• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver
Resource icon

[Emu only] EQTrainer - EverQuest Hacking Program 6.2.1.0

No permission to download
New update version 5.7.5
----------------------------
Fixed toolbar focus crashing
Fixed map not updating constantly
Fixed toolbar spawn list crashing
Changed inject only functions when build ver. or game ID changes (or is set for the first time)
Added new autobot function setfocus to focus on eqgame window
Added timer to autobot form UI

- - - Updated - - -

New version 5.7.6
-----------------------------
Fixed XP progressbar now shows at 0%
Fixed WinXP proper directory reset when zone changes
Fixed game crash if you try to teleport while zoning
Added settings form and button
Added old warp method settings option
Added no popup when coordinates blank settings option
Changed bank money to include player money and total
Changed progressbars to overlay current/max or percent information (hp,mp,xp)
Changed form size to fit 1024 x 768 monitors

- - - Updated - - -

New version 5.7.7
----------------------------
Fixed proper process handle closing and opening
Moved setFocus to memory.dll
Added zoneCheck function 1 second buffer
Added check to see if dll already injected
 
hi.
Just wondering what the AutoBot can actually do.
It is capable of camping something simple for me. For example attack a single spawn, casting a couple of spells and looting from it?
 
Not really that in depth yet. It can click in certain areas, warp, say messages, press keys, walk to xyz coordinates and do multiple safety checks but that's about it. It's a very simple script execution program right now. Maybe in the future.

- - - Updated - - -

New Version 5.7.8
-----------------------
Added CheckPCNearby give up after 10 minutes and continue
Added (again) player xyz check after teleporting
Added autoBot form password setting to relog if zone desync
Added LOTS of new titanium scripts
Fixed player money if below 0
Fixed (maybe) HP MP XP progress bars
Fixed checkPCNearby type and ignore names

New Titanium Scripts
--------------------------
always_daylight
cast_while_stunned
fly_after_touching_water
loot_any_corpse
never_encumbered
no_blind
no_melee_pushback
no_root
no_silence
no_snare
no_stun
no_summon
remove_effects
 
All future builds will now be in a setup.exe. The new setup process includes all dependencies and no longer requires GrantAdmin.bat. Setup is now super easy!

But, if you still want to manually setup EQTrainer, you still can by grabbing the GitHub source and compiling it with VS.NET 2010 C# for the executables and C++ for the Inject.DLL
 
What run speed should i set to simulate sow speed? i cast sow on myself but my runspeed remains the same , dont want to set it too high and look obvious
 
New version 5.8.0
-----------------------
Added new map system using standard txt files from the game
Added titanium buffs code
Added character level to character name in EQTrainer
Changed AutoBot can now open on its own without EQTrainer
Changed the map system is now built in to EQTrainer
Changed buffs code to properly refresh
Moved InjectDLL detection to memory instead of EQTrainer
Fixed player money in Titanium
 
The no encumber does not work i tried i earlier with 1 of my chars hes stuck here like a rock
 
New version 5.8.1
-----------------------
Changed compatibility for memory.dll v1.0.2

The new memory.dll v1.0.2 removes some glitches and crashes. So basically 5.8.1 is more stable.
 
Last edited:
Will this work on windows 10? if so how can i get it to work? fell asleep and my pc ugraded to windows 10 had been rescheduling it for a while not wanting to install , happened anyway, if not , will there be any windows 10 support in the future?
 
I just tested this on Windows 10 on Project 1999 and EQMac and it works perfect.
 
Last edited:
New update! Version 5.9
-----------------------------

- Installer now has code sign certificate
- New application icon
- New UI
- Scripts are now downloaded from the server for easy updating
- New VS 2015 compile with app manifest admin privileges

You can get this new version using the same links in the first post.
 
New Update! Version 5.9.1
--------------------------------

- Added automatic process swapping. If setting is checked, the selected EQGame process swaps based on what game window is selected.
- Added "GM Walk" detection to auto check "No Fall Damage" to prevent instant kill upon touching the ground.
- Fixed crash if you select a game process that is not present. Now when you select a game process ID that no longer exists, the EQGame process ID list is refreshed.
- Fixed crash if you quit all games and the trainer is still running. BackgroundWorker now properly breaks if no processes are present.

Download the new version using the same link in the first post.
 
Last edited:
New Update! Version 5.9.2
--------------------------------

- Fixed progressbar text and mana bar progress
- Fixed buffs list refreshing
- Map system zoom in/out now stays focused on player to help not loose track of the map

Download the new version using the same link in the first post.
 
New Update! Version 5.9.3
--------------------------------

- Fixed warp coordinates file saving after loading a game process
- Added lots of new zone warp points in Guk, Grobb, Innothule Swamp, Kaladim, Frontier Mountains and Neriak. These are all on the server and are automatically downloaded when opening EQTrainer.

Download the new version using the same link in the first post.
 
Last edited:
New Update! Version 5.9.4
--------------------------------

- Fixed index less than 0 error.
- Fixed backgroundworker stopping if all EQGame's closed and a new process opened.
- Fixed debug pointing to threads not created on the same threads.
- Added Memory.dll v1.1.1 to installer
- Fixed write memory code. I was still using the old Memory.dll code...
 
Last edited:
Any idea why my teleport isn't working? i have the C++ Redistributables installed , worked before a few months back i haven't played since then , my trainer is updated everything else is functioning besides the warping

Apparently i have a newer version of the C++ Redistributables , do i NEED to have the specific 2010 version installed or will the newer one work and i'm just having some other problem?


I seem to have fixed it , for anyone else its not working for , I went to File > Settings menu > use old warp system

is working now , any idea why it didnt work before on the new warp system? ( didn't know it had changed)
 
This still safe?
Safe? If someone sees you and reports you, you will be banned pretty fast. Otherwise there is no auto-detection.

any idea why it didnt work before on the new warp system? ( didn't know it had changed)
The old method just injects the dll to trigger the function, then removes itself.

The new method injects and stays injected, but creates a pipe between the trainer and the game so it can be called at any time.
 
Safe? If someone sees you and reports you, you will be banned pretty fast. Otherwise there is no auto-detection.

Awesome thanks. Wasn't planning on using the porting. Just some of the check boxes and maybe run speed / map. Cheers mate!
 
Only reason I ask, On the main eq page, they are discussing removing all clients except ROF2.
 
New Update! Version 5.9.5
--------------------------------
- Added a 5.5 second timer to fix if eqtrainer started before eqgame. That should be enough time for the modules to load in.
- Fixed EQGame process reading/writing opening/closing too often.

AutoBot updated verison to 1.0.2
- Fixed bot command assumptions
- Changed re-login code

This should fix any other weird issues that were occurring previously.
 
Last edited:
EQTrainer updated to v5.9.6
--------------------------------
- New inject2016.dll which will use commands found in MQ2. Must turn this on in settings as it REQUIRES MQ2. Currently only for Titanium.
- Autobot now properly checks commands/arguments
- Updated AutoBot arguments in EQTrainer. 5.9.6 is required to use Open AutoBot button. This helps old warp method work.
- Fixed run speed textbox from crashing backgroundworker
- Fixed map from crashing on close


AutoBot updated to v1.0.3
--------------------------------
- Fixed crash if you teleport in to a zone line
- Added 3 new commands opentrade, acceptgive (might change in future), saytarget (all of which require MQ2)
- Old warp method is available in autobot now. (a.k.a. temporary injection method)
- Inject dll now flushes buffer after completion (oops)


To use the new inject2016.dll you must have MQ2Main injected. If it isn't you will get an error about MQ2Main.dll not being present. You can disable all other plugins if you want in MQ2, it just needs the main dll.
NOTE: If you get a disconnect from server immediately after trying to connect with a character, try closing MQ2, EQTrainer and EQGame, then re-open EQGame and log your character in. Then open MQ2 and EQTrainer.

opentrade - Sends OP codes to open a trade window. You have to be within proper range for it to open.
acceptgive - It uses SendWndClick to left click on the "Give" button.
saytarget - Send a message to an NPC from anywhere in the zone. This uses MoveTo MQ2 function to move to the NPCs coordinates and sends the message. You will not see your character move but other players might see a flicker near the NPC.
 
Last edited:
Great job with the program, it looks awesome.

Would I be able to use this as a tradeskills macro/bot? It would be all in one single zone, and I would want to run to one NPC, buy the ingredients required, run to a forge, combine as many as I can, then run back to NPC to sell.

I'm new to the MQ2 scene but if I know it's possible, I will try to write up a script!

Thank you
 
EQTrainer updated to v5.9.7
--------------------------------
- Fixed map system from crashing on close if background workers were still running.
- Fixed program lock up if mana/HP/XP bars were bigger than 100% or smaller than 0%.
- Fixed EQMac giving a warning message on startup. (It would appear then disappear really fast)
- Fixed naming convention issues with Plane of Knowledge and The Plane of Knowledge between Titanium and EQMac.
- Added a slapme button (skull n cross bones). Should knock you unconscious, but not kill you IF you stay focused in EQGame without opening any windows or leave focus.
 
Last edited:
erfg12

I started EQ up again specifically for EQMac/TAKP. Thank you so much for this. I just downloaded TAKP last night, and found this today. So far so good! It's a fair bit different from normal MQ2, but im sure it's just a transition process. I joined your Discord, hope to see you in some time to thank you properly.
Do you have a repository or link for the scripts? You mentioned earlier in this thread that you can do close to anything using them, was wondering if they could be as dynamic as kissassist with healing or mezzing or anything like that. Three box limit on TAKP is nice, but a but more difficult to manually manage. Having something in place to keep me healed and buffed on the Druid/Cleric while I play a melee, or Enchanter/Bard auto mez adds would be fantastic.
 
If you know C# the AutoBot program could always be worked on. But, for the time being you can make a script that does a health check on a target and if the health is below a certain amount click a hot key to start casting heal. Also you can program in to warp or follow a target as well. The autobot loops scripts by default, and you can target any EQGame process with it so it makes multi-boxing easy.
 
Nothing seems to work for me..
DL'd everything, installed fine. The trainer shows the game ID.. but thats it..nothing seemes to actually affect the game.
 
What I've noticed using this is you have to have all you client windows up and in game. Do all your changes or usages, then switch to the game windows. Working just peachy here. Used both MQMac and EQTitanium stuff.
 
[Emu only] EQTrainer - EverQuest Hacking Program

Users who are viewing this thread

Back
Top
Cart