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The setting in the .ini is being overridden by your command line specifying puller, its all good.what do you mean? i type /mac kissassist puller is this not correct as i have used that for a couple of years
no good same issueBump this!
PullRadiusToUse=900
i tried 100/200 and still nothing any other suggestions?and up your Zrange. 50 on a pull is little over melee distance up and down. a curb will be to much to overcome.
I would change you pull level to 1|125. Not sure if 0|0 works.My config if you want to try it just for kicks. I replaced your Bow and arrows already.
[Pull]
PullWith=Frosthewn Shortbow|CLASS 8 Steel Braxihorn Arrow
PullMeleeStick=0
MaxRadius=150
MaxZRange=500
UseWayPointZ=0
PullWait=40
PullRadiusToUse=250
PullRoleToggle=0
ChainPull=0
ChainPullHP=100
PullPause=90|1
PullLevel=0|0
PullArcWidth=0
PullOnReturn=1
I snagged that setting from one of Sics configs. Its been working fine, but that will make it a cleaner config.I would change you pull level to 1|125. Not sure if 0|0 works.
sorry still no goodMy config if you want to try it just for kicks. I replaced your Bow and arrows already.
[Pull]
PullWith=Frosthewn Shortbow|CLASS 8 Steel Braxihorn Arrow
PullMeleeStick=0
MaxRadius=150
MaxZRange=500
UseWayPointZ=0
PullWait=40
PullRadiusToUse=250
PullRoleToggle=0
ChainPull=0
ChainPullHP=100
PullPause=90|1
PullLevel=0|0
PullArcWidth=0
PullOnReturn=1
Hmm, sorry im not sure. Maybe your pull with? Double check arrows/bow. Otherwise, sorry not sure.sorry still no good
i tried lvl 100|120 and still nothing ... i beleive KA is not recognising mobs on Brother island but it recognises the Bothers and humanoids but animals plants or undead it can't see thembelieve its looking for a lvl 0 mob to pull
No. It can not be 900.Bump this!
PullRadiusToUse=900
0|0 means pull anythingI would change you pull level to 1|125. Not sure if 0|0 works.
ZRadius you don't want to be 50[Pull]
PullWith=Frosthewn Shortbow|CLASS 8 Steel Braxihorn Arrow
MaxRadius=350
MaxZRange=50
PullWait=5
PullRoleToggle=1
ChainPull=0
ChainPullHP=98
PullLevel=0|0
PullMeleeStick=0
UseWayPointZ=0
PullRadiusToUse=90
PullPause=30|2
PullArcWidth=0
PullOnReturn=0
[The Scorched Woods]
MezImmune=List up to 10 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or NULL
MobsToPull=ALL
MobsToIgnore=a sarnak trap,Corumdium,Tourmaline,a city guard,a laborer,Greeter Okula,Juikanazza Deepfinder,Opp Feelsick,a sarnak enthusiast,Fiella Fallstine
MobsToBurn=List up to 10 mobs. Use full names i.e. Beget Cube,Helias,Raze or NULL
PullPath=Place holder for path file. Not yet impletmented.
PullLocsHelp=Y,X|Range. Ignore mobs in this area
PullLocs1=0
PullLocs2=0
PullLocs3=0
PullLocs4=0
PullLocs5=0
[Brother Island]Just out of curiosity, what does your Kissassist_Info.ini file have for entries in your current zone?
Code:[The Scorched Woods] MezImmune=List up to 10 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or NULL MobsToPull=ALL MobsToIgnore=a sarnak trap,Corumdium,Tourmaline,a city guard,a laborer,Greeter Okula,Juikanazza Deepfinder,Opp Feelsick,a sarnak enthusiast,Fiella Fallstine MobsToBurn=List up to 10 mobs. Use full names i.e. Beget Cube,Helias,Raze or NULL PullPath=Place holder for path file. Not yet impletmented. PullLocsHelp=Y,X|Range. Ignore mobs in this area PullLocs1=0 PullLocs2=0 PullLocs3=0 PullLocs4=0 PullLocs5=0
from what i can tell it will pull in any zone except brother islandHere are the Hotbuttons I created times ago to dynamically change Pullradius, Z-Height and Angel on the flight.
AreaAdd
/varset MaxRadius ${Math.Calc[${MaxRadius}+20]}
/echo ${MaxRadius}
/varcalc CampRadiusExceed ${MaxRadius}+200
AreaSub
/varset MaxRadius ${Math.Calc[${MaxRadius}-10]}
/echo ${MaxRadius}
/varcalc CampRadiusExceed ${MaxRadius}+200
______________
AddZ
/varcalc MaxZRange ${MaxZRange}+10
/echo ${MaxZRange}
________________
SubZ
/varcalc MaxZRange ${MaxZRange}-5
/echo ${MaxZRange}
________________
R360
/varset PullArcWidth 0
/echo PAW=${PullArcWidth}
________________
R180
/varset PullArcWidth 180
/echo PAW=${PullArcWidth}
The Area will be shown on your map, MaxZRange in dungeons or tower around 20, outdoors upto 100 (sometimes even more) , ArcWidth I use 180 if I only want to pull in front of the actual direction of the char, 0 (means 360 degree) from all directions.
If mobs won't be pulled I want the char to pull and they are within the drawn radius on the map, I push AddZ until the puller heads out and pull them. As far as I remember this has always worked for me.
Addendum, my bards inis pullsection:
[CODE lang="ini" title="pull"]PullWith=Sonic Disturbance
PullMeleeStick=0
MaxRadius=100
MaxZRange=50
UseWayPointZ=0
PullWait=3
ChainPull=0
ChainPullHP=20
PullPause=120|0
PullLevel=0|0
PullArcWidth=360
PullRadiusToUse=90
PullRoleToggle=0
PullOnReturn=0[/CODE]
Does nav work otherwise on the island? It could be a mesh issue if it's only that zone.from what i can tell it will pull in any zone except brother island
