- Joined
- Oct 18, 2013
- RedCents
- 2,776¢
- Version of KissAssist.mac?
- 11.005
- When did your problem start?
- 2 weeks ago when I started playing the Cleric
- Character Role?
- Assist
- What class is having this issue?
- Cleric
- How often does this issue occur?
- Always
- Can you reproduce the issue?
- Yes - just run KA
I have two running KA. Paladin on Tank or Pullertank modes, running just fine.
My Cleric was using IHC with no crashes, but better tuning is in KA, yet he causes the game instances to vanish. Not crash, just poof gone. No dump files, etc. There's no errors in his KissAssist profile, and in fact I just re-did the whole profile from the ground up (renamed old file, ran mac to generate the black profile again, re-typed things, etc.)
He buffs fine, heals/DPS is all fine, but every few mobs his instance will disappear, or all other instances except his will disappear, or once I had all 4 instances disappear.
My setup:
Paladin - KA
Monk - MQ2Monk
Rogue - IHC
Cleric - IHC fine, KA (or MuleAssist) causes crashing
2x merc
Can anyone think of reasons as to why this is?
Below is the new .ini file:
[CODE lang="ini" title="KA Cleric 110"][General]
KissAssistVer=11.005
Role=assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=80
MedCombat=0
LootOn=0
RezAcceptOn=1|90
AcceptInvitesOn=1
GroupWatchOn=0
GroupWatchCheck=FALSE
EQBCOn=0
DanNetOn=0
DanNetDelay=20
IRCOn=0
CampfireOn=0
CharInfo=Cleric|110|GOLD
DPSMeter=1
ScatterOn=0
XTSlot=0
[Spells]
MiscGem=12
MiscGemLW=0
MiscGemRemem=1
CastingInterruptOn=0
LoadSpellSet=2
SpellSetName=KissAssist
Gem1=Mark of Shandral
Gem2=Merciful Remedy
Gem3=Syllable of Mending
Gem4=Merciful Light
Gem5=Merciful Intervention
Gem6=Mystical Intervention Rk. II
Gem7=Unyielding Judgment
Gem8=Fifteenth Emblem Rk. III
Gem9=Unyielding Hammer of Zeal
Gem10=Ward of Assurance
Gem11=Shining Fortress
Gem12=Unified Assurance
Gem13=NULL
[MySpells]
Gem1=Mark of Shandral
Gem2=Merciful Remedy
Gem3=Syllable of Mending
Gem4=Merciful Light
Gem5=Merciful Intervention
Gem6=Mystical Intervention Rk. II
Gem7=Unyielding Judgment
Gem8=Fifteenth Emblem Rk. III
Gem9=Unyielding Hammer of Zeal
Gem10=Ward of Assurance
Gem11=Shining Fortress
Gem12=Unified Assurance
Gem13=NULL
[Buffs]
BuffsOn=1
BuffsSize=20
Buffs1=Aura of Divinity Rk. III|Aura|Aura of Divinity Effect III
Buffs2=Aura of the Reverent Rk. III|Aura|Aura of the Reverent Effect
Buffs3=Unified Assurance|dual|Assurance
Buffs4=Saint's Unity|dual|Armor of the Merciful
Buffs5=Shining Fortress|CLASS|PAL,SK,WAR
Buffs6=Shining Fortress|Me
Buffs7=Divine Response Rk. II
Buffs8=Ward of Assurance|CLASS|PAL,SK,WAR
Buffs9=Ward of Assurance|CLASS|MNK
Buffs10=Ward of Assurance|MA
Buffs11=Veturika's Perseverance|Mana|80
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=Familiar of the Emerald Jungle|dual|Familiar: Emerald Sokokar
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
HealsSize=15
Heals1=Fifteenth Emblem Rk. III|35
Heals2=Merciful Remedy|80
Heals3=Spiritual Remedy Rk. II|80
Heals4=Merciful Intervention|95
Heals5=Mystical Intervention Rk. II|95
Heals6=Merciful Light|60
Heals7=Divine Guardian|99|Tank
Heals8=Divine Arbitration|50
Heals9=Beacon of Life|30
Heals10=Burst of Life|80
Heals11=NULL
Heals12=NULL
Heals13=NULL
Heals14=NULL
Heals15=Blessing of Resurrection|0|rez
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
HealGroupPetsOn=0
AutoRezOn=1
AutoRezWith=Blessing of Resurrection
[Cures]
CuresOn=1
CuresSize=5
Cures1=NULL
Cures2=Purify Soul
Cures3=Group Purify Soul
Cures4=Ward of Purity
Cures5=NULL
[Melee]
AssistAt=98
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
UseMQ2Melee=1
TargetSwitchingOn=0
[DPS]
DPSOn=1
DPSSize=10
DPSSkip=20
DPSInterval=1
DPS1=Yaulp|99
DPS2=Mark of Shandral|99|debuffall
DPS3=Unyielding Hammer of Zeal|98
DPS4=Vicious Rabbit|97
DPS5=Amulet of the Drowned Mariner|96
DPS6=Turn Undead|90|mob|Cond1
DPS7=Miniature Horn of Unity|99|Cond5
DPS8=NULL
DPS9=Unyielding Judgment|95
DPS10=Veturika's Perseverance|99|Cond5
DebuffAllOn=1
[KConditions]
ConOn=1
CondSize=5
Cond1=${Target.Body.Name.Equal[Undead]}
Cond2=TRUE
Cond3=TRUE
Cond4=TRUE
Cond5=${Me.PctMana}<80
[AE]
AEOn=1
AESize=5
AERadius=50
AE1=Spire of the Vicar|3|Tank
AE2=Celestial Regeneration|3|Tank
AE3=Celestial Hammer|3|Mob
AE4=Divine Retribution|4|Me
AE5=Flurry of Life|5|Me
[Burn]
BurnAllNamed=1
BurnSize=14
Burn1=Celestial Rapidity
Burn2=Miniature Horn of Unity|Tank
Burn3=Signet of Gannar|Tank
Burn4=Dreamweave Illuminator Breastplate|Tank
Burn5=Spire of the Vicar|Tank
Burn6=Divine Guardian|Tank
Burn7=Celestial Regeneration|Tank
Burn8=Turn Undead|Mob|Cond1
Burn9=Divine Avatar|Mob
Burn10=Exquisite Benediction|Mob
Burn11=Celestial Hammer|Mob
Burn11=Divine Retribution|Me
Burn12=Flurry of Life|Me
Burn13=Focused Celestial Regeneration|Tank
Burn14=Battle Frenzy|Me
UseTribute=0
[Pull]
PullWith=Mark of Shandral
PullMeleeStick=0
MaxRadius=350
MaxZRange=50
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullPause=30|2
PullLevel=0|0
PullArcWidth=0
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSize=1
GoMSpell1=NULL
[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=1
GMail1=NULL
[Aggro]
AggroOn=0
AggroSize=1
Aggro1=NULL
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[/CODE]
I really want to use KA, as IHC is missing so many solid customization features, but my group is wiping when my characters just lose their game window entirely.
I wanted to note, this happens in combat when my Cleric is meleeing. I found IHC to not use Cleric melee all that well, and I recall years ago when I would use KA for this Cleric, and it worked great. I have not crashed/poofed during non-combat, on the Cleric, or at all with the Paladin during any time.
My Cleric was using IHC with no crashes, but better tuning is in KA, yet he causes the game instances to vanish. Not crash, just poof gone. No dump files, etc. There's no errors in his KissAssist profile, and in fact I just re-did the whole profile from the ground up (renamed old file, ran mac to generate the black profile again, re-typed things, etc.)
He buffs fine, heals/DPS is all fine, but every few mobs his instance will disappear, or all other instances except his will disappear, or once I had all 4 instances disappear.
My setup:
Paladin - KA
Monk - MQ2Monk
Rogue - IHC
Cleric - IHC fine, KA (or MuleAssist) causes crashing
2x merc
Can anyone think of reasons as to why this is?
Below is the new .ini file:
[CODE lang="ini" title="KA Cleric 110"][General]
KissAssistVer=11.005
Role=assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=80
MedCombat=0
LootOn=0
RezAcceptOn=1|90
AcceptInvitesOn=1
GroupWatchOn=0
GroupWatchCheck=FALSE
EQBCOn=0
DanNetOn=0
DanNetDelay=20
IRCOn=0
CampfireOn=0
CharInfo=Cleric|110|GOLD
DPSMeter=1
ScatterOn=0
XTSlot=0
[Spells]
MiscGem=12
MiscGemLW=0
MiscGemRemem=1
CastingInterruptOn=0
LoadSpellSet=2
SpellSetName=KissAssist
Gem1=Mark of Shandral
Gem2=Merciful Remedy
Gem3=Syllable of Mending
Gem4=Merciful Light
Gem5=Merciful Intervention
Gem6=Mystical Intervention Rk. II
Gem7=Unyielding Judgment
Gem8=Fifteenth Emblem Rk. III
Gem9=Unyielding Hammer of Zeal
Gem10=Ward of Assurance
Gem11=Shining Fortress
Gem12=Unified Assurance
Gem13=NULL
[MySpells]
Gem1=Mark of Shandral
Gem2=Merciful Remedy
Gem3=Syllable of Mending
Gem4=Merciful Light
Gem5=Merciful Intervention
Gem6=Mystical Intervention Rk. II
Gem7=Unyielding Judgment
Gem8=Fifteenth Emblem Rk. III
Gem9=Unyielding Hammer of Zeal
Gem10=Ward of Assurance
Gem11=Shining Fortress
Gem12=Unified Assurance
Gem13=NULL
[Buffs]
BuffsOn=1
BuffsSize=20
Buffs1=Aura of Divinity Rk. III|Aura|Aura of Divinity Effect III
Buffs2=Aura of the Reverent Rk. III|Aura|Aura of the Reverent Effect
Buffs3=Unified Assurance|dual|Assurance
Buffs4=Saint's Unity|dual|Armor of the Merciful
Buffs5=Shining Fortress|CLASS|PAL,SK,WAR
Buffs6=Shining Fortress|Me
Buffs7=Divine Response Rk. II
Buffs8=Ward of Assurance|CLASS|PAL,SK,WAR
Buffs9=Ward of Assurance|CLASS|MNK
Buffs10=Ward of Assurance|MA
Buffs11=Veturika's Perseverance|Mana|80
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=Familiar of the Emerald Jungle|dual|Familiar: Emerald Sokokar
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
HealsSize=15
Heals1=Fifteenth Emblem Rk. III|35
Heals2=Merciful Remedy|80
Heals3=Spiritual Remedy Rk. II|80
Heals4=Merciful Intervention|95
Heals5=Mystical Intervention Rk. II|95
Heals6=Merciful Light|60
Heals7=Divine Guardian|99|Tank
Heals8=Divine Arbitration|50
Heals9=Beacon of Life|30
Heals10=Burst of Life|80
Heals11=NULL
Heals12=NULL
Heals13=NULL
Heals14=NULL
Heals15=Blessing of Resurrection|0|rez
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
HealGroupPetsOn=0
AutoRezOn=1
AutoRezWith=Blessing of Resurrection
[Cures]
CuresOn=1
CuresSize=5
Cures1=NULL
Cures2=Purify Soul
Cures3=Group Purify Soul
Cures4=Ward of Purity
Cures5=NULL
[Melee]
AssistAt=98
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
UseMQ2Melee=1
TargetSwitchingOn=0
[DPS]
DPSOn=1
DPSSize=10
DPSSkip=20
DPSInterval=1
DPS1=Yaulp|99
DPS2=Mark of Shandral|99|debuffall
DPS3=Unyielding Hammer of Zeal|98
DPS4=Vicious Rabbit|97
DPS5=Amulet of the Drowned Mariner|96
DPS6=Turn Undead|90|mob|Cond1
DPS7=Miniature Horn of Unity|99|Cond5
DPS8=NULL
DPS9=Unyielding Judgment|95
DPS10=Veturika's Perseverance|99|Cond5
DebuffAllOn=1
[KConditions]
ConOn=1
CondSize=5
Cond1=${Target.Body.Name.Equal[Undead]}
Cond2=TRUE
Cond3=TRUE
Cond4=TRUE
Cond5=${Me.PctMana}<80
[AE]
AEOn=1
AESize=5
AERadius=50
AE1=Spire of the Vicar|3|Tank
AE2=Celestial Regeneration|3|Tank
AE3=Celestial Hammer|3|Mob
AE4=Divine Retribution|4|Me
AE5=Flurry of Life|5|Me
[Burn]
BurnAllNamed=1
BurnSize=14
Burn1=Celestial Rapidity
Burn2=Miniature Horn of Unity|Tank
Burn3=Signet of Gannar|Tank
Burn4=Dreamweave Illuminator Breastplate|Tank
Burn5=Spire of the Vicar|Tank
Burn6=Divine Guardian|Tank
Burn7=Celestial Regeneration|Tank
Burn8=Turn Undead|Mob|Cond1
Burn9=Divine Avatar|Mob
Burn10=Exquisite Benediction|Mob
Burn11=Celestial Hammer|Mob
Burn11=Divine Retribution|Me
Burn12=Flurry of Life|Me
Burn13=Focused Celestial Regeneration|Tank
Burn14=Battle Frenzy|Me
UseTribute=0
[Pull]
PullWith=Mark of Shandral
PullMeleeStick=0
MaxRadius=350
MaxZRange=50
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullPause=30|2
PullLevel=0|0
PullArcWidth=0
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSize=1
GoMSpell1=NULL
[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=1
GMail1=NULL
[Aggro]
AggroOn=0
AggroSize=1
Aggro1=NULL
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[/CODE]
I really want to use KA, as IHC is missing so many solid customization features, but my group is wiping when my characters just lose their game window entirely.
I wanted to note, this happens in combat when my Cleric is meleeing. I found IHC to not use Cleric melee all that well, and I recall years ago when I would use KA for this Cleric, and it worked great. I have not crashed/poofed during non-combat, on the Cleric, or at all with the Paladin during any time.


