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Question - I found an exploit, but I need help.

There's a potion of comatose or something like that which can be bought and placed in your potion belt


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I need my HP to be below 0 for this to work as well. If you don't want to post a reply here, you can PM me.

I think I also found the equation for fall damage (z-axis fall height), roughly about (55 - (damage * 3)). That's for low damage, about 5 and below. It doesn't always do the exact damage you want, but will keep it in the ballpark. Seems to be affected by how fast you fall. Things like gravity or FPS play a factor.

fps definitely plays a role in fall damage. in most cases if you click off you screen (like on the taskbar) while falling you'll die from the fall if it's from a stupidly high height. (Like taking a nose dive off the tree in evantil)
 
I'm REALLY curious what you're up to :) I imagine you aren't just trying to get your hps to 0 for shits and giggles.
 
Let us know what your up to! this sounds more and more interesting.

Ghost Killing while actually dead haha
 
if it involves a proc at 0 buff block the second half.
cheers.

- - - Updated - - -

0hp aggro is nice when you used to be able to beamkite lmao.
 
@Goatse Moneyshot That's not what I'm doing. It's much more useful. I just need to figure out how to send a packet to damage myself for my HP + 1. If anyone can tell me the exact C++ code for sending that packet (if I'm doing it wrong) and it works I will share it with that person.

Something that may be worth noting for you or interesting for you is CoTF bosses and rain of fear (maybe even later X-pacs too) bosses with dot mechanics drop you into unconcious without you dropping below 0 HP.

It happens a lot on modern day raids, it's the lag between the server tick and you taking damage. You purple, then stand back up almost instantly at like 60% life. It interrupts your cast and the game recognizes you as purpled but it instantly resets back to normal once the server tick goes through and registers you ARENT dead (or dying).

Neriak 1 the fight with Nightmare Devourer/Bone Crusher is one of the events I am talking about. Why mention this you may ask? Well, you're looking for ways to purple yourself and this information could lead to new avenues of testing things or maybe give you an idea.

You can do whatever you'd like with it.
 
I did a wireshark capture and tcpreplay to resend the packets of me falling and taking damage. My character did this jump animation, but took no damage. I wonder if there's a function I can trigger in the client.
 
Someone sent me a PM and said I could also adjust the gravity and that might help. But still would like a way to accurate tell how much damage I'm going to take.

Well, setgrav was an active inject from another website's compile, iirc. I used to use it to skill up safe fall.

As someone who doesn't have packet creation/injection experience, I'm at a loss as to why I'm still replying to a thread on how to take advantage of some exploit you found that you've already stated wouldn't be shared with anyone else.

Guess that means I'm done here lol.
 
Pretty much anything you can think of has already been done in EQ. No delay, warp, zoning, gate via death packet, zone crash, gravity, fearune, speed, duping, etc...

(Out of all of that I believe live has only patched zone crash, duping, and no delay. The rest are still doable if you understand the ins and outs of packet manipulation.)

The reason why most of these haven't been resurrected is it damages the game. Now if your just messing around and doing it for experimental purposes, welp have at it ;) However, these things were buried on purpose and don't expect anyone with knowledge of them to help you.
 
if your just messing around and doing it for experimental purposes, welp have at it

Agreed. I have no problem with this thread.

Discussion of this sort has turned curious onlookers into developers for ~14 years on this site. erfg12 already makes some neat things for EQ :)

If lots of people are doing game-breaking hacks, that's a different story.
 
I used a sweet circle and bard chant mac inside the bear caves in icefall to max AA a bunch of characters. No one ever came in there, and you could /warp the pl'ees to just outside the cave wall geometry so they'd be safe. You could even heal the bard from there, if you wanted (and were careful).
 
Well then this will be the last post for this thread I suppose. The last few things I found were...

If I set gravity to something not too harsh and the height not too high I can get it to repeat across monitor refresh rates.

example: 1.9 gravity with +6 z-axis you get 1-4 damage per hit.

If I set a timer in C# to keep doing damage till I am unconscious then I have achieved it pretty much.

However, there are glitches. If I minimize the game window, it will do 600 damage and kill me. If I open a window in game (ex: inventory) I will take 600 damage and die. It has something to do with the game freezing for a quarter of a second when certain things happen. Maybe it's not multi-thread friendly? So, best to not do anything when the timer is doing its thing and wait for the results.

Rich (BB code):
private void knockout_Click(object sender, EventArgs e)
        {
            knockout.Enabled = true;
        }

//timer tick is set for 1500 milliseconds, disabled by default
private void knockout_Tick(object sender, EventArgs e)
        {
            int current_hp = MemLib.readInt("PlayerCurrentHP", codeFile);

            if (current_hp < 0)
            {
                MemLib.writeMemory("gravity", "float", "0.4", codeFile);
                knockout.Enabled = false;
                return;
            }
            string grav = "1.9";

            MemLib.writeMemory("gravity", "float", grav, codeFile);
            MemLib.writeMemory("playerZ", "float", (float.Parse(z_label.Text) + float.Parse((6).ToString())).ToString(), codeFile);
        }

limit the instance to one core so you can rule out that. A good example of a plugin that does that is MQ2CPULoad by Dewey if you need the reference code. I didn't mean to come down on what you are doing, as anything that cultivates the mind and gets more coders into the community is awesome. I just wanted to make sure you know what has already been done and what not to do or share ;)

Based on what you've said you might also reference MQ2FPS as that might also be a good resource for you to use. You can find most the code for these in the MQ2 VIP plugin section.
 
While I find the information interesting. You still haven't mentioned what the exploit itself would be and while this thread went dormant for a year, reading back it shows you have no plan of sharing the actual exploit. So out of curiosity, what is the point in posting the information at all?
 
While I find the information interesting. You still haven't mentioned what the exploit itself would be and while this thread went dormant for a year, reading back it shows you have no plan of sharing the actual exploit. So out of curiosity, what is the point in posting the information at all?

Think about it ... what happens when your toon falls unconscious? How do surrounding mobs react?
 
Bet it's more than that.
 
lol berserkers will do a massive attack when they die, as far as i know it has no internal cool down maybe its to spam an ability?
 
I mean if thats the desired destination, making the game think you're going unconscious when you aren't. In which case it would be a bit like monk bug's exploit to intimidate and kick XXX times in a millisecond. Which yes, that would be a pretty interesting exploit. But in a way that's been done already, but with a slightly different method.

As far as the behavior of mobs when unconscious I couldn't say. It has been a while since going unconscious was a thing that happens very often, if at all. iirc they keep beating me to death unless I'm in a group, in which case I occasionally lose quite a bit of aggro so they can go kill someone else. It's a bit random I believe. I'm sure there are things that govern it, as there are in all coded functions.

In the long run though I'm no good with IDA and wouldn't be able to assist with the project. I'd be just as happy with getting a permanent OOCombat regen to mana/health even while in combat. :-P
 
Question - I found an exploit, but I need help.

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