticons Attack
Burn1=NULL
Burn2=NULL
Burn3=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
[Pull]
PullWith=Melee
MaxRadius=350
MaxZRange=50
LoSFailOn=0
[AFKTools]
AFKToolsOn=0
AFKGMAction=/quit
AFKPCRadius=150
 
Try using the attack buff syntax. Looks at the buff instead of the random DPS timing in combat thinking its a nuke.
Rich (BB code):
DPS1=Celestial Fists|99|Me
 
I'm having problems with using PullerTank while AFK, and can't narrow down what's wrong. I'm trying to camp in one spot, using return to camp and have used many different settings on campradius and campexceedradius. I'm still having the problem of my Puller running off, and not returning to camp. Where he will stay and continue to farm. Is this a common problem, and what is the best solution?
 
Some other people have reported it. It happens when a mob wanders beyond the pull MaxRadius, the tank follows it and the macro turns off return to camp because he went past CampRadiusExceed. Note with PullerTank Kiss sets the CampExceed to MaxRadius I will be working on kissassist 4.1 in a week or 2 look for the fix in the next version.
 
Something to maybe work into Kiss 4.1...

PullWith=Melee/AA/Spell/Disc Declare what you want to pull mobs with. Melee will attack the mob to pull. AA/Spell/Disc will run up to about 65% range and cast on the mob to pull.

Perhaps there can be a Ranged option that'll shoot one arrow or ranged attack (throwing) in place of having to use a spell, disc or aa... I'm sure warriors/sk/paly would love it with their weak bows and low bow damage as something to pull mobs with.
 
Some other people have reported it. It happens when a mob wanders beyond the pull MaxRadius, the tank follows it and the macro turns off return to camp because he went past CampRadiusExceed. Note with PullerTank Kiss sets the CampExceed to MaxRadius I will be working on kissassist 4.1 in a week or 2 look for the fix in the next version.

Great news, thanks.
 
Something to maybe work into Kiss 4.1...



Perhaps there can be a Ranged option that'll shoot one arrow or ranged attack (throwing) in place of having to use a spell, disc or aa... I'm sure warriors/sk/paly would love it with their weak bows and low bow damage as something to pull mobs with.

I bet it will be!
 
Hi guys, Being on the TLP server and mid levels currently I am stuck with single target buffs. I when I sent my chanter so cast clarity and haste she of course casts this on each group member and by the time shes done with 1 round of of clairity shes oom.

Is there any way to be specific that I only want clarity on casters n haste on melees or give specific char names to cast on?

Thanks
 
Hi guys, Being on the TLP server and mid levels currently I am stuck with single target buffs. I when I sent my chanter so cast clarity and haste she of course casts this on each group member and by the time shes done with 1 round of of clairity shes oom.

Is there any way to be specific that I only want clarity on casters n haste on melees or give specific char names to cast on?

Thanks

Currently no but that option will be in 4.1.
 
I'm having a curious problem...my enchanter keeps adding perfectly mezzable mobs to the mez immune list! And of course it stops mezzing that particular mob once it is on the list. Is the range bug for the warrior also cause of this?

[General]
KissAssistVer=4.0
Role=Assist
CampRadius=50
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=20
MedCombat=0
LootOn=0
RezAcceptOn=0
AcceptInvitesOn=1
GroupWatchOn=1
EQBCOn=0
[Buffs]
BuffsOn=0
Buffs1=NULL
Buffs2=NULL
Buffs3=NULL
Buffs4=NULL
Buffs5=NULL
Buffs6=NULL
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
[Melee]
AssistAt=95
MeleeOn=0
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
[DPS]
DPSOn=1
DPSSkip=20
DPSInterval=2
DPS1=Bite of Tashani
DPS2=Dreary Deeds
DPS3=Baffling Constriction Rk. II
DPS4=Mindblade Rk. II
DPS5=Spectral Assault Rk. II
DPS6=Chromarcana Rk. II
DPS7=NULL
DPS8=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
Heals1=NULL
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
Heals6=NULL
Heals7=NULL
Heals8=NULL
[Pet]
PetOn=1
PetSpell=Novak's Animation Rk. II
PetShrinkOn=0
PetShrinkSpell=Tiny Companion
PetBuffsOn=0
PetBuffs1=NULL
PetBuffs2=NULL
PetBuffs3=NULL
PetBuffs4=NULL
PetBuffs5=NULL
PetBuffs6=NULL
PetBuffs7=NULL
PetBuffs8=NULL
[Mez]
MezOn=1
MezRadius=100
MezMinLevel=1
MezMaxLevel=93
MezStopHPs=80
MezSpell=Baffle Rk. II
[Burn]
BurnText=Decepticons Attack
Burn1=NULL
Burn2=NULL
Burn3=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
[Pull]
PullWith=Melee
MaxRadius=350
MaxZRange=50
LoSFailOn=0
[AFKTools]
AFKToolsOn=0
AFKGMAction=/quit
AFKPCRadius=150
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92

other than having to delete kissassist_info.ini's mez immune list constantly, this works great.
 
Around line 30 try deleting or remming out this line with a pipe |. The messages truly meant for bards might be causing this issue. I have to look at it closer.

Rich (BB code):
#Event  MezImmune       "Your spell did not take hold#*#"
 
there is a error I have found over time that if you brake a mez at the same time as it lands it will add it to the ignore list. If the mez does not land for what ever reason it will add it to the list...It is kinda odd why it does that.
 
KissAssist Release KissAssist 4.0 Updated 09/02/2011

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