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Question - How do I .. call assist for melee only

Joined
Sep 7, 2020
RedCents
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Greetings all,

I am new to RG and KA but not new to MQ2. I could not find the answers in KA commands or through searching.

I am playing on a TLP and a friend of mine have been 2 grouping Vox, Naggy and some other AE mobs. I have ran into a few problems that I just cant figure out how to do.

How do call to the fight only my melee. I would like to leave the clerics hidden but be able to call melee to the fight, then call casters at a later time. My current problem is I have to manually move melee or casters to the fight and then /camphere to keep them at the mob and return after fears. Is there a way I could call classes only to come to me or possibly through a characters name?

Thank you for any input.
 
You could build an IF statement that includes the class that executes the call to fight, or set a waypoint with /nav and broadcast the command to go to that waypoint. I position everyone where I want them during the fight, set the waypoint, move them to a safe point during the pull and when ready to engage send them to their set point.
 
idk if this is a thing as I have not done it yet so it might be crap information but I think there is a way with MQ2events where you create a chat channel in which your melee are in and send them to assist/attack your tgt that way. Again not for sure on that but if you are running a macro, it would have to be integrated with that macro or a plugin over the top.

If your group is small enough, you can do something like a social with a /bct //groupleadername /bcg //hey team attack Diamondmine's target now. /attack on... I probably butchered that syntax but I think you get the idea.

Or maybe /multiline ; /bct //meleetoon /tgt main tank; /attack on
 
If you use MQ2DanNet you can use the auto generated channels and 'melee' is one of them.

you'd then use a key '/dgae melee /nav spawn ${Spawn[Vox]}' or something
 
Question - How do I .. call assist for melee only

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