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I haven't really experienced that.Interesting. So I have an issue where Lua running as an overlay causes mouse focus issues, for lack of a better term. The Lua windows don't seem as native as in-game windows, where I occasionally have to click outside of eq to get the mouse to work again properly. It's almost like I'm clicking between in-game and external windows back and forth, and functionality becomes confused.
Is that an issue for others? This many Lua windows seems like I'd be running into way more issues.
Do you find you often have to double click, essentially, a Lua window to then use the button? I have that almost always. I figured its due to the Lua is just an overlay, not a real window. So for an EQ game hotbar button, I can hover over a button and its always ready to be depressed, but on a button from an IMgui Lua, I might have to click once to get the 'focus' and and then again to click the actual button. The first click often 'goes through' the IMgui overlay and unto whatever is behind it, meaning the game screen.Interesting. So I have an issue where Lua running as an overlay causes mouse focus issues, for lack of a better term. The Lua windows don't seem as native as in-game windows, where I occasionally have to click outside of eq to get the mouse to work again properly. It's almost like I'm clicking between in-game and external windows back and forth, and functionality becomes confused.
Is that an issue for others? This many Lua windows seems like I'd be running into way more issues.
I like the way this looks... what all did you ise to have it all like that? I'm guessing mychat... what else? I want to make mine look the same way.i have hidden most of the games ui windows behind my Lua GUI
they still exist and function as needed for plugins and macros.
but this is how i game and it works great.
View attachment 59649
That looks pretty cool Grim, really shows how EQ needs so much input and needs to make it easier for players as its so much to remember.i have hidden most of the games ui windows behind my Lua GUI
they still exist and function as needed for plugins and macros.
but this is how i game and it works great.
View attachment 59649
I want that exact ui lol.i have hidden most of the games ui windows behind my Lua GUI
they still exist and function as needed for plugins and macros.
but this is how i game and it works great.
View attachment 59649
Is there ways to bind keys/hotkeys to Buttonmaster?i have hidden most of the games ui windows behind my Lua GUI
they still exist and function as needed for plugins and macros.
but this is how i game and it works great.
View attachment 59669
Not that I am aware of yet.Is there ways to bind keys/hotkeys to Buttonmaster?
the Lua i have running:I like the way this looks... what all did you ise to have it all like that? I'm guessing mychat... what else? I want to make mine look the same way.
i have hidden most of the games ui windows behind my Lua GUI
they still exist and function as needed for plugins and macros.
but this is how i game and it works great.
View attachment 59669
Indeed I spent years in that view.
Most all of my windows I have use themez to change the colors and you can adjust transparency for each element.That's very satisfying how everything snaps together seamlessly but I think I would miss the translucency of the EQ windows.
Not going to lie here. But, I do miss the simplicity sometimes. There was more charm to the game back then. A completely different feeling than the game has now.
Yup, pretty much. Hard to explain. I do alt-tab a lot to other clients like Grimmier said.Do you find you often have to double click, essentially, a Lua window to then use the button? I have that almost always. I figured its due to the Lua is just an overlay, not a real window. So for an EQ game hotbar button, I can hover over a button and its always ready to be depressed, but on a button from an IMgui Lua, I might have to click once to get the 'focus' and and then again to click the actual button. The first click often 'goes through' the IMgui overlay and unto whatever is behind it, meaning the game screen.
So I've been adding many of the Lua's that are in your UI and I'm loving them. The problem is I have to load them back up every time I log back in. Is there a way for these to be permanent?
Is this just moving the files from one folder to another? Wouldn't I have to do that everytime there is an update as well?Use the cfg file to load up luas
Kinda sorta, go look at the buttonmaster thread, @Derple added a workaround using MQ2CustomBinds until we get such functionality in Lua ImguiIs there ways to bind keys/hotkeys to Buttonmaster?
beautiful! That is exactly what I was going to look into.Kinda sorta, go look at the buttonmaster thread, @Derple added a workaround using MQ2CustomBinds until we get such functionality in Lua Imgui
Basically you use MQ2CustomBinds to designate a hotkey that sends a /slashcommand, that command is calling a buttonmaster button