Question, anyone know why my particles keep turning back on. I am doing the following:
- Alt + O
- Display Tab
- Particles Tabs for: Spells, Env, Player
* Chanking Density to off
Clip Plane, taking it down to 10-15%...
It seems to work for a while...but then today I log in and it's turned on high and all the way for all chars. What's causing this setting to reverse back to on and higher clip plane? It happens on my older WIn 10 crapboxes and newer window 10 machine?
Thesis:
I suspect it's a char I've logged on somewhere that by default has them on and then when I log on it resets it for all.
Note: before I get schooled, I do have framelimiter on and I'm not rendering until active...but as soon as I do....all that shit tries to render (specially on enchanter bots) and eats up a shit ton of resources and/or crash/freeeze.
Appreciate any tips on how to turn this shit off, it's eating up resources and after extended time locking up instances
~AI (whoa my handle initials ... goosebumps)
- Alt + O
- Display Tab
- Particles Tabs for: Spells, Env, Player
* Chanking Density to off
Clip Plane, taking it down to 10-15%...
It seems to work for a while...but then today I log in and it's turned on high and all the way for all chars. What's causing this setting to reverse back to on and higher clip plane? It happens on my older WIn 10 crapboxes and newer window 10 machine?
Thesis:
I suspect it's a char I've logged on somewhere that by default has them on and then when I log on it resets it for all.
Note: before I get schooled, I do have framelimiter on and I'm not rendering until active...but as soon as I do....all that shit tries to render (specially on enchanter bots) and eats up a shit ton of resources and/or crash/freeeze.
Appreciate any tips on how to turn this shit off, it's eating up resources and after extended time locking up instances
~AI (whoa my handle initials ... goosebumps)



