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Problem - Huge CPU usage from EQ

Joined
Mar 19, 2018
RedCents
2,023¢
Hey all,

I box up to 18 toons, thanks to the amazing software here at RedGuides. I'm having a problem that has been pretty persistent as I started adding more toons to my arsenal. My CPU usage skyrockets over time. It's completely fine when I first get the toons loaded in and started up, using only 30% or so of my max CPU. Then over time, seemingly random instances of EQ will use up more and more CPU, forcing me to restart due to lag and crashes pretty often. One toon will be using .5% of the CPU, while others shoot up over time and eat up 10% or something similarly high. I use the FPS limiter available via /mqsettings; I have the background FPS set to as low as it will go, and I have the foreground FPS set to 60 FPS.

Has anyone encountered this problem? Is there anything else I can do to try to keep my CPU usage lower? Not extremely tech-savvy, so any input is much appreciated.

Thanks.
 
Regarding the new toons that were added. Do they use a different plugin than the previous happy configuration?

FWIW - I noticed that when running a combo of CWTN and RGMercs, that the RGMercs characters did not seem to be taking advantage of the FPSLimiter. Disclaimer -- Just one solitary observation that I never reproduced because MQ2Necro released and I didn't need RGMercs any longer.
 
Problem - Huge CPU usage from EQ

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