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Problem - Issue with custom plugins

Joined
Feb 24, 2018
RedCents
502¢
I'm having an issue loading my custom plugins after updating the local repository from git and recompiling the plugins. I even tried creating a quick new plugin from the template via mkplugin and it fails to load for the same reason.

Plugin was not built for this version of EverQuest (was built for Jun 12 2022 11:08:39)

Any ideas?
 
Solution
you may have accidentally saved the pointer to eqlib before updating, check any of your local commits for a change to src/eqlib

doing something like this should get you back on track

git checkout origin/master -- src/eqlib && git submodule update
I'm having an issue loading my custom plugins after updating the local repository from git and recompiling the plugins. I even tried creating a quick new plugin from the template via mkplugin and it fails to load for the same reason.

Plugin was not built for this version of EverQuest (was built for Jun 12 2022 11:08:39)

Any ideas?
you need to rebuild it against the new eqlib and mq - if it is telling you that it is not built for this version then there was a build failure, or didn't happen at all

is this a personal plugin, or one in the repository?

what plugin are you getting the message for if one in the repo

did you have any build errors?
 
I would assume after updating my local repository from git I would be building against the new eqlib and mq. I've been building without issues against MQNext since the switch to 64-bit.

It's a personal plugin. No build errors. I've ensured the new DLL was copied over to my RG install.

Looks like __ExpectedVersionDate is defined as "Jun 13 2022"

Looks like its incorrect in eqgame.h.

I don't see an updated eqgame.h for live in git.
 
I do. I run git pull --rebase and then git submodule update.

Looks like a problem with my local repo then.
 
you may have accidentally saved the pointer to eqlib before updating, check any of your local commits for a change to src/eqlib

doing something like this should get you back on track

git checkout origin/master -- src/eqlib && git submodule update
 
Solution
Problem - Issue with custom plugins

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