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- Jul 9, 2015
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Anyone have a holy for allowing my warrior to swap from say my dual wield/2hs weapons to sword and shield if I get a named?
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I have my bard swap to weapons while fighting, and instruments in downtime with a down/holy. you just have to use the bandolier plugin. it's already there, just enable it and set up the 2 that you want to use.
In my case i have these 2 bandoliers set. 13 and 14 are primary/secondary slots, so to set it up you put the items you want in those slots to fight and type: /bandolier fight 13 14
Then put in your non combat set by doing the same for your instruments /bandolier regen 13 14
At which point you could make hotkeys if you want to swap them manually /equipset fight, /equipset regen. or add them to holy/downs as i've done
holyflag0=1
holyshit0=/if (${Me.Combat}) /equipset fight
downflag0=1
downshit0=/if (${Me.CombatState.NotEqual[Combat]}) /equipset regen
this maybe tweaked to fit your needs should get you there
Hey Just to add on to this, I have a weapon that Procs, Is there a way to make the Holyshit based off If a specific Buff is on me or not? I want it to Auto Switch between my Normal weapon set, and My Darkend Brells Keg popper The Spell it pops is called Darkened Yaulp XIII
holyshit12=/if (!${Target.Slowed.ID} && ${Me.Inventory[mainhand].ID}!=133167 && !${SpawnCount[pc slower group]} && ${Target.Body.Name.NotEqual[Undead]}) /Bandolier Activate Slow
holyshit13=/if (${Target.Slowed.ID} && ${Me.Inventory[mainhand].ID}!=148825) /Bandolier Activate 1Hand
will this bandolier feature work on TLPs that do not have the bandolier feature unlocked? like the xtar window?We are incorporating Eqmules Bandolier feature from his modded Kiss version into the next release. it will allow you to do this. Look for it in a week or 2.

Im Still Looking for someone to help me Figure this out... I have Yet to get this to work.
[MQ2Melee]
aggro=1
bash=1
challengefor=1
disarm=1
downflag1=1
enrage=1
facing=1
forage=1
holyflag1=1
holyflag10=1
holyflag11=1
holyflag12=1
holyflag13=1
holyflag14=1
holyflag15=1
holyflag16=1
holyflag17=1
holyflag18=1
holyflag19=1
holyflag2=1
holyflag3=1
holyflag4=1
holyflag5=1
holyflag6=1
holyflag7=1
holyflag8=1
holyflag9=1
infuriate=1
layhand=40
melee=1
plugin=1
pothealfast=40
pothealover=50
provoke0=34375
provoke1=34444
provokeend=20
provokemax=100
provokeonce=0
rallos=0
resume=20
rightidg=20
standup=1
steely=1
sticknorange=1
stickrange=200
stun0=43413
stun1=43377
stunning=98
taunt=0
withstand=20
downshit1=/if (${Me.PctEndurance}<25 && !${Me.Song[Breather].ID} && ${Me.CombatAbilityReady[${Spell[Breather].RankName}]} && ${Me.CurrentEndurance}>100 && !${Select[${Zone.ID},345,344,202,203,279,151,33506]} && !${Melee.DiscID}) /disc ${Spell[Breather].RankName}
holyshit1=/if (!${Me.ActiveDisc.ID} && ${Target.Distance}<75 && ${Me.PctEndurance}>5 && ${Target.Assist} && (${Target.Named} || ${Me.XTarget}>2 || ${Target.Level}>=${Math.Calc[${Me.Level}+3]} || ${Me.PctHPs}<75)) ${If[${Me.AltAbilityReady[Group Armor of the Inquisitor]},/casting "Group Armor of the Inquisitor" ALT,${If[${Me.CombatAbilityReady[${Spell[Holy Guardian Discipline].RankName}]},/disc ${Spell[${Spell[Holy Guardian Discipline].RankName}].ID},${If[${Me.CombatAbilityReady[${Spell[Skalber Mantle].RankName}]},/disc ${Spell[${Spell[Skalber Mantle].RankName}].ID},${If[${Me.CombatAbilityReady[${Spell[Armor of Ardency].RankName}]},/disc ${Spell[${Spell[Armor of Ardency].RankName}].ID},${If[${Me.CombatAbilityReady[${Spell[Reflexive Righteousness].RankName}]},/disc ${Spell[${Spell[Reflexive Righteousness].RankName}].ID},${If[${Me.AltAbilityReady[Fundament: First Spire of Holiness]},/casting "Fundament: First Spire of Holiness" ALT,${If[${Cast.Ready[${Me.Inventory[chest]}]},/casting "${Me.Inventory[chest]}" Item,]}]}]}]}]}]}]}
holyshit10=/if ((${Me.TargetOfTarget.ID}!=${Me.ID} || ${Me.SecondaryPctAggro}>80) && ${Group.MainTank.ID}==${Me.ID} && ${Me.CombatAbilityReady[${Spell[Unbroken Affirmation].RankName}]}) /disc ${Spell[Unbroken Affirmation].RankName}
holyshit11=/if (${Me.AltAbilityReady[Marr's Gift]} && ${Me.PctMana}<80) /alt activate 1282
holyshit12=/if (!${Target.Slowed.ID} && ${Me.Inventory[mainhand].ID}!=133167 && (!${SpawnCount[pc slower group]} || ${SpawnCount[pc group slower]} && ${Spawn[pc group slower].Type.Equal[Corpse]}) && ${Target.Body.Name.NotEqual[Undead]}) /Bandolier Activate Slow
holyshit13=/if (${Target.Slowed.ID} && ${Me.Inventory[mainhand].ID}!=148825) /Bandolier Activate 1Hand
holyshit14=/if (${Cast.Ready[Necromantic Dragon Bone]} && ${Target.PctHPs}<96 && ${Me.PctAggro}>50) /casting "Necromantic Dragon Bone" item
holyshit15=/if (${Target.Body.Name.Equal[Undead]} && ${Me.AltAbilityReady[Vanquish the Fallen]}) /alt activate 2029
holyshit16=/if (${Me.PctHPs}<60 && ${Me.AltAbilityReady[Hand of Piety]}) /alt act 180
holyshit17=/if (${Me.PctHPs}<40 && ${Me.AltAbilityReady[Lay on Hands]}) /multiline; /target ID ${Me.ID}; /alt act 6001
holyshit18=/if ((${Me.TargetOfTarget.ID}!=${Me.ID} || ${Me.PctAggro}<100) && ${Group.MainTank.ID}==${Me.ID} && ${Melee.AggroMode} && ${Me.AbilityReady[Taunt]}) /doability taunt
holyshit19=/if (${Me.SpellReady[${Spell[Splash of Atonement].RankName}]} && ${Target.CanSplashLand} && (${Me.Diseased.ID} || ${Me.Poisoned.ID} || ${Me.Cursed.ID})) /casting "${Spell[Splash of Atonement].RankName}" Gem6
holyshit2=/if (${Me.SpellReady[${Spell[Crush of the Darkened Sea].RankName}]}) /casting "${Spell[Crush of the Darkened Sea].RankName}"
holyshit3=/if (${Me.SpellReady[${Spell[Devout Audacity].RankName}]}) /casting "${Spell[Devout Audacity].RankName}"
holyshit4=/if ((${Me.TargetOfTarget.ID}!=${Me.ID} || ${Me.SecondaryPctAggro}>80) && ${Group.MainTank.ID}==${Me.ID} && ${Me.AltAbilityReady[Projection of Piety]}) /alt act 3216
holyshit5=/if (${Me.SpellReady[${Spell[Dichotomic Force].RankName}]}) /casting "${Spell[${Spell[Dichotomic Force].RankName}].ID}"
holyshit6=/if (${Me.AltAbilityReady[Banestrike]} && ${Target.Distance}<=50) /alt activate 15073
holyshit7=/if (${Cast.Ready[Blood Drinker's Coating]} && !${Me.Song[Vampiric Aura].ID}) /casting "Blood Drinker's Coating" item
holyshit8=/if (${Target.Body.Name.Equal[Undead]} && ${Me.AltAbilityReady[2018]} && !${Target.Slowed.ID}) /alt activate 2018
holyshit9=/if (${Me.AltAbilityReady[489]}) /alt activate 489
will this bandolier feature work on TLPs that do not have the bandolier feature unlocked? like the xtar window?![]()
We are incorporating Eqmules Bandolier feature from his modded Kiss version into the next release. it will allow you to do this. Look for it in a week or 2.
