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Problem - DPS section not using mob health %

Joined
Oct 3, 2014
RedCents
974¢
I noticed my shadowknight uses the spells I added in the dps section without caring about mob % health.

Means he just fires everything at the beginning and not at (for example) 60% mob health for "Vicious Bite of Chaos|60" and so on.

Any heads up what Im doing wrong? Thankies!

Rich (BB code):
[General]
KissAssistVer=9.1
Role=PullerTank
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=25
MedCombat=0
LootOn=1
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=2
CastingInterruptOn=1
EQBCOn=0
IRCOn=0
MiscGem=12
HoTTOn=0
CampfireOn=0
CharInfo=Shadow Knight|100
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
[Buffs]
BuffsOn=1
Buffs1=Shroud of the Darksworn Rk. II
Buffs2=Drape of the Fallen
Buffs3=Voice of Thule|Me
Buffs4=Grelleth's Horror
Buffs5=Grelleth's Skin
Buffs6=Scourge Skin
Buffs7=Zombie Skin
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
CheckBuffsTimer=20
PowerSource=NULL
[Melee]
AssistAt=100
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll rear
AutoFireOn=0
UseMQ2Melee=1
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. IITharoff|85|TapMob
GoMSpell1=NULL
GoMSpell2=NULL
GoMSpell3=NULL
[AE]
AEOn=1
AERadius=50
AE1=Repugnance|4
AE2=NULL
AE3=Explosion of Hatred|3
AE4=Explosion of Spite|2
AE5=NULL
AE6=NULL
AE7=NULL
AE8=NULL
AE9=NULL
AE10=NULL
[DPS]
DPSOn=1
DPSSkip=20
DPSInterval=2
DPS1=Smoldering Darkness|90|Once
DPS2=Blood of Ralstok Rk. II|95|Once
DPS3=Spear of Grelleth|80
DPS4=Banestrike|65
DPS5=!Surreptitious Blight|95|Once
DPS6=!Dire Stricture|95|Once
DPS7=Vicious Bite of Chaos|60
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
DPS16=NULL
DPS17=NULL
DPS18=NULL
DPS19=NULL
DPS20=NULL
DebuffAllOn=0
[Aggro]
AggroOn=1
Aggro1=Terror of Poira|100|<|Mob
Aggro2=NULL
Aggro3=NULL
Aggro4=NULL
Aggro5=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
Heals1=Touch of Falsin|50|Tap
Heals2=Bond of Ralstok|90|Tap
Heals3=Leech Touch|30|Tap
Heals4=Dire Insinuation|60|Tap
Heals5=Deflection Discipline|30|Tap
Heals6=Fundament: Third Spire of the Reaver|35|Tap
Heals7=Unholy Guardian Discipline|40|tap
XTarHeal=0
HealGroupPetsOn=0
XTarHeal2=0
[Cures]
CuresOn=1
Cures1=Purity of Death
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Pet]
PetOn=0
PetSpell=Minion of Grelleth
PetShrinkOn=1
PetShrinkSpell=Tiny Companion
PetBuffsOn=1
PetBuffs1=Gift of Falsin
PetBuffs2=NULL
PetBuffs3=NULL
PetBuffs4=NULL
PetBuffs5=NULL
PetBuffs6=NULL
PetBuffs7=NULL
PetBuffs8=NULL
PetCombatOn=1
PetBreakMezSpell=NULL
PetRampPullWait=0
PetSuspend=0
MoveWhenHit=0
PetToysGave=
PetHoldOn=1
[Burn]
BurnText=Decepticons Attack
BurnAllNamed=1
Burn1=Chattering Bones
Burn2=Fundament: Second Spire of the Reavers
Burn3=Harm Touch
Burn4=Projection of Doom|Mob
Burn5=Visage of Death
Burn6=NULL
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
UseTribute=0
[Pull]
PullWith=Terror of Poira
MaxRadius=700
MaxZRange=180
PullWait=5
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullLevel=0|0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=4
AFKGMAction=1
AFKPCRadius=150
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=1
MercAssistAt=98
 
Last edited by a moderator:
ah, this would explain it.

Will see if Maskoi shares his 3 copper about it :-)

Out of "thanks" for today Darkie, will come back to you tomorrow!
 
Any tank sets it to DPSOn=2. If you are having a problem where you don't want a spell cast multiple times try the |Once tag and it will only cast once per combat.

i am going to change this back though. i really can't remember why it was set to 2 on tanks. It will work normally next release. look for it tomorrow.
 
Problem - DPS section not using mob health %

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