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  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
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    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run

Request - CWTN Faction Pulling.

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Would it be possible to update pulling to check faction of a mob? Assigning a 0-7 value to each of faction that way I could do something like:
/${Me.Class.ShortName} targetfaction 5
and it would only target mobs greater than or equal to 5 (apprehensive)?

0 Ally
1 Warmly
2 Kindly
3 Amiable
4 Indifferent
5 Apprehensive
6 Dubious
7 Threatening


Thanks,
n00bbot01
 
Had the same idea, figured I'd just write a quick macro that would loop over: do I have a target, if so what is targets faction, if faction fits some condition then run a /${Me.Class.ShortName} Ignore . Unfortunately I'm not seeing anything for faction in the mq2 spawn class that I could use for this check which is probably why CWTN said no. Guess I'm back to manually building an ignore list for each zone before going mode 5.
 
faction is server side. this isn't possible and we're not going to get a target, target it, /consider it, parse that, then determine if we should pull it.

Targeting out of normal eq range is a bad idea, so this would be a whole extra thing that really doesn't offer much value, but offers plenty of room for things to go wrong.

I'd suggest taking some time to set up your pull settings, including ignores if you end up being somewhere that you need this sort of level of care.
 
Request - CWTN Faction Pulling.
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