• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Problem - Ferocious Growth condition issues

Joined
Jul 9, 2015
RedCents
1,978¢
Hi guys, dunno if my brain is just not seeing this but having some issues getting the following DPS buff cond to work, what I'm doing is trying to cast Ferocious Growth if the target doesn't have either Ferocious Growth or Defiant Stance on them, but in practise it's still constantly casting Ferocious Growth if they have Defiant Stance buff.

DPS4=Ferocious Growth|99|MA|cond2
Cond2=!${Target.Buff[Ferocious Growth].ID} || !${Target.Buff[Defiant Stance].ID}
 
have you tried to do just

DPS4=Ferocious Growth|99|MA|cond2
Cond2=!${Target.Buff[Defiant Stance].ID}

as kiss11 should figure out of the buff itself is on the dude before casting, and then if its not, then your condition comes into play.

now that being said, currently i am unsure if the dps section switches to the ma, before checking the condition or after, which could be why it casts its anyway
because you might have the mob targeted and it dont have fg or defiant stance.

we would need @Maskoi to chime in on that.
 
In DPS the condition is checked after the target is acquired, so using Target should work. One question, Is the Ferocious Growth spell memed, or is it using the Miscelanious spell gem?
 
so the dps will target the ma, see he dont have FG, then check the condition before casting? is that the sequence?,
 
Well the condition is passed the CastWhat routine. Where the ma will be targeted and then the condition will be checked.
 
Can you try it without the cond and set the |99| to |100| and see if it works for you. I have mine setup the same way with no cond and the |100|.

and are you sure Defient Stance isn't showing up in your songs window?
 
For what it is worth, I’ve had a similar issue with Ferocious Growth. I consider myself quite capable of writing conditions but for whatever reason this one would never quite work for me. I don’t have my INI available at the moment but can share in the future if it is helpful.
 
heya guys, checked Defiant Stance and it definitely shows in the buff window, not the song one, changing the 99 to 100 made no difference
 
What I do for testing things like this, is enter an entry in the section, I am trying to debug. Buffs1=command:/beep|cond3, DPS1=command:/beep|100|cond3.

cond3=${Me.Buff[Defiant Stance ].ID}

Use this on the character that has the buff, not the character casting the buff. See if you can get it to /beep. If it beeps, then go add the same entries to the caster and change the entries and include the MA tag. Buffs1=command:/beep|MA|cond3, DPS1=command:/beep|100|MA|cond3.

cond3=${Target.Buff[Defiant Stance ].ID}

and see if you can get it to beep from the caster.
 
Problem - Ferocious Growth condition issues

Users who are viewing this thread

Back
Top
Cart