• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver
Epic Laziness

Release Epic Laziness v0.4.25

Paladin Pre 1.5
Part number 13. Paly zones into PoS and just sits at zone in saying.. waiting for Neffiken, Lord of Kelek Vor to spawn. He does not spawn without killing the giants inside the fort and the 5 north of the fort.

Edit: Now I have manually killed the mobs and the Fabled version spawned and I can not target it
If I remember correctly the killing of the giants does not make him spawn, it simply makes him targetable when he is spawned.
 
Wow!! Just this concept is awesome, I bought it without hesitation as soon as I saw it. All the alt+tabbing into Allakazam I normally do when trying to do a toons epic is a pain so if it even saves half of the lookups it is WELL worth the price of entry. Thank you!
 
Wow!! Just this concept is awesome, I bought it without hesitation as soon as I saw it. All the alt+tabbing into Allakazam I normally do when trying to do a toons epic is a pain so if it even saves half of the lookups it is WELL worth the price of entry. Thank you!
I hope you enjoy it. I'm still steadily working on adding quests and features and bug fixing. If you encounter any bugs or have any suggestions please let me know.
 
Make sure you kill all the giants outside the fort too @phillsphan , then he becomes targetable. (Theres some hideing near some rocks iirc)
 
I've just installed for the first time and whenever I click on the arrow to expand the 'Class Settings' section I get an ImGui crash and the script exits. The error isn't logging to file (although I turned that on) so here's a screenshot.

Screenshot 2024-04-15 213912.png

I also get the same root error (attempt to index field 'speed') when starting the Shaman 1.5 run. Different stack but same root cause. Whilst the above was found originally on a SHD (and reproduces on SHM, CLR, BST) where I can still run the script this prevents the SHM executing it at all.
 
Last edited:
I noticed that if the combine is not in the experiment option, then the combine seems to hang on Bst. Not sure if that makes any sense but just a thought.
 
rogue gets hung up on a lot of trees in Timorous Deep while hunting the Spiroc Harvesters durring 1.5
 
As to becoming stuck in the water. Which water is it becoming stuck in? The water in the red circle, the yellow circle, or the green circle? If I had to guess I would say yellow, but I do not want to make any assumptions.

1712974986153.png


4. The outline is still a work in progress. I intend to include the current outline step in the general tab beneath the step# and status message. And hopefully will be able to add that soon. Bug squashing has just taken priority over that.
It's getting stuck in the water in the yellow circle.
 
Have my SK running 1.5 right now. Its stuck at step 49 "Relocating to lobby"... just stands there. I ended up manually crafting the item and skipping to step 62. Still just stands there "relocating to lobby." Any ideas?

edit: I realoded game, then origin, then reloaded. He started moving again.
 
Rogue epic 1.5 having issues withTS combines in PoK. will put items into container but will not combine. can click combine manually and will move onto next combine and have to keep clicking combine manually. also should put a note on there even though should be common sense, but like I myself was not thinking. should have food and drink in very first inventory slots as not to eat or drink any TS or quest items lol. raw squid are a treat and i ate them fast and they are not fun to farm.


also noticed there is a few times that my guy tries to buy stuff in the cities such as Kaladim and Rivervale. so far. and i do not have faction for these merchants, there is alt places to buy these items maybe put in for the items to be bought from neutral places where no faction is needed to buy from the vendors.
 
Last edited:
I was running the shaman 1.5 Talisman of Fates.
1. Step 220 Travel to Lake Rathetear. On entering the zone, the shaman attempts to make the combines in the Heyokah bag. All the inventory slots are full. The 10 inventory slot has a item which could be moved into one of the bags but the module doesn't put it away. I'm not sure what inventory slot its set to do combines but it continues and attempts to put items in the Heyokah which is inside a bag. It advances as it was actually putting the items in the Heyokah and tries a combine. I go manual and do the combines and get the runed purse. I advance to 237.
2. Step 92 Travel to Plane of Sky. The agent of change requires the shaman to be with a group of at least 6. I was not grouped so the step failed. Why doesn't the shaman go to Plane of Tranquility and use Relm M'Loch.
3. Step 216 Howling Stones. Got an error message on starting this step Epic Laziness: INFO (18739.158) travel.Lua :: Loc_travel():379 Travel Location 189.19 - 5u97 24.26
4 Step 161 Crypt of Nadox. At getting to the Spiritseeker Nadox the following error is seen and the app crashes.
[Epic Laziness:INFO <166899.424> (SHM1.5-164) (travel.Lua::open_door():181 )] Opening door: 11CRATEG
[Nav] Reached destination at: (-505.01, -535.39, 7.37)
...Installed Games\Redguides\Next\Lua\epiclaziness\init.Lua:425: attempt to call field 'npc_kill_all' (a nil value)stack traceback: ...Installed Games\Redguides\Next\Lua\epiclaziness\init.Lua: in function 'run_epic' ...Installed Games\Redguides\Next\Lua\epiclaziness\init.Lua:748: in function 'main' ...Installed Games\Redguides\Next\Lua\epiclaziness\init.Lua:755: in main chunk
Ending Lua script 'epiclaziness' with PID 10 and status -1
This occured with the version dated 2024-04-15 10:04:03
 
I've just installed for the first time and whenever I click on the arrow to expand the 'Class Settings' section I get an ImGui crash and the script exits. The error isn't logging to file (although I turned that on) so here's a screenshot.

View attachment 60439

I also get the same root error (attempt to index field 'speed') when starting the Shaman 1.5 run. Different stack but same root cause. Whilst the above was found originally on a SHD (and reproduces on SHM, CLR, BST) where I can still run the script this prevents the SHM executing it at all.

Can you please send me the contents of your epiclaziness_class_settings.Lua from the macroquest/config/epiclaziness/ directory? I have a pretty good idea what happened here to cause your issue, but I'd like a closer look.

ent option, then the combine seems to hang on Bst. Not sure if that makes any sense but just a thought.

So to clarify, it is opening the tradeskill window, but not properly changing the window from the tradeskill ui nonsense to the experiment container window?

Have my SK running 1.5 right now. Its stuck at step 49 "Relocating to lobby"... just stands there. I ended up manually crafting the item and skipping to step 62. Still just stands there "relocating to lobby." Any ideas?

edit: I realoded game, then origin, then reloaded. He started moving again.

I will try to work a fix for this in tonight. It shouldn't be too difficult.

Rogue epic 1.5 having issues withTS combines in PoK. will put items into container but will not combine. can click combine manually and will move onto next combine and have to keep clicking combine manually. also should put a note on there even though should be common sense, but like I myself was not thinking. should have food and drink in very first inventory slots as not to eat or drink any TS or quest items lol. raw squid are a treat and i ate them fast and they are not fun to farm.


also noticed there is a few times that my guy tries to buy stuff in the cities such as Kaladim and Rivervale. so far. and i do not have faction for these merchants, there is alt places to buy these items maybe put in for the items to be bought from neutral places where no faction is needed to buy from the vendors.

I will look into the merchant thing with kaladim/rivervale.

I will see what i can do about adding a note.

I was running the shaman 1.5 Talisman of Fates.
1. Step 220 Travel to Lake Rathetear. On entering the zone, the shaman attempts to make the combines in the Heyokah bag. All the inventory slots are full. The 10 inventory slot has a item which could be moved into one of the bags but the module doesn't put it away. I'm not sure what inventory slot its set to do combines but it continues and attempts to put items in the Heyokah which is inside a bag. It advances as it was actually putting the items in the Heyokah and tries a combine. I go manual and do the combines and get the runed purse. I advance to 237.
2. Step 92 Travel to Plane of Sky. The agent of change requires the shaman to be with a group of at least 6. I was not grouped so the step failed. Why doesn't the shaman go to Plane of Tranquility and use Relm M'Loch.
3. Step 216 Howling Stones. Got an error message on starting this step Epic Laziness: INFO (18739.158) travel.lua :: Loc_travel():379 Travel Location 189.19 - 5u97 24.26
4 Step 161 Crypt of Nadox. At getting to the Spiritseeker Nadox the following error is seen and the app crashes.
[Epic Laziness:INFO <166899.424> (SHM1.5-164) (travel.lua::open_door():181 )] Opening door: 11CRATEG
[Nav] Reached destination at: (-505.01, -535.39, 7.37)
...Installed Games\Redguides\Next\lua\epiclaziness\init.lua:425: attempt to call field 'npc_kill_all' (a nil value)stack traceback: ...Installed Games\Redguides\Next\lua\epiclaziness\init.lua: in function 'run_epic' ...Installed Games\Redguides\Next\lua\epiclaziness\init.lua:748: in function 'main' ...Installed Games\Redguides\Next\lua\epiclaziness\init.lua:755: in main chunk
Ending lua script 'epiclaziness' with PID 10 and status -1
This occured with the version dated 2024-04-15 10:04:03

1. The script attempts to use bag slot 8 when it needs to use a combine container. What it should do is if slot 8 already has a container in it, it should empty all items from that bag and then move the combine container into that slot. I will take a look at those functions today to make sure everything is happening correctly.

2. I need to clean up the whole plane of sky step. The reason I opted to have it use the AoC was to insure that all the mobs necessary for keying are up. But trying to use the AoC causes its own challenges. I have made note of this issue and will rewrite the section sometime in the next couple of days.

3. I will try to replicate this and get it corrected.

4. Will be fixed in the next version.
 
3. Step 216 Howling Stones. Got an error message on starting this step Epic Laziness: INFO (18739.158) travel.lua :: Loc_travel():379 Travel Location 189.19 - 5u97 24.26

Unable to replicate. Make sure you have the latest version of meshes from the mesh updater tool in your macroquest directory. Is this on the most recent version of the script at the time of your posting? The line number of the debug message is off by about 160 lines of where it should be.
 
I have not seen anyone report it, but as a just in case, you may want to stop/pause all combines when you have to put things in a special bag for combine. Every time it cannot find things properly and messes up my bags. I leave a blank main inv open, and also have put the combine container in the empty main inv, but same results. I did not mark exactly, apologies. But I believe for both Shaman and Bard different 1.5 and 2.0 very likely. The lua crashes and gives red text error, and all bags are moved around, some have items all shuffled about to different bags, and 'never finds the combine items'. I have not yet tried Rog, but I saw you finished and noted it is trade skill heavy, so I can try to report that. Just finished another bard 2.0, smile.

I was running the shaman 1.5 Talisman of Fates.
1. Step 220 Travel to Lake Rathetear. On entering the zone, the shaman attempts to make the combines in the Heyokah bag. All the inventory slots are full. The 10 inventory slot has a item which could be moved into one of the bags but the module doesn't put it away. I'm not sure what inventory slot its set to do combines but it continues and attempts to put items in the Heyokah which is inside a bag. It advances as it was actually putting the items in the Heyokah and tries a combine. I go manual and do the combines and get the runed purse. I advance to 237.

I have not been able to replicate the issues described here.

Any additional information or debug messages you could provide would be incredibly helpful.
 
rogue gets hung up on a lot of trees in Timorous Deep while hunting the Spiroc Harvesters durring 1.5

I am going to be attempting to implement a fix tonight to try and handle characters becoming stuck on various geometry.

It's getting stuck in the water in the yellow circle.

I put a new mesh for City of Mist up on https://github.com/yb-f/meshes yesterday night. If you are able to check if this new mesh rectifies the issue I would be very appreciative.

Have my SK running 1.5 right now. Its stuck at step 49 "Relocating to lobby"... just stands there. I ended up manually crafting the item and skipping to step 62. Still just stands there "relocating to lobby." Any ideas?

edit: I realoded game, then origin, then reloaded. He started moving again.

I have added a couple of checks involving this.

First, it will now properly check for pausing or skipping steps during the loops involved in the relocate function.
Second, it will bail out of the loops after an appropriate amount of time so that it does not become stuck in an eternally looping state.
Third, it will verify that you have actually changed zones since the start of the relocate function, and try again if not.

Rogue epic 1.5 having issues withTS combines in PoK. will put items into container but will not combine. can click combine manually and will move onto next combine and have to keep clicking combine manually. also should put a note on there even though should be common sense, but like I myself was not thinking. should have food and drink in very first inventory slots as not to eat or drink any TS or quest items lol. raw squid are a treat and i ate them fast and they are not fun to farm.


also noticed there is a few times that my guy tries to buy stuff in the cities such as Kaladim and Rivervale. so far. and i do not have faction for these merchants, there is alt places to buy these items maybe put in for the items to be bought from neutral places where no faction is needed to buy from the vendors.

I have added a message in the quest requirements text to remind the user to check their food and drink.

I have added functionality to make the rogue move behind the npcs in rivervale and kaladim when attempting to purchase or speak to them. This should correct the issue with being unable to purchase the necessary items.

I may need to add this functionality in a couple of places in rivervale for the turn ins to the mayor and lendel deeppockets, but I am unsure if that is necessary at this time. I will await further feedback and add it to other NPCs as needed.



As to the first part of your message. Is it failing the combine do to items missing in the container when it attempts to do the combine, or is it just simply failing to hit the combine button? I will look at the functions and see what I can come up with to clear up whatever is happening.
 
Shaman step 46 , I dont have Marr's Promise, envy, or woe in my inventory, but it keeps going to step 47, and then 48 as if I have looted the 3 items.

With that said, this is where I left off when I posted the other day when they couldn't get to Tabien. Today, Restarting the plugin, it is now skipping steps 46-48ish.

When I puase the Lua, and then manually go back to the early 40's steps to try and resume, it still likes to skip over steps 46-48.
 
Shaman step 46 , I dont have Marr's Promise, envy, or woe in my inventory, but it keeps going to step 47, and then 48 as if I have looted the 3 items.

With that said, this is where I left off when I posted the other day when they couldn't get to Tabien. Today, Restarting the plugin, it is now skipping steps 46-48ish.

When I puase the LUA, and then manually go back to the early 40's steps to try and resume, it still likes to skip over steps 46-48.

Step 47 will check your inventory for Envy, Woe, and Marr's Promise and skip to step 60 if they are present. If they are not present it will travel to Rathe Mountains in step 49 should wait until Tabien the Goodly is spawned and then move on and kill him. Step 54 will do the same for Glaron the Wicked.

I did have them doing some looping of those steps if the Tabien and Glaron were not spawned but I am not liking how that played out so I am making a change to it right now.
 
I am going to be attempting to implement a fix tonight to try and handle characters becoming stuck on various geometry.



I put a new mesh for City of Mist up on https://github.com/yb-f/meshes yesterday night. If you are able to check if this new mesh rectifies the issue I would be very appreciative.



I have added a couple of checks involving this.

First, it will now properly check for pausing or skipping steps during the loops involved in the relocate function.
Second, it will bail out of the loops after an appropriate amount of time so that it does not become stuck in an eternally looping state.
Third, it will verify that you have actually changed zones since the start of the relocate function, and try again if not.



I have added a message in the quest requirements text to remind the user to check their food and drink.

I have added functionality to make the rogue move behind the npcs in rivervale and kaladim when attempting to purchase or speak to them. This should correct the issue with being unable to purchase the necessary items.

I may need to add this functionality in a couple of places in rivervale for the turn ins to the mayor and lendel deeppockets, but I am unsure if that is necessary at this time. I will await further feedback and add it to other NPCs as needed.



As to the first part of your message. Is it failing the combine do to items missing in the container when it attempts to do the combine, or is it just simply failing to hit the combine button? I will look at the functions and see what I can come up with to clear up whatever is happening.
Seems to be failing on the container by clicking the button i noticed it was spread out a bit on the TS i was doing but almost seemed to me to not hit the combine button on the stuff near pacle guy by the small bank mostly. like the forage there was good but the oven was not for certin combines and then they were swapped on another combine.. it was just odd.. maybe needs to be a slightly longer wait after adding the item before attempting to click on the combine button ? idk hope this helps somewhat. also noticed that on a feweof the trivial combines that i was doing i failed and lost a few items. had to go back and re farm. like the aligned ore to make the weps and stuff some of the baking items and brewing i failed also. all my TS were well over the trivial
 
onthe rogue 1.5 when farming items in Soul C need to move closer to Typhoeus room to hunt the fire giants for

Igneous Rock of Doomfire​


does not drop on other mobs and the toon stayes where he started hunter mode.
 
Thanks! The issue is definitely what I thought it was.

It will be fixed in the next version.
After your updates today I can now access the Class Settings, thanks! However I still cannot start the Shaman 1.0 Quest, though now due to an issue with 'speed_to_num' rather than 'speed'.

Screenshot 2024-04-16 190037.png
 
After your updates today I can now access the Class Settings, thanks! However I still cannot start the Shaman 1.0 Quest, though now due to an issue with 'speed_to_num' rather than 'speed'.

View attachment 60470
I fixed it by adding the speed_to_num array elements from utils/class_settings.Lua into config/epiclaziness/epiclaziness_class_settings.Lua:

Code:
    ['speed_to_num'] = {
        ['Spirit of Eagles(Druid)']  = 8601,
        ['Spirit of Eagles(Ranger)'] = 8600,
        ['Communion of the Cheetah'] = 939,
        ["Selo's Sonata"]            = 3704,
    },

I note that the version in config/epiclaziness/epiclaziness_class_settings.Lua isn't being updated by the way. Also, is github down?
 
After your updates today I can now access the Class Settings, thanks! However I still cannot start the Shaman 1.0 Quest, though now due to an issue with 'speed_to_num' rather than 'speed'.

View attachment 60470
Try deleting the epiclaziness_class_config.Lua file in the config directory. This should cause it to generate a new one and hopefully clear up the issue.
 
I fixed it by adding the speed_to_num array elements from utils/class_settings.lua into config/epiclaziness/epiclaziness_class_settings.lua:

Code:
    ['speed_to_num'] = {
        ['Spirit of Eagles(Druid)']  = 8601,
        ['Spirit of Eagles(Ranger)'] = 8600,
        ['Communion of the Cheetah'] = 939,
        ["Selo's Sonata"]            = 3704,
    },

I note that the version in config/epiclaziness/epiclaziness_class_settings.lua isn't being updated by the way. Also, is github down?
This works to. Glad you got it working. I dunt think git is down
 
1. The script attempts to use bag slot 8 when it needs to use a combine container. What it should do is if slot 8 already has a container in it, it should empty all items from that bag and then move the combine container into that slot. I will take a look at those functions today to make sure everything is happening correctly.

This is the shaman 1.5 combine in Lake Rathetear. I doubt there was enough room to empty the bag. There was a slot 10 which only had an item. The app would have needed to put the item in that slot into a bag and moved the bag from slot 8 into the now empty slot 10.
 
Hi, currently running through Shaman 1.0.

Step 50. Doesn't seem to recognise that Tabien the Goodly is up.

1713304750831.png

Edit: ok, paused KissAssist, and it all kicked off, killing poor Tabien.
But, went back a step to 49?
And although I've looted the shield, it's back to waiting for the dude.

1713304982333.png

Moved the program along a step, and it jumped to step 55.
Is now waiting for Glaron the Wicked, who is also currently up.
1713305375409.png

Killed Glaron, now it's moved back to step 54, and is waiting for Glaron ...
 
can you run multiple epic quests on different toons at the same time?
was trying to do a couple simultaneously but they just kept crashing
 
Rogue 1.5 when headed to Fungus Grove. takes wrong path in Shadowhaven and drops in water near Paladual Caverns there is not path to FG in that part of echo caverns need to go back out and across the zone to the correct echo zone line
 
I have not been able to replicate the issues described here.

Any additional information or debug messages you could provide would be incredibly helpful.
Shaman 1.5
Lake Rathetear TS combine There is no room in inventory to empty bag 8. There is an item in slot 10. The item must be moved to inventory and the bag at slot 8 can be moved to slot 10.
 
Step 199 Howling stones
You have successfully reached your active zone path's destination: Howling Stones.
[Nav] Successfully loaded mesh for charasis
[Epic Laziness:INFO <27118.624> (SHM1.5-199) (manageautomation.Lua::pauseGroup():283 )] Pausing class automation for all group members.
[EasyFind] Arrived at our destination zone: Howling Stones!
[Epic Laziness:INFO <27118.633> (SHM1.5-199) (mob.Lua::clearXtarget():140 )] All auto hater targets cleared from XTarget list.
[Epic Laziness:INFO <27118.639> (SHM1.5-200) (actions.Lua::farm_radius():171 )] Farming for Corrosive Goo (2).
[Epic Laziness:INFO <27118.639> (SHM1.5-200) (travel.Lua::loc_travel():563 )] Traveling to location 189.19, -511.37, 24.26.
[Epic Laziness:INFO <27119.389> (SHM1.5-200) (manageautomation.Lua::campGroup():7 )] Setting camp mode with radius 300.
[Epic Laziness:INFO <27119.390> (SHM1.5-200) (manageautomation.Lua::unpauseGroup():495 )] Unpausing class automation for group.
You healed Firedragon over time for 9606 hit points by Ecliptic Roar 1.
You healed Fire over time for 15000 (19212) hit points by Ecliptic Roar 1. (Critical)
You cannot cast Turgur's Swarm VIII on Agent of Change.
You cannot cast Turgur's Swarm VIII on Agent of Change.
You cannot cast Turgur's Swarm VIII on Agent of Change.

The Agent of Change needs to be added to the ignore list. There is also a pathing problem. After adding to the ignore list, the app spends time trying to get through a wall.
 
Hi, currently running through Shaman 1.0.

Step 50. Doesn't seem to recognise that Tabien the Goodly is up.

View attachment 60474

Edit: ok, paused KissAssist, and it all kicked off, killing poor Tabien.
But, went back a step to 49?
And although I've looted the shield, it's back to waiting for the dude.

View attachment 60475

Moved the program along a step, and it jumped to step 55.
Is now waiting for Glaron the Wicked, who is also currently up.
View attachment 60476

Killed Glaron, now it's moved back to step 54, and is waiting for Glaron ...

This is fixed in the next version.

can you run multiple epic quests on different toons at the same time?
was trying to do a couple simultaneously but they just kept crashing

The only issue you will run into caused by multiple classes is if you are running two characters of the same class. This will cause it to fight over spawns.

Do you have any information on what the crashes you were experiencing were?

Rogue 1.5 when headed to Fungus Grove. takes wrong path in Shadowhaven and drops in water near Paladual Caverns there is not path to FG in that part of echo caverns need to go back out and across the zone to the correct echo zone line

I was unable to replicate this. Have you insured you are running the latest nav meshes and the latest build of MQ?
 
Shaman step 46 , I dont have Marr's Promise, envy, or woe in my inventory, but it keeps going to step 47, and then 48 as if I have looted the 3 items.

With that said, this is where I left off when I posted the other day when they couldn't get to Tabien. Today, Restarting the plugin, it is now skipping steps 46-48ish.

When I puase the LUA, and then manually go back to the early 40's steps to try and resume, it still likes to skip over steps 46-48.

The oddities with these steps are corrected in the next version.

Step 199 Howling stones
You have successfully reached your active zone path's destination: Howling Stones.
[Nav] Successfully loaded mesh for charasis
[Epic Laziness:INFO <27118.624> (SHM1.5-199) (manageautomation.lua::pauseGroup():283 )] Pausing class automation for all group members.
[EasyFind] Arrived at our destination zone: Howling Stones!
[Epic Laziness:INFO <27118.633> (SHM1.5-199) (mob.lua::clearXtarget():140 )] All auto hater targets cleared from XTarget list.
[Epic Laziness:INFO <27118.639> (SHM1.5-200) (actions.lua::farm_radius():171 )] Farming for Corrosive Goo (2).
[Epic Laziness:INFO <27118.639> (SHM1.5-200) (travel.lua::loc_travel():563 )] Traveling to location 189.19, -511.37, 24.26.
[Epic Laziness:INFO <27119.389> (SHM1.5-200) (manageautomation.lua::campGroup():7 )] Setting camp mode with radius 300.
[Epic Laziness:INFO <27119.390> (SHM1.5-200) (manageautomation.lua::unpauseGroup():495 )] Unpausing class automation for group.
You healed Firedragon over time for 9606 hit points by Ecliptic Roar 1.
You healed Fire over time for 15000 (19212) hit points by Ecliptic Roar 1. (Critical)
You cannot cast Turgur's Swarm VIII on Agent of Change.
You cannot cast Turgur's Swarm VIII on Agent of Change.
You cannot cast Turgur's Swarm VIII on Agent of Change.

The Agent of Change needs to be added to the ignore list. There is also a pathing problem. After adding to the ignore list, the app spends time trying to get through a wall.

At the point the character should be entering into a farming state here they should be well out of range of the Agent of Change, setting up camp deep in the east wing. It seems like it was not able to travel to the location it should be farming from. Can you please run the meshupdater and in sure you have the latest available meshes.

Thank you.
 
Seems to be failing on the container by clicking the button i noticed it was spread out a bit on the TS i was doing but almost seemed to me to not hit the combine button on the stuff near pacle guy by the small bank mostly. like the forage there was good but the oven was not for certin combines and then they were swapped on another combine.. it was just odd.. maybe needs to be a slightly longer wait after adding the item before attempting to click on the combine button ? idk hope this helps somewhat. also noticed that on a feweof the trivial combines that i was doing i failed and lost a few items. had to go back and re farm. like the aligned ore to make the weps and stuff some of the baking items and brewing i failed also. all my TS were well over the trivial

Out of curiosity, when this was happening did the UI have your bags open?

onthe rogue 1.5 when farming items in Soul C need to move closer to Typhoeus room to hunt the fire giants for

Igneous Rock of Doomfire​


does not drop on other mobs and the toon stayes where he started hunter mode.

I am looking at this issue right now. There will hopefully be a fix in the next version.

This is the shaman 1.5 combine in Lake Rathetear. I doubt there was enough room to empty the bag. There was a slot 10 which only had an item. The app would have needed to put the item in that slot into a bag and moved the bag from slot 8 into the now empty slot 10.
Shaman 1.5
Lake Rathetear TS combine There is no room in inventory to empty bag 8. There is an item in slot 10. The item must be moved to inventory and the bag at slot 8 can be moved to slot 10.

I have made a note of this issue and will see what i can come up with in the next couple of days.
 
onthe rogue 1.5 when farming items in Soul C need to move closer to Typhoeus room to hunt the fire giants for

Igneous Rock of Doomfire​


does not drop on other mobs and the toon stayes where he started hunter mode.

I was not able to get this rectified right now. I have added it into my list and will take care of it later tonight or tomorrow.
 
Release Epic Laziness

Users who are viewing this thread

Back
Top
Cart