I recently came back to EQ from EQ2 and I've noticed that EQ has gotten instances, but most people seem to focus on the overland zones still. It's the exact opposite over on EQ2 - most stuff is done in instances with heavily scripted fights for each named (stand here - not there, move out of the way of that, kill this mob, now that one, don't cast at this second until that buff disappears off the mob, whatever you do - make sure you do (or don't) kill the adds, cure in under 5 seconds for this fight, but on that fight make sure curing is turned off, the mob is glowing green so make sure you run and click the green orb in 10 seconds or everybody dies, etc). I'm still leveling up, but my understanding is TBL is kind of like that, almost as if they had an EQ2 dev come over and do one for EQ - more scripted fights/trials done in instances?
I'm familiar with script writing to a degree (although obviously your TLO, members, and methods are different over here), but the 1 script at a time is throwing me a bit. If I wanted to have a script that ran me through a heroic adventure - say, one of the smoke trials, and have it do the normal KissAssist stuff as well, I would need to edit KissAssist directly, right? If I then wanted to post that script for others to use what etiquette is normal here - eg would I post the script as I run it with credit for the base script to Maskoi, or just make a post saying 'take your copy of kissassist and put this text here, put that text there'?
Alternatively am I completely missing a way to run multiple scripts at the same time? I'd love if I'm just missing something obvious on that front since it would be a lot easier to just make certain Kiss variables global and then have a 2nd script doing things like turning camp off, changing camp X and Y variables, then turning camp back on with Kiss going through it's normal loop the whole time.
I'm familiar with script writing to a degree (although obviously your TLO, members, and methods are different over here), but the 1 script at a time is throwing me a bit. If I wanted to have a script that ran me through a heroic adventure - say, one of the smoke trials, and have it do the normal KissAssist stuff as well, I would need to edit KissAssist directly, right? If I then wanted to post that script for others to use what etiquette is normal here - eg would I post the script as I run it with credit for the base script to Maskoi, or just make a post saying 'take your copy of kissassist and put this text here, put that text there'?
Alternatively am I completely missing a way to run multiple scripts at the same time? I'd love if I'm just missing something obvious on that front since it would be a lot easier to just make certain Kiss variables global and then have a 2nd script doing things like turning camp off, changing camp X and Y variables, then turning camp back on with Kiss going through it's normal loop the whole time.