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Problem - Is it possible to have an alliance (covenant) sub routine

dealings

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May 31, 2018
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For the classes that can trigger alliance or covenant
would it be possible to have a sub routine that would ensure an effort to trigger that covenant or alliance
For DPS classes especially when there is a chance to trigger covenant it would be awesome if they used what ever they needed at that point and forgoe other stuff to not miss that small window

example
Bst sees hes got a chance to get an alliance trigger (by seeing that buff on him)
dont hit any other aa any other spells till he or she gets those 3 dots cast
otherwise what is happening now alot of missed opportunities

other classes seem like its just as hard or not working to get alliance working but im sure rangers zerks rogues what ever dps would love to get that massive dps trigger from it

Anyways thought id ask, if not maybe other folks have a way to ensure they make the most out of a covenant trigger opportunity
 
A couple ways people have tackled this:

KissAssist DPS with |mash tag. If you can use an item/AA/CombatAbil then "mash" is an option. It will get priority to use every time it is available during DPS and you could tie this to a condition checking for your buff. Unfortunately I don't think the KA code will fire spells the same way.
Code:
DPS2=Wounding Blade|100|Mash


MQ2Melee holy. Something like this, though I haven't tested this particular code:
Code:
holyshit16=/if (${Cast.Ready[Polybiad Blood]} && ${Target.Buff[Venomous Covenant].ID}) /casting "Polybiad Blood"


Adding KA negative conditions on the other spells. So you can have your non-dot DPS entries check if the mob does not have Venomous Covenant before casting. This might slow down your overall DPS though, so maybe just add these to longer cast time or fast refresh things.
Code:
DPS8=Mawmun's Bite|99|cond5
DPS9=Frostbite Lance|99|cond5

Cond5=${Target.BuffsPopulated} && !${Target.Buff[Venomous Covenant].ID}
 
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Problem - Is it possible to have an alliance (covenant) sub routine

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