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Question - Favorite group comp using only CTWN plugins?

Main group was/is Pal, Cleric, Ench, BL, Rog, Zerc. Then Pal/War, Clr, Ench, Rx3. Now working on Pal x5, Ench but swapped out a pal for BL and is working surprisingly well!
 
Only CWTN - PAL,SHM,ENC,MAG,NEC,NEC
CWTN+KA Medley - SHD,SHM,BRD,BST,BER,ROG
 
Got distracted by other servers/games for a while.

Back and started a PAL / SHM / ENC / BST / MAG / NEC

Good group so far. I consider them all to be relatively complex classes so it’s been nice to see them evolve in power through the levels. Ton of mana regen and all of them use it
 
A Pally, 2 Necros, a BST A Mage and a Shaman with EM 30 earring on the 2 Necro BST and Mage. Since Sic and Durango told me about Hunter Tank mode nothing lives for long. My mob count per hour with this is so high I break them up. LOL
 
Im currently using SK/Shm/Enc/Bst/Rog/Rog.. I can switch out Shm for Cleric and Rogs for Zerkers. since this is cwtn only. it just depends upon what Im doing. I do have a group of115s that I can use for plvling up to 100 quickly then move to main group rotation. That is 115 Pal/Shm/ class Im plvling ( not doing anything but soaking exp).
 
SK, Clr (Healer), Shm (Epic Click, dots, and patch heals), Bard (duh), Bst, Zerker. Swarm big pulls in current content without issue.
 
I'm having a strong showing from the following - all FTP max AA:
SK-Clr-Bard-BL-Rog-Ber

My strongest group though, uses 3 gold accts* with all raid gear - mostly current.
SK*-Shm*-Enc-Mag*-Mag-Nec

The FTP jv squad handles NoS tier 1 just fine, but I haven't given it much of a trying in tier 2 zones yet. I'm not supremely confident in the FTP tank.
 
I think all my favorite groups start with SK, shm, bard. There's no plugin for bard yet, but they're amazing group modifiers, solid crowd control, and decent DPS on their own. The other three can vary a lot, I'm partial to a Necro (especially with the absence of a cleric - more rezzes), they keep the group up on mana, the dps on anything that lasts over 1 min is amazing, and the pets+ vs xakra, oblivion are good baseline damage as well. Rogues and zerkers etc with a shaman and bard in a group are always great. You can go pet group, too... those three classes really let you go any direction you want.

Since it's about plugins, sub an enchanter for bard..I don't think it's quite as versatile, but the enchanter plugin is amazing crowd control. NDT, some other buffs do add some adps to a group. I favor caster DPS with enchanters in my group.
 
Currently rolling War / Shm / Bst / Mage / Mage / ? (Necro usually, but have a wiz subbed in leveling to get ready for that plugin). I need to level and gear my sk to take over for warrior, but even with the shaman being recently 120, and still in cov gear. The warrior is so over geared for group content it doesn't matter. But yeah, all the pets. "How many pets are there?" "Yes!"
 
SK, CLR, ENC, NEC, ROG, ROG
rogues make trash go boom
necro and rogues make named go boom
SK cause easymode tanking
cleric pretty much snores the entire time
chanter only works when SK pulls dumb (which is all the time)
 
Pally, clr, enc, monk, roq and druid.
Basic group on test. No real gear and only lvl 50's. But, I have to say they keep impressing me. One day my monk(puller) got hit with death touch and as I was thinking great time to try out new druid ctwn for corpse retrieval and then I noticed that my corpse had already been grabbed by roq.
Watching this group in action is better than new D&D movie.
:golfclap:
 
war, shm, enc(since no brd plugin), rog, bst, ber.
 
With the release of Druid and pre-release of Ranger, my meme group of halflings, all running CWTN/Sic plugins is now complete.

Crowd control does not concern me, Admiral.

Two Tanks, Two Healers, and Two DPS. All CWTN/Sic/Halfling 1337ness.


matrix-morpheus.gif
 
Only plugins, without ever having used the chanter plugin, im sure it would be great. So my group would be SK, SHM, ENC, BST, MAG, BER. I'm not 100% sold on berserkers yet, I still have to krono my guy before I know for sure. If I don't like it, then I would replace the BER with another MAG or BST. Im not doing raids, but if they were my main focus, I would probably be NEC heavy.
 
Currently rocking SK/Shm/Clr/Enc/Ber/Mag. It's low DPS for sure, but I wanted to maximize my resiliency with double heals/rez and it's been tearing through content like crazy.
 
I've been enjoying SK/SHM/BST/BER/ROG/RNG.
Before RNG came out I ran a Bard(and still do if a mission requires mez).
 
Now SK SHM CLR ENC (cant wait for BRD pluggin) ROG BER
Was thinking substitute CLR or SHM for another ROG or RNG. Good idea ?
 
Now SK SHM CLR ENC (cant wait for BRD pluggin) ROG BER
Was thinking substitute CLR or SHM for another ROG or RNG. Good idea ?

I'd say yes. Shaman can handle whatever healing is required these days (especially with an SK tank), so I'd swap the Cleric for more DPS.
 
edit: I include Bard only as the character being driven, but if adhering strictly to "w/ the plugins" then ignore that and think only Ranger or MAG/NEC in the Bard's place. I'm personally just tired of positioning for melee, I'm fucking over it. I want to stand back and relax, and fling sparklies or arrows. Also my post isn't offering advice, it's soliciting it. ;-)

Thinking I might just drive a Bard, and have SK ENC SHM BST NEC as the rest of the group, with the idea being the most amount of mana regen and the least amount of downtime. I have no real experience beyond level 85 other than a few weeks playing in HoT on FV years ago, so I dunno how drastic a difference it would be to drop the BRD for a MAG maybe, or drop the ENC and NEC and get two more melee dps, or whatever. Also - with the faster out-of-combat regen, is making a supremely efficient group almost meaningless now? When you're level 100+ or 120+ is there just more merit to blowing your wad to wipe the board clean, then sitting down to reach out-of-combat regen? My EQ DNA for a few years now has been a playstyle where I hardly ever go below like 80% mana. (being a Shaman helped a ton here)

I created and powerleveled an Enchanter the other day, and with the plugin, her mezzing (like healing it's something else I don't wanna do) has been fucking HUGE for me. I honestly can't see dropping ENC now just because of this alone.

When does Shaman healing get super awesome btw?
 
edit: I include Bard only as the character being driven, but if adhering strictly to "w/ the plugins" then ignore that and think only Ranger or MAG/NEC in the Bard's place. I'm personally just tired of positioning for melee, I'm fucking over it. I want to stand back and relax, and fling sparklies or arrows. Also my post isn't offering advice, it's soliciting it. ;-)

Thinking I might just drive a Bard, and have SK ENC SHM BST NEC as the rest of the group, with the idea being the most amount of mana regen and the least amount of downtime. I have no real experience beyond level 85 other than a few weeks playing in HoT on FV years ago, so I dunno how drastic a difference it would be to drop the BRD for a MAG maybe, or drop the ENC and NEC and get two more melee dps, or whatever. Also - with the faster out-of-combat regen, is making a supremely efficient group almost meaningless now? When you're level 100+ or 120+ is there just more merit to blowing your wad to wipe the board clean, then sitting down to reach out-of-combat regen? My EQ DNA for a few years now has been a playstyle where I hardly ever go below like 80% mana. (being a Shaman helped a ton here)

I created and powerleveled an Enchanter the other day, and with the plugin, her mezzing (like healing it's something else I don't wanna do) has been fucking HUGE for me. I honestly can't see dropping ENC now just because of this alone.

When does Shaman healing get super awesome btw?
Generally speaking 100ish? But I'd say it's when you stop dying to things.
Also, please add mage to the last DPS slot in the bards place...because mod rod, then you finish your mana hoarding.

Not to mention with the mage you get the volley line, which will go nicely with other pet classes in the group.
Then of course you can summon weapons for all those glorious pets to moar d33pz.
Also if you're into that sort of thing...You can CoTH!
 
Also, please add mage to the last DPS slot in the bards place...because mod rod, then you finish your mana hoarding.
Mod rods trump Cantata or whatever the higher level Bard mana regen songs are?
 
Mod rods trump Cantata or whatever the higher level Bard mana regen songs are?
I just meant regarding a cwtn only group. I haven't mathed any of the comparisons out. I too prefer a bard in my group, but I'd probably drop the enchanter if I had a bard and then still get the mage.
Of course I have access to my brain that makes the things that do the stuff, so my bard acts like your enchanter. So perhaps I'm partial based on that.
 
My love for Bard is such that I have 1 or 2 on every account. I am also, however, immeasurably lazy. The Enchanter plugin is just an endless stream of lazygasms, and I don't think I can ever go back to the time before. You guys have fucking ruined me. ;p
 
edit: I include Bard only as the character being driven, but if adhering strictly to "w/ the plugins" then ignore that and think only Ranger or MAG/NEC in the Bard's place. I'm personally just tired of positioning for melee, I'm fucking over it. I want to stand back and relax, and fling sparklies or arrows. Also my post isn't offering advice, it's soliciting it. ;-)

Thinking I might just drive a Bard, and have SK ENC SHM BST NEC as the rest of the group, with the idea being the most amount of mana regen and the least amount of downtime. I have no real experience beyond level 85 other than a few weeks playing in HoT on FV years ago, so I dunno how drastic a difference it would be to drop the BRD for a MAG maybe, or drop the ENC and NEC and get two more melee dps, or whatever. Also - with the faster out-of-combat regen, is making a supremely efficient group almost meaningless now? When you're level 100+ or 120+ is there just more merit to blowing your wad to wipe the board clean, then sitting down to reach out-of-combat regen? My EQ DNA for a few years now has been a playstyle where I hardly ever go below like 80% mana. (being a Shaman helped a ton here)

I created and powerleveled an Enchanter the other day, and with the plugin, her mezzing (like healing it's something else I don't wanna do) has been fucking HUGE for me. I honestly can't see dropping ENC now just because of this alone.

When does Shaman healing get super awesome btw?
To answer the question about Shammy heals. my personal experience has been they suck until you are 120 and have almost all the healing AA's done. Then they are gods. Its night and day with//without the AA's

Most players do not drive a Bard. They love the Bard for the aDPS, but dont want to main them. And that's ok. Everyone should play as they wish. Personally, I cant imagine driving anything *but* a Bard. The ultimate Swiss Army Knife for Norrath.
Your proposed group looks good. Especially with mana regen. And as a person who mains a Bard, trust me when I tell you, mana regen is a *HUGE* issue with Bards at end game. Without mitigation of some sort, playing your Bard to full potential, you will (as you put it earlier) blow your wad in about 30-45 minutes, and then it's time for milk and cookies.
 
How bout if you only have 3 boxes and no mercs? Asking about OOW era when truebox is finally relaxed on TLP

A comment in another thread suggested
SK
SHM
MNK

For that era
 
How bout if you only have 3 boxes and no mercs? Asking about OOW era when truebox is finally relaxed on TLP

A comment in another thread suggested
SK
SHM
MNK

For that era
If you're only running a 3 box of CWTN classes in that era you'll probably want a cleric instead of that shaman and an enchanter instead of that monk.

Shaman aren't great healers at that level and there was a big jump in difficulty with Gates and OOW. You really need good healing if you plan to tank mobs.

This is also an era of slow mitigation, so the Shaman slow can't completely negate mob DPS like it can in earlier eras.

In my experience, this is the worst era for SHM as main healers. They are OK earlier and they are great later, but it's really rough in this era.

The good news is enchanter charm is still viable at this level which will put out more dps than the monk for a bit longer.
 
Right now I'm trying PAL/CLR/ENC/MAG/BST/ZERK - this group is pretty tanky. It's only level 80 at the moment so it's got a long way to go but I've definitely noticed it can survive things my other groups would have wiped on.

I can't help but think it can't beat something like SK/CLR/ENC/ZERK/ZERK/ZERK though, which is something I've got close to in the past and may do again.

I also like the idea of SK/CLR/ENC/NEC/NEC/MAG - is that viable? I think melee would be better while leveling to avoid mana needs, and easier to see improvements from gear investment, but this scenario is strictly for max level, and I hear good things about max level necro and mages. Although, we don't (yet) have a bard to work with, so that's a factor. Could also switch out the CLR for a SHM and go full aggressive, potentially?
Hmmm, SK, SHM, ENC, BST, MAG, MAG or NEC. 6 Toons, 6 pets.

Just to think outside the box a bit.... since a group like this would be considered a caster-heavy group, perhaps the following:

PAL, DRU, ENC, BST, MAG, MAG or NEC. 6 Toons, 4 pets.

Admittedly, I don't know if a DRU is viable as main healer at high level, thus the PAL, but he/she would add some nice utility, AC/HP buff has a mana regen component as well, and aDPS for the casters. Just a thought.
 
My fav comp right now .... paly forgive me....

SK / enc / clr / bst / mag / wiz

never a worry about heals or CC - strong agro - good dps - and extra oh shit buttons.
 
I had a First World Problem - I only have 8 tanks, but I have 54 toons so i voluntold the Ranger to step up and be the tank for the 9th Group.

My first thought was - The ranger cant tank these missions...so I put it with some good toons.

RNG/CLR/MAG/MAG/BST/NEC

Now did you notice.....NO CC.

Who needs CC when you have 4 LS Raid Focus Pets. My toons are not fully LS raid geared or anything - but they are raiding toons.

The point is you can run any group you like.
 
Question - Favorite group comp using only CTWN plugins?

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