• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Question - Eradicate Magic

Joined
Nov 30, 2016
RedCents
40¢
Is there any possibility that there can be a DPS Condition? What I am tring to do is cast my AA "Eradicate Magic" if the mob has a beneficial buff, I added it to the DPS section and it just spams cast it. I just only would like to cast it if the mob has a beneficial Buff, otherwise it makes no sense casting it if it doesn't. Thank you.
 
This is a job for......*trumpet noise* downshits!!!


Is there a certain buff you're looking to dispel, or just any buff in general?
 
sorry yes that is what I meant, therefore eradicate magic probably wont work there. Holyshit

I have downshit setup for my wizard to click banestrike. I don't believe EOKNuke uses it so I setup a downshit to trigger banestrike on the mob if it's less than X%. Works like a charm.


I'll look into one for eradicate this weekend.


Sent from my iPhone using Tapatalk
 
If you're using a caster toon, you'll be wanting to run it as a downshit, unless you're running a battle-chanter or something.
 
You could always just have it cast Eradicate Magic once by putting |Once at the end of the spell tag.
 
This is now I do it in eoknuke, it will also work as a holy...

Rich (BB code):
/if (${Target.Beneficial.ID} && !${Target.Beneficial[38728].ID} && !${Target.Beneficial[38727].ID} && ${Target.CurrentHPs}<=${mobhealth} && !${Me.Moving} && ${Me.AltAbilityReady[Eradicate Magic]}) /alt act 547
 
Thank you, btw what beneficial buff might this ID be? ${Target.Beneficial[38728].ID} && !${Target.Beneficial[38727].ID} and also is ${mobhealth} a TLO? I have never seen that Syntax before?
 
${mobhealth} is likely his macro's assist%, I'd assume. Can drop that check, and replace it so it's at least only casting on damaged mobs. can set for <95 or something similar.
 
I use eradicate magic with the |once tag in kiss it seems to work well enough.

Holy and downs are, well kinda expensive, as it runs through them every pulse... So I stay away from them unless absolutely needed... In fact if you need to do something advanced it's much more cpu friendly to just add a line of code to kiss directly for it... See razkles post.
 
There are a TON of mobs in TBM and EOK that buff themselves in ways that will ruin your whole party in seconds! They cast reflect spells, damage reversals, straight up invulnerability and weird shit over and over in a fight, so this is a needed routine!
 
The most recent version of KISS has the ability to dispel. You have to use Debuffall, but we added the "strip" tag for dispelling mobs. For just a review you can now slow/tash/malo/crip/snare/strip mobs using the Debuff function built into KISS.
 
I shamelessly modified Maskoi's Masterblaster for the way I play in my guilds raids.
I added this to the code where the AA's are weaved into the nuking order.
Never thought about it until your post but it will come in handy for me since it does not hurt to spam Eradicate Magic and some mobs need to be constantly spammed. I found no loss of DPS.

Sub WeaveAAs
/doevents
/if (${Me.AltAbilityReady[Force of Flame]}) {
/alt act 1266
/delay 10s !${Me.SpellInCooldown}
/echo Weaving Force of Flame
/return 1
} else /if (${Me.AltAbilityReady[Force of Ice]}) {
/alt act 1267
/delay 10s !${Me.SpellInCooldown}
/echo Weaving Force of Ice
/return 1
} else /if (${Me.AltAbilityReady[Force of Will]}) {
/alt act 1154
/delay 10s !${Me.SpellInCooldown}
/echo Weaving Force of Will
/return 1
} else /if (${Me.AltAbilityReady[Eradicate Magic]}) {
/alt act 547
/delay 10s !${Me.SpellInCooldown}
/echo Weaving Eradicate Magic
/return 1
}
/return 0

Thinking about adding Lower Element and Mind Crash AA's to the weave. Going to experiment with than now. See if there is no reduction of DPS I probably do that.

- - - Updated - - -

Sorry about the formatting. It's clean in the Mac, but I dont know how to add one of those text boxes to a message and I don't see it on the message menu.
 
Rich (BB code):
holyshit4=/if (${Target.Beneficial.ID} && ${Me.AltAbilityReady[Eradicate Magic]} && ${Target.Distance}<=50 && ${Target.PctHPs}<90) /casting "Eradicate Magic" alt

is what I started out with. Just looking for any beneficial spell seems to do the trick. I eventually put it into the macro I use as a debuff with a condition to look for beneficial spells on the target.

As others have said though, ought to be easy enough to put into KA. Though it sounds like it might have the functionality to use it appropriately
 
Question - Eradicate Magic

Users who are viewing this thread

Back
Top
Cart