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|Vishtimar.Mac - Bakidood
|Begin macro at 100% and should cure yourself from DT (using /throw SYB) and calls out egg direction in /rs
Sub Main
:loop
/doevents
/if (!${Me.Buff[Creeping Doom].ID} ) /call DT
/squelch /target npc "A Tainted Egg"
/if (!${Target.CleanName.Equal[A Tainted Egg.ID]})
/face
/delay 3s
/rs EGG ${Me.Heading} !!!!
/goto :loop
----------
Vish
---------
Sub Event_DT
/target mournful
/delay 1s
/throw Shoulder My Burden
/return
Sub Main
:loop
/doevents
/goto :loop
Sub Main
:Loop
/squelch /target npc (insert mob here)
/if (!${Target.ID}) /goto :Loop
/return
|vish.mac
|11.3.05
|Created by DigitalMocking, Inspired by ultimateq, Then Edited by Devlin
|Vish DT Detector and Remover.
|also /rs's where the egg is
|Uses MQ2Exchange
Sub Main
|---------Edit this. If you want to attack eggs. Leave this at '1'. If you do not want to attack eggs, change it to '0'
/declare attackegg int outer 1
|------------------------------
/declare ${MainHand} string outer "YOUR MAIN HAND WEAPON HERE"
/declare ${Blunt1} string outer "YOUR EGG KILLING WEAPON HERE(BLUNT)"
/declare ${Blunt2} string outer "YOUR OTHER EGG KILLING WEAPON HERE(BLUNT)"
:Main_Loop
/if (${Me.Buff[Creeping Doom].ID} && ${Spawn[npc "a mournful spirit"].ID}) /call Clear_Doom
/if (!${Me.Buff[Creeping Doom].ID} && ${Spawn[npc "a tainted egg"].ID} && (${attackegg.Equal[1]}) /call Crack_Eggs
/goto Main_Loop
/return
Sub Clear_Doom
/echo Going to clear Doom!
:Clear_Doom
/target id ${NearestSpawn[npc "a mournful spirit"].ID}
/if (${Me.Sitting}) /stand
/throw Shoulder My Burden
}
/return
Sub Crack_Eggs
/target id ${Spawn[npc "a tainted egg"].ID}
/rs EGG ${Me.Heading} !!
/stick 10
/exchange ${Blunt1} mainhand
/exchange ${Blunt2} offhand
:Kill_Egg
/if (${Target.Distance} < ${Target.MaxRangeTo} && !${Me.Combat}) /attack on
/delay 3
/if (${Target.ID} && ${Target.CleanName.Equal[a tainted egg]}) /goto :Kill_Egg
/unequip offhand
/exchange ${MainHand} mainhand
/return
|Vishtimar.Mac - Bakidood
|Begin macro at 100% and should cure yourself from DT (using /throw SYB) and calls out egg direction in /rs
Sub Main
:loop
/doevents
/if (!${Me.Buff[Creeping Doom].ID} ) /call DT
/squelch /target npc "A Tainted Egg"
/if (!${Target.CleanName.Equal[A Tainted Egg.ID]})
/face
/delay 3s
/rs EGG ${Me.Heading} !!!!
/goto :loop
----------
Vish
---------
Sub Event_DT
/target mournful
/delay 1s
/throw Shoulder My Burden
/return
|Vishtimar.Mac - Bakidood
|Begin macro at 100% and should cure yourself from DT (using /throw SYB) and calls out egg direction in /rs
Sub Main
:loop
/doevents
/if (!${Me.Buff[Creeping Doom].ID} ) /call DT
/squelch /target npc "A Tainted Egg"
/if (!${Target.CleanName.Equal[A Tainted Egg.ID]})
/face
/delay 3s
/rs EGG ${Me.Heading} !!!!
/goto :loop
----------
Vish
---------
Sub Event_DT
/target mournful
/delay 1s
/throw Shoulder My Burden
/return
/declare ${MainHand} string outer "YOUR MAIN HAND WEAPON HERE"
/if (!${Me.Buff[Creeping Doom].ID} && ${Spawn[npc "a tainted egg"].ID} && (${attackegg.Equal[1]}) /call Crack_Eggs