What it comes down to is imagine you're sitting in a camp, pulling mobs from around you, and instead of single pulling everything, you get 2's or 3's every pull. The warrior agro's 1 mob and the group beats on it. The warrior could easily tank the 2 or 3, but the other couple mobs have had no agro other than prox agro from the pull. Until the healer heals the war. Then they hate the healer, and the healer dies.
The warrior doesn't have to use AE agro tools to piss off 1 extra mob. It just has to switch targets for a round or 2 and use some form of gut punch or eye poke or ass jab or whatever warriors use to boost themselves on the hate list of a mob, then switch back to the main mob that the zerkers are laying waste to with mq2berzerker (thanks chatwiththisname, it's freaking awesome). KA worked wonderfully with option PET TANK for this, my pet would get agro on the MA's target, then switch out to the adds for a bit, then back to the main target. I'd still be using pet tank as an option but then the pet gets sent in on inc and displaces the whole group each time.
q8reflex - all 110 now, thanks independence day and canada day!
eqtrader - hmmmmm.. I think it's time I had a look at auto warrior, cause that's pretty much exactly what I was wanting again. I mean if it can be constrained to NOT do that when they are mezzed, of course.