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Config - EoK + Tbm 105 Cleric

Joined
Jul 12, 2014
RedCents
2,725¢
Spell Swaps
  • This ini currently uses spell gem 8 to swap out retort to use Shining Bulwark, Divine Response, and Anticipated Intercession.
  • This ini has a designated spell slot just for di because fuck that refresh rate.
  • Raiding toons or groups with 2 healers will want to put alliance in the spell line up.
  • If you raid you will want to incorporate that spell into things. It is already set up for a gom proc.
  • This ini will only use aa hots, because I have found the spells to be slow and not worth the cast time.
Dps
I don't bother with this as my cleric is a solo healer for cutting edge content but if anyone wants to fill this spot up I would be ok with that!

Random Ini things
This ini is set up with afk tools. Click back to campfires is on. Make sure you set them off if you don't want them.

Things to Note
Spells listed with things like '...' indicate an optional spell situation for me personally.
These dots can cause memory leaks, and will be slowly removed completely.

As always I am totally open to any changes that might be better we all know how fast things change.


Rich (BB code):
[General]
KissAssistVer=9.2.3
Role=Assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=15
MedOn=0
MedStart=25
MedCombat=0
LootOn=1
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=0
CastingInterruptOn=0
EQBCOn=1
IRCOn=0
MiscGem=8
HoTTOn=1
CampfireOn=1
CharInfo=Cleric|105
DPSMeter=1
MiscGemRemem=1
[SpellSet]
LoadSpellSet=1
SpellSetName=1
[Buffs]
BuffsOn=1
Buffs1=null
Buffs2=Aura of the Reverent|Aura
Buffs3=Unified Hand of Surety|Dual|Surety
Buffs4=Armor of the Ardent
Buffs5=Quiet Miracle|Mana|55
Buffs6=Divine Indemnification|MA
Buffs7=Aura of Divinity|Aura
Buffs8=Veturika's Perseverance|Mana|65
Buffs9=Rallied Greater Ward of Vie
Buffs10=Anticipated Intercession|MA
Buffs11=Shining Bulwark|MA
Buffs12=Familiar of the Emerald Jungle
Buffs13=...Ward of Surety|MA
Buffs14=Divine Response|MA
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=Exalted Earring
RebuffOn=1
ChecKBuffsTimer=0
PowerSource=NULL
BuffsSize=20
[Melee]
AssistAt=99
MeleeOn=0
FaceMobOn=0
MeleeDistance=100
StickHow=snaproll
AutoFireOn=0
UseMQ2Melee=1
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSpell1=Syllable of Convalescence
GoMSpell2=Word of Greater Reformation|MA
GoMSpell3=NULL
GoMSize=3
[AE]
AEOn=0
AERadius=50
AE1=NULL
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
AE6=NULL
AE7=NULL
AE8=NULL
AE9=NULL
AE10=NULL
AESize=10
[DPS]
DPSOn=2
DPSSkip=1
DPSInterval=0
DPS1=Glorious Judgment|99|Mob
DPS2=Vicarum's Retort|99
DPS3=Null
DPS4=Cohort's Illuminator Breastplate|99|Weave
DPS5=NULL
DPS6=NULL
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
DebuffAllOn=0
DPS16=NULL
DPS17=NULL
DPS18=NULL
DPS19=NULL
DPS20=NULL
DPSSize=20
[Aggro]
AggroOn=1
Aggro1=Divine Peace|70|>
Aggro2=Sanctuary|55|>
Aggro3=Blessing of Sanctuary|45|>|Me
Aggro4=NULL
Aggro5=NULL
AggroSize=5
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
Heals1=Spiritual Remedy|95|MA
Heals2=Graceful Remedy|95|MA
Heals3=Mystical Intervention|89
Heals4=Healing Frenzy|75
Heals5=Fervid Renewal|87
Heals6=Channeling the Divine|73
Heals7=Burst of Life|50
Heals8=Divine Arbitration|53
Heals9=Celestial Regeneration|99|MA
Heals10=Word of Greater Reformation|70
Heals11=Beacon of Life|60
Heals12=Promised Rehabilitation|98|MA
Heals13=Fifteenth Emblem|40|MA
Heals14=Undying Life|55|MA
Heals15=Focused Celestial Regeneration|85|MA
Heals16=Divine Guardian|45|MA
XTarHeal=5
XTarHeal2=6
AutoRezOn=1
AutoRezWith=Blessing of Resurrection
HealGroupPetsOn=1
HealsSize=15
[Cures]
CuresOn=1
Cures1=Radiant Cure
Cures2=Ward of Purity
Cures3=Purified Spirits
Cures4=Group Purify Soul
Cures5=NULL
CuresSize=5
[Burn]
BurnText=Decepticons Attack
BurnAllNamed=1
Burn1=Fundament: Third Spire of Divinity
Burn2=Divine Guardian|MA
Burn3=Celestial Regeneration|Me
Burn4=Celestial Rapidity
Burn5=Celestial Hammer|Mob
Burn5=Divine Avatar|Me
Burn6=Healing Frenzy
Burn7=Flurry of Life
Burn8=Divine Retribution
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=Forceful Rejuvenation
UseTribute=0
BurnSize=15
[Pull]
PullWith=Melee
MaxRadius=350
MaxZRange=50
PullWait=5
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullLevel=0|0
PullPath=NULL
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=4
AFKPCRadius=150
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[MySpells]
Gem1=Spiritual Remedy Rk. II
Gem2=Graceful Remedy
Gem3=Promised Rehabilitation Rk. II
Gem4=Mystical Intervention Rk. II
Gem5=Fervid Renewal Rk. II
Gem6=Glorious Judgment Rk. II
Gem7=Divine Indemnification Rk. II
Gem8=Vicarum's Retort
Gem9=Fifteenth Emblem
Gem10=Undying Life
Gem11=Syllable of Convalescence Rk. II
Gem12=Word of Greater Reformation Rk. II
[GMail]
GMailHelp=Events currently support - Dead,GM,Level,Named,Leftgroup
GMailOn=0
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL
GMailSize=5
 
Last edited:
I would use this ini but my cleric only solos so I need a lot more dps!

Just kidding! Started using this a couple days ago and we are getting great results on this ini! Well done.... And I cannot say enough good things about Fifteenth Emblem and the |40 trick is awesome! Gets a jump on the cast as the tank takes his ass beating!
 
Rich (BB code):
Gem6=Ardent Light Rk. II
Everything posted has argued against the Light line of spells as too slow. How are you using this?
 
Rich (BB code):
Gem6=Ardent Light Rk. II
Everything posted has argued against the Light line of spells as too slow. How are you using this?
We were testing things out with the new aa focus. It didnt make the heal cut at 16 though some of the aa clicks in there help out more so far. I guess we could designate another buff spot, I just hate doing that.
Whats your thoughts on a better swap out? I was thinking a blood line or putting glorious in there full time now for twins.
 
Last edited:
Sure this is a dumb question, why bother having Reviviscence mem'd? Why not use the AA Blessing of Resurection?

Its not...
Rich (BB code):
[MySpells]
Gem1=Spiritual Remedy Rk. II
Gem2=Graceful Remedy
Gem3=Promised Rehabilitation Rk. II
Gem4=Mystical Intervention Rk. II
Gem5=Fervid Renewal Rk. II
Gem6=Glorious Judgment Rk. II
Gem7=Divine Indemnification Rk. II
Gem8=Vicarum's Retort
Gem9=Fifteenth Emblem
Gem10=Undying Life
Gem11=Syllable of Convalescence Rk. II
Gem12=Word of Greater Reformation Rk. II
 
BUT to answer your question, there are only so many used cleric spells so Reviviscence being a AOE spell is nice, also sometime you cannot rez certain corpses but Reviviscence will do it anyway. So that is a nice spell...
 
  • Updated for kiss update.
  • Streamlined some memory things that would make Maskoi happy.
  • Changed spell rotation to work well with mob hp%
  • changed dps intervals
 
Someone still needs to explain to me why people are taking up valuable spell gem real estate with this stupid 5 min refresh spell Undying life
 
Thanks for these .ini's. I'm 100, but when I get 105 I will try this. This is more of a meta question but can someone help me understand the best way to test different macros from a cleric perspective? I know I can try this and others and compare but is there any log or parsing that can be done to see heals per second or other ways to compare and contrast?
 
Its nice if you dont have the cleric 2.0 epic honestly.

FYI if you have someone that can AE you can finish the 1.5 with the same effect minus approx 900 heal in about 1/2 day maybe full day of unlucky. I started and finished it in a few hours. Having the 1.0 already. Even with out the AE it goes fast.


Sent from my iPhone using Tapatalk
 
Testing spells etc to see if this needs any updating.

- - - Updated - - -

Updated spell rotations, heal burns etc.
Currently updated for kiss 9.2.3. Leave comments here about any issues you see happening.
Primary role is to keep group alive, hit rezes when needed, then maybe throw some dps in if you want it.
 
i stole most of this to build my own cle ini. so thanks for that. i listed both undying and word in my gom section but i have had issues with them firing. i get a message that they aren't ready to fire about 80 percent of the time. i gave them both their own spell gems so they are always available. i can check the exact syntax tomorrow. curious if you've ever seen that happen.
 
i stole most of this to build my own cle ini. so thanks for that. i listed both undying and word in my gom section but i have had issues with them firing. i get a message that they aren't ready to fire about 80 percent of the time. i gave them both their own spell gems so they are always available. i can check the exact syntax tomorrow. curious if you've ever seen that happen.

Undying is probably due to the 60 second timer, maybe having issues with that? Word by itself like I have up there hasn't really given me any issues so its really tough for me to say. I am glad you like it and thanks for saying thanks!
 
Testing spells etc to see if this needs any updating.

- - - Updated - - -

Updated spell rotations, heal burns etc.
Currently updated for kiss 9.2.3. Leave comments here about any issues you see happening.
Primary role is to keep group alive, hit rezes when needed, then maybe throw some dps in if you want it.

Could you detail what you changed? I literally went line by line comparing your new version in updated OP with my version (grabbed a month back or so) and couldn't find any differences.
 
Could you detail what you changed? I literally went line by line comparing your new version in updated OP with my version (grabbed a month back or so) and couldn't find any differences.

I am not sure. I just go through and test everything and make sure its up to date and my rotations are looking solid. I keep 5 inis up to date, sometimes things change sometimes not. For this one it was mostly just some spelling issues.
 
I am not sure. I just go through and test everything and make sure its up to date and my rotations are looking solid. I keep 5 inis up to date, sometimes things change sometimes not. For this one it was mostly just some spelling issues.

Ok, just wanted to make sure I wasn't missing anything. Appreciate these macros, as always!
 
Someone still needs to explain to me why people are taking up valuable spell gem real estate with this stupid 5 min refresh spell Undying life

Undying life is cleric's Dichotomic Maskoi, also it raises HP substantially of the person, i tend to use it as an Oh shit heal because it will top the person to full health with 4 90K+ crit heals
 
This goes along with the cleric discussion but is slightly off the topics above. In my ini file can i put the character name that I want it to focus on healing. in a raid setting I can't assign myself as the MA of the group or when I start the macro do I just need to be targeting my toon to designate it as the assist?
Rich (BB code):
Heals2=Graceful Remedy|95|Megamage
 
Config - EoK + Tbm 105 Cleric

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