Dozecar
Well-known member
- Joined
- Mar 21, 2016
- RedCents
- 1,696¢
Running KA12, but this was also an issue with the previous version.
I generally drive my tank, but occasionally when doing mindless grinding, or I want to watch a movie/do housework, I'll run KA pullertank on it.
Whenever I run pullertank, the tank runs off grabs mob, comes back to campspot, but then when the mob gets close, the tank charges forward to engage rather than letting the mob get completely to camp. This behavior continues even after i unload KA on the tank. It only stops if I unload mq2melee and reload it. So obviously it has to do with mq2melee, but I run mq2melee full time, and this only happens after running KA. I tried unloading mq2melee while running pullertank and the tank just stood around (if I remember correctly, it's been a few weeks since I tried it.)
I would like to at least cut back on the distance the tank will charge to the mob because in some camps it's led to the dps not assisting because its engaged too far from camp or geometry getting in the way of the dps . This is especially annoying once I've begun driving again and it charges out to the mobs I've just pulled.
Any ideas on what setting I need to try playing with?
I generally drive my tank, but occasionally when doing mindless grinding, or I want to watch a movie/do housework, I'll run KA pullertank on it.
Whenever I run pullertank, the tank runs off grabs mob, comes back to campspot, but then when the mob gets close, the tank charges forward to engage rather than letting the mob get completely to camp. This behavior continues even after i unload KA on the tank. It only stops if I unload mq2melee and reload it. So obviously it has to do with mq2melee, but I run mq2melee full time, and this only happens after running KA. I tried unloading mq2melee while running pullertank and the tank just stood around (if I remember correctly, it's been a few weeks since I tried it.)
I would like to at least cut back on the distance the tank will charge to the mob because in some camps it's led to the dps not assisting because its engaged too far from camp or geometry getting in the way of the dps . This is especially annoying once I've begun driving again and it charges out to the mobs I've just pulled.
Any ideas on what setting I need to try playing with?


