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Question - Display name as class

Rock

Active member
Joined
Mar 5, 2021
RedCents
745¢
Hello, I've been watching a lot of Sic's video's today and I noticed instead of names all over the ui and over the character's head he has class WAR SHD CLR ENC. I really like this, does anyone know how to accomplish this? I did some google and forum searches but I couldn't find anyone even mentioning it.
 
/caption anon on

it can and will crash you.

if you log out with it turned on you won't be able to log back in without going in your macroquest2.ini and turning anon off

INI:
AnonCaption=${NamingSpawn.Class.ShortName}
AnonymizeFlag=1
Anonymize=1

you need that anonymize to be zero to log into the game - you can and will also crash upon zoning. be warned
 
/caption anon on

it can and will crash you.

if you log out with it turned on you won't be able to log back in without going in your macroquest2.ini and turning anon off

INI:
AnonCaption=${NamingSpawn.Class.ShortName}
AnonymizeFlag=1
Anonymize=1

you need that anonymize to be zero to log into the game - you can and will also crash upon zoning. be warned

lol, that sounds... less than optimal.
 
/caption anon on

it can and will crash you.

if you log out with it turned on you won't be able to log back in without going in your macroquest2.ini and turning anon off

INI:
AnonCaption=${NamingSpawn.Class.ShortName}
AnonymizeFlag=1
Anonymize=1

you need that anonymize to be zero to log into the game - you can and will also crash upon zoning. be warned


amazing thank you sir, now how did you get it to abbreviate from [###]Ogre Warrior PC to WAR
 
I believe more specifically MQ2Labels will do the crashing. If I don't have MQ2Labels loaded I don't believe I've crashed, MQ2Labels actively updates labels on the UI, which if you plan to use the anon feature for show and tell will be an important requirement.
 
Ahh, I see. I was unaware of any crashes outside of Labels. Do you happen to know what the cause is so we can look into addressing them? I've looked at labels plugin and it's over my head honestly.
 
Generally the ones I remember were stale pointer issues. But it's also better to do all of that at the display layer rather than try to account for every place in code that uses that information.

It has been rewritten in development to only do it at the display layer, which catches a lot more places your name can be displayed as well.
 
Question - Display name as class

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