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Question - Keep plugins unloaded on subsequent loads?

Joined
Mar 19, 2018
RedCents
2,023¢
I get my plugins all loaded the way I like them on my toons, but then whenever I need to load them back into the game, they all sort of revert back to some form of random defaults.

Is there a way to keep them loaded in the manner I have them in already? I know from looking around I could possibly mess with their .cfg files; is there a way to just save the current loaded/unloaded plugins in-game? Maybe a /bcaa command?

Thanks.
 
depending on how you have your clients setup, macroquest.ini is likely shared between your clients (ie running from a single folder). So I'd work out the base plugins you need, then used class cfg files to load the plugs that are only relevant for that class. When you load or unload a plugin it updates and writes to the macroquest.ini, either with 1 (for load) or 0 (for unload) respectively.

you will need to use the the 'noauto' parameter to stop the update happening , like /plugin mq2heals noauto. put that in your class cfg files and the macroquest.ini will stay as want it.
 
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Question - Keep plugins unloaded on subsequent loads?

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