• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Question - KA & EQ2Navigation?

lowres09

Member
Joined
Jan 8, 2016
RedCents
112¢
Is it possible to have the KA macro use the EQ2Navigation plugin for movement (specifically for my puller)? What do I need to enable/disable?

I've confirmed that the EQ2Navigation plugin is running now "/plugin EQ2Navigation load" but when I try to use any of the features (/nav target) all I get returned is "EQ2Navigation:Stopped".
 
By default KissAssist will look to see if MQ2Navigations is active and if there is a mesh for the current zone. If Mq2Navigation is not loaded or MQ2Navigations is loaded but there is NO mesh, then it will use Mq2MoveUtils for movement.
 
Anyone got EVERY mq2navigation reliable working? in 100% of the time i tried mq2navigation it was so wonky that i stopped using it after a few hours of tries. The puller would always get stuck or letting him navigate from one side of the the zone to the other always ended, that the char would get stuck somewhere.

I know it's because of the meshes, but while i would not care if the mesh would have 250mb/zone or 1gig/zone, if the mesh would be accurate, it's just not possible to create such meshes :-(.
 
Interesting, maybe it's my folder structure that is incorrect? I downloaded the meshes from here: http://www.redguides.com/mq2nav/ and placed them in a newly created folder (i.e.: C:\Macroquest2\Release\MQ2Navigation) . I don't see any errors thrown, but not sure on how to check.
 
is your structure like this: C:\Macroquest2\Release\MQ2Navigation\Expansion\filename

or like this:C:\Macroquest2\Release\MQ2Navigation\filename

I'm not at my pc so I can't be certain but I believe the structure should follow the second format
 
is your structure like this: C:\Macroquest2\Release\MQ2Navigation\Expansion\filename

or like this:C:\Macroquest2\Release\MQ2Navigation\filename

I'm not at my pc so I can't be certain but I believe the structure should follow the second format

I've tried it both ways. No change that I can tell. I do see the confirmation messages that the meshes have been loaded followed by the Stopped message quite often.
 
Re: KA & EQ2Navigation?

I spend about 3 months working on mesh's for every zone, some zones will not mesh! so I just unloaded mq2nav and loaded up mq2moveutils and never looked back.

1st time you setup a path to run in moveutils you will be sold!
Rich (BB code):
| ----------------------------------------------------------------------------
| SUB: MoveToWyn1
| ----------------------------------------------------------------------------

	Sub MoveToWyn1
		/echo Moving to Wyn1
		/moveto loc -284.58 -133.26
			/delay 20
	     :StillMoving 
				{
				/delay 1
                    /if (${MoveTo.Moving} || ${Me.Moving}) /goto :StillMoving
                    /delay 0 !${Me.Moving}
                } else {
			/delay 5
			}			
		/moveto loc -784.40 -1185.38
			/delay 20
	     :StillMoving2
				{
				/delay 1
                    /if (${MoveTo.Moving} || ${Me.Moving}) /goto :StillMoving2
                    /delay 0 !${Me.Moving}
                } else {
			/delay 5
			}
			/moveto loc -1049.39 -1362.55
			/delay 20
	     :StillMoving3
				{
				/delay 1
                    /if (${MoveTo.Moving} || ${Me.Moving}) /goto :StillMoving3
                    /delay 0 !${Me.Moving}
                } else {
			/delay 5
			}
/return

- - - Updated - - -

so basically you can have your puller run to certain spots, then the next then the next then back to party and bring all the mobs in the area to the group... or whatever else you can think of doing, like buying shit from vendors or whatever
 
Screw that noise. Next day or 2 incoming Beta of NEW MQ2Nav courtesy of that crazy bastard genius Brainiac.

PS. I have been using it for a few days now and OMFG!
 
Can't wait to see that! MQ2Nav can be such a pain in the dick to work with, looking forward to seeing the update.
 
Makes me feel like a kid in a candy store if Maskoi is excited about it, GIMMIE GIMMIE GIMMIE!
 
/plugin mq2bucles
/while (${Me.WaitingForMQ2NavigationRelease})
/doability Waiting patiently...
/doability Poised and quiet....
|omg omg omg
/doability Inhale........... hold
/doability Exhale...................
/SetStateofBeing All is peaceful, all is serene
/endwhile

Playbetter
 
Question - KA & EQ2Navigation?

Users who are viewing this thread

Back
Top
Cart