• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Problem - How do i not return to camp (I'm, in assist mode)

Joined
Nov 30, 2014
RedCents
333¢
I am not sure if this is a similar question or needs its own thread. I am using a combination of Chase and assist. I am having an issue with the way I am trying to move.

It is not a plug-in issue as the plug in i believe is doing what it suppose to do but I do not know how to change it to what I want it to do. I use a mage usually to run ahead of group and call my group. If my mage gets agro while calling i send pet, finish the call. But since i had agro before call finished as soon as the mob Dies my toons all start running back to prior camp.

I am having same issue when i use druid Evac. I evac and and when the toons pop they start auto running back to camp? If i know I am going to call I have been puttign everyone in Manual mode call and they do not return back, But if it is a call under attack i am loosing toons as everyone is in manual and have to put back on assist. for the evac

Many times by the time The toon finishes loading its already got local agro from starting to run.

I use MQ2 Next - I use my warrior in Sic tank mode. and I typically have Shammy, cleric, chanter, mage in Assist mode. I love the assist mode other than the running back to camp issue. I see Assist does include return to camp so thats why i say the plug in is acting right.

Is their a mode i can use or an added feature i can set up to not auto return to camp but still be in assist mode? Thank you
 
Last edited by a moderator:
I am not sure if this is a similar question or needs its own thread. I am using a combination of Chase and assist. I am having an issue with the way I am trying to move. It is not a plug-in issue as the plug in i believe is doing what it suppose to do but I do not know how to change it to what I want it to do. I use a mage usually to run ahead of group and call my group. If my mage gets agro while calling i send pet, finish the call. But since i had agro before call finished as soon as the mob Dies my toons all start running back to prior camp. I am having same issue when i use druid Evac. I evac and and when the toons pop they start auto running back to camp? If i know I am going to call I have been puttign everyone in Manual mode call and they do not return back, But if it is a call under attack i am loosing toons as everyone is in manual and have to put back on assist. for the evac Many times by the time The toon finishes loading its already got local agro from starting to run. I use MQ2 Next - I use my warrior in Sic tank mode. and I typically have Shammy, cleric, chanter, mage in Assist mode. I love the assist mode other than the running back to camp issue. I see Assist does include return to camp so thats why i say the plug in is acting right. Is their a mode i can use or an added feature i can set up to not auto return to camp but still be in assist mode? Thank you
change your toons to manual mode, chase mode, vorpal mode etc when you evac. if you do not want them to return to the camp you set with mode 1.
 
since this was a bumped thread, that is answered, and now people are answering stuff from over a year and a half ago, i'm locking the old thread, and splitting this into this thread.

if you don't want to be in assist mode - which returns you back to the camp that was created when you went into assist mode, use another mode like chasemode, or manual mode, or vorpal mode as mentioned.

just have your druid evac or mage coth key change everyone's mode to manual or vorpal

Please make sure to refer to the > Getting Started Info < which has links to all the commands, including the modes with explanations on them

Mode:
Mode 0 - Manual --- Manual
Mode 1 - Assist --- assist your MA and returns to camp
Mode 2 - ChaseAssist --- chasses and assists your MA
Mode 3 - Vorpal Mode (Assist but no camp or chase)
Mode 4 - Tank --- tank stuff
Mode 5 - PullerTank --- pull and then tank
Mode 6 - Puller Assist pull and then assist MA
Mode 7 - SicTank Mode --- sets a camp, and does tank stuff, but doesn't return/sit down
Mode 8 - Hunter Tank mode --- runs around and kills stuff
 
Problem - How do i not return to camp (I'm, in assist mode)

Users who are viewing this thread

Back
Top
Cart