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    Frostreaver

Into the Hills All Tanks V2

Yeah, it's going to be quite the pain. If they don't reverse that direction I'm not sure Ill bother with the game anymore. If I wanted to run around to different zones to spend my time doing stuff, I'd do it already. Why should I have to do 6 missions a day after I've already finished all the partisans/mercs?
 
By the way instead of changing the script to do thes missions for XP all you have to do is change your looter's name to toonname so when it runs through all the pathing points it will start over again and not complet the mission.. Tested it work's fine still loots make 100k a day + great xp .
 
By the way instead of changing the script to do thes missions for XP all you have to do is change your looter's name to toonname so when it runs through all the pathing points it will start over again and not complet the mission.. Tested it work's fine still loots make 100k a day + great xp .

So basically you are saying drop the mission before you finish it (no marks of valor), but keeps running it for XP? Interesting.
 
Yep . All you have to do is change the DH_Tankname_ini and change
LooterName=soandso

To

LooterName=Toonname

This change will not trigger the pick up item .
 
By the way instead of changing the script to do thes missions for XP all you have to do is change your looter's name to toonname so when it runs through all the pathing points it will start over again and not complet the mission.. Tested it work's fine still loots make 100k a day + great xp .

Thats not accurate. Into the hills does not loot anything lootername is for scouting ahead. Lootername is just there so you can use 1 ini for all the afk macros I will make it does not use that variable for loot in this macro.

If you want to make it not hail and complete the mission find

Rich (BB code):
  /keypress H
  /delay 10s

remove /keypress H

Find
Rich (BB code):
    /tar Cogwitz
    /delay 2s ${Target.Name.Find[Cogwitz]}
    /keypress H
    /delay 5
    /keypress H

Remove /keypress H
 
Find
Rich (BB code):
    /tar Cogwitz
    /delay 2s ${Target.Name.Find[Cogwitz]}
    /keypress H
    /delay 5
    /keypress H

Remove /keypress H

Hailing cogwitz doesnt end the mission, it just is the last step before hailing gribble.
So removing this hail stops the last currency/xp update.
I've been hailing him and not hailing gribble.
 
Is it possible to add in a sub check to re do buffs more then just once ? or show an example of how to do so .

- - - Updated - - -

I am running with a SK lvl 105 it runs good but it wont keep Staunch stance up Vizat's Skin or Epic 2.0 Lich sting if this could be added would be great :)
 
This is intended. Even a group SK with a cleric can handle that many. Just don't do the mission without Bard or Enchanter.

I'd be down with conservative version that doesnt need any crowd control, my raid geared tank has trouble with 8+ without CC and if i'm trying to run this AFK but he could tank 3 or so without even a healer.
I only got an enchanter recently no expac and he's only 100 and unable to mezz anything now.
AKA pushing spires, popping BP clickies, self healing etc. All the precious things that involve too much scripting.
 
Last edited:
Ok I have 2 questions.
How/where do I add a delay between pull points?
How do I add a line/s to check for specific targets? (Bllodsucker)
The check would to be if he/she is up. My crew does fine with the mission until I get to Bloodsucker then all my guys get killed. I want the macro to return to base when he is up.
 
I don't know if anyone still uses this but I do for an easy AA or XP when i get home from work. After the latest Patch I cant seem to get it to run. My Sk and or warrior either one will zone into the mission complete step one to spawn the mobs but then do nothing else. Its very puzzling Tried re-downloading and nothing seems to work. Just curious if anyone else has had the same issue. It seems like the they are just not moving along the path even if i move the manually they don't get the move to point updates. I have just been running it with kissassist hunter for the time being which works fine I just have to come back and hail the mobs at the end.
 
sorry for the prob dumb question
but im trying to get this to work and I /macro dead2all and I get (unable to add macro line)(couldnt open include file MQ2/Release/Macros/wait3rez.inc

what am I doing wrong.

thanks
 
Love the macro but I have been having trouble with my pullertank not stopping when other classes are OOM. In his kiss ini I have group watch on and in this setting its set to run kissassist on all my toons.

It wasnt a big deal several levels ago but now that I am over 85 when Bloodsucker spawns he really kicks my ass so going in oom is a death sentence.

Any ideas why?

Sent from my SM-G920W8 using Tapatalk
 
question is there any way to add to the macro where it will keep flipping it after the timer is up?
 
Anyone have a suggestion on getting my tank to stop when casters are oom?

Sent from my SM-G920W8 using Tapatalk
 
You can always put a delay at the start of every run that has them sit for 45-60s so people med.

Something like

/bcg //mqp
/bcg //sit
/delay 60s
/bcg //mqp
 
My wizzies and ench are oom about 60% through the HA though, not at the end.


Sent from my SM-G920W8 using Tapatalk
 
How can I incorporate something like this

/bcg //mqp
/bcg //sit
/delay 60s
/bcg //mqp

when healer mana is 20%?

I am not code savvy at all but complete noob here
 
Would it be possible for me to use my insta cast aggro Item on my War and do this? I have no issues doing Arrows of course but the insta cast aggro w/ 200 range and no cool down is really awesome!

Staff of Viral Flux

I even manually chain pull now with that while using /mac kissassist tank, without pausing the macro. I hit my key that targets nearest mob & casts that 4 times in a row.

Anywho, IF its possible of a simple coding change to do that, cool. If not, so be it.

~TheFiddler~
 
How to add medding
Add this sub into your dead2all.mac
Rich (BB code):
Sub DoGroupMed

	/declare g int local
	


	
	:medding
	/for g 1 to 5
		/if (${Select[${Group.Member[${g}].Class.ShortName},WIZ,ENC,MAG,NEC,DRU,CLR,SHM,RNG,SHD,PAL]} && ${Group.Member[${g}].PctMana}<=60) {
			/bc Medding!
			/bcaa //stand
			/bcaa //sit
			/delay 10s
			/goto :medding
		}
	/next g
/return

Then look for this: (buttom of PullMobA Sub)
Rich (BB code):
/if (${Me.XTarget}==0) {
/call DoIMed
/call AnyoneLost
/delay 4s
/goto :moveloop
}

and make it this:
Rich (BB code):
/if (${Me.XTarget}==0) {
/call DoGroupMed
/call DoIMed
/call AnyoneLost
/delay 4s
/goto :moveloop
}

I've modified my version some so I've included it just as well. (DoIMed AnyoneLost) that I got from the other COTH Macros
 

Attachments

How to add medding
Add this sub into your dead2all.mac
Rich (BB code):
Sub DoGroupMed

/declare g int local




:medding
/for g 1 to 5
/if (${Select[${Group.Member[${g}].Class.ShortName},WIZ,ENC,MAG,NEC,DRU,CLR,SHM,RNG,SHD,PAL]} && ${Group.Member[${g}].PctMana}<=60) {
/bc Medding!
/bcaa //stand
/bcaa //sit
/delay 10s
/goto :medding
}
/next g
/return

Then look for this: (buttom of PullMobA Sub)
Rich (BB code):
/if (${Me.XTarget}==0) {
/call DoIMed
/call AnyoneLost
/delay 4s
/goto :moveloop
}

and make it this:
Rich (BB code):
/if (${Me.XTarget}==0) {
/call DoGroupMed
/call DoIMed
/call AnyoneLost
/delay 4s
/goto :moveloop
}

I've modified my version some so I've included it just as well. (DoIMed AnyoneLost) that I got from the other COTH Macros


Has anyone moded this macro to run all 3 with a afk timer for the waits to run it loop ? Like run all 3 then afk for the 4-5 hour timer and run them again , potentially macro could run all 3 then camp the toon with macro running with timer going and log the toon back in ? If it can be done with quest and key presses surely it can be done with enter button to log back in ?


Sent from my iPhone using Tapatalk
 
What am I missing here. My toons get the quest and zone in, then just stand still?

I did make a mesh file.

- - - Updated - - -

Anyone? Please, a little help getting this going. I've tried saying ready and /ready.
 
Rich (BB code):
/plugin mq2advpath

- - - Updated - - -

he runs mq2moveutils need to load that and it should run
 
You may also Need to go into the macro and Change references to "mq2navigation" to "mq2nav"
 
Thanks, yes, I had to change it. This only runs one of the three HA's, correct?
 
Into the Hills All Tanks V2

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