• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Request - holy/down clicky management help

crumpshot

New member
Joined
Jul 5, 2015
RedCents
42¢
Hey guys,

I've been trying to tweak a downshit in an attempt to do the following on my PULLER.

WHEN PULLING(ie moving): I want to remove the Fungal Regrowth buff
WHEN BACK AT CAMP(ie fighting/damaged): I want to click the Fungus Covered Great Staff to enable the buff

Here is what I've tried variations of but not been able to get the results I want:

Rich (BB code):
holyshit0=/if (!${Me.Buff[Fungal Regrowth].ID} && !${Me.Moving} && ${Me.PctHPs}<95) /casting "Fungus Covered Great Staff"|Item
downshit0=/if (!${Me.CombatState.Equal[COMBAT]} && ${Me.Moving}) /removebuff Fungal

Specifically the item in inventory is "Fungus Covered Great Staff" and the buff name is "Fungal Regrowth".. Any recommendations would be appreciated.
 
Just looking at it, all I can see is needing full buff name in down. (don't have this item so a bit tuff to specifically check it).
Rich (BB code):
holyshit0=/if (!${Me.Buff[Fungal Regrowth].ID} && !${Me.Moving} && ${Me.PctHPs}<95) /casting "Fungus Covered Great Staff"|Item
downshit0=/if (!${Me.CombatState.Equal[COMBAT]} && ${Me.Moving}) /removebuff Fungal Regrowth
Does either of these work? Will it cast buff but not remove it? Or will it remove it but not cast it?

You could remove the ${Me.Moving} tag from the down so it will always remove if you weren't in combat, and put the "casting" of it into the DPS section of KA (if your using Kiss).
 
Yea, so far I'm having troubles even getting the casting part to work. Trying the Down with KA DPS is an interesting concept. What's the syntax for clicking the staff for combat? that wouldn't cause it to spam click it of course
 
If it only casts on the caster:
Rich (BB code):
DPS1=Fungus Covered Great Staff|95|Once
If it casts on target:
Rich (BB code):
DPS1=Fungus Covered Great Staff|95|ME
 
and I believe you can use the "|REMOVE" tag in the buffs section

Rich (BB code):
Buffs6=Fungal Regrowth|Remove

if you cast it with the DPS section, you will be in melee and not check buffs until the fight is over.

when the fight is over, you'll checkbuffs and remove the fungal regrowth prior to pulling

(in theory, not tested)

You also could put the staff in the heals section instead of dps but I dunno for certain it'd work
 
Request - holy/down clicky management help

Users who are viewing this thread

Back
Top
Cart