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Devlin's Dijo Destructo Macro (Hey, it sounds cool)

  • Thread starter Thread starter Ccomp5950
  • Start date Start date
C

Ccomp5950

I don't know who else could even use this but it was an easy one to do. So I got it out of the way first.

Devlin put the correct disc name in the first /declare and you should be golden. Also make sure Mend, FD, are on your action window buttons and I think the disc window needs whatever your disc is...not sure on that last one.

As requested from:
http://forums.notaddicted.com/showpost.php?p=171757&postcount=5

Rich (BB code):
Sub Main
/declare Disc string outer "Devlin's Disc O' Doom, You better put the correct Disc name in here"


:loop
/call Disc
/call Target
/if (${SpawnCount[pc radius 2000]}>=2) /call FD
/delay 3s
/goto :loop
/return

sub Target
/if (!${SpawnCount[npc Dijo]}) {
	:wait              
	/delay 1
	/if (!${SpawnCount[npc Dijo]}) /goto :wait
}
/target npc Dijo	
/delay 4s ${Target.ID}
/if (!${Target.ID}) /goto :wait
/if (${Target.ID}) { 
	/warp target
	/attack on
}
/return    

sub Disc
/if (${Me.CombatAbilityReady[${Disc}]})					/doability "${Disc}"
/if ((${Me.PctHPs} < 50) && (${Me.AbilityReady["Mend"]}))		/doability "Mend"
/return


sub FD
:FDLoop
/beep
/if (${SpawnCount[pc radius 2000]}>=2 && ${Me.Standing})		/doability "Feign Death"
/if (${SpawnCount[pc radius 2000]}<=1) {
	/call Stand
	/return
}
/delay 10s
/goto :FDLoop
/return

sub Stand
:Stand
/if (!${Me.Standing}) /stand
/delay 1s ${Me.Standing}
/if (!${Me.Standing}) /goto :Stand
/return
 
For some reason it isnt activating disc... =\ It's doing mend, but isnt activating disc and not giving me any errors... guess ill just put /keypress 5 or something to have it click it every time it cycles just to be sure
 
if its a discipline you have to /disc "discipline name"
 
ok, nvm.. its activating it.. it just tried to avctivate it everytime it :loops around... causing spams
 
Devlin's Dijo Destructo Macro (Hey, it sounds cool)

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