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Sadly I can't have a group of more than 6 toons. Anymore than that and we would be outside of the scope of the thread, which requires a group composition.Only 6? Weak
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Sadly I can't have a group of more than 6 toons. Anymore than that and we would be outside of the scope of the thread, which requires a group composition.Only 6? Weak
War/Sk, ZRK, ZRK, Enc, Cleric…and bard using KAOnly CWTN - PAL,SHM,ENC,MAG,NEC,NEC
CWTN+KA Medley - SHD,SHM,BRD,BST,BER,ROG

Now SK SHM CLR ENC (cant wait for BRD pluggin) ROG BER
Was thinking substitute CLR or SHM for another ROG or RNG. Good idea ?
Generally speaking 100ish? But I'd say it's when you stop dying to things.edit: I include Bard only as the character being driven, but if adhering strictly to "w/ the plugins" then ignore that and think only Ranger or MAG/NEC in the Bard's place. I'm personally just tired of positioning for melee, I'm fucking over it. I want to stand back and relax, and fling sparklies or arrows. Also my post isn't offering advice, it's soliciting it. ;-)
Thinking I might just drive a Bard, and have SK ENC SHM BST NEC as the rest of the group, with the idea being the most amount of mana regen and the least amount of downtime. I have no real experience beyond level 85 other than a few weeks playing in HoT on FV years ago, so I dunno how drastic a difference it would be to drop the BRD for a MAG maybe, or drop the ENC and NEC and get two more melee dps, or whatever. Also - with the faster out-of-combat regen, is making a supremely efficient group almost meaningless now? When you're level 100+ or 120+ is there just more merit to blowing your wad to wipe the board clean, then sitting down to reach out-of-combat regen? My EQ DNA for a few years now has been a playstyle where I hardly ever go below like 80% mana. (being a Shaman helped a ton here)
I created and powerleveled an Enchanter the other day, and with the plugin, her mezzing (like healing it's something else I don't wanna do) has been fucking HUGE for me. I honestly can't see dropping ENC now just because of this alone.
When does Shaman healing get super awesome btw?
Mod rods trump Cantata or whatever the higher level Bard mana regen songs are?Also, please add mage to the last DPS slot in the bards place...because mod rod, then you finish your mana hoarding.
I just meant regarding a cwtn only group. I haven't mathed any of the comparisons out. I too prefer a bard in my group, but I'd probably drop the enchanter if I had a bard and then still get the mage.Mod rods trump Cantata or whatever the higher level Bard mana regen songs are?
To answer the question about Shammy heals. my personal experience has been they suck until you are 120 and have almost all the healing AA's done. Then they are gods. Its night and day with//without the AA'sedit: I include Bard only as the character being driven, but if adhering strictly to "w/ the plugins" then ignore that and think only Ranger or MAG/NEC in the Bard's place. I'm personally just tired of positioning for melee, I'm fucking over it. I want to stand back and relax, and fling sparklies or arrows. Also my post isn't offering advice, it's soliciting it. ;-)
Thinking I might just drive a Bard, and have SK ENC SHM BST NEC as the rest of the group, with the idea being the most amount of mana regen and the least amount of downtime. I have no real experience beyond level 85 other than a few weeks playing in HoT on FV years ago, so I dunno how drastic a difference it would be to drop the BRD for a MAG maybe, or drop the ENC and NEC and get two more melee dps, or whatever. Also - with the faster out-of-combat regen, is making a supremely efficient group almost meaningless now? When you're level 100+ or 120+ is there just more merit to blowing your wad to wipe the board clean, then sitting down to reach out-of-combat regen? My EQ DNA for a few years now has been a playstyle where I hardly ever go below like 80% mana. (being a Shaman helped a ton here)
I created and powerleveled an Enchanter the other day, and with the plugin, her mezzing (like healing it's something else I don't wanna do) has been fucking HUGE for me. I honestly can't see dropping ENC now just because of this alone.
When does Shaman healing get super awesome btw?
If you're only running a 3 box of CWTN classes in that era you'll probably want a cleric instead of that shaman and an enchanter instead of that monk.How bout if you only have 3 boxes and no mercs? Asking about OOW era when truebox is finally relaxed on TLP
A comment in another thread suggested
SK
SHM
MNK
For that era
Hmmm, SK, SHM, ENC, BST, MAG, MAG or NEC. 6 Toons, 6 pets.Right now I'm trying PAL/CLR/ENC/MAG/BST/ZERK - this group is pretty tanky. It's only level 80 at the moment so it's got a long way to go but I've definitely noticed it can survive things my other groups would have wiped on.
I can't help but think it can't beat something like SK/CLR/ENC/ZERK/ZERK/ZERK though, which is something I've got close to in the past and may do again.
I also like the idea of SK/CLR/ENC/NEC/NEC/MAG - is that viable? I think melee would be better while leveling to avoid mana needs, and easier to see improvements from gear investment, but this scenario is strictly for max level, and I hear good things about max level necro and mages. Although, we don't (yet) have a bard to work with, so that's a factor. Could also switch out the CLR for a SHM and go full aggressive, potentially?
