So I have some Ohshitconditions like below.
OhShit7=Tylix's Carapace Rk. II
OhShitCond7=!${Me.CombatAbilityReady[Deflection Discipline]} && !${Me.CombatAbilityReady[Cursed Guardian Discipline Rk. II]} && ${Me.CombatAbilityReady[Tylix's Carapace Rk. II]} && ${Target.Named}
My problem is the when Deflection is used and not available and Cursed Guardian is also used BUT still running on me, Tylix skin keeps trying to pop on me, creating huge spam waves of text. Is there a way to Declare I have a combat ability running on me so the above statement would be false until the disc actually ran out? THen allowing Tylix's skin to pop?
OhShit7=Tylix's Carapace Rk. II
OhShitCond7=!${Me.CombatAbilityReady[Deflection Discipline]} && !${Me.CombatAbilityReady[Cursed Guardian Discipline Rk. II]} && ${Me.CombatAbilityReady[Tylix's Carapace Rk. II]} && ${Target.Named}
My problem is the when Deflection is used and not available and Cursed Guardian is also used BUT still running on me, Tylix skin keeps trying to pop on me, creating huge spam waves of text. Is there a way to Declare I have a combat ability running on me so the above statement would be false until the disc actually ran out? THen allowing Tylix's skin to pop?


