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Problem - Demolisher's Alliance casting on every zerker same mob

Ghost

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DPSC14=Demolisher's Alliance|97
DPSCond14=!${Target.Buff[Demolisher's Alliance Trigger].ID}

thats the condition I'm using
 
That's kinda the point. If you cast it, the demolishers alliance effect is placed upon all berserkers in the group.

What can be hard is the fact that all of your groups berserkers will be looking for the same trigger condition, which is: does the target have the buff "demolishers alliance trigger"

It's quite possible that each and every single zerker will try to use the ability at the same time. There was a method that somebody described where this could be better controlled but You would need to search for it.
 
That's kinda the point. If you cast it, the demolishers alliance effect is placed upon all berserkers in the group.

What can be hard is the fact that all of your groups berserkers will be looking for the same trigger condition, which is: does the target have the buff "demolishers alliance trigger"

It's quite possible that each and every single zerker will try to use the ability at the same time. There was a method that somebody described where this could be better controlled but You would need to search for it.

ya the problem is every zerker blowing it on the same mob. Even if one casts it at 100% the second zerker 2 or 3's comes off CD it blows it again regardless of whether or not the target has the debuff alrdy thus wasting the spell
 
Yeah this is the only downside, unless you can stagger their cooldowns.. that what i do sometimes, just let one zerker 'go for it' while i pause the other one for 10-15sec.. but unless you can put a delay on one of them, you're going to run into this every now and again.

you could do it via a holy instead of a condition, but then thats going in the wrong direction, if we're trying to get away from two 'systems' to manage our guys..
 
does it place a debuff on the npc? because if it is your check is correct but if it places a buff on the grp would need to be
Rich (BB code):
DPSCond14=!${Me.Buff[Demolisher's Alliance Trigger].ID}
 
does it place a debuff on the npc? because if it is your check is correct but if it places a buff on the grp would need to be
Rich (BB code):
DPSCond14=!${Me.Buff[Demolisher's Alliance Trigger].ID}

it actually does both (I think) , a trigger on npc and and I believe effect on self
 
so.. looking at this now.. theres a buff that lands on the mob called [Demolisher's Alliance Trigger] and then a buff that lands on all zerks in the area (not just grp) called [Demolisher's Alliance Effect] ... both show in buff not song window..

now.. to tell if they both show up the same time that a zerk hits his/her demolisher's alliance disc... i havent noticed.. so if you did something like:

DPSC14=Demolisher's Alliance|97
DPSCond14=!${Target.Buff[Demolisher's Alliance Trigger].ID} && !${Me.Buff[Demolisher's Alliance Effect].ID}

try that n see, but i'm not sure it will make a difference.. I dont seem to be running into the all zerks hitting it at once like you are though..

One other idea.. if your running multple zerks doing this, change the health % in the DPS section to a different number on each zerk, so they hit it in a different order.. even if DPS=2, it should still stagger it enough that they wont all hit simultaneously..
 
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this is from my afdps macro the condition to using it.

/if (${Me.CombatAbilityReady[${Spell[${Alliance}].RankName}]} && !${Me.Buff[${Alliance} Effect].ID} && !${Target.Buff[${Alliance} Trigger].ID} && ${Me.PctEndurance}>50) /disc ${Spell[${Alliance}].RankName}

${Alliance} = Demolisher's Alliance
 
Problem - Demolisher's Alliance casting on every zerker same mob

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