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Question - Hud help

Joined
Sep 18, 2009
RedCents
53¢
So i am havign a lil bit of trouble with this HUD, it works well however the clickies part for my necro i have the 1.5 and its not showing up there

also for the rise bones aa it shows it but it is missing the ready/notready text next to it for some reason. some help would be appreciated


Rich (BB code):
[Necromancer]

;Clicky info:
;---------------------
ClickiesHud= 3,5,115,255,255,255,~~~~~~~~~~ Clickies ~~~~~~~~~~~~
NECClickText  = 3,5,125,25,255,0,${If[(${FindItem[=Deathwhisper].ID}),Epic 2.0 Click :,]} 
NECClickReady = 3,150,125,0,240,240,${If[(${FindItem[=Deathwhisper].ID}),${If[(${FindItem[=Deathwhisper].Timer}==0),Ready,]},]} 
NECClickNotReady = 3,150,125,255,0,0,${If[(${FindItem[=Deathwhisper].ID}),${If[(${FindItem[=Deathwhisper].Timer}>0),Will Be Ready In ${FindItem[=Deathwhisper].Timer.TimeHMS},]},]}
NECClickText  = 3,5,125,25,255,0,${If[(${FindItem[=Soulwhisper].ID}),Epic 1.5 Click :,]} 
NECClickReady = 3,150,125,0,240,240,${If[(${FindItem[=Soulwhisper].ID}),${If[(${FindItem[=Soulwhisper].Timer}==0),Ready,]},]} 
NECClickNotReady = 3,150,125,255,0,0,${If[(${FindItem[=Soulwhisper].ID}),${If[(${FindItem[=Soulwhisper].Timer}>0),Will Be Ready In ${FindItem[=Soulwhisper].Timer.TimeHMS},]},]}
FellowshipClickText  = 3,5,135,25,255,0,${If[(${FindItem[=Fellowship Registration Insignia].ID}),Gate Campfire :,]}
FellowshipClickReady = 3,150,135,0,240,240,${If[(${FindItem[=Fellowship Registration Insignia].ID}),${If[(${FindItem[=Fellowship Registration Insignia].Timer}==0),Ready,]},]} 
FellowshipClickNotReady = 3,150,135,255,0,0,${If[(${FindItem[=Fellowship Registration Insignia].ID}),${If[(${FindItem[=Fellowship Registration Insignia].Timer}>0),Will Be Ready In ${FindItem[=Fellowship Registration Insignia].Timer.TimeHMS},]},]}
DoDClickText  = 3,5,145,25,255,0,${If[(${FindItem[=Dagger of Death].ID}),Dagger of Death :,]} 
DoDClickReady = 3,150,145,0,240,240,${If[(${FindItem[=Dagger of Death].ID}),${If[(${FindItem[=Dagger of Death].Timer}==0),Ready,]},]} 
DoDClickNotReady = 3,150,145,255,0,0,${If[(${FindItem[=Dagger of Death].ID}),${If[(${FindItem[=Dagger of Death].Timer}>0),Will Be Ready In ${FindItem[=Dagger of Death].Timer.TimeHMS},]},]}
HoTClickText  = 3,5,155,25,255,0,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),HOT Potion :,]} 
HoTClickReady = 3,150,155,0,240,240,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),${If[(${FindItem[=Distillate of Celestial Healing X].Timer}==0),Ready,]},]} 
HoTClickNotReady = 3,150,155,255,0,0,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),${If[(${FindItem[=Distillate of Celestial Healing X].Timer}>0),Will Be Ready In ${FindItem[=Distillate of Celestial Healing X].Timer.TimeHMS},]},]}
LifeshardClickText  = 3,5,165,25,255,0,${If[(${FindItem[=Lifeshard].ID}),Lifeshard :,]} 
LifeshardClickReady = 3,150,165,0,240,240,${If[(${FindItem[=Lifeshard].ID}),${If[(${FindItem[=Lifeshard].Timer}==0),Ready,]},]} 
LifeshardClickNotReady = 3,150,165,255,0,0,${If[(${FindItem[=Lifeshard].ID}),${If[(${FindItem[=Lifeshard].Timer}>0),Will Be Ready In ${FindItem[=Lifeshard].Timer.TimeHMS},]},]}
CoABPClickText  = 3,5,175,25,255,0,${If[(${FindItem[=Blightbringer's Tunic of the Grave].ID}),CoA Robe :,]} 
CoABPClickReady = 3,150,175,0,240,240,${If[(${FindItem[=Blightbringer's Tunic of the Grave].ID}),${If[(${FindItem[=Blightbringer's Tunic of the Grave].Timer}==0),Ready,]},]} 
CoABPClickNotReady = 3,150,175,255,0,0,${If[(${FindItem[=Blightbringer's Tunic of the Grave].ID}),${If[(${FindItem[=Blightbringer's Tunic of the Grave].Timer}>0),Will Be Ready In ${FindItem[=Blightbringer's Tunic of the Grave].Timer.TimeHMS},]},]}
RotWSClickText  = 3,5,185,25,255,0,${If[(${FindItem[=Robe of the Whispering Soul].ID}),Arcstone Robe :,]} 
RotWSClickReady = 3,150,185,0,240,240,${If[(${FindItem[=Robe of the Whispering Soul].ID}),${If[(${FindItem[=Robe of the Whispering Soul].Timer}==0),Ready,]},]} 
RotWSClickNotReady = 3,150,185,255,0,0,${If[(${FindItem[=Robe of the Whispering Soul].ID}),${If[(${FindItem[=Robe of the Whispering Soul].Timer}>0),Will Be Ready In ${FindItem[=Robe of the Whispering Soul].Timer.TimeHMS},]},]}



;Alternatate Advancement:
;---------------------
;AA Timer's
AATIMER=3,5,195,180,180,180,~~~~~~~~~~ AA Timer's ~~~~~~~~~

;Army
Armytext=3,5,205,255,234,8,Army of the Dead :
Armyready=3,150,205,0,240,240,${If[${Me.AltAbilityReady[Army of the Dead]},Ready,]}
Armynotready=3,150,205,255,0,0,${If[!${Me.AltAbilityReady[Army of the Dead]},${Me.AltAbilityTimer[Army of the Dead].TimeHMS},]}

;Swarm
Swarmtext=3,5,215,255,234,8,Swarm of Decay :
Swarmready=3,150,215,0,240,240,${If[${Me.AltAbilityReady[Swarm of Decay]},Ready,]}
Swarmnotready=3,150,215,255,0,0,${If[!${Me.AltAbilityReady[Swarm of Decay]},${Me.AltAbilityTimer[Swarm of Decay].TimeHMS},]}

;Life Burn
Lifeburntext=3,5,225,255,234,8,Life Burn :
Lifeburnready=3,150,225,0,240,240,${If[${Me.AltAbilityReady[Life Burn]},Ready,]}
Lifeburnnotready=3,150,225,255,0,0,${If[!${Me.AltAbilityReady[Life Burn]},${Me.AltAbilityTimer[Life Burn].TimeHMS},]}

;Gathering Dusk
Gathering Dusktext=3,5,235,255,234,8,Gathering Dusk :
Gathering Duskready=3,150,235,0,240,240,${If[${Me.AltAbilityReady[Gathering Dusk]},Ready,]}
Gathering Dusknotready=3,150,235,255,0,0,${If[!${Me.AltAbilityReady[Gathering Dusk]},${Me.AltAbilityTimer[Gathering Dusk].TimeHMS},]}

;Replenish Companion
Replenish Companiontext=3,5,245,255,234,8,Replenish Companion :
Replenish Companionready=3,150,245,0,240,240,${If[${Me.AltAbilityReady[Replenish Companion]},Ready,]}
Replenish Companionnotready=3,150,245,255,0,0,${If[!${Me.AltAbilityReady[Replenish Companion]},${Me.AltAbilityTimer[Replenish Companion].TimeHMS},]}

;MGB
MGBtext=3,5,255,255,234,8,Mass Group Buff :
MGBready=3,150,255,0,240,240,${If[${Me.AltAbilityReady[Mass Group Buff]},Ready,]}
MGBnotready=3,150,255,255,0,0,${If[!${Me.AltAbilityReady[Mass Group Buff]},${Me.AltAbilityTimer[Mass Group Buff].TimeHMS},]}

;Origin
Origintext=3,5,265,255,234,8,Origin :
Originready=3,150,265,0,240,240,${If[${Me.AltAbilityReady[Origin]},Ready,]}
Originnotready=3,150,265,255,0,0,${If[!${Me.AltAbilityReady[Origin]},${Me.AltAbilityTimer[Origin].TimeHMS},]}

;Blood Magic
Blood Magictext=3,5,275,255,234,8,Blood Magic :
Blood Magicready=3,150,275,0,240,240,${If[${Me.AltAbilityReady[Blood Magic]},Ready,]}
Blood Magicnotready=3,150,275,255,0,0,${If[!${Me.AltAbilityReady[Blood Magic]},${Me.AltAbilityTimer[Blood Magic].TimeHMS},]}

;Call to Corpse
Call to Corpsetext=3,5,285,255,234,8,Call to Corpse :
Call to Corpseready=3,150,285,0,240,240,${If[${Me.AltAbilityReady[Call to Corpse]},Ready,]}
Call to Corpsenotready=3,150,285,255,0,0,${If[!${Me.AltAbilityReady[Call to Corpse]},${Me.AltAbilityTimer[Call to Corpse].TimeHMS},]}

;Silent Casting
Silent Castingtext=3,5,295,255,234,8,Silent Casting :
Silent Castingready=3,150,295,0,240,240,${If[${Me.AltAbilityReady[Silent Casting]},Ready,]}
Silent Castingnotready=3,150,295,255,0,0,${If[!${Me.AltAbilityReady[Silent Casting]},${Me.AltAbilityTimer[Silent Casting].TimeHMS},]}

;Rise Bones
Rise Bonestext=3,5,305,255,234,8,Rise Bones :
Rise Bonesready=3,150,305,0,240,240,${If[${Me.AltAbilityReady[Rise Bones]},Ready,]}
Rise Bonesnotready=3,150,305,255,0,0,${If[!${Me.AltAbilityReady[Rise Bones]},${Me.AltAbilityTimer[Rise Bones].TimeHMS},]}
 
Mq2 may still be buggy on things. So don't pull your hair out too much over stuff not working.
 
you know truth be told I never use the hud....so I am less then no help lol

i would highly recommend it! download mine and test it out, it has so much valuable information!

Not really sure where i got this HUD from been using it for a few years, its has AA and clicky info for every class i belive
 
In my defense though rise of bones was a new issue the epic thing had been bugging me for years. how i finally fixxed it even though its was a poor solution was to delete the 2.0 entry.

For whatever reason having both of those in the same physical slot in the HUD prevented either from showing even though its only possible for one of the to be true. It seems the HUD.dll just ignores both of them to keep from having over lapping text.
 
I have a silly question for you..

What is the point of a HuD if we can already see everything on the map etc. I am curious to even see a HuD is there one that comes with the compile? Do they display just stuff about your toons spells and skills or is it for other things as well?

Sorry for the newbness, I just have to know and I'm interested in using one if it's worthwhile.
 
it show a lot of information that could be gathered else where but in an easy to view way.

the one i posted show what clickies are up and down for items and AA and how long till there up, which named are up in the zone. how far away a targeted mob is how fast your moving in real numbers and a bunch of other little stuff
 
Question - Hud help

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